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1. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
I'd like to add a slightly different direction to this thread, and one that might be underlying some of the resentment to the changes. Nothing frustrates players as easily as whimsical changes that dramatically undermine player effort. To be in on...
- by plexlon - at 2012.05.12 09:35:00
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2. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
Vaal Erit wrote: plexlon wrote: I'm not sure risk/reward is a good sole metric. Effort / reward, cooperatiopn/ reward, etc are pretty well demonstrated economic and social principles Uhhhh, wrong. Have you ever been in real life investing...
- by plexlon - at 2012.04.30 00:41:00
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3. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
I'm not sure risk/reward is a good sole metric. Effort / reward, cooperatiopn/ reward, etc are pretty well demonstrated economic and social principles. Simply doing risk/reward would suggest that virtual russian roulette would be the best game eve...
- by plexlon - at 2012.04.29 20:50:00
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4. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
CCP Affinity wrote: We did dev blog about it, put it in patch notes and tell all the players the changes were on SISI, then we monitored the feedback and made changes again according to the feedback received from the Incursion community :) Bett...
- by plexlon - at 2012.04.29 20:38:00
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5. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
Nemahs Aideron wrote: I love the EVE community "Yay Incursions nerf! Take that carebears!" "Hey Shut up Nullbears w/ your ISK-printing moons!" "Well we have risk!" Cant we all just play the damn game? But that's really the problem, i...
- by plexlon - at 2012.04.29 06:18:00
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