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1. Sensor Boosters - in Ships and Modules [original thread]
well close enuff
- by s0cks - at 2004.03.11 14:55:00
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2. Sensor Boosters - in Ships and Modules [original thread]
1. Install Sensor Booster I into med slot 2. Activate it 3. Target someone as you normally would (right click on their ship - 'lock target') You will target 50% faster than normal, and you will also be able to target ships further away from you t...
- by s0cks - at 2004.03.11 14:42:00
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3. some comments on interceptors after using them for a few weeks - in Ships and Modules [original thread]
Interceptors arent worht the money or training, wen a standard frigate can do the job just as well, if not better at times.
- by s0cks - at 2004.03.11 14:15:00
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4. Frigs in Combat - in Ships and Modules [original thread]
BunnyFooFoo: Not trying to sound offensive - but have you actually done a lot of PvP. Cus myself, and everyone else who fights everyday never seems to complain. Only those with battleships too scared to fight themselves. Remember, everyone who f...
- by s0cks - at 2004.03.10 23:32:00
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5. Candidate for EW - in Ships and Modules [original thread]
Don't give the BS its own warp disruptor. Things have just started changing for the better, making frigates and cruisers much more viable in a fight. A BS warp disruptor or web would set things back a step. And we don't want that do we... BTW,...
- by s0cks - at 2004.02.16 00:04:00
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6. Candidate for EW - in Ships and Modules [original thread]
This is a seriously bad nerf. I'm not going to list the hundereds of reasons why, but our whole corp has come to rely on ECM's 100% perfection. No range limit, no maybe of it not working, etc... Everyone has always been happy with EW in my opini...
- by s0cks - at 2004.02.15 18:19:00
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7. The Drone vs. Frigate debate - in Ships and Modules [original thread]
I just had a thought. Drones are now even tougher then ever cus of this new patch. So how do frigates work their way around em. And in some cases.. even cruisers. Simple... nerf them back to how they used to be. They can still be a strong as toda...
- by s0cks - at 2004.01.28 16:01:00
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8. Splash Damage @ War - in Ships and Modules [original thread]
When firing upon someone in Empire space, that you are at war with, and you cause splash damage on a civilian (not at war with) you get roasted by the sentry guns. Is there any planned change for this? E.g. Once innitiating contact on a ship you ...
- by s0cks - at 2004.01.26 00:45:00
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9. First Cruiser: Blackbird vs Moa - in Ships and Modules [original thread]
Quote: FOF cruise own blackbirds, and as every man and his dog is now carrying them, BBs are not near as good. BBs always die first in our hunts, they are just so soft, a couple of hits and u have no shields. Ever heard of defender miss...
- by s0cks - at 2004.01.23 11:15:00
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10. Defenders need to shoot down drones - in Ships and Modules [original thread]
Idea: Use ECM Jamming from a range of roughly 40-60km so he can't fire his big guns. Then fire a cruise at his drones if he deploys em. Problem with this is that we must be carrying the proper ECM equipment. This can be done, but more then often ...
- by s0cks - at 2004.01.23 11:05:00
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11. Combat and frigate overview - in Ships and Modules [original thread]
Plz plz, either get us a drone defence module that works *cough* make ECM Burst work *cough* or get rid of em (bar mining drones hehe). Plz plz, i'm feeling the frustration already, and i've only been back a few weeks. Give us frigates a chance T...
- by s0cks - at 2004.01.22 22:53:00
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12. Combat and frigate overview - in Ships and Modules [original thread]
Frigates should be a part of the game agreed, but wot really should happen is that corps should be able to use fleets of different ships with more effect. When someone wants to build/or think of an impressive fighting force they think 100 battles...
- by s0cks - at 2004.01.22 12:05:00
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13. Defenders need to shoot down drones - in Ships and Modules [original thread]
Drones = Frigates worse nightmare. Currently drones stop frigates dead. Seriously, we have sent in say 6 of our frigates to fight a thorax with 8 drones. The drones just simply pummel us. Wrap us up in cling film and play golf with us. There is ...
- by s0cks - at 2004.01.22 09:36:00
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14. Combat and frigate overview - in Ships and Modules [original thread]
Edited by: s0cks on 22/01/2004 09:37:32 Mercenary Frigates knows your frustration. We have wars with a number of corps. Fortuantly a few of these corps come out of hiding and are always up for a fight. They know we are frigates, and thus use ...
- by s0cks - at 2004.01.22 09:23:00
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15. Wot ship is this? - in Ships and Modules [original thread]
http://www.smellysock.co.uk/images/dunno.jpg IMG tags removed - Orestes Found on CCP website: www.ccpgames.com
- by s0cks - at 2004.01.22 08:33:00
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16. Cloaking Device - in Ships and Modules [original thread]
Well i wanted to say that myself... but didnt have the guts. Good on ya! CCP are killing this game thx to those carebears who LOVE to mine and who LOVE to whine. I don't wanna loose my ship, waaahh waaahhh. **** you. Go play everquest. This g...
- by s0cks - at 2003.10.19 23:07:00
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17. Cloaking Device - in Ships and Modules [original thread]
Mongo is right. Mid-slots are designed for EW and electronic defense, high-slots for damage and offensive gear, and low slots for mechanical defensive and module booster gear. Cloaking is clearly EW and clearly electronically defensive. Don't ar...
- by s0cks - at 2003.10.19 22:41:00
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18. eccm question(s) - in Ships and Modules [original thread]
Ship A = 12 sensor strenth gravametric Ship B = 2x Spacial Destabalizers Ship A when being jammed by Ship B: -4 Ladar -4 Radar -4 Magnometric 0 Gravametric To overcome being jammed, Ship A will need a positive sensor strength in at least 1 type...
- by s0cks - at 2003.10.09 11:56:00
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19. What guns I wonder.... - in Ships and Modules [original thread]
- by s0cks - at 2003.10.09 11:53:00
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20. What is the best industrial ship? - in Ships and Modules [original thread]
Space/Time = Bestower (ugly tho - and looks like a passenger vehicle - and EVERY1 flys it) King = Iteron V (looks gorgeous too)
- by s0cks - at 2003.10.09 11:52:00
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