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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.24 13:14:00 -
[31]
Originally by: Malcanis Actually "bounty griefing" would have the effect of being a personal wardec. Would solve a lot of the problems of people hiding in NPC corps...
Only if they have a negative sec status. Else it would be just a personal griefing and could easily be abused to lock up new players in the nub station. Someone undock? Wardec, stalk him, when he's 1 day old he's effectively nonstop locked up.
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Dotard
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.24 13:25:00 -
[32]
Tuberider reminds me of a dog in a pack.
They are real brave, growling, barking attacking savagely in a pack.
But get one separated and alone and you probably just get some tail-tucking, yelping and running away.
Describes 99% of the low-sec inhabitants I've had the pleasure of meeting.
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Lord Cath
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Posted - 2009.02.24 13:28:00 -
[33]
Originally by: Samuel Wess
what could work: register as a bounty hunter and can freely shoot players with bounty anywhere players with bounty should see the bounty hunters clearly
well, if I understand correctly, this would not solve the problem of people podding their own char with an alt just to get the bounty, which is actualy THE main flaw we're trying to work out.
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.24 13:29:00 -
[34]
Originally by: Dotard Describes 99% of the low-sec inhabitants I've had the pleasure of meeting.
I'd extend that to claiming it describes 99% of high- and nullsec inhibitants as well.
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Lord Cath
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Posted - 2009.02.24 13:31:00 -
[35]
Originally by: Misanth
Originally by: Dotard Describes 99% of the low-sec inhabitants I've had the pleasure of meeting.
I'd extend that to claiming it describes 99% of high- and nullsec inhibitants as well.
id like to extend that definition to 99% of the inhabitants of planet earth.
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.24 13:34:00 -
[36]
Originally by: Lord Cath
Originally by: Misanth
Originally by: Dotard Describes 99% of the low-sec inhabitants I've had the pleasure of meeting.
I'd extend that to claiming it describes 99% of high- and nullsec inhibitants as well.
id like to extend that definition to 99% of the inhabitants of planet earth.
So in essence.. we're all dogs? 
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Lord Cath
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Posted - 2009.02.24 13:40:00 -
[37]
Originally by: Misanth
So in essence.. we're all dogs? 
lol... eur... woof ?
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.02.24 13:42:00 -
[38]
Remember, a bird in the hand is worth two in Pompous
so
Don't be a hater, jump on the bandwagon! --------------------------------------------
Yes, my name is Pompous. Yes, this has been designed for maximum deliberate effect. Well done for pointing that out. Well done you. |

Tuberider
Caldari Pothouse Cartel IDLE EMPIRE
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Posted - 2009.02.24 14:04:00 -
[39]
woof i'm an old wise dog and your still but a bit of fluff in the dog basket. maybe i need putting down, hows about you come along and put me out of my misery 
still doesn't get round the fact you gotta pod us 
I suck |

sondre
Purgatory Afterglow
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Posted - 2009.02.24 15:00:00 -
[40]
Originally by: Samuel Wess You can't catch pods in empire.
what could work: register as a bounty hunter and can freely shoot players with bounty anywhere players with bounty should see the bounty hunters clearly
You still can't catch pods in empire.
Smartbombs anyone?
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Lord Cath
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Posted - 2009.02.24 15:15:00 -
[41]
Originally by: sondre
Originally by: Samuel Wess You can't catch pods in empire.
what could work: register as a bounty hunter and can freely shoot players with bounty anywhere players with bounty should see the bounty hunters clearly
You still can't catch pods in empire.
Smartbombs anyone?
not too close to a gate or other players though = Concordoken !
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Sol'Kanar
Minmatar SRIUS BISNIS
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Posted - 2009.02.24 15:37:00 -
[42]
Originally by: Misanth So in essence.. we're all dogs? 
*Wind blows left* Red rocket! Red rocket!
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VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.02.24 18:58:00 -
[43]
Quote: Bare with me
Petitioned for sexual harassment.
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.24 19:31:00 -
[44]
Originally by: VoiceInTheDesert
Quote: Bare with me
Petitioned for sexual harassment.
Since when is naked = sexual? We're all born naked, we all are naked under our clothes, it can't get more natural then that, right? *throws off clothes* Now, you would assume I am coming on to you?
Bear with me would be alot worse, that might be a ****ed off bear mother that wants to rip you to pieces for stealing her lunchbox or playing with her kids (oh noes, she might think you're coming on to her baby carebears!)..
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Iamid Ichabod
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Posted - 2009.02.24 19:31:00 -
[45]
Originally by: Lord Cath
Originally by: Samuel Wess
what could work: register as a bounty hunter and can freely shoot players with bounty anywhere players with bounty should see the bounty hunters clearly
well, if I understand correctly, this would not solve the problem of people podding their own char with an alt just to get the bounty, which is actualy THE main flaw we're trying to work out.
My understanding of what was suggested is the reward would only go to those who were assigned the mission via an agent. So assuming a bounty hunter could request a mission while having an active bounty on they're own head (which would be unlikely as the agent would likely shoot them on the spot) or you have an ult bounty hunter you'd still have to pull yourself/alt from the pool.
Personally I kind of like the idea as it takes the initiative away from low standing folks with bounties on their heads and would allow high standing bounty hunters to shoot 1st.
Has interesting potential if the system was extended based on factional standings as well, eg a pilot with a low faction standing ~-2.0 or less can have a bounty placed where they may be killed when entering enemy space if given orders from an agent. |

Dax Ee'nnach
Caldari
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Posted - 2009.02.24 19:34:00 -
[46]
Originally by: Misanth
Originally by: Malcanis Actually "bounty griefing" would have the effect of being a personal wardec. Would solve a lot of the problems of people hiding in NPC corps...
Only if they have a negative sec status. Else it would be just a personal griefing and could easily be abused to lock up new players in the nub station. Someone undock? Wardec, stalk him, when he's 1 day old he's effectively nonstop locked up.
The proposed system actually keeps this from being a "personal wardec" because putting a bounty on someone just puts that targets name in the "bounty hunter target Database", so it can't be used by Character A to reliably get pew pew rights on Character B. It would simply mean that Character B could get someone gunning for him and, maybe, if A keeps checking in with Bounty Agents, he might draw B's name.
Meh, this makes it more like a Contract Killing system then a bounty system. The Bounty is just being used to put a contract out on someone. I suppose that only putting contracts on people with neg sec standing makes it a bounty system instead of a hired assassin system. 
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.02.24 19:37:00 -
[47]
Originally by: Dax Ee'nnach The proposed system actually keeps this from being a "personal wardec" because putting a bounty on someone just puts that targets name in the "bounty hunter target Database", so it can't be used by Character A to reliably get pew pew rights on Character B. It would simply mean that Character B could get someone gunning for him and, maybe, if A keeps checking in with Bounty Agents, he might draw B's name.
Meh, this makes it more like a Contract Killing system then a bounty system. The Bounty is just being used to put a contract out on someone. I suppose that only putting contracts on people with neg sec standing makes it a bounty system instead of a hired assassin system. 
Ugh. That sounds like something complicated enough to fit EVE. CCP can even break it without anyone really knowing. It's like the Sov mechanics. 
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MeyerUdat
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Posted - 2009.02.24 20:04:00 -
[48]
Originally by: Dax Ee'nnach
Meh, this makes it more like a Contract Killing system then a bounty system. The Bounty is just being used to put a contract out on someone. I suppose that only putting contracts on people with neg sec standing makes it a bounty system instead of a hired assassin system. 
That's how the current bounty system would work if it didn't allow the whole pod-self-collect thing.
The proposed new way gets rid of that AND adds a couple of extra goodies making bounty hunting something that could actually be viable. It adds an extra element of good-guy PvP and I suppose it would also give the pirates some extra excitement (lets face it, which self-respecting pirate wouldn't relish the idea of being so notorious they gotta be on the lookout for swarms of bounty hunters). Then again I'm not a pirate so perhaps they would be better qualified to comment on that last one.
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Shadow Prospector
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Posted - 2009.02.24 20:27:00 -
[49]
Originally by: Misanth
Originally by: VoiceInTheDesert
Quote: Bare with me
Petitioned for sexual harassment.
Since when is naked = sexual? We're all born naked, we all are naked under our clothes, it can't get more natural then that, right? *throws off clothes* Now, you would assume I am coming on to you?
Bear with me would be alot worse, that might be a ****ed off bear mother that wants to rip you to pieces for stealing her lunchbox or playing with her kids (oh noes, she might think you're coming on to her baby carebears!)..
Um...
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Vril Ya
KOZA Z PIEKLA Important Internet Spaceship League
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Posted - 2009.02.24 21:57:00 -
[50]
I would love 3 party bounty system, since the ingame one isn't working for years, and CCP doesn't want to fix it. I think that - for example eBank - could just add special "bounty" account and transfer isk based on damage( insurance cost for t1 ships, jita price for t2 ships). People who want cliam isk would just have to provide their API key to ebank to verify kills. Everything can be automated, bounty hunters get small but stable amount of isk, people who issue bounty know their target wont collect the cash with alt, and ebank earns their standard % for transfering/withdraw isk.
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Ja'kar
Geb's Call Free Trade Zone.
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Posted - 2009.02.25 00:49:00 -
[51]
Yah I kinda like it...
but not just for mission runners make it a bounty class that ppl can apply to join - so not short timers (alts), then the money is held by the mission (bounty) get paid out.
Would be good if you could share the bounty with other bounty hunters in your group and have unlimited time to shoot the person and make it open for all bounty hunters to accept the mission/bounty, that way ppl will need to get the kill before some else instead of having the kill bounty all to themselves for 24-48hrs.
lastly I hope that those with neg ss can become bounty hunters!
Jak
MAFIA Website
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Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.25 01:06:00 -
[52]
Originally by: Vril Ya people who issue bounty know their target wont collect the cash with alt
Wait.. what?! How??? Because they cant do it with an alt on the same account? What about an alt on a different account.. or a friend in corp who isnt even an alt? This doesn't solve the problem at all, it just covers up the easy to fix bit so you can say "see, were doing something about the bounty system! We rock!". Its still 100% fail.
All these "you have to be a registered bounty hunter" posts fail too. Weee.. Look at that, my "i only use him to pop me so i can get isk" alt is now a registered bounty hunter. That was a hard limitation to get around want it.... Fail. Stupid and fail.
OP has the right idea. Make the people who can collect on YOUR bounty VERY limited so there is virtually NO chance they can get an alt to specifically get their own bounty, and the rest of the problem solves its self. Sure the details need a bit of work, but at least it starts with a good solid base.
Once again. OP has a good idea, everyone else has failed. NOT a kublai alt. Honest! |

Alan Calyst
Gallente Rising Ashes INC SATRAPY
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Posted - 2009.02.25 01:22:00 -
[53]
Ok, even though they didn't do too well, that was pretty harsh Lana. The base idea was good, but can't CCP just trace IPs? Everytime someone logs on I'm pretty sure their IP is logged at CCP, so why not just use those to crack down on alts? Only allow 1 Bounty Hunter per IP. That should fix the problem :P.
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Lana Torrin
Minmatar Republic Military School
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Posted - 2009.02.25 01:40:00 -
[54]
Originally by: Alan Calyst Ok, even though they didn't do too well, that was pretty harsh Lana. The base idea was good, but can't CCP just trace IPs? Everytime someone logs on I'm pretty sure their IP is logged at CCP, so why not just use those to crack down on alts? Only allow 1 Bounty Hunter per IP. That should fix the problem :P.
It doesn't fix the problem! Dynamic IPs will get around this. Friends in corp will get around this. One bounty hunter per IP stops families from being in the same profession. I know its rare but I have seen husbands and wives both playing eve pirating together. What about me moving my PC to a friends place so we can bounty hunt together? Does one of us get kicked from the program? Its just FAIL. Add to that the fact that its NOT against the EULA to have multiple accounts, and it is in fact encouraged and its a big huge steaming pile of FAIL. NOT a kublai alt. Honest! |

Solo Kalone
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Posted - 2009.02.25 13:48:00 -
[55]
Edited by: Solo Kalone on 25/02/2009 13:53:57 Ok feel free to flame me (like you need permission), but i like the OPs idea, but have a few suggestions myself:
1) When you take a bounty hunting mission, instead of just getting one person to hunt you instead get a list of say 3 targets which lasts for say 3 days. This way there is a little bit of redundancy if 1 or 2 of you're targets are offline.
2) The starmap could have an extra feature 'color stars by bounty targets in system in last hour'.
3) A skill could be added that increases the amount of targets you are given by 3 (numbers can be debated), so at lvl 5, you will be given a list of 15 targets, and therefore more protection from offline players.
4) Another skill 'bounty tracking' could tie in to point 2 above, increasing accuracy of the starmap, so that at lvl 5 it would be 'color stars by bounty targets in system in last 30 mins'. Again numbers can be adjusted for balance.
5) This one im not sure on, but maybe there could be differant levels of bounty mission, differentiated by SP or Char age or something along those lines. Again maybe affected by a skill (higher lvl skill, the higher the lvl of mission you can take, or maybe make the skill similar to the skills that raise effective standing with bounty agents).
6) There could also be another skill (cos we love new skills) that increases the duration that you have in which to catch your targets. So at lvl 5 you wil have 10 or 15 days in which to get them.
Those are my suggestions, but i for one would like a decent bounty system, and think that the above suugestions and the OPs original idea would add a whole new carear (sp) that will add another dimension to the game. But at the same time with the skill restrictions in place makes it so that the criminals aren't completly overloaded by any tom **** and harry who wants some free pewpewpew. |

Dax Ee'nnach
Caldari
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Posted - 2009.02.25 14:31:00 -
[56]
1). I like the idea of getting multiple targets. 3 days, imo, is too short. Make it a week like regular missions. After a week you have to reapply for targets.
2), 3), 4). interesting ideas for use of skills to the profession.
5)., 6). I don't love skills that much, but interesting.
I don't think any criminal is going to whine because they have lots of people coming at them for pewpew.
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Ja'kar
Geb's Call Free Trade Zone.
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Posted - 2009.03.02 20:40:00 -
[57]
Lana Torrin so your great argument is this: people (some not all) will scam it so lets not bother! great one really gonne get the world moving with that outlook!
A new way of playing eve =good New skills = good More ways to kill criminals = good More pew pew = good Some people will scam te system (got news for you people will always find ways to scam the game)
MAFIA Website
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