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1. newbi Question..... - in Ships and Modules [original thread]
what is the exact name of the gun? Then I can give you the correct ammo for it.
- by mightygerm - at 2005.04.10 00:26:00
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2. Mineral Requirements List - in Ships and Modules [original thread]
http://www.eve-online.com/itemdatabase/
- by mightygerm - at 2005.04.08 21:07:00
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3. Hybrid Turrets now use slightly less Powergrid. - in Ships and Modules [original thread]
Hybrid Turrets have gotten a slight decrease in Capacitor usage and some Hybrid Turrets now use slightly less Powergrid. http://myeve.eve-online.com/updates/patchnotes.asp wooooooooooot
- by mightygerm - at 2005.04.01 16:57:00
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4. bombers on sisi, still placeholders though - in Ships and Modules [original thread]
Screenshots. Please.
- by mightygerm - at 2005.03.23 21:45:00
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5. Target Painters - in Ships and Modules [original thread]
signed
- by mightygerm - at 2005.03.23 03:00:00
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6. dread gurista miner - in Ships and Modules [original thread]
I want to hit you as hard as I can.
- by mightygerm - at 2005.03.21 20:30:00
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7. Munnin's in need of some lovin'? - in Ships and Modules [original thread]
Please show me a ship that can fit the maximum amount of its largest tech 2 guns on without needing mods.
- by mightygerm - at 2005.03.15 21:58:00
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8. How do you bring down an Interceptor ? - in Ships and Modules [original thread]
What Jaguar setup if I might ask? I'm mostly interested to see if you use autocannons or if arty if effective vs frigs.
- by mightygerm - at 2004.09.22 23:26:00
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9. How do you bring down an Interceptor ? - in Ships and Modules [original thread]
What Jaguar setup if I might ask? I'm mostly interested to see if you use autocannons or if arty if effective vs frigs.
- by mightygerm - at 2004.09.22 23:26:00
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10. Outrunning missiles in my Frigate - in Ships and Modules [original thread]
Cruise go at a base 1600 m/s
- by mightygerm - at 2004.09.15 03:52:00
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11. Outrunning missiles in my Frigate - in Ships and Modules [original thread]
Cruise go at a base 1600 m/s
- by mightygerm - at 2004.09.15 03:52:00
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12. Arma or Apoc for npc hunting? - in Ships and Modules [original thread]
Do you prefer heavy or medium drones for that?
- by mightygerm - at 2004.09.15 03:22:00
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13. Arma or Apoc for npc hunting? - in Ships and Modules [original thread]
Do you prefer heavy or medium drones for that?
- by mightygerm - at 2004.09.15 03:22:00
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14. Arma or Apoc for npc hunting? - in Ships and Modules [original thread]
FYI I hunt sanshas and bloods. I'm using an apoc right now with this setup: 7 x Megapulse, 1 x Seige Launcher 1x webber 3x t2 rechargers 2x large reps (1 named), 2x hardener (em/therm), 3x cap relay. It can tank pretty well, and the cruise mis...
- by mightygerm - at 2004.09.14 20:31:00
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15. Arma or Apoc for npc hunting? - in Ships and Modules [original thread]
FYI I hunt sanshas and bloods. I'm using an apoc right now with this setup: 7 x Megapulse, 1 x Seige Launcher 1x webber 3x t2 rechargers 2x large reps (1 named), 2x hardener (em/therm), 3x cap relay. It can tank pretty well, and the cruise mis...
- by mightygerm - at 2004.09.14 20:31:00
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16. help needed choosing cruiser - in Ships and Modules [original thread]
The blackbird is more of a EW ship tbh... You can use it in rat hunting in a pinch, but its much better to save up for caracal (missle boat) or moa (rails). The osprey is more of a miner ship although I haven't used it enough to know if it's usefu...
- by mightygerm - at 2004.09.09 11:18:00
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17. help needed choosing cruiser - in Ships and Modules [original thread]
The blackbird is more of a EW ship tbh... You can use it in rat hunting in a pinch, but its much better to save up for caracal (missle boat) or moa (rails). The osprey is more of a miner ship although I haven't used it enough to know if it's usefu...
- by mightygerm - at 2004.09.09 11:18:00
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18. post patch elite frigate insurrance ? - in Ships and Modules [original thread]
And it is not a money sink, as the cash you paid for the inty goes back to players, not to npcs. So the money is still circulating around.
- by mightygerm - at 2004.09.03 01:06:00
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19. post patch elite frigate insurrance ? - in Ships and Modules [original thread]
And it is not a money sink, as the cash you paid for the inty goes back to players, not to npcs. So the money is still circulating around.
- by mightygerm - at 2004.09.03 01:06:00
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20. post patch elite frigate insurrance ? - in Ships and Modules [original thread]
Insurance is not broken at all. Insurance pays out the npc cost value of making the ship. Just beacause the manufactuters /miners/ whatever charge more for it, it doesnt matter. If ship insurance was ever more than what the ship costs to build (in...
- by mightygerm - at 2004.09.03 01:05:00
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