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1. standing change when fleet member pops a faction ship? - in Missions & Complexes [original thread]
Hi, If i join a friend in a mission and we are in the same fleet, do i get negative standing when he is popping a certain factions ships? Even if i am just a passive tank booster for example? Cheers! YM
- by yourmama45 - at 2014.04.30 13:18:00
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2. Vulture setup - in Ships and Modules [original thread]
Voyager Arran wrote: yourmama45 wrote: Tarojan wrote: Lost my ferox last weekend in kidnappers (10-10), while trying to kite 4 battleships and 6 crusiers. Level 3 mission? really? Im looking at a vulture fit myself, those extra resists ...
- by yourmama45 - at 2014.04.15 17:52:00
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3. Vulture setup - in Ships and Modules [original thread]
Tarojan wrote: Lost my ferox last weekend in kidnappers (10-10), while trying to kite 4 battleships and 6 crusiers. Level 3 mission? really? Im looking at a vulture fit myself, those extra resists might help me live longer. I was trying to pi...
- by yourmama45 - at 2014.04.13 07:30:00
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4. Vulture setup - in Ships and Modules [original thread]
Hi all, What would be the optimal vulture setup, and is there any surprise setups, in the sense of not focusing on the bonuses? Thanks in advance! Ym
- by yourmama45 - at 2014.04.12 23:39:00
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5. Vulture Optimal Range Vs Eagle Optimal Range - in Ships and Modules [original thread]
Sounds weird. Petition it?
- by yourmama45 - at 2007.03.20 19:22:00
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6. shield upgrades - in Skill Discussions [original thread]
Thx for the reply! Guess it will stay at lvl4 then.
- by yourmama45 - at 2006.01.25 21:31:00
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7. shield upgrades - in Skill Discussions [original thread]
"Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs." Simple question, does this skill shave 5% powergrid off shield boosters fitting reqs as well?
- by yourmama45 - at 2006.01.25 18:31:00
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8. Missile users need some love, CCP! - in Ships and Modules [original thread]
So let me see (Pardon the pun): Blindo teh Nublit thinks defenders should get boosted.. Now how would that effect, for example, the Cerberus? Before BtN's change: Cerberus < any other HAC After BtN's change: Cerberus << any other HAC P...
- by yourmama45 - at 2005.08.01 17:15:00
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9. Caldari after new patch - in Ships and Modules [original thread]
Originally by: Venture It will eventually be fixed. Until then get in to your Inty/HAC and have some fun until they fix the missile problem . ...Unless its a crow/cerberus.
- by yourmama45 - at 2005.07.15 08:20:00
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10. They broke the new voice! - in EVE General Discussion [original thread]
WTF? What kinda below-par thread is this? No Daniel Jackson? No Joshua Calvert? No Blind (Fear) arguments? No Viceroy? We're on page two FFS guys... Wakeup or the mods are gonna lock it! Besides... I wanna hear how TomB created Teh Griefer..
- by yourmama45 - at 2005.07.14 18:37:00
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11. Something else we don't have... - in Ships and Modules [original thread]
Originally by: Selim Originally by: yourmama45 ` And those modules will be exactly how helpful against any other turretship? You really don't think two racialjammers would be a better use of two medslots? Tracking Disruptors a...
- by yourmama45 - at 2005.07.13 07:53:00
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12. Missiles need a hit system like the guns - in Ships and Modules [original thread]
Originally by: Blind Fear We need midslot module like tracking disruptors for missiles which flip the switch on your battleship to the OFF position. Great idea! Sacrifice medslots for being able to disrupt 4 ships weapons... When you c...
- by yourmama45 - at 2005.07.12 22:36:00
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13. Something else we don't have... - in Ships and Modules [original thread]
Originally by: Blind Fear Originally by: Sorja Originally by: Blind Fear You'll get tracking computers for missiles when I get tracking disruptors for missiles. Smartbombs, defenders. Neither of which are effective in...
- by yourmama45 - at 2005.07.12 22:30:00
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14. Something else we don't have... - in Ships and Modules [original thread]
Originally by: Blind Fear I also have no problem with missile 'tracking' mods. Provided a 'tracking disruptor' type mod is also provided. Can I have defenders against turrets then? And smartbombs? Originally by: Blind Fear I...
- by yourmama45 - at 2005.07.12 22:18:00
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15. Missile Skills vs Gunnery skills...all facts, no whine. - in Ships and Modules [original thread]
Originally by: Ice Foxy Edited by: Ice Foxy on 08/07/2005 23:14:14 Yeah it sucks that you dont need lvl 5 skills in smaller weapons to have t2 launchers, where as i have spent the last month training small and medium lasers in order to...
- by yourmama45 - at 2005.07.12 08:06:00
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16. Petition: Size and cost of Missile ammo. It needs to be adressed. - in Ships and Modules [original thread]
Edit: Spelling Originally by: yourmama45 Originally by: Blind Fear Originally by: Vilserx I love it how every other post from you is either patronising or calling someone a 'dumbass' or 'idiot.' Just curious why you do...
- by yourmama45 - at 2005.07.10 21:54:00
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17. Petition: Size and cost of Missile ammo. It needs to be adressed. - in Ships and Modules [original thread]
Originally by: Blind Fear Originally by: Vilserx I love it how every other post from you is either patronising or calling someone a 'dumbass' or 'idiot.' Just curious why you don't try answering in a normal way next time? ...
- by yourmama45 - at 2005.07.10 21:52:00
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18. Petition: Size and cost of Missile ammo. It needs to be adressed. - in Ships and Modules [original thread]
Originally by: nahtoh Edited by: nahtoh on 10/07/2005 13:03:50 Originally by: Blind Fear Originally by: nahtoh Why not just cut teh size of ammar cargo bays? TBH I am getting sick of both selims and blind fears anti mis...
- by yourmama45 - at 2005.07.10 18:56:00
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19. Petition: Size and cost of Missile ammo. It needs to be adressed. - in Ships and Modules [original thread]
Originally by: Blind Fear I can fit 7 cap charges in the cargo hold of my blasterthron, and they cost 20 times what your missiles do. Sympathy factor = 0 Really a classic, even to come from you. Originally by: Blind Fear I hav...
- by yourmama45 - at 2005.07.10 09:34:00
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20. PvP log: how missiles are great :/ - in Ships and Modules [original thread]
Edited by: yourmama45 on 09/07/2005 15:42:08 I wish i could say "use lights", but hey, you'd not even get 10 in damage then. I'm simply gonna switch from training missiles. Cut my losses to 3m sp waste in missiles and another 4m in caldarishi...
- by yourmama45 - at 2005.07.09 15:41:00
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