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1. Sticky:Terms of Service History and Clarification Dev Blog - in EVE Information Portal [original thread]
Ranger 1 wrote: People hate it when CCP says "We will enforce this rule using our own discretion according to the circumstances"... mainly because it closes loopholes that they otherwise could take advantage of. If you run a corp, do the ...
- by RubyPorto - at 2013.09.30 18:48:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Add a "Jobs Installed" line to the Science and Industry window. Keywords: Quality of Life, Industry Note: I want to know how many jobs a character has against his limit without having to count. Changing the "Max Manufacturing Jobs X" l...
- by RubyPorto - at 2013.07.16 03:02:00
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3. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Allow multiple invention windows to be opened at once (highlight 10 BPCs, it opens 10 windows). Keywords: Industry, Quality of Life, Invention Suggestion: Allow the Science and Industry window's Blueprint tab to display blueprints in ...
- by RubyPorto - at 2013.07.16 02:39:00
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4. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Allow Plastic Wrapping of Items without requiring a Courier Contract. Keywords: Quality of Life, Industry
- by RubyPorto - at 2013.07.16 02:28:00
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5. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Ghosthunter1505 Ormand wrote: All I know is that I went from 22 days to 51 days overnight. I'm just curious if they will compensate people for that. You had 5 months notice of the exact skill changes that were coming down the pipe. Oh, righ...
- by RubyPorto - at 2013.06.05 03:44:00
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6. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Ghostmon wrote: Hakaru Ishiwara wrote: Jahn Kann wrote: Just got into a Carrier 2 weeks ago and now i need 44 more days And yet CCP stated countless times this past year that "if you can fly the ship before the patch, you can fly it po...
- by RubyPorto - at 2013.06.05 02:47:00
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7. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
The new location of the Unrent Office button is not super. Putting that kind of button right in the middle of everything else that you click on constantly is a poor design choice because it gets clicked on, and then it's not a long stretch to acc...
- by RubyPorto - at 2013.06.04 23:34:00
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8. Sticky:Dev Blog: CSM8 Final Ballot and Pre-Election Results - in EVE Information Portal [original thread]
DeadNite wrote: Congratulations to those who made the ballot! To CCP Dolan, Psychotic Monk is only showing "504" and not "504 Endorsements." Just a minor nitpick but wanted to let you know anyway :) Good luck to everyone in the election! ...
- by RubyPorto - at 2013.04.04 06:18:00
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9. Sticky:Dev blog: EVE Community Website Update - in EVE Information Portal [original thread]
You get a 404 Error if you click the "Dev Blogs" Link at the top of the Forums. But the new site looks great.
- by RubyPorto - at 2013.03.26 12:50:00
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10. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Mr Kronos wrote: You are right about that; its not a real good idea, but for some reason such class of ships would be nice. Just like a Battleship with capital turrets to engage capital ships. 'Kay [Abaddon, Stealth Bomber] Reactor Contro...
- by RubyPorto - at 2012.06.24 20:48:00
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11. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Rip Marley wrote: RubyPorto wrote: Rip Marley wrote: In the real world, the Destroyer was a screening ship to cover the weaknesses of larger vessels. It primary role was never that of bombardment although as is true with any ship with gun...
- by RubyPorto - at 2012.06.24 20:42:00
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12. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Mr Kronos wrote: The new destroyers should i could be like the current tier 3 battlecruisers; the ability to fit larger gins then there class should be; so Destroyers with medium sized guns. Destroyers are pretty much ganky enough. (Plus, ...
- by RubyPorto - at 2012.06.24 10:50:00
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13. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Rip Marley wrote: In the real world, the Destroyer was a screening ship to cover the weaknesses of larger vessels. It primary role was never that of bombardment although as is true with any ship with guns, it could and sometimes did. One of the...
- by RubyPorto - at 2012.06.24 03:53:00
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14. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Maul555 wrote: RubyPorto wrote: Then don't. But it is a solution that raises the cost to gank with destroyers to 10-15 of them. Without RR, a destroyer gang will still lose money ganking you. There are a few other options, that I will list...
- by RubyPorto - at 2012.06.23 18:00:00
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15. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Maul555 wrote: RubyPorto wrote: Maul555 wrote: Inspiration wrote: RubyPorto wrote: ... Being full of **** seems to be your strong point. Tanking a hulk to the eyeballs (aprox 30k EHP with maxed fleet shield bonus) means droppin...
- by RubyPorto - at 2012.06.23 17:37:00
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16. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Maul555 wrote: Inspiration wrote: RubyPorto wrote: ... Being full of **** seems to be your strong point. Tanking a hulk to the eyeballs (aprox 30k EHP with maxed fleet shield bonus) means dropping two MLU's and even then it will be g...
- by RubyPorto - at 2012.06.22 15:15:00
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17. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Inspiration wrote: RubyPorto wrote: ... Being full of **** seems to be your strong point. Tanking a hulk to the eyeballs (aprox 30k EHP with maxed fleet shield bonus) means dropping two MLU's and even then it will be ganked by a pack de...
- by RubyPorto - at 2012.06.22 15:14:00
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18. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
sYnc Vir wrote: The reason so many people are not in null sec, is because of the people already in null sec. Not to mention null sec groups don't want miners who wont join pvp fleets. Something about them not training for pew pew annoys them....
- by RubyPorto - at 2012.06.21 23:27:00
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19. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
ergherhdfgh wrote: RubyPorto wrote: Mining aligned will keep you 100% safe, guaranteed. Just warp off when someone starts landing on grid. I don't see how that is true. preconditions for warp are aligned and 75% of max speed. In a hul...
- by RubyPorto - at 2012.06.21 23:20:00
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20. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
St Mio wrote: Hulasikali Walla wrote: RubyPorto wrote: Hulk + Improved Cloak = Covops Barge. So crazy it might even work [Proteus, New Setup 1] Co-Processor II Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade...
- by RubyPorto - at 2012.06.21 15:04:00
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