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21. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Alavaria Fera wrote: mynnna wrote: Ranamar wrote: :words: I was sorta scratching my head at what people meant by "it reduces fatigue!" while driving home, since X ^ Y is always >1 for any X > 1 and Y > 0. But I see what you mea...
- by mynnna - at 2014.10.09 02:18:00
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22. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ranamar wrote: :words: I was sorta scratching my head at what people meant by "it reduces fatigue!" while driving home, since X ^ Y is always >1 for any X > 1 and Y > 0. But I see what you mean, especially having fiddled with my spre...
- by mynnna - at 2014.10.09 01:03:00
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23. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Retar Aveymone wrote: So, it would then depend on B. But as long as B is not zero then no, you don't zero out your fatigue by jumping back to orgin. Actually since X^0 = 1, you never zero fatigue. Practically speaking B isn't necessary at ...
- by mynnna - at 2014.10.08 23:46:00
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24. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Marlona Sky wrote: Retar Aveymone wrote: Marlona Sky wrote: No. It's an example of a CSM member trying to water down a much needed change so it has little to no effect on the current situation. i'd like to point out how much reasoned th...
- by mynnna - at 2014.10.08 23:19:00
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25. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Dream Five wrote: mynnna wrote: Dream Five wrote: Kassasis Dakkstromri wrote: mynnna wrote: I've been playing with this for a couple days, and here's the adjustment I propose: Fatigue = (Fatigue Before Jump + Distance of Jump)^(Des...
- by mynnna - at 2014.10.08 19:11:00
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26. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Dream Five wrote: Kassasis Dakkstromri wrote: mynnna wrote: I've been playing with this for a couple days, and here's the adjustment I propose: Fatigue = (Fatigue Before Jump + Distance of Jump)^(Destination Distance from Origin * A + B)...
- by mynnna - at 2014.10.08 17:54:00
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27. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Misha Hartmann wrote: mynnna wrote: I've been playing with this for a couple days, and here's the adjustment I propose: Fatigue = (Fatigue Before Jump + Distance of Jump)^(Destination Distance from Origin * A + B) Lovely idea, but I h...
- by mynnna - at 2014.10.08 16:22:00
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28. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I've been playing with this for a couple days, and here's the adjustment I propose: Fatigue = (Fatigue Before Jump + Distance of Jump)^(Destination Distance from Origin * A + B) Distance from origin is just the straight-line distance in light ye...
- by mynnna - at 2014.10.08 13:24:00
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29. Let the speculation begin: PHOEBE - in Market Discussions [original thread]
It's clear from this thread that no one knows **** and all their speculation is more like wild-ass guessing.
- by mynnna - at 2014.10.08 12:42:00
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30. Gû¦ Wafflehead Bond #1 [Open] Gùä - in Market Discussions [original thread]
InvestmentBot wrote: Does this have any bearing on your offering, or is it all just smoke on the wind? TMC does not make a habit of posting falsehoods; the story about the POS is accurate. While it could be claimed that the bit about the "...
- by mynnna - at 2014.10.06 13:02:00
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31. CSM, why did you sign the letter? - in Assembly Hall [original thread]
Zappity wrote: CSM, why did you sign the letter ? IGÇÖll give you an outsiderGÇÖs view of what has just happened. You knew that CCP would release a dev blog during October about the first nullsec changes.
Sion indicated that the jump di...
- by mynnna - at 2014.10.04 23:18:00
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32. Speculation; What timeframe? - in Market Discussions [original thread]
The timeframe you're willing to hold it should depend on how long you expect it to take to hit a target price and how large the expected profit will be. If you're holding something for longer, ideally you want a larger profit.
- by mynnna - at 2014.09.28 15:32:00
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33. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Tyrendian Biohazard wrote: Note: I am basing my understanding without having tried this out, but think I have my head wrapped around the concept based on the original post. From that reading, I also don't have much of a desire to try it out in ...
- by mynnna - at 2014.09.25 13:38:00
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34. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
If you don't like other people having structured fights, you can go inject a little bit of unstructuredness into their day by blowing up their dojo. e: If structured fights have no place on TQ, do y'all folks also oppose the Alliance Tournament?...
- by mynnna - at 2014.09.25 13:30:00
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35. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
CCP Veritas wrote: Le Petite More wrote: Please consider that I have tried this and think it is a terrible idea. Le Petite More wrote: These will also be abused the hell out of to create safe pockets for afk, well you can't call them cl...
- by mynnna - at 2014.09.25 13:16:00
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36. Titan fair to bump or not? - in Assembly Hall [original thread]
max meridian wrote: Gfy Trextron wrote: JIeoH Mocc wrote: Did you escalate your ticket to a Senior GM? Do it, if you haven't. Senior GM said you have our previous response and closed the ticket I think it is time to step it up a no...
- by mynnna - at 2014.09.25 12:18:00
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37. Titan fair to bump or not? - in Assembly Hall [original thread]
Gfy Trextron wrote: I in no way expect the CSM to be responsible for getting Aglon unbanned. What I expect from the csm is to: 1) Confirm that Aglon was banned for bumping this Titan out of the POS shields in a manner a large portion of the c...
- by mynnna - at 2014.09.25 07:00:00
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38. Xenuria: CSM 10 - in CSM Campaigns [original thread]
Please let me know when you have things that are factually and demonstrably true, and perhaps I'll admit them. However, sulking off because you've been shown to be wrong - intentionally or otherwise - in virtually every facet of this discussion is...
- by mynnna - at 2014.09.23 21:33:00
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39. Xenuria: CSM 10 - in CSM Campaigns [original thread]
Xenuria wrote: Mike Azariah wrote: Yeah, the system in place right now has the perks of being transparent, representative of the Voters but not of the population . Which is pretty much as it should be. If you want things to change then get...
- by mynnna - at 2014.09.23 19:06:00
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40. Xenuria: CSM 10 - in CSM Campaigns [original thread]
You're essentially engaging a question that's been around for as long as the idea of voting has been; namely do those that do not engage deserve a voice . You may not be asking it directly, but what you are putting forward is just another angle, ...
- by mynnna - at 2014.09.20 21:04:00
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