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1. Remove ECM. - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: Suitonia No-one is saying "5 guys should win against 40 guys". People are saying "no, actually, ECM doesn't help small gangs take on big gangs effectively", as a counter-point to "well it's ok ...
- by saango0 - at 2010.12.24 15:39:00
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2. Remove ECM. - in Ships and Modules [original thread]
Originally by: Grimpak Edited by: Grimpak on 23/12/2010 22:37:42 Originally by: Terianna Eri Originally by: Buzz Killingdon I would think ECM gives the smaller side a fighting chance. And Suitonia JUST EXPLAINED WHY...
- by saango0 - at 2010.12.24 13:31:00
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3. Remove ECM. - in Ships and Modules [original thread]
Originally by: Buzz Killingdon Originally by: saango0 Everyone agrees it's the most powerful (by far) ewar in the game, and it's been ruining small gang PvP for years. It's the only ewar that renders a ship completely useless. ...
- by saango0 - at 2010.12.24 13:07:00
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4. Remove ECM. - in Ships and Modules [original thread]
Originally by: Kai Yuen Yawn to this thread. ECM is fine as is. It's the only EWAR effect with a chance to land, as oppose to every other EWAR effect which hits you no matter what. Neuts drain you cap no matter what. Sensor dampeners damp ...
- by saango0 - at 2010.12.23 08:05:00
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5. Remove ECM. - in Ships and Modules [original thread]
Originally by: TheMahdi ECM boats are too fragile, Falcon is paper thin, Rook is paper in comparison to other combat recons if it fields enough ECM to be effective. Scorp in it's fleet armor setups is the lowest EHP of the fleet. Not to ...
- by saango0 - at 2010.12.23 05:28:00
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6. Remove ECM. - in Ships and Modules [original thread]
Originally by: Salpad Originally by: Grimpak a) actually it's the only tool small gangs have to fight vs bigger gangs b) instead of nerfing ECM, buff the other ewar. Still, what about introducing something like a high-rank sk...
- by saango0 - at 2010.12.23 04:56:00
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7. Remove ECM. - in Ships and Modules [original thread]
Originally by: Tippia Originally by: saango0 Also, idk if how the other ewar could ever be buffed enough to be as effective as ECM, ecm as a concept is so much more devastating than the others. Being damped to a 60cm lock-range a...
- by saango0 - at 2010.12.23 00:40:00
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8. Remove ECM. - in Ships and Modules [original thread]
Edited by: saango0 on 23/12/2010 00:33:46 The problem is you don't know you've committed a tactical blunder until the falcon decloaks the second after you're tackled. Also, idk if how the other ewar could ever be buffed enough to be as effecti...
- by saango0 - at 2010.12.23 00:30:00
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9. Remove ECM. - in Ships and Modules [original thread]
Edited by: saango0 on 22/12/2010 21:05:55 Originally by: Corporal Punishment08 Just because another noob lost a ship to an ECM gang doesn't mean ECM is the problem. Read all http://eve-kill.net/?a=pilot_detail&plt_id=19097 , sry...
- by saango0 - at 2010.12.22 21:04:00
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10. Remove ECM. - in Ships and Modules [original thread]
Edited by: saango0 on 22/12/2010 20:58:19 Originally by: Hiroshima Jita Has anyone mentioned yet that the best thing ecm does for a small gang is jamn the blobs tackler/bait so he can't hold you down for the blob to come kill you? In ...
- by saango0 - at 2010.12.22 20:58:00
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11. Remove ECM. - in Ships and Modules [original thread]
Originally by: Indeterminacy Originally by: saango0 Everyone agrees... This is where you've gone wrong. Who doesn't agree that ECM is the strongest ewar? I know ecm requires a specialized ship and all your mid slots but it...
- by saango0 - at 2010.12.22 20:55:00
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12. Remove ECM. - in Ships and Modules [original thread]
Originally by: Pod Amarr Originally by: saango0 Originally by: Pod Amarr 1 It is the only way a small gang take on a bigger blob and win [or at least achieve 1 to 1 exchange ratio] If you saying this ruins small gang pvp y...
- by saango0 - at 2010.12.22 10:10:00
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13. Remove ECM. - in Ships and Modules [original thread]
Originally by: Omara Otawan There are implants, pretty cheap ones I might add, that give a typical cruiser, HAC or BC hull a decent chance to resist a jam without ECCM fitted. Once that happens, use superior small gang tactics to blast th...
- by saango0 - at 2010.12.22 09:39:00
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14. Remove ECM. - in Ships and Modules [original thread]
Originally by: Pod Amarr 1 It is the only way a small gang take on a bigger blob and win [or at least achieve 1 to 1 exchange ratio] If you saying this ruins small gang pvp you are doing it wrong because you as small gang should be using ...
- by saango0 - at 2010.12.22 09:23:00
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15. Remove ECM. - in Ships and Modules [original thread]
Originally by: battlejuice Ecm has been nerfed already, its the only ewar that is chance based and if its fails you dead as the ecm go were shield tankers need to fitt their tanks. Only the range was nerfed to bring it in line with oth...
- by saango0 - at 2010.12.22 09:19:00
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16. Remove ECM. - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: saango0 Everyone agrees it's the most powerful (by far) ewar in the game, and it's been ruining small gang PvP for years. It's the only ewar that renders a ship completely useless. If you're ...
- by saango0 - at 2010.12.22 09:00:00
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17. Remove ECM. - in Ships and Modules [original thread]
Everyone agrees it's the most powerful (by far) ewar in the game, and it's been ruining small gang PvP for years. It's the only ewar that renders a ship completely useless. If you're flying in a small gang, fitting eccm won't help, ignoring the ...
- by saango0 - at 2010.12.22 08:48:00
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18. The United [BL3H] pirate corp is recruiting. - in Alliance and Corporation Recruitment Center [original thread]
yarrr for never leaving home system and running when more than one person jumps in at a time YARR PIWAtES
- by saango0 - at 2010.09.21 06:50:00
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19. CCP really needs to crack down on AFK macro-miners! - in EVE General Discussion [original thread]
Edited by: saango0 on 07/08/2010 23:48:56 There's no need for any hulk pilot to answer some prick yelling at him in local/bumping his ship, however, if you get in a t1 insured brutix and pull next to him expect a response or he's probably a ma...
- by saango0 - at 2010.08.07 23:44:00
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20. I suggest Compensation consisting of a 30-Day Plex Per account - in EVE General Discussion [original thread]
Edited by: saango0 on 07/08/2010 20:20:09 Originally by: Necrosmith No. You pay 50 cents a day to play. If there is unexpected down time, that is .50/23 per hour. If you want compensation, let me know and I will paypal the 4 cents you...
- by saango0 - at 2010.08.07 20:16:00
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