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41. Getting stuck on undock ? - in Test Server Feedback [original thread]
Originally by: Ankanos look for a mail from Soundwash. Excellent, a bughunter just pointed it out to me in the unfiltered bugs queue, it was exactly the same error as the one the matching server log was incorrect for. As soon as the ...
- by lickspittle - at 2006.02.02 08:58:00
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42. Getting stuck on undock ? - in Test Server Feedback [original thread]
I've received some client logs in bug reports for this problem, but they were the logs for one person in one solar system. And when I went to get the matching server logs to see what actually went wrong on the server, the compressed server log for...
- by lickspittle - at 2006.02.02 07:09:00
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43. Showing implant-losses. - in Test Server Feedback [original thread]
Originally by: Somatic Neuron Lickspittle, what ever became of this? It is sitting as a defect on me. I looked at it the other day. The problem is that this while a bug, is quite a bit below the other bugs I have in terms of priority.....
- by lickspittle - at 2006.02.02 07:01:00
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44. Corporate Hanger Access by Alliance Member. - in Test Server Feedback [original thread]
Originally by: Somatic Neuron Hopefully, the hangar areas are different for each corp in the alliance??? Otherwise, the individual hangar permissions would have to be set on an alliance level...which wouldn't necessarily be a bad thing...7...
- by lickspittle - at 2006.02.02 06:58:00
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45. Flagging, Concord and bugs - in EVE General Discussion [original thread]
Police pursuit has been rewritten to use the 'criminal flagged to everyone' timer you can see in your client. This will be coming out in an upcoming patch. -- Richard CCP Programmer. Anything said above is not the official line, but my own take o...
- by lickspittle - at 2006.02.01 10:51:00
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46. 2 clients on same comp = Reboot? - in Test Server Feedback [original thread]
I run two clients at the same time (as well as a proxy server and game server) on the same computer for the purposes of development on a regular basis and have not experienced this. -- Richard CCP Programmer. Anything said above is not the officia...
- by lickspittle - at 2006.02.01 10:17:00
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47. Corporate Hanger Access by Alliance Member. - in Test Server Feedback [original thread]
While the ability to allow access by alliance members was added, the support to broadcast changes (addition and removal to the corp hangar areas) was not added. And there are no plans to add it at this time. The reason is that it just doesn't scal...
- by lickspittle - at 2006.02.01 10:15:00
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48. Recloaking timer carrying over in jumps? - in Test Server Feedback [original thread]
This was intentional. There is a generic attribute that game design can set on modules, which determines how quickly it can be reactivated after it deactivates. This is used for cloaking, but it is also used now for the siege modules - which have ...
- by lickspittle - at 2005.12.22 19:42:00
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49. No subject - in EVE Forum Experiments [original thread]
Ding a dong ding dang do. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion.
- by lickspittle - at 2005.12.08 12:55:00
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50. Drone behaviour, sentry drones and deadspace. - in Test Server Feedback [original thread]
Originally by: moroti Edited by: moroti on 22/11/2005 11:17:58 There definately seems to be a relation between drone behaviour and being in a gang on Tranquility at the moment as Kusotarre described. Recently I've been doing a bit of ...
- by lickspittle - at 2005.11.22 14:38:00
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51. Drone behaviour, sentry drones and deadspace. - in Test Server Feedback [original thread]
Originally by: Jacob Majestic Originally by: Mallik Hendrake The annoying part is that drones should NEVER attack anything that isn't targeting you, automatically! That is retarded and shouldn't be hard to fix. You've got it th...
- by lickspittle - at 2005.11.22 08:00:00
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52. Drone behaviour, sentry drones and deadspace. - in Test Server Feedback [original thread]
Originally by: Nekhad Jormuzzar Originally by: Kusotarre If you're in a gang, do the drones still misbehave? I fly drone ships a lot, and I always am in a gang, even if it's empty (invite an offline player). On TQ, this stops th...
- by lickspittle - at 2005.11.22 07:56:00
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53. Criminal flagging (test server) - in Test Server Feedback [original thread]
Originally by: The Wizz117 Edited by: The Wizz117 on 07/11/2005 18:49:50 ROFL i have a very good idea after the patch im going with some friends to jita and sayon we give away free stuf on the local, jetison all cind of cans, they loo...
- by lickspittle - at 2005.11.09 13:21:00
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54. Criminal flagging (test server) - in Test Server Feedback [original thread]
When you are criminal flagged for stealing from containers belonging to other people, you get criminal flagged to the player corporation of the person who owns the container, to the gang of the person that owns the container as well as directly to...
- by lickspittle - at 2005.11.07 11:00:00
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55. Large control towers locking bugged - details here, CCP please read - in Test Server Feedback [original thread]
Originally by: Blazde I'm not sure it's quite as simple as this, the targetting issues I got happened while the starbase was still visible on overview and in space. Lady Noir doesn't mention crossing any grid lines. It is as simple as...
- by lickspittle - at 2005.11.04 08:53:00
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56. Ridiculous Rumours - in EVE General Discussion [original thread]
That when you log off and your ship is left in space with the timer counting down however long until it is removed, you can force it to be prematurely removed by logging in another character. Of course, no-one could actually reproduce this but of...
- by lickspittle - at 2005.11.03 14:07:00
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57. Large control towers locking bugged - details here, CCP please read - in Test Server Feedback [original thread]
There are known issues with the way the spatial partioning works and how starbases can handle proximity events. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion.
- by lickspittle - at 2005.11.03 14:03:00
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58. Showing implant-losses. - in Test Server Feedback [original thread]
Consider the lack of this a bug, and submit a bug report with a clear and concise description of this lacking w.r.t kill mails, a link to this forum thread and a comment that Richard requested it be assigned to him. -- Richard CCP Programmer. Any...
- by lickspittle - at 2005.10.26 10:03:00
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59. Convoys still aren't quite right - in Test Server Feedback [original thread]
Originally by: Ankanos also, if you can please.. is there supposed to be an actual CONCORD SHIP response when attacking CONCORD convoys... or is this a bug (ie supposed to be a sentry only response) I was not aware this was happening,...
- by lickspittle - at 2005.09.16 13:33:00
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60. Convoys still aren't quite right - in Test Server Feedback [original thread]
Ignoring all the feature ideas, which have nothing to do with me as a code plebe, there is a good point here which invalidates an assumption I was holding. Part of the original design of convoys was that sentry guns had a defined limited range an...
- by lickspittle - at 2005.09.14 07:22:00
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