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21. Warp Effect..Noob Comment! - in EVE General Discussion [original thread]
EVE did at one point have staged warp to avoid collisions, however it was decided against, probably due to increased travel time. I don't think it would be outrageously hard to make curved warp, however I do believe it would strain the server unn...
- by wamingo - at 2008.04.11 12:41:00
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22. Where is EVE going? Is it sliding away from PVP? Read to find out. - in EVE General Discussion [original thread]
There is less pvp because of obsoletion of old ships and new stuff is outrageously expensive. The rest is semantics and/or not valid. More HP is good for pvp. Probing mission runners takes away their income. WTZ is an anti gank meassure, which i...
- by wamingo - at 2008.04.07 12:59:00
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23. Reflections on the state of the economy - in EVE General Discussion [original thread]
Edited by: wamingo on 05/04/2008 13:02:07 More item types has helped make hubs essential. The more item types, the greater the need for a few centralised markets. Hubs are the main cause for shrinking profit margins. Hubs set the price and you...
- by wamingo - at 2008.04.05 12:57:00
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24. Ferrogel - in Market Discussions [original thread]
prices on t2 will just have to go up -- I won't not promise to avoid refraining from harming you! .... What?
- by wamingo - at 2008.04.03 19:11:00
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25. Economic Crash? - in Market Discussions [original thread]
Originally by: Petyr Baelich Originally by: wamingo I predict the daytrader proffession becoming more popular, probably resulting in smaller margins yet again. Yes, but volume will increase as well, probably to a greater extent ...
- by wamingo - at 2008.04.03 11:15:00
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26. Is there REALLY skill involved in flying these ships? - in EVE General Discussion [original thread]
Originally by: Rells It needs no changes. Need is subjective. Yes eve is complex. Time and time again people use this excuse in defense of eve. And yes you can argue that sheer complexity CAN produce a gameplay based on skill... But th...
- by wamingo - at 2008.04.02 17:14:00
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27. Downtime time - in EVE General Discussion [original thread]
Originally by: Imperator Jora'h Originally by: wamingo Imperator Jora'h - You trust them blindly. It's an oft cause for error. What trust? Just common sense. They have had DT since Day #1. You think when they developed the game...
- by wamingo - at 2008.04.02 16:38:00
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28. Is there REALLY skill involved in flying these ships? - in EVE General Discussion [original thread]
Edited by: wamingo on 02/04/2008 16:10:39 Most skill in eve is prior combat. But of course there is some. Maybe the real question the op ought to be asking is whether it's enough. Eve is a hotbar style game just like WoW and other popular ...
- by wamingo - at 2008.04.02 16:10:00
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29. "AmmoAnywhere" WTF?!?!? - in Market Discussions [original thread]
and the ammo market plummets -- I won't not promise to avoid refraining from harming you! .... What?
- by wamingo - at 2008.04.02 13:56:00
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30. Downtime time - in EVE General Discussion [original thread]
Ah yes iceland doesn't observe dst. my bad. however... Imperator Jora'h - You trust them blindly. It's an oft cause for error. -- I won't not promise to avoid refraining from harming you! .... What?
- by wamingo - at 2008.04.02 13:51:00
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31. Downtime time - in EVE General Discussion [original thread]
Edited by: wamingo on 02/04/2008 13:15:02 Originally by: Elden VanVoiden Therefore I may have to stop paying for it Now that downtime have moved an hour forward for those affected by daylight savings, there will probably be a spike ...
- by wamingo - at 2008.04.02 13:14:00
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32. T2 BPO's - Going Rate? - in Market Discussions [original thread]
BPO's simplify the process somewhat, so they may make some sense outside empire space for waring alliances who are in it for the long haul. Also many such corps and alliances do have manufacturors who needs to be kept happy.. heh... no bull.. Of ...
- by wamingo - at 2008.04.02 11:28:00
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33. tone down missles maybe? - in EVE General Discussion [original thread]
Originally by: Rhaegor Stormborn Are you kidding? They don't care how the game plays at all. This is probably the truth, unfortunately. And I agree with the OP. At least they did remove the white or was it red flash when you took dama...
- by wamingo - at 2008.04.01 21:13:00
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34. For the love of Loki, read this, CCP - in EVE General Discussion [original thread]
The article clearly states you should listen to your users, but that factual statistical backup is dead necessary. Seing as eve is an MMO, statistical data is relatively easy to collect, and I'm sure ccp has a lot of it. It does appear like som...
- by wamingo - at 2008.04.01 21:02:00
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35. Appeasing veterans with more skills necessary? - in EVE General Discussion [original thread]
Edited by: wamingo on 01/04/2008 19:19:58 First, I apologize for the walls of text, but it's in the hope of better understanding, as I've almost only gotten mis-interpreted answers thus far. Truth is , I didn't really start this thread to en...
- by wamingo - at 2008.04.01 19:18:00
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36. Idea how to lure empire mission lubers into low sec - in EVE General Discussion [original thread]
Maybe remove ship probing from empire (high+low sec) might go a ways towards fixing low sec. -- I won't not promise to avoid refraining from harming you! .... What?
- by wamingo - at 2008.04.01 00:44:00
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37. Economic Crash? - in Market Discussions [original thread]
Originally by: Myrdyr The ultimate isk sink is subscription attrition. Yes, we need more pirates, gankers and griefers so to increase the subscription cancellation rate or the sinks just won't keep up! I kid. Here's an interesting que...
- by wamingo - at 2008.03.31 20:43:00
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38. Appeasing veterans with more skills necessary? - in EVE General Discussion [original thread]
Originally by: Sarakiel The devs add skills, but a Rifter is just as good today as it was 5 years ago at launch. You can't say the same about most other MMOGs. First, I respect your opinion that if the leveling system ended then we'd be...
- by wamingo - at 2008.03.31 13:36:00
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39. Appeasing veterans with more skills necessary? - in EVE General Discussion [original thread]
Will answering your question lead you to answer mine? Yes player relationships can always be more important than SP. Yet, this doesn't really have anything to do with this thread. I lead the question because I feel the proposal is sound (and it ...
- by wamingo - at 2008.03.31 01:57:00
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40. Appeasing veterans with more skills necessary? - in EVE General Discussion [original thread]
Edited by: wamingo on 31/03/2008 00:38:52 Originally by: Bellum Eternus The very fact that this game isn't 'class based' and you can tailor your role by switching ships is exactly what makes it so great. I agree, but that's not what...
- by wamingo - at 2008.03.31 00:38:00
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