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141. Sticky:New dev blog: Important Information Regarding the Neural Remap Gift - in EVE Information Portal [original thread]
ORCACommander wrote: RubyPorto wrote: CCP Guard wrote: There have been questions as to which character on the account will get the remap and the answer to that is; the "main" character as determined by the highest number of skill points. ...
- by RubyPorto - at 2011.12.15 18:58:00
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142. Sticky:New dev blog: Important Information Regarding the Neural Remap Gift - in EVE Information Portal [original thread]
CCP Guard wrote: There have been questions as to which character on the account will get the remap and the answer to that is; the "main" character as determined by the highest number of skill points. I was under the impression that the remap...
- by RubyPorto - at 2011.12.15 16:58:00
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143. Sticky:New dev blog: Important Information Regarding the Neural Remap Gift - in EVE Information Portal [original thread]
Iniquita wrote: Sam Bowein wrote: Iniquita wrote: How is it determined which character on the account will get the remap? I guess the one who is skill training ? The fact that you're guessing is why Id kind of like clarificaton on it...
- by RubyPorto - at 2011.12.14 19:01:00
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144. Sticky:New dev blog: Important Information Regarding the Neural Remap Gift - in EVE Information Portal [original thread]
CCP Phantom wrote: The best gift for me? Seeing how everyone worked that well together! The community reporting some serious problems, the community team and developers quickly pulling together, checking possible solutions, a swift action to pr...
- by RubyPorto - at 2011.12.14 18:32:00
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145. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Sarrgon wrote: But also could say, the alloys that drones drop is as good as ISK and much of it gets sold directly for ISK, gets traded as if ISK or gets made into ships and other goods to be sold for ISK. IT's like saying mining gold IRL does...
- by RubyPorto - at 2011.12.12 06:28:00
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146. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Sarrgon wrote: Could go back and forth on if it is a ISK faucet or not. But think most agree that the game would be much better off if they got rid of the Drone Crystals. The definition of Isk Faucet is the addition of ISK into the economy....
- by RubyPorto - at 2011.12.12 02:49:00
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147. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Sarrgon wrote: Don't see how it would really create a ISK faucet, just replacing how people in drone regions gets paid. From refining the alloys into minerals then selling the minerals or making and selling ships etc they make out of them. The...
- by RubyPorto - at 2011.12.11 23:27:00
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148. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Sigras wrote: Sarrgon wrote: What I don't understand is, why not get rid of the alloys that the drones drop and replace them with regular loot and bounty like on other rats. Would make it much easier to get them inline with the other anoms ...
- by RubyPorto - at 2011.12.11 14:15:00
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149. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Scrapyard Bob wrote: Coolant 12.5k - 8/hr En Uranium 12.95k - 4/hr Mech Parts 10.8k - 4/hr Oxygen - 367 - 20/hr Robotics - 77.4k - 1/hr HW - 170 - 150/hr Isotopes - 443-480 - 400/hr LiqOz - 468 - 150/hr Amarr: 101 / 201 / 400 - 13883 ISK/u Cal...
- by RubyPorto - at 2011.12.10 22:36:00
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150. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Bill Lane wrote: Update on the dronelands please? This 40% nerf to isk rate from rogue drones is really affecting a lot of people. Put bounties on them or something, but until a decision is made on how to make it comparable to other areas in nu...
- by RubyPorto - at 2011.12.02 23:54:00
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151. Sticky:New dev blog: Get jacked in the for the holidays with the Genolution CA-1 - in EVE Information Portal [original thread]
Chribba wrote: Bilbo Bawbag wrote: Is Chribba pronounced - SHribba or KRibba? K - Linkage /c I thought it was pronounced "Veld-Spar"
- by RubyPorto - at 2011.12.01 07:44:00
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152. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Steele Balz wrote: Silent nerf to the drones again !!! YO if you want to nerf drones so much why not start by taking them out of all regions but the drone regions , Lets face it they are drones they belong in the drone regions why give them to ...
- by RubyPorto - at 2011.11.30 22:57:00
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153. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Desert Ice78 wrote: RubyPorto wrote: Desert Ice78 wrote: CCP Greyscale wrote: Hugely hard, because the rats used in anoms are used in all deadspace areas, including missions. Buffing bounties by say 50% would result in a ~40% (roug...
- by RubyPorto - at 2011.11.29 00:04:00
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154. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Desert Ice78 wrote: CCP Greyscale wrote: Hugely hard, because the rats used in anoms are used in all deadspace areas, including missions. Buffing bounties by say 50% would result in a ~40% (rough guess) payout increase for level 4 missio...
- by RubyPorto - at 2011.11.28 23:56:00
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155. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Desert Ice78 wrote: I just did a run through of all the Angel Forsaken Hubs and Havens, i.e. what will be the standard ratting fodder post-expansion. Well Greyscale, I think you can prepare yourself for yet another forum ****-storm when the wi...
- by RubyPorto - at 2011.11.28 23:16:00
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156. Sticky:New dev blog: Get jacked in the for the holidays with the Genolution CA-1 - in EVE Information Portal [original thread]
Nicmo wrote: El 1974 wrote: First! Nice implant. Wondering what the creative farming would refer to. (Edit: read it now and added comment.) Reactive an account wit hours for plex redeem implant trade to alt on your normal accou...
- by RubyPorto - at 2011.11.28 22:34:00
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157. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Sigras wrote: what exactly is a "regular fit"? T2 rigs? short range weapons? Long range weapons? how many damage mods? shield tanked or armor tanked? what about an ishtar against the guristas? cap boosted or passive? please link the standard ...
- by RubyPorto - at 2011.11.28 11:22:00
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158. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
CCP Shoelace wrote: Raid'En wrote: twice in a day ? If that's ok with you? DOUBLE DEV BLOG , WHOOOAH, OH MY GOD IT'S SOO BEAUTIFUL, DOUBLE DEV BLOG, I WONDER WHAT IT MEANS
- by RubyPorto - at 2011.11.17 18:27:00
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159. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
StukaBee wrote: CCP Greyscale wrote: Second, yes, there was a huge angry forum thread for the first blog and I ignored it. That was also a mistake (obviously, in retrospect). This happened partly because I was too focused on looking for reas...
- by RubyPorto - at 2011.11.16 16:02:00
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