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29801. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Jason Edwards wrote: so all this work to just get people to stop using drones. The expectation is not that people stop using drones.
- by CCP FoxFour - at 2012.09.20 21:13:00
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29802. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Alexander the Great wrote: You want to break current PvE so you can make it better sometime in the future? No, please make all changes together so we can see why it is better. Currently I see only broken gameplay for some groups of players an...
- by CCP FoxFour - at 2012.09.20 21:11:00
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29803. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
ergherhdfgh wrote: Do me a favor before you guys go live with this stuff. Run anoms in a drone boat and then run them in the racial BS that is best against the local rats and compare the bounty ticks. I would think that a Navy domi versus a Nav...
- by CCP FoxFour - at 2012.09.20 21:03:00
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29804. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Feldercarb wrote: Bagehi wrote: Feldercarb wrote: Bob Bedala wrote: I've just realised something. On large scale software projects, you have engineers dedicated to feature releases & sections of the codebase. But those features ar...
- by CCP FoxFour - at 2012.09.20 20:55:00
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29805. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
I am back from that event and dinner. I have read through every single post since I was last here and will now begin trying to answer as many questions as I can.
- by CCP FoxFour - at 2012.09.20 20:35:00
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29806. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Bubanni wrote: I like where this is going... it might even get to the point where one might consider killing a few red boxes once in a while sooooo... was thinking, when you decrease the number of red boxes eventually... could the amount of sec...
- by CCP FoxFour - at 2012.09.20 20:18:00
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29807. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Melina Lin wrote: We need a better seeded market on Duality, if we are supposed to test this. I know. Right now it is setup for testing the frigates and destroyers so most of the stuff is not seeded. :(
- by CCP FoxFour - at 2012.09.20 20:17:00
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29808. BuckingHam missile's are BROKEN - in Test Server Feedback [original thread]
This is a known issue and will be fixed with the next patch / server hotfix on Buckingham.
- by CCP Habakuk - at 2012.09.20 19:49:00
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29809. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Bloodpetal wrote: CCP FoxFour wrote: Null sec miners are indeed going to have to find a new way to deal with the threat of belt rats. You mean... like... Kill them? http://www.youtube.com/watch?v=R6MlHxAzLXA Crazy idea I know.
- by CCP FoxFour - at 2012.09.20 18:47:00
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29810. WTB ammo types just 1 of each - in Want Ads & Trades [original thread]
This thread was automatically locked due to 90 days of inactivity. I have unlocked it now as requested.
- by CCP Gargant - at 2012.09.20 16:10:00
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29811. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Taking a break from answering questions to participate in this event on Duality: https://forums.eveonline.com/default.aspx?g=posts&t=155467 I highly recommend you all come join us! I will be back after that to answer more questions.
- by CCP FoxFour - at 2012.09.20 15:35:00
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29812. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Taking a break from answering questions to participate in this event on Duality: https://forums.eveonline.com/default.aspx?g=posts&t=155467 I highly recommend you all come join us! I will be back after that to answer more questions.
- by CCP FoxFour - at 2012.09.20 15:35:00
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29813. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Adan Natrier wrote: In principle, I'm all for making pve in eve not be basically awful, and this is a (tiny) step in the right direction that's quite encouraging. But - Quote: Q) Will NPC's kill my drones? A) Yes, but they don't hate them...
- by CCP FoxFour - at 2012.09.20 15:33:00
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29814. [Winter] Market changes - in Test Server Feedback [original thread]
Noriko Mai wrote: CCP FoxFour wrote: Tanaka Aiko wrote: Sun Win wrote: CCP FoxFour wrote: You have no idea how long it has bothered me. There were actually categories called subsystems that had nothing to do with tech 3 subsystems...
- by CCP FoxFour - at 2012.09.20 15:28:00
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29815. [Winter] Market changes - in Test Server Feedback [original thread]
Gypsio III wrote: Any chance of getting Quafe Zero on the market please? I know it was a special item, but it can still be bought and sold, and I think all the other boosters are there... That may just be a stealth add somewhere down the road.
- by CCP FoxFour - at 2012.09.20 15:28:00
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29816. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Asuri Kinnes wrote: CCP FoxFour wrote: Nickabocka Glory wrote: What will happen to the risk reward balance of high, low and null sec NPCs? Making NPCs harder sounds like fun but the extra time and effort required to kill them needs to be...
- by CCP FoxFour - at 2012.09.20 15:27:00
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29817. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Deathwing Reborn wrote: CCP FoxFour wrote: Deathwing Reborn wrote: Ok, now that you are making normal NPC's more interesting. When are you going to finally make something that will make things fun for ratting in Capitals? There are plenty...
- by CCP FoxFour - at 2012.09.20 15:23:00
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29818. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Aethlyn wrote: Sturmwolke wrote: L1 AI in L4 missions? ... ahaha ... it'll be very bloody the first few weeks Why? IMO what makes Sleepers and (Incursion) Sansha more dangerous than the usual pirates are their stats: Speed, Health and Da...
- by CCP FoxFour - at 2012.09.20 15:19:00
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29819. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Sturmwolke wrote: L1 AI in L4 missions? ... ahaha ... it'll be very bloody the first few weeks As for the drones issue, you have a mechanism to save them (by re-calling and re-launching) but it's too archaic/clunky/fidgety for extended use...
- by CCP FoxFour - at 2012.09.20 15:16:00
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29820. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Mizhir wrote: You and Fozzie keep your streak of awesome changes for the winter patch. /highfive /highfive back! Winter should be a damn good time!
- by CCP FoxFour - at 2012.09.20 15:14:00
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