
Bentula
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Posted - 2009.02.27 08:40:00 -
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I keep reading CCP doesnt want T3 cruisers to be better than T2. What does this mean?
It means they will be worse, cause short of giving them the same boni and same layout/stats there is no way to make them perform equal.
If a recon/hac/hic/covops is always better than a T3 in its respective part they will go the way of the dinosaur.
Reasons for that are simple, let me give you a list:
- Refitting only at stations. If i have to dock anyway to adapt to a new situation i might aswell change to a completly different ship that will outperform it with a better cost/effect ratio anyway.
- Adaptibility. A player who invests his time/isk in a collection of ships is simply more adaptible than a player who invests in T3 and a bunch of submodules. You cant make a ceptor, a hic or a good cost/effect setup for risky missions with t3.
- Risk. There are always situations where you can loose a ship no matter the fit and how careful you are. If i depend on several ships to operate i simply redock and change to another ship, if i depend on T3 with a bunch of submodules i need to get another hull. Thats called putting all your eggs in one basket.
- High SP unfriendly. High SP players tend to be able to fly many different racial T2 ships. For example they may have a collection of ishtar, falcon, vagabond, devoter and a for running plexes a pimped NH. If you want to replace some of these roles with strat cruisers you have to buy 4 hulls and untold amounts of subsystems. Due to only having racial subsystems on the strat cruisers the problem is that with only 4 t2 ships you already have such a broad amount of roles that you not only need all 4 T3 hulls to approach them, your even bound to fail reaching them cause some modules dont work on them(covops cloak, HIC scram).
So yeah, those are my current problems with T3. Im simply at a loss as what to do with them, what i expected was doing something like:
- Built a Shieldtanking laserboat with t2 resists.
- Built a droneship with ecm boni and t2 resists.
- Built a blasterboat with a web range/strength bonus and good buffertank(or imba falloff bonus).
I.e. i want to see cross faction boni. That stuff doesnt have to be imba, the blasterboat with web range and strength boni could have less firepower than a deimos for example, but it would have a easier time bringing that firepower to bear on smaller/faster ships.
What bothers me most atm is the lack of T2 resists on all but one submodule. And if you take that it comes at the expense of other tanking related boni. Whereas there are T2 ships that not only have T2 resists but another tanking boni to go with it. These ships are frail enough as is, they should have t2 resists by default.
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