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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.14 20:59:00 -
[61]
wouldn't this thread be in the features and discussion forum ?!?!?!?!
This week EvE Life: Wormhole Wars 01/Feb
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Booshk
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Posted - 2009.03.14 21:03:00 -
[62]
no, i dont want it. bad idea.
You are in a pod and its just not interesting
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.14 21:13:00 -
[63]
Originally by: Booshk no, i dont want it. bad idea.
You are in a pod and its just not interesting
pods are interesting i mean think what you can do with all thatgreen jelly inside O_O
This week EvE Life: Wormhole Wars 01/Feb
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Luxior
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Posted - 2009.03.14 22:04:00 -
[64]
i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.14 22:07:00 -
[65]
Originally by: Luxior i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
That would be nice. I'm all for simple 'fixed' views. I'm against anything that further breaks the immersion.
Some players already have a hard enough time accepting that they are in a pod. Give them a 'c*ckpit' view, and it would cause even more issues.
But yeah ... something that *pins* the camera above, or in front, etc. That would be pretty cool.
Before Wormholes
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Trathen
Minmatar
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Posted - 2009.03.14 22:11:00 -
[66]
Originally by: Luxior i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
I was hoping for something more like a "first person view" from the ship, where the camera rotates along an invisible sphere along your ship in the same way as if its fully zoomed in, only the camera is pointing directly away from the ship. _ |

Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.14 22:18:00 -
[67]
Originally by: Trathen
Originally by: Luxior i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
I was hoping for something more like a "first person view" from the ship, where the camera rotates along an invisible sphere along your ship in the same way as if its fully zoomed in, only the camera is pointing directly away from the ship.
i think the fixed veiw mention in yoru quote is much better
This week EvE Life: Wormhole Wars 01/Feb
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Nicholas Barker
Black Nova Corp KenZoku
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Posted - 2009.03.14 22:32:00 -
[68]
Originally by: Trathen
Originally by: Luxior i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
I was hoping for something more like a "first person view" from the ship, where the camera rotates along an invisible sphere along your ship in the same way as if its fully zoomed in, only the camera is pointing directly away from the ship.
would be very disadvantaged using such a view. ------
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Nifan
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Posted - 2009.03.15 01:46:00 -
[69]
Originally by: Ruze
Originally by: Luxior i think fixing having a camera view that merely sticks the camera to a point on top, below, on the side of (or maybe you choose the point!) on the ship would be great. we don't necessarily need a flying camera, but a fixed camera view could be cool.
That would be nice. I'm all for simple 'fixed' views. I'm against anything that further breaks the immersion.
Some players already have a hard enough time accepting that they are in a pod. Give them a 'c*ckpit' view, and it would cause even more issues.
But yeah ... something that *pins* the camera above, or in front, etc. That would be pretty cool.
That's the point
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Nifan
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Posted - 2009.03.15 01:47:00 -
[70]
Originally by: Armoured C wouldn't this thread be in the features and discussion forum ?!?!?!?!
No it doesn't belongs there, it isn't a feature
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.15 02:06:00 -
[71]
Originally by: Nifan
Originally by: Armoured C wouldn't this thread be in the features and discussion forum ?!?!?!?!
No it doesn't belongs there, it isn't a feature
Yeah, you're asking for a feature. An additional camera control.
On to the other topic ... is the 'point' that you're asking for a new camera angle, or that you can't accept the rules CCP has laid out for us?
Before Wormholes
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Learol
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Posted - 2009.03.15 02:51:00 -
[72]
Edited by: Learol on 15/03/2009 02:52:41 slave camera drones to ship front forward..... that would do it ^^
*Edit well i mean surely camera drones could be locked into pointed away from the ship, as well as towards it? and then held in 1 position relative to the ships trajectory?
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Nifan
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Posted - 2009.03.15 10:10:00 -
[73]
Originally by: Ruze
Originally by: Nifan
Originally by: Armoured C wouldn't this thread be in the features and discussion forum ?!?!?!?!
No it doesn't belongs there, it isn't a feature
Yeah, you're asking for a feature. An additional camera control.
On to the other topic ... is the 'point' that you're asking for a new camera angle, or that you can't accept the rules CCP has laid out for us?
LOL Did CCP made rules about not making a new Camera View because the background? Jesus, stop it, nerfs everywhere and u came with that #$#//
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.03.15 10:21:00 -
[74]
Originally by: Nifan
Originally by: Ruze
Originally by: Nifan
Originally by: Armoured C wouldn't this thread be in the features and discussion forum ?!?!?!?!
No it doesn't belongs there, it isn't a feature
Yeah, you're asking for a feature. An additional camera control.
On to the other topic ... is the 'point' that you're asking for a new camera angle, or that you can't accept the rules CCP has laid out for us?
LOL Did CCP made rules about not making a new Camera View because the background? Jesus, stop it, nerfs everywhere and u came with that #$#//
Hahahah ... no, CCP made rules about you being in a pod while you're flying your ship.
Camera changes ... that's cool.
Changes to backstory cause you don't like it? Not cool.
Before Wormholes
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Trathen
Minmatar
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Posted - 2009.03.15 10:49:00 -
[75]
Edited by: Trathen on 15/03/2009 10:51:34 It would be possible to make a "walking in ships" mode in-line with canon, but it would be more like "camera drones floating in ships." You could suppose that a pod pilot would want to monitor his/her own crew and use systems to check on their progress. See inside your ship? Awesome, everyone would like a peek. In game? Let's actually think that through...
What benefit could a pod pilot possible gain by going blind to outside space so s/he can check around the ship? Considering no one else can enter your ship, that pretty much crosses out all the neat social/gambling options that Ambulation provides. Instead, CCP would have to develop some shallow micromanagement game to require pod pilots to look inside their ship. This micromanagement game would either be (a) too low in benefit to be worth using or (b) so high in effectiveness that everybody has to duck into their ship once in a while. That sort of busy-work wouldn't make players too happy. I remember EQ requiring people to bury their face in a spellbook to recharge mana. That didn't work well.
A showcase? Let's get real. If the entire purpose is just to see the pretty interior of your ship, you'd get tired of it pretty quick - and what a waste of manpower that would be. Yeah, let's model, texture, light, map, and sound the interior of a gigantic ship that would make entire FPS worlds look like broom closets just for a virtual tour. That would be like a version of Unreal Tournament where it ends after you "click to start the match."
Starting to see the problem? How about we get a "spaceship interior" art/technical book for the EVE Store instead? _ |

Nifan
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Posted - 2009.03.15 22:37:00 -
[76]
Originally by: Trathen Edited by: Trathen on 15/03/2009 10:51:34 It would be possible to make a "walking in ships" mode in-line with canon, but it would be more like "camera drones floating in ships." You could suppose that a pod pilot would want to monitor his/her own crew and use systems to check on their progress. See inside your ship? Awesome, everyone would like a peek. In game? Let's actually think that through...
What benefit could a pod pilot possible gain by going blind to outside space so s/he can check around the ship? Considering no one else can enter your ship, that pretty much crosses out all the neat social/gambling options that Ambulation provides. Instead, CCP would have to develop some shallow micromanagement game to require pod pilots to look inside their ship. This micromanagement game would either be (a) too low in benefit to be worth using or (b) so high in effectiveness that everybody has to duck into their ship once in a while. That sort of busy-work wouldn't make players too happy. I remember EQ requiring people to bury their face in a spellbook to recharge mana. That didn't work well.
A showcase? Let's get real. If the entire purpose is just to see the pretty interior of your ship, you'd get tired of it pretty quick - and what a waste of manpower that would be. Yeah, let's model, texture, light, map, and sound the interior of a gigantic ship that would make entire FPS worlds look like broom closets just for a virtual tour. That would be like a version of Unreal Tournament where it ends after you "click to start the match."
Starting to see the problem? How about we get a "spaceship interior" art/technical book for the EVE Store instead?
I agree with the first thing you said, and about of getting bored of the inside of your ship, come on, don't you get bored of watching your ship and rotating camera while in space?
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Maxinie
Gallente
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Posted - 2009.03.15 22:53:00 -
[77]
Originally by: Nifan come on, don't you get bored of watching your ship and rotating camera while in space?
Nope, and if I do, I shoot at something or change ship =P
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Karr Blanch
The Nietzian Way
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Posted - 2009.03.16 07:00:00 -
[78]
Originally by: Kyra Felann Pod-controlled ships larger than frigates have crews. There is no debate about this. Devs had said so repeatedly.
What? Where?
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Trathen
Minmatar
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Posted - 2009.03.16 09:04:00 -
[79]
Originally by: Karr Blanch
What? Where?
Don't know dev quotes but there is a chronicle about it. _ |

Drake Konstantin
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Posted - 2009.03.16 09:23:00 -
[80]
Originally by: Trathen Edited by: Trathen on 15/03/2009 10:51:34 It would be possible to make a "walking in ships" mode in-line with canon, but it would be more like "camera drones floating in ships." You could suppose that a pod pilot would want to monitor his/her own crew and use systems to check on their progress. See inside your ship? Awesome, everyone would like a peek. In game? Let's actually think that through...
What benefit could a pod pilot possible gain by going blind to outside space so s/he can check around the ship? Considering no one else can enter your ship, that pretty much crosses out all the neat social/gambling options that Ambulation provides. Instead, CCP would have to develop some shallow micromanagement game to require pod pilots to look inside their ship. This micromanagement game would either be (a) too low in benefit to be worth using or (b) so high in effectiveness that everybody has to duck into their ship once in a while. That sort of busy-work wouldn't make players too happy. I remember EQ requiring people to bury their face in a spellbook to recharge mana. That didn't work well.
A showcase? Let's get real. If the entire purpose is just to see the pretty interior of your ship, you'd get tired of it pretty quick - and what a waste of manpower that would be. Yeah, let's model, texture, light, map, and sound the interior of a gigantic ship that would make entire FPS worlds look like broom closets just for a virtual tour. That would be like a version of Unreal Tournament where it ends after you "click to start the match."
Starting to see the problem? How about we get a "spaceship interior" art/technical book for the EVE Store instead?
I dunno, I wouldn't mind keeping tabs on the female crew's showers...
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Luxior
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Posted - 2009.03.21 06:35:00 -
[81]
Originally by: Drake Konstantin
Originally by: Trathen Edited by: Trathen on 15/03/2009 10:51:34 It would be possible to make a "walking in ships" mode in-line with canon, but it would be more like "camera drones floating in ships." You could suppose that a pod pilot would want to monitor his/her own crew and use systems to check on their progress. See inside your ship? Awesome, everyone would like a peek. In game? Let's actually think that through...
What benefit could a pod pilot possible gain by going blind to outside space so s/he can check around the ship? Considering no one else can enter your ship, that pretty much crosses out all the neat social/gambling options that Ambulation provides. Instead, CCP would have to develop some shallow micromanagement game to require pod pilots to look inside their ship. This micromanagement game would either be (a) too low in benefit to be worth using or (b) so high in effectiveness that everybody has to duck into their ship once in a while. That sort of busy-work wouldn't make players too happy. I remember EQ requiring people to bury their face in a spellbook to recharge mana. That didn't work well.
A showcase? Let's get real. If the entire purpose is just to see the pretty interior of your ship, you'd get tired of it pretty quick - and what a waste of manpower that would be. Yeah, let's model, texture, light, map, and sound the interior of a gigantic ship that would make entire FPS worlds look like broom closets just for a virtual tour. That would be like a version of Unreal Tournament where it ends after you "click to start the match."
Starting to see the problem? How about we get a "spaceship interior" art/technical book for the EVE Store instead?
I dunno, I wouldn't mind keeping tabs on the female crew's showers...
u r a creep. enough said.
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.03.21 15:25:00 -
[82]
Originally by: Trathen
Originally by: Karr Blanch
What? Where?
Don't know dev quotes but there is a chronicle about it.
Just eve-search 'ship crews'. I've had the same debate for about four years. Between the assorted dev quotes that have been brought up, the chronicles, the novel, and even the various missions in-game? The matter HAS been settled, heheheh ...
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Draeca
Tharri and Co.
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Posted - 2009.03.21 16:54:00 -
[83]
I want a few camera drones inside the ship so I can fly around the corridors with them and stalk my crew.
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Naah Phsanenn
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Posted - 2009.03.22 04:06:00 -
[84]
If we ARE the ship the why the heck would we need to WALK into the stations?
I think an inside view would be the greatest thing EVER in EVE. Give me a Freelancer control scheme from inside the ship, where the vessel follows the mouse! Let's bring some action to those boring fights where we're actually just drawing some cards to see who have the bigger one! Let's actually AIM the target instead of click a couple of buttons and waiting to see what happens! Man, we could have two modes: the automated one, the one we already use, and the manual one, where WE would PILOT the ship.
CCP, please!
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.03.22 09:00:00 -
[85]
Originally by: Naah Phsanenn If we ARE the ship the why the heck would we need to WALK into the stations?
I think an inside view would be the greatest thing EVER in EVE. Give me a Freelancer control scheme from inside the ship, where the vessel follows the mouse! Let's bring some action to those boring fights where we're actually just drawing some cards to see who have the bigger one! Let's actually AIM the target instead of click a couple of buttons and waiting to see what happens! Man, we could have two modes: the automated one, the one we already use, and the manual one, where WE would PILOT the ship.
CCP, please!
But it's kinda pointless. You aren't the PILOT, you're the CAPTAIN. Difference? You don't actually steer the ship, you adjust it's heading. Think 'Star Trek' and telling some dude to go in *that* direction. Not Star Wars and holding on to the control stick whipping you're x-wing around.
Plus ... you aren't you're ship. You are in a pod, while on your ship. When you're out of your ship, you're not in a pod. But while in space? Pod. What is a pod? The ultimate captains chair. You have access and system readouts on nearly every ship function, fed directly into your brain.
But you're not Megazord power ranger nonsense where you magically control every function of the ship. Nope, you still work with human beings who do all the driving, aiming, shooting, etc. You're a captain who gives commands. The only automated functions really exist on frigates, who are the only ships that can go crewless (according to CCP).
Camera functions? Cool. Changing backstory because the Power Ranger generation can't understand the difference between being a captain and a pilot? Not cool. 
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Y Berion
Minmatar
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Posted - 2009.03.22 09:40:00 -
[86]
Originally by: Naah Phsanenn If we ARE the ship the why the heck would we need to WALK into the stations?
I think an inside view would be the greatest thing EVER in EVE. Give me a Freelancer control scheme from inside the ship, where the vessel follows the mouse! Let's bring some action to those boring fights where we're actually just drawing some cards to see who have the bigger one! Let's actually AIM the target instead of click a couple of buttons and waiting to see what happens! Man, we could have two modes: the automated one, the one we already use, and the manual one, where WE would PILOT the ship.
CCP, please!
That would be some other game. Eve is not a FPS nor flight sim, it's more like RTS. If you need MMO Freelancer sort of game -----> http://eu.jumpgateevolution.com/
(I would like to see some sort of Silent Hunter-type MMO though)
About the camera view inside the ship... well unless you put some useful ingame functionality other than just visual effect, I guess that would end like some posters already pointed out - you would take a look at your ship interior, check the NCP crew members (since I am one of those ppl who reject the concept "Eve ships have crew", I'd like to actually see what the heck they are doing), and then never switch it on again. For CCP it would be pure waste of time and resources.
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