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21. The solution to the Instant Jump BM problem. - in Player Features and Ideas Discussion [original thread]
my solution to insta bookmarks is a handfull of mobile warp disruptors. Strategically placed through out the system, MWD's are very handy.
- by qapchure - at 2005.05.29 15:37:00
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22. Balance the Crow - in Player Features and Ideas Discussion [original thread]
when the missle nerf hits, it will be as effective as a spitball. However, in the hands of a skilled pilot. i think the crow will be a nice ship to kill with.
- by qapchure - at 2005.05.29 07:59:00
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23. my ideas. - in Player Features and Ideas Discussion [original thread]
searchable escrow would be nice. I have been asking for hangar dividers for almost 2 years now: i doubt we will see them in our station containers. The rest is just you being lazy, go to your station to get your stuff, know what systems you are ju...
- by qapchure - at 2005.05.28 16:14:00
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24. A Solution (maybe) - in Player Features and Ideas Discussion [original thread]
as fun as it sounds, i do not think this will ever happen. The whole purpose of sentrys is to guard empire with the police ships and concord ships in system. There is no doubt in my mind that once a fleet has taken a system, all they would have to...
- by qapchure - at 2005.05.28 16:09:00
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25. Idea: PLAY EVE ON ANY COMPUTER WITHOUT INSTALLING SOFTWARE - in Player Features and Ideas Discussion [original thread]
Edited by: qapchure on 28/05/2005 16:00:49 this is possible; look at linux. You can put a version of linux on a cd, pop it into your cd-rom drawer, then boot your computer with your new operating system. All files are on the cd. I have also se...
- by qapchure - at 2005.05.28 15:58:00
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26. Could Tech2 be to blame, PVP - in EVE General Discussion [original thread]
Originally by: Blacklight Edited by: Blacklight on 28/05/2005 14:12:50 T2 ships are supposed to be advanced, expensive, risky to lose, for folks that can afford them, an isk sink and something to aspire towards. If you can't afford...
- by qapchure - at 2005.05.28 15:45:00
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27. a very large problem in game dynamics - in Player Features and Ideas Discussion [original thread]
Originally by: Josefeena Eve has a lot of problems in the mechanics of combat and how combat is interpreted, but I would like to highlight a very ridiculous event that has transpired which CCP refuses to acknowledge as a problem. My frien...
- by qapchure - at 2005.05.28 00:53:00
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28. Anyone looking forward to PotBS - in Out of Pod Experience [original thread]
looks like fun. i will join as soon as release comes along. Yar will have new meaning.
- by qapchure - at 2005.05.28 00:43:00
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29. Carebears Strike Back - in Player Features and Ideas Discussion [original thread]
Originally by: Edmund Blackadder Okay this is said with humour as i Don't want to get flamed too much by those sensitive pirates who sit at gates all day I tongue in cheek propose a change in the market system to make PK'rs realise the ...
- by qapchure - at 2005.05.26 22:16:00
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30. Cloak depth chargers. - in Player Features and Ideas Discussion [original thread]
Edited by: qapchure on 26/05/2005 22:14:30 Edited by: qapchure on 26/05/2005 22:14:03 Originally by: TuRtLe HeAd Ever wanted to get rid of that annoying Cloaked vessel somewhere near you ? What about a missile or weapon that you f...
- by qapchure - at 2005.05.26 22:13:00
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31. Beer Buddy - in Out of Pod Experience [original thread]
this is why i love the world wide web. Things like this really make me laugh.
- by qapchure - at 2005.05.26 22:11:00
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32. Death - in Player Features and Ideas Discussion [original thread]
Originally by: Vashna Originally by: Rod Blaine I've never been podded in over a year of pvp. I'm still saying no. PvP'ers that die much already get penalised fine by not being able to use implants, and having higher replacment co...
- by qapchure - at 2005.05.22 23:40:00
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33. Dual-Monitor Support - in Player Features and Ideas Discussion [original thread]
that would be nice....VERY NICE :) I wold love to be able to use 3 monitors for eve. When the game was first released, they had this option, not sure where it went to.
- by qapchure - at 2005.05.22 23:36:00
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34. Eve in Lego - in EVE General Discussion [original thread]
Originally by: Vegeta Behold the Tempest .
- by qapchure - at 2005.05.22 23:34:00
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35. -10.0 Security Gankers - in EVE General Discussion [original thread]
Originally by: Meridius Try this .
- by qapchure - at 2005.05.22 23:27:00
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36. this guy has WAY too much free time. - in Out of Pod Experience [original thread]
psh, chicken scratch
- by qapchure - at 2005.05.22 15:27:00
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37. Eve Faction Banks ? - in Player Features and Ideas Discussion [original thread]
werd! yo, we shuld hook it up wit dat yo dawg, guuud idea. No seriously, banks should be implemented. Player controlled, however, with limits...and viable ways of tracking and killing people who do not pay back their loans.
- by qapchure - at 2005.05.20 21:24:00
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38. Makeing battles more tactical. - in Player Features and Ideas Discussion [original thread]
Originally by: Starbuck Lets multiply the hull armor and shield hps of all ships by 10. damage output remains unchanged. Oh and because ships would be so friggin hard to kill then we need to remove insurance. :D thats already in the w...
- by qapchure - at 2005.05.20 21:20:00
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39. lets insure our cargo too! - in Player Features and Ideas Discussion [original thread]
Edited by: qapchure on 20/05/2005 21:17:38 Originally by: Amargan Nagil heres an idea-what if you could buy insurance on any quantity of goods-so if you should need to move some minerals-you could buy an insurance package covering them...
- by qapchure - at 2005.05.20 21:17:00
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40. minefields and new drones - in Player Features and Ideas Discussion [original thread]
mines were taken out for some reason, i forget. i never had the chance to use them. I read some dev log ages ago that stated we would have bombs instead along witha bomber type ship to go with the bombs. Dont think it is going to happen, they were...
- by qapchure - at 2005.05.20 21:13:00
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