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17981. [Kronos] Third Person Warp-In/Out Effects - in Test Server Feedback [original thread]
Vivi Udan wrote: \o/ That's exactly how I feel getting to share this news with you all.
- by CCP Sledgehammer - at 2014.05.21 16:07:00
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17982. Scanning Upgrades require activation now? - in Test Server Feedback [original thread]
One thing to note, this change was requested by quite a few wormhole players immediately after Odyssey and was one of the common requests from the wormhole members of CSM 8. They correctly argued that having these modules passive removes any choic...
- by CCP Fozzie - at 2014.05.21 16:03:00
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17983. [Kronos] Third Person Warp-In/Out Effects - in Test Server Feedback [original thread]
Spool up your FTLs, align your dilithium chambers and prepare for the jump to hyperspace because we have some EPIC new third-person effects to share with you all. From today on Singularity if you happen to be looking at the right places when peop...
- by CCP Sledgehammer - at 2014.05.21 16:00:00
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17984. Scanning Upgrades require activation now? - in Test Server Feedback [original thread]
Meytal wrote: CCP SoniClover wrote: I, and countless other players, managed to live in w-space long before these modules existed. So them being passive is not a do-or-die issue for living there. Will their usage drop? Almost certainly, in th...
- by CCP SoniClover - at 2014.05.21 15:56:00
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17985. Scanning Upgrades require activation now? - in Test Server Feedback [original thread]
I, and countless other players, managed to live in w-space long before these modules existed. So them being passive is not a do-or-die issue for living there. Will their usage drop? Almost certainly, in the short run at least, but this is a change...
- by CCP SoniClover - at 2014.05.21 15:47:00
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17986. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
Dav Varan wrote: Are these additons to warp speed made before rig/implant mulitpliers or after ? Before.
- by CCP Fozzie - at 2014.05.21 15:39:00
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17987. Sticky:Position with CCP: Quality Assurance Graphics Analyst - in My EVE [original thread]
A position within CCP has opened up that I'm sure many of you are both interested in and qualified for! CCP is looking for an experienced Quality Assurance Analyst to work alongside our talented Art team. The ideal candidate will have knowledge o...
- by CCP Gargant - at 2014.05.21 15:38:00
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17988. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: CCP Fozzie wrote: More information about these modules can be found here . Appreciated, thanks. As for the stacking penalization for hyperspacial rigs in Kronos - is this proceeding? Yes. If anything had changed w...
- by CCP Fozzie - at 2014.05.21 15:37:00
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17989. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: Why limited to 3 per ship, when they dont give realy much warp speed increase? Because of Avatar.
- by CCP Fozzie - at 2014.05.21 15:30:00
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17990. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Allison A'vani wrote: CCP Fozzie wrote: Arthur Aihaken wrote: CCP Fozzie wrote: In Kronos we are also adding a new set of low-slot warp speed enhancing modules that can be obtained through low-sec exploration. These modules will incr...
- by CCP Fozzie - at 2014.05.21 15:30:00
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17991. Can't see ships on Eve Online. - in EVE General Discussion [original thread]
The ship viewer requires a browser featuring HTML5 Canvas with WebGL support. You can see a table of various browsers' support for this feature here: http://caniuse.com/webgl I have personally only tried and had it work in recent versions of Fi...
- by ISD LackOfFaith - at 2014.05.21 15:26:00
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17992. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: CCP Fozzie wrote: In Kronos we are also adding a new set of low-slot warp speed enhancing modules that can be obtained through low-sec exploration. These modules will increase warp speed by a flat addition of 0.2, 0.2...
- by CCP Fozzie - at 2014.05.21 15:25:00
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17993. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
Hello everyone. In Kronos we will be adding a new set of low slot modules that increase warp speed by a flat amount. The blueprints to manufacture these modules will be found exclusively through low-sec exploration. As part of the the same experim...
- by CCP Fozzie - at 2014.05.21 15:25:00
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17994. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Myst Valkyria wrote: CCP Fozzie wrote: Myst Valkyria wrote: Is it me or do these align times seem off? And by off I mean really long. Almost two minutes to align in a Charon with no skills? That can't be right... The listed align times...
- by CCP Fozzie - at 2014.05.21 15:19:00
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17995. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Myst Valkyria wrote: Is it me or do these align times seem off? And by off I mean really long. Almost two minutes to align in a Charon with no skills? That can't be right... The listed align times are with no skills applying.
- by CCP Fozzie - at 2014.05.21 15:09:00
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17996. Scanning Upgrades require activation now? - in Test Server Feedback [original thread]
This change is not coming in Kronos, but we're looking at doing it in Crius (late July). The reason for this change is that combat scanning is too fast/easy right now and we want to rectify that. Since Odyssey we've been monitoring possible fallou...
- by CCP SoniClover - at 2014.05.21 15:08:00
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17997. Sticky:[Kronos] More lowsec K-K wormholes - in Player Features and Ideas Discussion [original thread]
Meytal wrote: CCP Greyscale wrote: The things we want to do with wormholes proper are more extensive and will not be happening in Kronos or Crius What is a very high level overview of what you'd like to see happen with or to wormhole space...
- by CCP Greyscale - at 2014.05.21 15:05:00
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17998. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
I want to take this opportunity to remind people that pre-patch market speculation is never guaranteed and CCP takes no responsibility for any isk lost from speculation.
- by CCP Fozzie - at 2014.05.21 14:30:00
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17999. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Hey everyone the Op has now been updated with a revised version of the design. As many of you were anticipating, we will be achieving the goal of customizability through low slots instead of rig slots. Big thanks to everyone who has provided reaso...
- by CCP Fozzie - at 2014.05.21 14:29:00
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18000. WiS has gone too far! - in EVE General Discussion [original thread]
Stop creating multiple threads on the same topic. There are plenty of threads out there already discussing WiS. Please use this thread if you'd like to continue discussion. Locked.
- by CCP Falcon - at 2014.05.21 14:12:00
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