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121. Deep Space PVP (solo/2man) - in Ships and Modules [original thread]
Ok, well I hear you about long roams. When Im bored I was used to go on 20-60 jump roams even solo. The key to not getting ganked/camped is analyzing route, planning it thru second importance pipes(like dont go thru HED pipe or Doril or whatever)...
- by n0thing - at 2010.07.11 20:00:00
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122. Astarte blaster small/medium gang. - in Ships and Modules [original thread]
Originally by: Rastigan Originally by: n0thing Originally by: Ap0ll0n I'd go shield tank and full gank then. A good idea indeed, never actually thought about it, used shield/nano layout for Ishtar and such, but now wi...
- by n0thing - at 2010.07.11 18:02:00
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123. -1 ship, what would it be? - in Ships and Modules [original thread]
Id put all guys who cry about free ship not being uber, or that game needs and does and doesnt. Put em into 4-5 system cluster, and give em global cry chat. /for the next patch please. ---
- by n0thing - at 2010.07.11 17:07:00
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124. Astarte blaster small/medium gang. - in Ships and Modules [original thread]
Originally by: Ap0ll0n I'd go shield tank and full gank then. A good idea indeed, never actually thought about it, used shield/nano layout for Ishtar and such, but now will look into Astarte as well. ---
- by n0thing - at 2010.07.11 16:59:00
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125. Astarte blaster small/medium gang. - in Ships and Modules [original thread]
Edited by: n0thing on 11/07/2010 15:13:28 Originally by: MoeJoe Green I would put on a EANMII... I would primary you. Mm, fair enough. Might help if I swap one of Mag Stabs for another armor reinforcer and cut on DPS a lil? ---
- by n0thing - at 2010.07.11 15:13:00
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126. The Primae is ironically the least effective PI ship not on the market - in Ships and Modules [original thread]
I say, thats the only ORE ship I have, since Im combat focused, but well its kinda refreshing flying it for some PI. Like it was said on the first pages, its a free gift from ORE for PI duties. Doesnt have to be top-of-line. Moreover storyline t...
- by n0thing - at 2010.07.11 11:55:00
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127. Character selection screen issue. - in Issues, Workarounds & Localization [original thread]
Well, doesnt do any harm, but its rather annoying. When I enter game on character selection screen I see my main`s portrait as only eyeballs and mouth structure. The skill-less alt that is on same account, however has its face intact. How can I ...
- by n0thing - at 2010.07.11 11:30:00
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128. Astarte blaster small/medium gang. - in Ships and Modules [original thread]
Originally by: Ap0ll0n Low or 0.0 sec? That would be a 0.0 oriented one. ---
- by n0thing - at 2010.07.11 11:25:00
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129. Astarte blaster small/medium gang. - in Ships and Modules [original thread]
Well, looking for advice to improve or general opinions. 7x Heavy Ion II with Null mostly. 1x MWD II, 1x Warp Scrambler II, 1x Electrochem Cap booster with 400`s, 1x Webber II 2x Magnetic Field Stab II, 2x MAR II, 1x DC II, 1x Explosive Hardene...
- by n0thing - at 2010.07.11 10:06:00
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130. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Command Ships, outclassed in most cases. Could use slight altering in agility/tankability/damage ability. Should be worth thier sheer price tags and skill reqs. 2. Null sec systems that are 2 jumps from empire >=0.5 gate shouldnt allow outp...
- by n0thing - at 2009.04.17 20:04:00
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131. STAELTHBUMBERS - in Ships and Modules [original thread]
I rate this thread 8/10. Useless, pointless, yet quite funny on the spelling part. ---
- by n0thing - at 2009.04.17 19:53:00
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132. Thanks for Falcon change - in Ships and Modules [original thread]
Originally by: Ilija Veliki Nerf Caldari delete Caldari soon there will be no Caldari ships in pvp So thats why I seen lots of Cerb`s, Kitsunes and other Caldari t2 ships in pvp lately? Oh...must be my imagination ---
- by n0thing - at 2009.04.17 12:09:00
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133. Command ships worth it? - in Ships and Modules [original thread]
Originally by: Fistme Originally by: n0thing Weird, so far I barely met a BS that stick a Heavy Nut especially for Astarte. Oh, and my cap is fine, cap boosters well....but still it holds pretty ok to get target killed. Oh and I...
- by n0thing - at 2009.04.17 11:15:00
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134. Command ships worth it? - in Ships and Modules [original thread]
Originally by: Fistme Originally by: n0thing I recently started to fly Astarte here and there. Since of nano/speed overhaul, Blasterthron I loved so much, is less of a use in small gangs. So heres where I stopped near Astarte. Co...
- by n0thing - at 2009.04.17 08:03:00
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135. Thanks for Falcon change - in Ships and Modules [original thread]
Originally by: Lilith Velkor Change was completely the wrong thing imo, its only making it worse for cruiser-size gangs which always was the primary problem. With the new probing system getting a warpin on that falcon 200km off was so rid...
- by n0thing - at 2009.04.17 07:58:00
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136. Falcon and Slot issues - in Test Server Feedback [original thread]
Originally by: Esmenet Originally by: n0thing Falcons brought in line. Live with it. And those who are used to jam enemy gangs to oblivion - check on your clones guys, make sure they up to date. If you lost "because of falcon"...
- by n0thing - at 2009.04.16 23:24:00
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137. Command ships worth it? - in Ships and Modules [original thread]
I recently started to fly Astarte here and there. Since of nano/speed overhaul, Blasterthron I loved so much, is less of a use in small gangs. So heres where I stopped near Astarte. Cost of fitting+ship is around 200mil Id recall. Fitting itself...
- by n0thing - at 2009.04.16 23:13:00
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138. Risk vs Reward isnt EVE motto anymore? - in Warfare & Tactics [original thread]
Originally by: You Want Originally by: n0thing Well, imo, looks like it. Im a pvp pilot from the very first hours of being EVE pilot. Of course from time to time I do npc hunt, mission run and etc. Now, for all time Im in EVE, I ...
- by n0thing - at 2009.04.16 23:09:00
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139. Thanks for Falcon change - in Ships and Modules [original thread]
Originally by: Awox It's way better than an ECCM / signal buff would have ever been... Seriously, get rid of Zulupark already. FFS. signed ---
- by n0thing - at 2009.04.16 23:09:00
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140. Falcon and Slot issues - in Test Server Feedback [original thread]
If you argue about snipers, sniping 200km, then fine....Sniper BS can snipe all he wants from 200km at a target, but that same target can still fight the tacklers. Now! Falcon jamming from 200km, eliminates any ability of the target. Its like pus...
- by n0thing - at 2009.04.16 18:10:00
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