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Thread Statistics | Show CCP posts - 12 post(s) |

DeBingJos
Avalon Project Shadow Rock Alliance
301
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Posted - 2012.06.14 20:41:00 -
[1] - Quote
Tippia wrote:GM Homonoia wrote:Alright, instead of arguing this any further. Here one for you guys. I am sure that most of you understand our goals, now assuming you had ZERO development time, how would YOU word a policy that achieves these goals? Go back to the way everyone (including some of you guys, going by old petition quotes) thought it worked: In the starter and carreer agent systems, all forms of aggression games and unprovoked attacks are prohibited. Outside of the starter systems, anything goes. That is the policy. It means the distinction between rookie and vet becomes completely irrelevant, and it removes the ability to use rookie-like characters to hide behind the fear of the banhammer while still giving the rookies a safe zone to play in. The game-design part is to punch the NPE team in the soul until they give rookie accounts a big stonking GÇ£Here There Be DragonsGÇ¥ popup the first time they try to activate the gate out of those systems and until they create a mission where the theft mechanics are explained. If certain forms of rookie-griefing are rampant (e.g. the SOE arc), then tell the PvE group to adjust those missions to no longer feature the kinds of content that might trick the rookies GÇö e.g. no required lootable items. This is not a policy GÇö it's more along the lines of entertainment (for you, not being on the receiving end of said soul-punching). The solution isn't arbitrary, opaque, unobtainable, and potentially harsh rules with a gillion different (equally arbitrary, opaque and unknowable) edge cases referring to (occasionally incorrectly named) specific tactics (that the newbies won't know about or understand, and which the griefers will modify to work in a different way). The solution is a education GÇö for everyone GÇö about an easily available and categorically true rule set. 1000x this Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
302
|
Posted - 2012.06.14 21:13:00 -
[2] - Quote
Ris Dnalor wrote:GM Homonoia wrote:I shall make this real simple: Do not mess with rookies in rookie systems in any way. They are still trying to figure out how to read the overview and how to right click; messing with them at that point in their career is something for bullies who have something to compensate for and only dare to pick on the smallest, weakest boy in kindergarten. so when I fly into a system, will it inform me that it's a rookie system, or am I just supposed to know?
I suggest we give the rookiesystems a color. The incursion systems have a green color, the rookiesystem should be pink. Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
303
|
Posted - 2012.06.15 12:24:00 -
[3] - Quote
Desert Ice78 wrote: Is the security of the system I'm currently located in less then 0.5? If yes, I'm golden. Simples.
Since when is highsec supposed to be safe? Should I start looking for another game, because this is not EVE anymore? Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
303
|
Posted - 2012.06.15 12:51:00 -
[4] - Quote
Desert Ice78 wrote:DeBingJos wrote:Desert Ice78 wrote: Is the security of the system I'm currently located in less then 0.5? If yes, I'm golden. Simples.
Since when is highsec supposed to be safe? Should I start looking for another game, because this is not EVE anymore? Since when is ganking miners, industrials and can-baiting noobies ment to be classed as pvp? Only in hi-sec. Pathetic as always.
Lets see: miner = Player ... versus ... ganker = Player, sounds like pvp to me. Is it fair, no, is it pvp, yes. Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
303
|
Posted - 2012.06.15 13:06:00 -
[5] - Quote
Tanya Powers wrote:DeBingJos wrote:Desert Ice78 wrote: Is the security of the system I'm currently located in less then 0.5? If yes, I'm golden. Simples.
Since when is highsec supposed to be safe? Should I start looking for another game, because this is not EVE anymore? It has always been Eve and is still now, you just play the wrong part of it. Why are you so afraid of moving to low/null? Are you afraid of loosing ships? 
Feel free to check my killboard. I lose a lot of ships in lowsec. :)
I just think highsec should not be totally safe. Danger is one of the core concepts of the game. Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
303
|
Posted - 2012.06.15 14:53:00 -
[6] - Quote
Tanya Powers wrote:DeBingJos wrote:Tanya Powers wrote:DeBingJos wrote:Desert Ice78 wrote: Is the security of the system I'm currently located in less then 0.5? If yes, I'm golden. Simples.
Since when is highsec supposed to be safe? Should I start looking for another game, because this is not EVE anymore? It has always been Eve and is still now, you just play the wrong part of it. Why are you so afraid of moving to low/null? Are you afraid of loosing ships?  Feel free to check my killboard. I lose a lot of ships in lowsec. :) I just think highsec should not be totally safe. Danger is one of the core concepts of the game. And it is not. See wardec/Faction warfare stats to figure it out. No need to search false crappy excuses to use/abuse the lack of distinct rules to support a very false argument. Now, if you're talking about NPC toons you should always be able to gank them, but you should also have to consider your loss vs profit instead of a simple brainless "high sec not safe, me shoots because defenceless ship not fight back, mwahahah me better at eve"
Nobody here is saying that it is ok to gank rookies in startersystems. The problem is in the fact that ccp tries to protect rookies in other systems than the startersystems without clearly defining what a rookie is.
Is this really that hard to comprehend? We don't want to gank rookies and in order to achieve that we need to know what a rookie is.
I'm really getting tired of being called a ganker. Is that the only argument you guys can come up with? This is not about griefing rookies, this argument is about defining clear rules in a game in order to improve gameplay for everyone, especially for the new players.
sigh.... Fix FW ! |

DeBingJos
Avalon Project Shadow Rock Alliance
303
|
Posted - 2012.06.15 18:59:00 -
[7] - Quote
Olleybear wrote:Hey Tippia.
What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?
Just curious what someone with better debating skills than I can come up with.
The whole point of this discussion is that the term rookie is almost impossible to define. That is exactly why there should not be rules that rely on this definition.
Protect new players in the startersytems. Don't protect rookies in arbitrary systems. Fix FW ! |
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