
baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.03.08 17:09:00 -
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Originally by: Pottsey Malca said "Dr Caymus beats you. You lose. " But he is not competing against me. His skill points have zero impact on me. He might have higher skillpoints but it's not competing so I fail to see how it's PvP in the broad sense of the word. If I am given ore and build for my corp mates I am not competing against anyone else. If I refine ore for friends its not PvP.
Tippia said " The "normal and original" definition was "Player vs. Player" (and was used in the good old BBS days when there was no killing involved) and that fits the bill just perfectly for what seeps out every pore of EVE." That's not how I recall it and that's not what other websites say. " The term PvP originated in text based MUDs played on bulletin board systems like MajorMUD and Usurper. These games had open worlds where any player could attack any other player as long as they were not at a safe spot in town like the Bank. Player versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way." In the 1980s players competing against players was not classed as PvP until killing was involved.
OMGJITA said " PvP = Player Vrs Player. always been like that, you just make assumptions in "your" definitions." Every single game I can think of that has No PvP areas, No PvP servers, or some sort of PvP switch has the only difference as player killing. Every game with No PvP still has the market trading and other things players compete at. PvP was coined to mean Player killing to cause some sort of loss.
Only relatively recently have a few people started to use PvP to mean players competing outside combat. Even the Eve lexicon says PvP normally means player killing.
Can you think of a game that has the PvP server, area, zone, switch as anything other than to do with player killing? Most games if not almost all of them that are marketed as PvP use PvP as combat. Most if not all multiplayer games that talk about no PvP still have player markets and players competing.
1. Skills. Use those skills to beat down your ship, suicide gank your hauler, steal your loot, beat your sale price on the market, out mine you in belts, transport things faster, scan you out in a mission and pod you before you realise that you have out grown your clone.
2. PvP. Any time you are in direct competition with another player its pvp. If you are fighting the AI or rocks then it is pve. The market for example is pvp since you are compeating with other people and not an AI. |