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101. A Call to Arms to Protect the Dead - in Intergalactic Summit [original thread]
Edited by: wiersma on 24/08/2010 12:27:41 I dont know about you all, but i would find it reasuring if someone who killed me takes the time and effort to put my old body to rest on that cemetery. It has seen battle (or not) and it deserves a pl...
- by wiersma - at 2010.08.24 12:26:00
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102. 32 mil SP Amarr pilot is looking for WH corp - in Alliance and Corporation Recruitment Center [original thread]
Hi, Do you like smal corps? We are a small corp and have our own wormhole we mine doe PI and sleeper harvesting. if the wormhole is empty we do missions,explore and mine ice to maintain the pos. let me know in game if you want more info cheers =...
- by wiersma - at 2010.08.18 20:44:00
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103. [Proposal] -> New Drone type , Weapons pod - in Assembly Hall [original thread]
nice idea but i bit over the top. why not use Sentry drones they are allready in game. or Gun towers in your cargo hold. these to are allready in game. add a gun tower skill and done.. I do a gree that industrial pilots could use some more ways t...
- by wiersma - at 2010.08.14 09:53:00
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104. [Proposal] Fix the forums - in Assembly Hall [original thread]
Edited by: wiersma on 31/07/2010 16:41:31 a search option for the forums would be nice. beeing able to find all posts from a certain poster or anything else you can search for realy http://www.phpbb.com =====================================...
- by wiersma - at 2010.07.31 16:39:00
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105. CCP and CSM i beg you fix scanning system - in Assembly Hall [original thread]
al the tags in the scanning window like probe names, scanned anomaly names planet names all the text is preventing the user from draging the probes around, you need to do all sort of camera moves to be able to reach your little arows and grab them...
- by wiersma - at 2010.07.14 13:03:00
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106. A new frontier - in Player Features and Ideas Discussion [original thread]
Originally by: Psihius Edited by: Psihius on 11/07/2010 22:13:06 Edited by: Psihius on 11/07/2010 22:12:36 You forgetting this: http://www.eveonline.com/background/jump/jump_05.asp The last paragraph. Read carefully. Busted, mov...
- by wiersma - at 2010.07.12 11:30:00
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107. Buying Skill Points - in Player Features and Ideas Discussion [original thread]
Wouldnt that be a bit unfair for all of us pilots that spend years getting where we are and then passed by someone with loads of isk bought trough selling plex ? ================================================ Mining is the extraction of valuabl...
- by wiersma - at 2010.07.12 11:09:00
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108. Naval Enforcers of Peace and Order - Heavy PvP (Anti-Pirates) - in Alliance and Corporation Recruitment Center [original thread]
To bad this isnt an aliance my corp would join ================================================ Mining is the extraction of valuable minerals or other geological materials from SPACE... :-P
- by wiersma - at 2010.07.11 17:18:00
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109. A new frontier - in Player Features and Ideas Discussion [original thread]
Very cool idea. but it needs to be worked out. recently ccp removed all BM and prevented the making of them outside 10AU of any system.. this would be problematic. Like deep deep deep space scanner probes on their way for weeks and finaly findin...
- by wiersma - at 2010.07.11 16:54:00
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110. The new status for the players - defender (Protector). - in Player Features and Ideas Discussion [original thread]
Edited by: wiersma on 11/07/2010 13:43:44 Edited by: wiersma on 11/07/2010 13:43:02 verry good idea, it makes more fun and more risks for the agressor corp. support +1 eve is like a box of chocolates........ ==============================...
- by wiersma - at 2010.07.11 13:43:00
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111. user changes to eve client. - in Player Features and Ideas Discussion [original thread]
It woild be realy cool if user could change the eve client. able to make user made skins for the client (corp or aliance skin) able to make your own aura voice able to instal more fonts. able to make real smilies in chat etc. no critical thing...
- by wiersma - at 2010.07.11 13:06:00
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112. Removing local - a refined idea - in Player Features and Ideas Discussion [original thread]
Why not only remove player names and icons in local chat? once you say something in local your picture apears, just like in WH space. problem solved ================================================ Mining is the extraction of valuable minerals or...
- by wiersma - at 2010.07.11 11:47:00
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113. changes to plex system. - in Player Features and Ideas Discussion [original thread]
read : http://www.eveonline.com/devblog.asp?a=blog&bid=776 Why only in game changes? plex still can only be bought when you have a credit card. i dont have one and many other dont either. So i might be handy and profitable for ccp to use more pay...
- by wiersma - at 2010.07.11 11:39:00
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114. [WTB] Empty class one with static high sec - in Want Ads & Trades [original thread]
the title says it all. contact me in game ================================================ Mining is the extraction of valuable minerals or other geological materials from SPACE... :-P
- by wiersma - at 2010.07.10 13:52:00
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115. [TRADE] c2 FOR c1 - in Want Ads & Trades [original thread]
i have the location for an empty C2 wormhole system with static to high sec i want to trade it for a C1 with static to high sec ================================================ Mining is the extraction of valuable minerals or other geological mat...
- by wiersma - at 2010.07.10 13:02:00
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116. Post Hulkageddon - in Events and Gatherings Archive [original thread]
Edited by: wiersma on 07/07/2010 16:19:21 hulkageddon is a good thing! for a few reasons. -mineral prices go up. -ship prices go up. -gets rid of loads of macro miners. -morons that still go mining and get killed leave more ore for me to m...
- by wiersma - at 2010.07.07 16:14:00
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117. new ship: Ship transporter - in Player Features and Ideas Discussion [original thread]
Edited by: wiersma on 27/06/2010 13:40:18 @ mclever in your eyes eve seems to be perfect but its not. I want to be able to transpor ships no making contracts to myself. and 2 in one go is way to little. the speed a freigter has is so slow it w...
- by wiersma - at 2010.06.27 13:39:00
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118. new ship: Ship transporter - in Player Features and Ideas Discussion [original thread]
I dont know if this came up before but i see myself lacking a ship transporting ship. because upgraded ships cant be repackaged without loosing the rigs. I would be realy nice to have a HUGE ship. bigger then a freigter with an actual hangar that ...
- by wiersma - at 2010.06.27 13:23:00
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119. Player Made Ship Skins - in Player Features and Ideas Discussion [original thread]
Painting ships can be done without lag. by putting the choise to the users.. you can upload your hips to the client itself. so only you can see the painted ships.. this way you can only download and install custom texture sets you like. for examp...
- by wiersma - at 2010.04.30 14:41:00
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120. [ISSUE] Removal of deep safes - in Assembly Hall [original thread]
I support keep deep space safe spots alive, dont limit the sandbox . ================================================ Mining is the extraction of valuable minerals or other geological materials from SPACE... :-P
- by wiersma - at 2010.04.14 18:05:00
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