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8121. Sticky:Want to make a scene? - in EVE Probe [original thread]
Valeo Galaem wrote: I've pulled your latest revision and it actually makes the animation more jerky. I'm testing it using the example animation after it has been re-baked and re-sampled in Blender. Those poor drones were convulsing! I do...
- by CCP Rave - at 2015.02.11 11:24:59
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8122. #EVE_NT - EVE MEET IN NOTTINGHAM UK - 7th FEBRUARY 2015 - in Out of Game Events and Gatherings [original thread]
This was my first player event, and I had a really good time guys. Look forward to hopefully seeing you all again soon!
- by CCP Bosun - at 2015.02.11 10:47:32
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8123. St Patricks day Iceland meet - in Out of Game Events and Gatherings [original thread]
Wow, I hadn't realized St. Patrick's day is during Fanfest week. Let's totally do something with that :)
- by CCP Guard - at 2015.02.11 10:19:56
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8124. BAFTA's - in EVE General Discussion [original thread]
xxxTRUSTxxx wrote: CCP Falcon wrote: :3 It's you guys who make the game what it is, not us. We just put the sand in the sandbox, you guys build the castles and smash em :D That's my favourite part
- by CCP Falcon - at 2015.02.10 22:26:29
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8125. BAFTA's - in EVE General Discussion [original thread]
:3 It's you guys who make the game what it is, not us. We just put the sand in the sandbox, you guys build the castles
- by CCP Falcon - at 2015.02.10 20:33:20
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8126. Flashiness During Warp - in Test Server Feedback [original thread]
Victoria Ramsay wrote: because of the slow war of freighters also, it seems like the blinking continues for a good 30 seconds after the warp tunnel has ended. That's what I've been trying to reproduce today but haven't seen it. Can I ask wh...
- by CCP Sledgehammer - at 2015.02.10 17:33:24
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8127. Ships look like garbage - in EVE General Discussion [original thread]
Please check how up to date your drivers are. Head to http://www.geforce.com/geforce-experience and install that if you haven't already. This will flag any outstanding driver updates. If you find that your drivers are indeed up to date, then p...
- by CCP Sledgehammer - at 2015.02.10 17:22:10
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8128. BAFTA's - in EVE General Discussion [original thread]
We're all very excited as well!
- by CCP Logibro - at 2015.02.10 16:51:43
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8129. Flashiness During Warp - in Test Server Feedback [original thread]
That being said I would love to see a video of how your setup is rendering the effect, in case you are seeing something completely screwy and messed up :)
- by CCP Sledgehammer - at 2015.02.10 16:47:07
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8130. Flashiness During Warp - in Test Server Feedback [original thread]
Just to add some information to the discussion: I just sat with the artist responsible and another QA and showed them the Providence in a long warp, along with several other ships. We were all happy with the effect, including the Providence. Plea...
- by CCP Sledgehammer - at 2015.02.10 16:46:07
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8131. Sticky:Want to make a scene? - in EVE Probe [original thread]
Joshua Foiritain wrote: I'm wondering if its possible to change the BG color from black to something else (like green) when rendering a scene without a nebula. Not yet, but it shouldn't be too hard to implement and I can definitely see how...
- by CCP Rave - at 2015.02.10 16:45:54
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8132. Sticky:Want to make a scene? - in EVE Probe [original thread]
Fredlah wrote: Also just trying to play around exporting a camera move, getting the following error when using the dae to red converter: http://pastebin.com/raw.php?i=egvD3uNa
edit: I guess camera animation paths are only supported from the...
- by CCP Rave - at 2015.02.10 16:38:46
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8133. GM/ISD Request regarding locked station outpost rule violation - in Test Server Feedback [original thread]
There's a mirror that's just about to drop, so if you don't mind, we will just wait to allow the mirror to resolve this. Also, FYI in future, neither GMs nor ISD deal with this particular issue - it's QA staff you want
- by CCP Goliath - at 2015.02.10 15:43:55
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8134. Flashiness During Warp - in Test Server Feedback [original thread]
Hi there, I will take a look. Are there any other ships that you feel are particularly problematic?
- by CCP Sledgehammer - at 2015.02.10 15:43:45
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8135. Sticky:Tiamat General Feedback Thread - in Test Server Feedback [original thread]
Darkblad wrote: There's no announcement/feedback Thread for this , right? Changing missile launcher skill requirements brings them in line with turrets. Makes sense to me. Next step might be the removal of skil requirements from T1 milles of a...
- by CCP Goliath - at 2015.02.10 15:30:36
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8136. Last Mirror & Next Mirror ? - in Test Server Feedback [original thread]
Ghaustyl Kathix wrote: We'll get warning before the mirror itself happens, though, right? Depends what you mean? So, we usually update the mirror as part of a regular downtime. In that respect, you'll get the warning of the downtime timer. W...
- by CCP Goliath - at 2015.02.10 14:58:31
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8137. Ships look like garbage - in EVE General Discussion [original thread]
Arsine Mayhem wrote: Why do all my ships look like garbage. Example: http://imgur.com/E7BI66J
Try using the High quality shader setting.
- by CCP BunnyVirus - at 2015.02.10 14:38:18
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8138. Third-party documentation discussion - in EVE Technology Lab [original thread]
salacious necrosis wrote: My ISK 0.02... It goes without saying that CCP dev time is a precious resource. I'd rather see you spend most of your time doing things only CCP devs can do, and let the community do the rest. To that end: Things onl...
- by CCP FoxFour - at 2015.02.10 13:37:05
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8139. Sticky:Want to make a scene? - in EVE Probe [original thread]
Fredlah wrote: No, it still looks like I'm having issues... To test, I opened the example maya file, exported with opencollada using the same flags as the example.dae, seems to work fine. I then try and convert the dae file using the pre-comp...
- by CCP Rave - at 2015.02.10 12:50:29
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8140. Memory Leak - in Issues, Workarounds & Localization [original thread]
FYI: This memory leak should be fixed now on Tranquility.
- by CCP Habakuk - at 2015.02.10 12:09:30
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