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1. Proposal for a totally renewed cloaking system - in Player Features and Ideas Discussion [original thread]
There's no real need for a module that decloaks ships, as it will make cloaked ships fairly pointless. For this reason, cov-ops cloaks should remain unchanged. What needs changing is putting cloaks on ordinary ships. This can be done by changing ...
- by smallgreenblur - at 2007.05.25 14:50:00
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2. Proposal for a totally renewed cloaking system - in Player Features and Ideas Discussion [original thread]
The short answer is that anybody could just cloak and warp off in the middle of a fight. Where's the fun in that? sgb
- by smallgreenblur - at 2007.05.25 13:31:00
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3. Proposal for a totally renewed cloaking system - in Player Features and Ideas Discussion [original thread]
Originally by: Meditril You know, cloaking is somehow screwed at the moment... anti-cloakers whine because they can not uncloak AFK cloakers and cloaked Titans while cloakers whine because cloaking is not stealthy (local). Here is my propo...
- by smallgreenblur - at 2007.05.25 13:19:00
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4. Missile Defense System Proposal - in Player Features and Ideas Discussion [original thread]
Originally by: OneSock Seems logical to me, defender missiles are already in the game but not defender turrets ? There doesn't seem to be any excessive whinging about defender missiles from our Caldari friends so if the defender turret ha...
- by smallgreenblur - at 2007.04.30 14:01:00
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5. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
I'll donate 20 mil to keep his corp war decced. I'm almost tempted to join privateers just to shoot the idiot. sgb
- by smallgreenblur - at 2007.04.09 08:26:00
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6. Cap from shield booster module thingy - in Player Features and Ideas Discussion [original thread]
Yeah I was just musing on the description of the shield booster 'expends cap for a boost in shields' and thought to myself why can't that work the other way around? Also, I am actually minmatar (as is made fairly obvious by the words under my cha...
- by smallgreenblur - at 2007.04.08 06:54:00
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7. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
I don't want to be pointing out flaws or anything, but if privateers only ever engage in frigs off stations then shouldn't they be easy targets? I know when we see frig gangs we go fit dual webbers and watch them go pop a lot. Also, I know there ...
- by smallgreenblur - at 2007.04.08 06:51:00
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8. Balance ECM by boosting ECM... - in Player Features and Ideas Discussion [original thread]
It would be nice to have ECM as a module that merely severely reduces your effectiveness, rather than putting you out of the game entirely. sgb
- by smallgreenblur - at 2007.04.07 21:16:00
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9. Balance ECM by boosting ECM... - in Player Features and Ideas Discussion [original thread]
It would be nice to have ECM as a module that merely severely reduces your effectiveness, rather than putting you out of the game entirely. sgb
- by smallgreenblur - at 2007.04.07 21:16:00
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10. Cap from shield booster module thingy - in Player Features and Ideas Discussion [original thread]
I'm not great with names, but how about a module that does the reverse of a shield booster? Kills your shield to improve your cap. Discuss. sgb
- by smallgreenblur - at 2007.04.07 21:13:00
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11. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
I like privateers. Of the last 4 times I undocked in Orvolle, the first time I got shot by one, who was promptly concordokened, and I nicked his loot (5 mil or so), the second time I undocked one had a can next to me, so I nicked that too (10 mil ...
- by smallgreenblur - at 2007.04.07 16:15:00
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12. New Drone UI suggestion (with nber awesome pictures!) - in Player Features and Ideas Discussion [original thread]
sgb loves this person :) At the same time is there any chance of getting the drones to actually obey all the commands you give them? I know it's a lot to ask but we have been asking for about 18 months... sgb
- by smallgreenblur - at 2007.03.13 20:17:00
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13. Don't nerf the MWD! - in Player Features and Ideas Discussion [original thread]
Sorry, at which point does Tux say he's going to nerf mwds globally. At worst, the only things hit are going to be BS size MWDs. At best, this will not even affect 'normal' use of those modules. As Mr Adams once said, 'Don't Panic!' sgb
- by smallgreenblur - at 2007.02.28 19:37:00
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14. New Gang assist modules - in Player Features and Ideas Discussion [original thread]
Interesting idea, perhaps a little overpowered or in need of tweaking, but along the right lines. I do agree that gang modules are underpowered atm for the sheer amount of time training spent on them, and that fleet command ships are similarly un...
- by smallgreenblur - at 2006.10.09 18:57:00
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15. Sanctions - in Player Features and Ideas Discussion [original thread]
That is a pretty awsome idea. Although it may have amusing effects if the profits from the industrial corps go down since their greatest customers are often the people that shoot them... sgb C6 is recruiting ... visit www.c6-eve.com or join chan...
- by smallgreenblur - at 2006.04.16 14:13:00
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16. Well i like this wcs idea... - in Player Features and Ideas Discussion [original thread]
Edited by: smallgreenblur on 16/04/2006 14:12:12 Originally by: Maya Rkell Yes, 1 WCS reducing scan resoloution to 20% is SO different from the same old "WCS shouldn't be usable in combat" kneejerk reactionary... Did i say it would...
- by smallgreenblur - at 2006.04.16 14:11:00
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17. Piracy = Profession ? - in Player Features and Ideas Discussion [original thread]
Originally by: Silmaire Originally by: Mihail d'Amour Originally by: Macro Slasher Stay away from piracy. It's a nice profession and respectable too. However pirates have been over-nerfed. The carebears whine constantly abo...
- by smallgreenblur - at 2006.04.16 14:07:00
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18. Jump clones, great thing since sliced bread... No! - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Right 3. Why isn't this thing idiot proof? I read all messages that pop up apart from the ones in the middle of a fight. And even then I look at them. High learning curve i guess. You never know who is trying to g...
- by smallgreenblur - at 2006.04.16 13:42:00
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19. Well i like this wcs idea... - in Player Features and Ideas Discussion [original thread]
Man you guys are touchy. I was referring to the way posts in ships and modules forums are going pretty much nowhere. Ergo i have a suggestion, I am offering it to any developers, and not bothered about debating it. I can't see any drawbacks, and ...
- by smallgreenblur - at 2006.04.11 15:34:00
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20. Well i like this wcs idea... - in Player Features and Ideas Discussion [original thread]
But the threads on ships and module forums have been done to death so people aren't interested in discussing it any more. Anyway: dear ccp, here's an idea to think about: warp core stabaliser 1: +1 to warp strength 0.2 modifier to scan resolu...
- by smallgreenblur - at 2006.04.09 19:51:00
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