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17781. 2 GPU and DX11 in Launcher - in Test Server Feedback [original thread]
Try setting an override for the versioned executable in the launcher subfolder. It should be something like launcher\appdata\EVE_Online_Launcher-2.1.645308.win32\launcher.exe
- by CCP Atropos - at 2013.11.08 16:41:00
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17782. CCP Fozzie, u let us down. - in EVE General Discussion [original thread]
Gal Mart wrote: CCP Xhagen wrote: This bottle is on my desk in case of emergency. Everyone knows that you use the lesser quality, rough-stuff if you want to gulp in large volume. I of course only drink quality stuff at home, just finished a...
- by CCP Goliath - at 2013.11.08 16:09:00
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17783. 1 day old Arch Angel chars - in Live Events Discussion [original thread]
Had a reply typed to this but apparently forgot to send it! The lack of forged employment histories on the pirates was a concession we made to time, but also because the characters were somewhat disposable (all the "important"/recurring/well kno...
- by CCP Goliath - at 2013.11.08 15:57:00
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17784. 2 GPU and DX11 in Launcher - in Test Server Feedback [original thread]
CCP Snorlax wrote: Unro Arthie wrote: Hello. I have a problem. I have HP Pavilion g6 with two GPU: ATI HD4200 and ATI HD6470M (which supports dx11) I'm running EVE on HD6470M and it's working fine, but i can't run launcher on this GPU. So a...
- by CCP Snorlax - at 2013.11.08 15:51:00
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17785. Probably the WORST event I've wasted my time on in my 10 years of eve - in Live Events Discussion [original thread]
Carnip wrote: CCP Goliath wrote: Just dropping in to say thanks for giving us this feedback. We haven't had time to go through it all yet, but we will be doing so as a team and taking a lot of points on board to shape our work in the future....
- by CCP Goliath - at 2013.11.08 15:50:00
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17786. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Mhari Dson wrote: CCP WhiteNoiseTrash wrote: Mhari Dson wrote: Yanno, come to think of it I can't say I've heard a turret or launcher sound from my ship in more than a year during normal play. Like others have said, typically I'm zoomed o...
- by CCP WhiteNoiseTrash - at 2013.11.08 15:20:00
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17787. Sticky:This week in EVE #19 - Week 45/2013 - in EVE Information Portal [original thread]
Ariel Rin wrote: But in the events section the Evedownunder link goes to a Black Legion event instead.... Thank you for spotting this mistake. Now the link works correctly!
- by CCP Phantom - at 2013.11.08 15:18:00
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17788. CCP Fozzie, u let us down. - in EVE General Discussion [original thread]
This bottle is on my desk in case of emergency. Everyone knows that you use the lesser quality, rough-stuff if you want to gulp in large volume. I of course only drink quality stuff at home, just finished a bottle of Johnny Walker Red label and I...
- by CCP Xhagen - at 2013.11.08 14:53:00
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17789. CCP Fozzie, u let us down. - in EVE General Discussion [original thread]
That's CCP Xhagen's bottle. He's a giant viking and one of the few people I have lost a drinking competition against, so I assume it's for hydrating in between MMA rounds.
- by CCP Fozzie - at 2013.11.08 14:48:00
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17790. 2 GPU and DX11 in Launcher - in Test Server Feedback [original thread]
Unro Arthie wrote: Hello. I have a problem. I have HP Pavilion g6 with two GPU: ATI HD4200 and ATI HD6470M (which supports dx11) I'm running EVE on HD6470M and it's working fine, but i can't run launcher on this GPU. So as result i can't selec...
- by CCP Snorlax - at 2013.11.08 14:33:00
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17791. Mobile Tractor - in Test Server Feedback [original thread]
"How can someone abuse this?" was one of the first things we considered when fixing this, don't worry!
- by CCP Masterplan - at 2013.11.08 14:21:00
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17792. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Morwennon wrote: CCP Rise wrote: The idea that missiles won't get used in small scale pvp because of this change is bizarre considering people use missiles of all three types quite a lot already and this change has no effect on the other two...
- by CCP Rise - at 2013.11.08 14:13:00
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17793. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Quote: 1) Having a lot of downtime is just bad gameplay design. In a gang, you might stay on the field to provide point and webs, but if you are solo, you basically are going to kill 1-2 targets and warp out. And then nobody gets to do anything...
- by CCP Rise - at 2013.11.08 14:01:00
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17794. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Mhari Dson wrote: Yanno, come to think of it I can't say I've heard a turret or launcher sound from my ship in more than a year during normal play. Like others have said, typically I'm zoomed out 30-60km but upon further examination I have zero...
- by CCP WhiteNoiseTrash - at 2013.11.08 13:59:00
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17795. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
Photon Ceray wrote: These sites are BADLY designed. I was just doing a lesser guristas site in my 8/10 ded tanked tengu, then suddenly I got insta popped. Explanation was that rats shot the labs and the explosion killed me. well i had 85/80 ...
- by CCP Affinity - at 2013.11.08 13:58:00
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17796. [Rubicon] Interbus Ship Identification System feedback thread - in Test Server Feedback [original thread]
Aaric Altair wrote: Please oh please let me drag and drop ships from the ISIS ship browser directly into the Compare tool window. Also, please enable drag and drop from information windows into the compare tool window. This was one of the ...
- by CCP Ytterbium - at 2013.11.08 13:50:00
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17797. Mobile Tractor - in Test Server Feedback [original thread]
After spending some time contemplating the 'If a tree falls when there is no-one around, does it make a sound?' koan, we've got to the bottom of the tractor units going idle when you warp off. Our physics engine, Destiny, is optimised such that ...
- by CCP Masterplan - at 2013.11.08 13:43:00
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17798. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Quote: Summary: Burst DPS increases by 53.8%, prolonged DPS decreases by about 9.9%. This made me scared for a second and then I realized you used the RHML charge amount instead of the RLML. So instead of 23 charges it should be 18 which wil...
- by CCP Rise - at 2013.11.08 13:34:00
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17799. Probably the WORST event I've wasted my time on in my 10 years of eve - in Live Events Discussion [original thread]
Just dropping in to say thanks for giving us this feedback. We haven't had time to go through it all yet, but we will be doing so as a team and taking a lot of points on board to shape our work in the future. We will also be explaining some things...
- by CCP Goliath - at 2013.11.08 12:47:00
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17800. To floggeth a dead horse...eth - in Live Events Discussion [original thread]
N'maro Makari wrote: So, I got beaten to it with the thread poasting on the recent live event, (woe is me!) but going to anyways because I think it deserves a little broader discussion. Why I'm not upset: For those of us in the Meves fleet, ...
- by CCP Goliath - at 2013.11.08 12:45:00
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