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Flybye
Rex Tech Industries
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Posted - 2009.02.23 17:41:00 -
[1]
Hidden Enemy Base
It looks...very tempting. I reconed it with a frigate....evil thing LOL. What do you guys think my chances are of tanking it solo?
My setup: CNR 7 x T2 Cruise Missiles T2 hardners T2 Shield boost T1 Shield boost amp Mixture of rechargers or ballistic controls
I can infini tank with the shield booster, and my cap stays at about 45%. What I'm worried about are those damn vampire towers. So I'm curious about the people that have done the mission, if before they had a stable cap how badly these towers ate them up.
Anyone know how much damage those towers even need to go down?
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Salizar Amolkshue
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Posted - 2009.02.23 18:35:00 -
[2]
Make sure you have insurance if you go into a L5 mission with an actively tanked battleship. Those vamp towers will have you at ZERO cap in less then 2 minutes, and with your DPS you might get one of them down to structure before that happens... Not that insurance will cover the cost of a CNR, but at least you can buy a regular Raven when you get your pod home.
A friend and I did this mission a while ago, both of us in passively tanked HACs. He used drones and I used missiles, so neither of us really worried about the towers much. Even then, evil is a good word for it. You can't speed tank it because you have no cap for a burner. You can't warp out once your cap is gone, so you either have to win or fly home in your pod.
With a proper passive tanks both of us came home in our ships, but it was a close thing for me for a while (since the current AI won't switch aggro, I took most of it on the warp in, and held it all the way down to 4% shields lol). If I hadn't had a friend along helping with the DPS I'd have had a nice up-close view of the stars without any windshield getting in the way.
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Flybye
Rex Tech Industries
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Posted - 2009.02.23 21:22:00 -
[3]
Hmm...Drake time? :) Ya that's what I was afraid of....the towers eating the cap alive.
Hmm...would a few packs of 800 cap charges help? Or perhaps even having someone dumping me a set of 800s?
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Salizar Amolkshue
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Posted - 2009.02.23 21:45:00 -
[4]
Originally by: Flybye Hmm...would a few packs of 800 cap charges help? Or perhaps even having someone dumping me a set of 800s?
Maybe. We didn't try to do any remote augmentation since we were both in HACs, which aren't really setup for sending anybody cap or shields. I've heard of people doing L5s with a battleship and a logistics ship in support, so that implies it is possible, but I haven't tried it myself. I don't know if a logistics ship can overpower the neut towers or not. Its frightening how fast those towers drain your cap.
And a HAC is a better choice than a Drake if you can fly it. Those base resists on the t2 ships are a life-saver. We both had our resistance to the primary damage types up to 93% or so. I was getting hit by torpedoes doing 8 damage, and heavy missiles doing 6 or so. Which was a good thing, because there was a missile hitting my shields every other second, so even with the reduced damage the shield went down probably 15% in the alpha volley. It was an amazing light show though. I kinda felt like Neo in the Matrix, getting buried under 100 agents and then standing up to say "I'm still here!"
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Alluring Profit
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Posted - 2009.02.23 22:05:00 -
[5]
You have absolutely ZERO chance of soloing it, especially in your current fit. You'll just lose your CNR, and that would be it. The last gate has at least 10 battleships, 10 cruisers and battlecruisers, 8 frigates all of which are webbing/scramble, at least 4 energy neutraliser towers, 4 heavy missiles towers and 4 setry III towers. The firepower of all that mass have started to push through my tank even though I was remote shielding it with a domi with 5 best named large shield transfer arrays and 5 heavy shield maintenance drones; cap was dry in seconds, I couldn't even run damage control 2.
You absolutely need a logist.
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Flybye
Rex Tech Industries
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Posted - 2009.02.23 22:18:00 -
[6]
Wow. Well the good thing is its Minmatar. Explosive, and thats the best resistance shielding has..assuming I can keep my cap up.
But do you think a 2nd ship feeding me cap + cap boosters be enough to overcome the towers?
I'm tempted to just take a regular Raven out for testing.
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Flybye
Rex Tech Industries
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Posted - 2009.02.23 22:20:00 -
[7]
And I'm still a bit far from HACs 
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Argendta
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Posted - 2009.02.23 22:33:00 -
[8]
Ah. Minmatar. It is easier, indeed. Check it here: http://eve-survival.org/wikka.php?wakka=HiddenEnemyBase5mi
Originally by: Flybye
But do you think a 2nd ship feeding me cap + cap boosters be enough to overcome the towers?
I'm tempted to just take a regular Raven out for testing.
It is possible, but risky. But why would you want to feed cap anyway? Use passive shielding and have your logist to pour shield directly at you.
Anyway, I absolutely advice you AGAINST sending your CNR there. I mean, it's your first lvl5! I've lost 2 ships when I was doing my first lvl5, purely because I was accustomed to lvl4, and lvl5 needs a bit different set of reactions. Also, I've use another ship on 4th lvl5, and another on 10th lvl5, and since them I've lost a couple more or triggers and respawns I didn't know about. A new mission is always risky; chances are you are going to lose a ship on it.
So, of course don't use CNR, and use Raven. A no-brainer. CNR adds nothing that will help you to survive lvl5.
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Flybye
Rex Tech Industries
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Posted - 2009.02.23 22:46:00 -
[9]
Ya, been starring at the survival guide for a few days LOL. On paper...err...screen...it just doesn't seem that hard.
Yeah, you're right. I'm too used to lvl4s. lvl5s seems to be a completely different animal. I'm greatly leaning towards experimenting with the standard Raven now and experimenting a variety of different ways.
But one thing is certain...solo doesn't seem to be the key LOL.
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Argendta
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Posted - 2009.02.23 22:52:00 -
[10]
In the version against Amarr, it's rather easy all the way till pocket 6. And then it's: Hey!! Wha... Hell...Shi... Damn! (In corpchat) Okay, people, are there anybody to help me loot my wreck?
Not sure about Minmatar version, don't know if those ships scramble. In Amarr, they scramble all right, you betcha. Once you went in, there is no going out.
I've run lvl5 consistently, and none of the missions were possible for soloing in a battleship. None whatsoever. :) And I have rather good set of skills, I say.
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Flybye
Rex Tech Industries
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Posted - 2009.02.24 00:07:00 -
[11]
Alright, as per battle clinic specs:
Minmatar Vampire Towers: 400 energy x 9 towers = 
My friends and I will be testing out a few battle cruisers filled with flux coils, cap rechargers, and energy transferers. If the numbers are correct, we just might be able to pull it off this way and quickly.
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Irdia Freelancer
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Posted - 2009.02.24 00:45:00 -
[12]
Originally by: Argendta I've run lvl5 consistently, and none of the missions were possible for soloing in a battleship. None whatsoever.
I plan on soloing some level 5's in a battleship and I think I have a very good chance of suceeding.
What gives me the confidence? Well the defense figures on amarr ships - the apoc navy particularly. Level 5's have lots of neut towers etc so you need to be able to tank passively. Take a drake, a ship thats considered one of the best passive tanking T1 ships about. A drakes passive tanking vs an Apoc Navy or Navy Mega is a substantial amount less.
There are numerous lvl 5's where the guide lists incoming damage as being less than a fully kitted/trained passive tanking apoc navy/navy mega. There is drawbacks - can't use cap so have to use missiles or min guns. Mega/Apoc are turret ships so need to use min guns and have reduced damage from this.
A raven or CNR while putting out nice dps has even less tank than the drake so thats where it comes unstuck. If your looking for more passive tank then the two T1 battleships to look at are faction Apoc/Mega's with 4 mids and 8 lows. Get fleet bonus for up to 15% more shield, t2 rigs etc. It is a tough, slow boat that will survive more damage passively than any other T1 ship. Its expensive to fit, but I'm going to be pulling high-sec lvl 5's so I dont risk the ship with non-mission rats.
If I lose an apoc navy, got 4 more spares in inventory ...
1st rule of combat, know the enemy. If you know what your going into you can calculate a result quite accurately before a shot has been fired. The guides give some useful information. I have a corp mate who has run a good number of lvl 5 missions solo using T1 battleships. Their comments were some are doable in a battleship (and they didn't have the heavy passive tank faction mega/apoc) and others about insta-pop a battleship. Is a case of pick the enemy very carefully in level 5's if your solo'n with a battleship.
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Remak I
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Posted - 2009.02.28 01:09:00 -
[13]
To those who say Level 5's are not soloable, I protest. I stand with my experience that differs from your insistence.
It's doable, but expect losses.
Some tactics that have worked a few times, if not beautifully then sufficiently:
-warp in, launch a bunch of light drones, warp out and repeat. If you are lucky, then you will eventually have a spawn that has it's firepower and neutralizing towers directed at 6 targets instead of just your BS. Keep your drones refreshed.
-use a hauler, drop a can of cap booster 800 charges in each stage. Make a ridiculous BS tank with... 3 LAR and rest hardeners, 2-3 cap boosters, and a tractor beam. Then whittle the stage down to a manageable level.
-choose your targets so that you can warp in and out because you will most likely need to leave multiple times.
-choose your targets so that you have the option of speed-tanking or kiting.
-i would speak about the neut towers, but am unfamiliar with this specific mission... suffice it to say that every mission neut tower I've seen so far has been replaced as soon as it is destroyed by a newly spawned tower. You will NOT get rid of towers fast enough to do anything else.
I'm hardheaded, your mileage may vary. |

foobarx
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Posted - 2009.02.28 04:07:00 -
[14]
I suspect it's probably possible to solo a LVL5 mission in a CS or HAC. But how long is it going to take? You're not going to be able to gank your way through it, so with all your slots going to your tank it could take a long, long time to finish the room.
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echohead
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Posted - 2009.02.28 05:24:00 -
[15]
you can solo level 5's in a couple ships. But it is not very profitable to do so. You are much better off bringing a logistics ship and a second DPS ship and doing them in a timely fashion.
my .2 isk
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Contralto
Dreamworks labs
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Posted - 2009.02.28 08:49:00 -
[16]
Head to Sisi and take your CNR in, you will find your answer and with no loss. The latest Mirror is very recent so your skills and items will be almost current.
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Paranous
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Posted - 2009.02.28 12:25:00 -
[17]
[Nighthawk, L5?] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Heat Dissipation Amplifier Large Shield Extender II Large Shield Extender II
Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile [empty high slot]
Core Defence Field Purger I Core Defence Field Purger I
Would this be a ship that may can solo Guristas L5's? 2,646 sustained defence and should be able to carry plenny of missles with 700m3 cargo space.
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Mu Yaling
Caldari Navy Runners
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Posted - 2009.02.28 13:29:00 -
[18]
There might be 1 mission you can solo, but anyother you are gonna go down quick.
you can just calculate the dps its the volley dmg aswell alot of these mission do a shed load of volley damage.
And if you are scrammed and webbed and neuted and your tank is failing then you are pretty much screwed.
And the time its gonna take todo it solo in a NH with no dmg mods = a loooong time to kill stuff.
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iudex
Caldari State Protectorate
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Posted - 2009.03.01 14:41:00 -
[19]
Originally by: Paranous [Nighthawk, L5?] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Heat Dissipation Amplifier Large Shield Extender II Large Shield Extender II
Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile Heavy Missile Launcher II, Scourge Heavy Missile [empty high slot]
Core Defence Field Purger I Core Defence Field Purger I
Would this be a ship that may can solo Guristas L5's? 2,646 sustained defence and should be able to carry plenny of missles with 700m3 cargo space.
Yes, that's the right direction. You'll have to change hardeners against other factions than Gallente/Gurista or drones. Try to get purger IIs so that you can switch some of the shield power relays for ballistic controls. Also fury missiles are a good choice, they have like ~75km range and do some nice extra damage. Here is an example of soloing level 5s in a nighthawk: Level 5 mission
Faction Standings: Serpentis +7.81 // Angel Cartel +7.60 // Minmatar Republic -8.68 // Gallente Federation -9.88 |

iudex
Caldari State Protectorate
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Posted - 2009.03.01 14:44:00 -
[20]
Originally by: Mu Yaling There might be 1 mission you can solo, but anyother you are gonna go down quick.
you can just calculate the dps its the volley dmg aswell alot of these mission do a shed load of volley damage.
And if you are scrammed and webbed and neuted and your tank is failing then you are pretty much screwed.
And the time its gonna take todo it solo in a NH with no dmg mods = a loooong time to kill stuff.
Heard that many times, tried it myself and finished them in 40-70 minutes. Depends on which mission ofc. Here is a drone mission for example, first picture shows the beginning, 2nd the end of the missions, have a look on the time at the lower left corner of the screenshots: -->mission start -->mission end
Faction Standings: Serpentis +7.81 // Angel Cartel +7.60 // Minmatar Republic -8.68 // Gallente Federation -9.88 |
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.03.01 17:37:00 -
[21]
Would a stealth bomber with bombs be any help in softening up the pocket prior to bringing in a heavy hitter?
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King Amarrian
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Posted - 2009.03.01 18:37:00 -
[22]
Angel missions - I can do the lvl5's solo but not any angel or minmatar one with a NH. Any suggestions on a fitout? I use pure 100% tank
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Srecko C
Interstellar Quantum Enterprises
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Posted - 2009.03.02 23:24:00 -
[23]
anyone tried or have any opinions on Golem and Basilisk running lvl 5s?
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JJ MELLIC
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Posted - 2009.03.03 11:31:00 -
[24]
Originally by: Srecko C anyone tried or have any opinions on Golem and Basilisk running lvl 5s?
would work a treat yes BUT. use a scimitar if possible. scimmy with a AB can field 4 large reps perma running and has much better survivability than the basi. does 1k a sec with a AB and no speed mods. for those moments when the rats shoot at the wrong target :P
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Trinity Roze
Gallente Nations of the UNDEAD
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Posted - 2009.03.03 15:54:00 -
[25]
depending on mission, its possible. recommendation, bring back up. solo just takes insanely too long. ive done it, took way to long. warping in, warping out, warping in, warping out, etc. in my opinion, you should definitely be a passive shield. carry 2 mission specific hardeners and an invul. t2 sprs and t2 shield rechargers and all t2 shield rigs. t2 cruises and lots of patience. its possible, but not fun solo
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Metallion1
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Posted - 2009.03.03 23:41:00 -
[26]
You will die in less than 30 seconds without a Logistics ship backing you .
A Nighthawk will tank level 5's , but be prepared to spend big coin on T2 Purgers .
A Drake can fit 3 T2 Purgers , but resists are lower than NH , as well as DPS.
A Golem works great with a Logistics ship in tow . o/
And ofc a passive Rattler will do them also ;)
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Jinn Bloodfire
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Posted - 2009.03.04 08:25:00 -
[27]
How about Ishtar for Level 5s? |

OSGOD
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Posted - 2009.03.04 11:52:00 -
[28]
i have done a few level 5`s even lost a navy mega on 1 (got distracted didnt see scrammers missd geting out bye 5 secs **** happens)was fun
the nuet towers 4 or 5 i think gang banged my cap in i guess about 20 30 secs top even had 1 miss with me in navy a kronos and a paladin with 800 cap boosters kronos was longest stayer,thes where active tanked ships,minimum 2 ships is what i have seen best 4 level 5`s ,with out over 130 odd k range mind you thes level 5`s would be **** easy
best attack i have used is active tanked navy mega with gall rails 2x gal mag stabs , navy raven passive tank i think cruise launchers we had to tag team neut towers(not NOS) 3 times warp in warp out 4 each of us recap back in,when towers gone easy took maybe 30 40 minuts with last spawn ,in my opinion go solo have fun and lots of isk,but i am only 34 mill sp noob so
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Flinchey
Amarr
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Posted - 2009.03.04 14:04:00 -
[29]
Originally by: iudex
Originally by: Mu Yaling There might be 1 mission you can solo, but anyother you are gonna go down quick.
you can just calculate the dps its the volley dmg aswell alot of these mission do a shed load of volley damage.
And if you are scrammed and webbed and neuted and your tank is failing then you are pretty much screwed.
And the time its gonna take todo it solo in a NH with no dmg mods = a loooong time to kill stuff.
Heard that many times, tried it myself and finished them in 40-70 minutes. Depends on which mission ofc. Here is a drone mission for example, first picture shows the beginning, 2nd the end of the missions, have a look on the time at the lower left corner of the screenshots: -->mission start -->mission end
ooomggggg woahhhh 68,806lp. thats 200m+ isk right thereee plus the 6m isk plus probably 100-200m in salvage/lewtz.
man i could see why you'd want to do run them lol.
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Srecko C
Interstellar Quantum Enterprises
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Posted - 2009.03.06 11:29:00 -
[30]
Originally by: JJ MELLIC
Originally by: Srecko C anyone tried or have any opinions on Golem and Basilisk running lvl 5s?
would work a treat yes BUT. use a scimitar if possible. scimmy with a AB can field 4 large reps perma running and has much better survivability than the basi. does 1k a sec with a AB and no speed mods. for those moments when the rats shoot at the wrong target :P
Yes i've considered Scimitar but in that case i'd need passive tanked golem because scimitar doesn't have bonus to cap transfer. What i had in mind was acive tanked golem with fullgrade crystal set and obelisk behind feeding me mainly with cap and some shield boosting as well.
Thoughts, ideas?
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