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Ca0 Ca0
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Posted - 2004.08.16 22:55:00 -
[31]
TPS alliance was designed with Shiva in mind. As such, we have a corporation that acts as the "alliance government" so to speak. That is, The Pirate Syndicate corporation (ticker -TPS-) itself isn't a member of the alliance, but represents the alliance itself. We have a charter and voting member corporations. Alliance officers are elected by our voting members and leave their home corporations to serve on the "alliance" corporation, or as we call it the alliance government.
The -TPS- corporation, once Shiva hits, will become the lead corporation for the alliance. It controls all of our player conquerable stations, and will control the standings for all of our full member corporations. Each of our voting member corporations sends two delegates that serve on a Security Council where all decisions regarding communal funds are made.
Decisions like foreign policy issues or other things that do not involve appropriation of funds are often debated by the Security Council, but final decision is made by the alliance Chairman alone (currently Blockoindi). We have other officers who have specific roles, and each elected officer (elected by the Security Council) takes part in running alliance affairs.
This alliance scheme was designed completely with Shiva in mind - it was our goal to set up a system that would take full advantage of all the new changes that will be coming in with Shiva. Only time will tell if we've succeeded or not .
Cao
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Ca0 Ca0
|
Posted - 2004.08.16 22:55:00 -
[32]
TPS alliance was designed with Shiva in mind. As such, we have a corporation that acts as the "alliance government" so to speak. That is, The Pirate Syndicate corporation (ticker -TPS-) itself isn't a member of the alliance, but represents the alliance itself. We have a charter and voting member corporations. Alliance officers are elected by our voting members and leave their home corporations to serve on the "alliance" corporation, or as we call it the alliance government.
The -TPS- corporation, once Shiva hits, will become the lead corporation for the alliance. It controls all of our player conquerable stations, and will control the standings for all of our full member corporations. Each of our voting member corporations sends two delegates that serve on a Security Council where all decisions regarding communal funds are made.
Decisions like foreign policy issues or other things that do not involve appropriation of funds are often debated by the Security Council, but final decision is made by the alliance Chairman alone (currently Blockoindi). We have other officers who have specific roles, and each elected officer (elected by the Security Council) takes part in running alliance affairs.
This alliance scheme was designed completely with Shiva in mind - it was our goal to set up a system that would take full advantage of all the new changes that will be coming in with Shiva. Only time will tell if we've succeeded or not .
Cao
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Wraeththu
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Posted - 2004.08.16 22:58:00 -
[33]
Originally by: Ca0 Ca0 This alliance scheme was designed completely with Shiva in mind - it was our goal to set up a system that would take full advantage of all the new changes that will be coming in with Shiva.
It sounds like ya'll put a lot of thought into it Ca0 Ca0, That's very cool. I'm glad to see people moving forward. (even though alliances are the devil and such.. ) -- TomB: End the speed-race. 1 propulsion mod allowed, make turrets affect ship attributes like +speed/+ab speed +agil for progressivly smaller/lighter turrets, -speed/-ab speed -agil for long-range. |

Wraeththu
|
Posted - 2004.08.16 22:58:00 -
[34]
Originally by: Ca0 Ca0 This alliance scheme was designed completely with Shiva in mind - it was our goal to set up a system that would take full advantage of all the new changes that will be coming in with Shiva.
It sounds like ya'll put a lot of thought into it Ca0 Ca0, That's very cool. I'm glad to see people moving forward. (even though alliances are the devil and such.. ) -- TomB: End the speed-race. 1 propulsion mod allowed, make turrets affect ship attributes like +speed/+ab speed +agil for progressivly smaller/lighter turrets, -speed/-ab speed -agil for long-range. |

Ca0 Ca0
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Posted - 2004.08.17 06:19:00 -
[35]
Wraeth,
Well thing is I totally agree with the people who are saying that large regional alliances will pretty much collapse or fall apart into component pieces. It will take massive strength to keep an organization spanning a multitude of regions together (I'm thinking primarily of CA, SA, and FA here) as the issue of being subject to wars, giving up control of your corporations, etc. will leave people identifying primarily with those operating directly around them.
Brute force could of course overcome any dissenting opinions . That's why I think CA will ultimately hold onto its possessions.
Cao
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Ca0 Ca0
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Posted - 2004.08.17 06:19:00 -
[36]
Wraeth,
Well thing is I totally agree with the people who are saying that large regional alliances will pretty much collapse or fall apart into component pieces. It will take massive strength to keep an organization spanning a multitude of regions together (I'm thinking primarily of CA, SA, and FA here) as the issue of being subject to wars, giving up control of your corporations, etc. will leave people identifying primarily with those operating directly around them.
Brute force could of course overcome any dissenting opinions . That's why I think CA will ultimately hold onto its possessions.
Cao
|

Alexandra Belani
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Posted - 2004.08.17 06:20:00 -
[37]
Whats an alliance?
Like this sig? Check out my sig shoppe.. Zen Jakkaru - "Alexandra Belani (Most sexy terr |

Alexandra Belani
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Posted - 2004.08.17 06:20:00 -
[38]
Whats an alliance?
Like this sig? Check out my sig shoppe.. Zen Jakkaru - "Alexandra Belani (Most sexy terr |

Propehcy
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Posted - 2004.08.17 06:54:00 -
[39]
Sounds like a sexual act to me.. 
-Prophecy
** Ex-CA Rep and Ex-CA Member **
http://www.designegrafix.com/eve/prop5.jpg
Props Chop Shop: Ships, Arms, and Armaments producer for Northern Eve! Located at Torrinos 5 - 6 - Home Guard Assembley.
The Prop And Notferr Chronicles
Notferr> Propehcy Owns me! Yet I feel so much Fear in his Evil Presence! Propehcy> Bow Down, You know who your Master is. Notferr> Only Prop is King!! Only Prop!! I Am nothing! Propehcy> I think Stav would be Proud.
Propehcy> I Need a Tool... Where is that Notferr...
[ 2004.09.11 28:63:98 ] Propehcy 2004.09.11 29:05:33.3 combat Your Miner II perfectly strikes Notferr, wrecking for WTFPWNAGE. |

Propehcy
|
Posted - 2004.08.17 06:54:00 -
[40]
Sounds like a sexual act to me.. 
-Prophecy
** Ex-CA Rep and Ex-CA Member **
http://www.designegrafix.com/eve/prop5.jpg
Props Chop Shop: Ships, Arms, and Armaments producer for Northern Eve! Located at Torrinos 5 - 6 - Home Guard Assembley.
The Prop And Notferr Chronicles
Notferr> Propehcy Owns me! Yet I feel so much Fear in his Evil Presence! Propehcy> Bow Down, You know who your Master is. Notferr> Only Prop is King!! Only Prop!! I Am nothing! Propehcy> I think Stav would be Proud.
Propehcy> I Need a Tool... Where is that Notferr...
[ 2004.09.11 28:63:98 ] Propehcy 2004.09.11 29:05:33.3 combat Your Miner II perfectly strikes Notferr, wrecking for WTFPWNAGE. |

Chris Reed
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Posted - 2004.08.17 09:30:00 -
[41]
Edited by: Chris Reed on 17/08/2004 09:31:23 That's just because EVERYTHING that comes out of Alexandra's mouth sounds.... Sexual... 
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Chris Reed
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Posted - 2004.08.17 09:30:00 -
[42]
Edited by: Chris Reed on 17/08/2004 09:31:23 That's just because EVERYTHING that comes out of Alexandra's mouth sounds.... Sexual... 
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PaulAtreides
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Posted - 2004.08.17 10:12:00 -
[43]
Edited by: PaulAtreides on 17/08/2004 10:14:00 A very very long time.
Edit: Almost forgot -
CNA!!
Want to work for me? |

PaulAtreides
|
Posted - 2004.08.17 10:12:00 -
[44]
Edited by: PaulAtreides on 17/08/2004 10:14:00 A very very long time.
Edit: Almost forgot -
CNA!!
Want to work for me? |

WinterMJ
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Posted - 2004.08.17 10:38:00 -
[45]
I wouldn't over-play Shiva, chances are none of the main alliances will adopt the new 'alliance' system and just CALL themselves (as is done now) part of an alliance instead of CONNECT using the new game mechanics (mainly due to cost - why even bother if you can avoid it etc.).
Massive fleet battles in empire would certainly screw the game if they occured in Yulai ;), but I'd love to see that lol.
As for POS and sentry guns, they'll help, but not to the degree that they'll be effective border guards. In reality I feel that very little will change - we'll see.
Everybody always over-plays the impact of things, but what happens is that people simply adapt and work ways 'around' problems. Like CCP nerfing Hybrids to the point where I've now swapped to lasers and AMARR ships ;).
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WinterMJ
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Posted - 2004.08.17 10:38:00 -
[46]
I wouldn't over-play Shiva, chances are none of the main alliances will adopt the new 'alliance' system and just CALL themselves (as is done now) part of an alliance instead of CONNECT using the new game mechanics (mainly due to cost - why even bother if you can avoid it etc.).
Massive fleet battles in empire would certainly screw the game if they occured in Yulai ;), but I'd love to see that lol.
As for POS and sentry guns, they'll help, but not to the degree that they'll be effective border guards. In reality I feel that very little will change - we'll see.
Everybody always over-plays the impact of things, but what happens is that people simply adapt and work ways 'around' problems. Like CCP nerfing Hybrids to the point where I've now swapped to lasers and AMARR ships ;).
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djubrica
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Posted - 2004.08.17 11:17:00 -
[47]
Originally by: PaulAtreides
Edit: Almost forgot -
CNA!!
 
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djubrica
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Posted - 2004.08.17 11:17:00 -
[48]
Originally by: PaulAtreides
Edit: Almost forgot -
CNA!!
 
|

Artur Hawkwing
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Posted - 2004.08.17 11:26:00 -
[49]
As promised I will unvail the opening of the GLA (ghey lovers alliance) and may all the turtles get the love they deserve.
I will allow you to show your love for them now though, if you must.
Remember: Be Gentle 
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Artur Hawkwing
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Posted - 2004.08.17 11:26:00 -
[50]
As promised I will unvail the opening of the GLA (ghey lovers alliance) and may all the turtles get the love they deserve.
I will allow you to show your love for them now though, if you must.
Remember: Be Gentle 
|

The Reporter
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Posted - 2004.08.17 16:11:00 -
[51]
Originally by: Bared Bel'Medar SA already runs like a Big Corporation.
And the Public already knows you do.. You let small poor corporations fight and die defending your territories every day. While you sit back and reap the profits. Sound Exactly like a corporation to us.

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The Reporter
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Posted - 2004.08.17 16:11:00 -
[52]
Originally by: Bared Bel'Medar SA already runs like a Big Corporation.
And the Public already knows you do.. You let small poor corporations fight and die defending your territories every day. While you sit back and reap the profits. Sound Exactly like a corporation to us.

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Major Trucker
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Posted - 2004.08.17 17:38:00 -
[53]
Originally by: The Reporter
Originally by: Bared Bel'Medar SA already runs like a Big Corporation.
And the Public already knows you do.. You let small poor corporations fight and die defending your territories every day. While you sit back and reap the profits. Sound Exactly like a corporation to us.

I thought FA had a monopoly on that strategy.
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Major Trucker
|
Posted - 2004.08.17 17:38:00 -
[54]
Originally by: The Reporter
Originally by: Bared Bel'Medar SA already runs like a Big Corporation.
And the Public already knows you do.. You let small poor corporations fight and die defending your territories every day. While you sit back and reap the profits. Sound Exactly like a corporation to us.

I thought FA had a monopoly on that strategy.
|

Mrissa Easeah
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Posted - 2004.08.17 17:46:00 -
[55]
Originally by: WinterMJ I wouldn't over-play Shiva, chances are none of the main alliances will adopt the new 'alliance' system and just CALL themselves (as is done now) part of an alliance instead of CONNECT using the new game mechanics (mainly due to cost - why even bother if you can avoid it etc.).
Think you're pretty much closest to the truth, though a few of the smaller alliances may go with the mechanics just for convenience issues.
I do think POS's will make defending large areas more difficult, and some alliances may shrink just to establish better defensible chokepoints. There may be more brush wars over localized resources instead of the current dominant 4-5 region spanning, 20+ jump raiding party wars we see now. Also, I think a lot of POS's may be utilized on a corp by corp, or individual by individual basis instead of an alliance wide concerted effort.
There'll be some alliance specific POS's of course, but the whole issue of packing up and leaving an alliance means a whole lot more if you have to abandon your POS's if the split isn't on good terms.
If POS's can be built in fringe empire areas, (0.4 to 0.1) I think we'll see a whole new batch of alliances crop up that are married to Empire space, and maybe even challenging the 0.0 alliances.
The changes won't happen overnight, but I think once the first POS complexes begin construction, 2-3 months will change the political map drastically.
Also, another thing entirely, will be established by then as a side effect of the tech II equipment's method of introduction and that's that certain pieces of ordnance, weapons, ships, modules, etc. will be controlled by a limited number of people who will be either in the same alliance, area of space, or other limiting factor they have in common.
Someone, somewhere in eve is going to be have almost exclusive use of a whole class of equipment, and their wars will begin to reflect this in ways that 'race ship vs race ship' doesn't happen now. Alliances may begin to have 'equipment flavors' because of their tech II (and eventually tech III) equipment access, and some pirates/privateers may raid their space specifically to gain these items from loot drops. Smuggling, out of a corp trying to exclusively control that particular resource, becomes a viable play tactic as slow leaks make the moles and more subtle corp thieves very rich.
|

Mrissa Easeah
|
Posted - 2004.08.17 17:46:00 -
[56]
Originally by: WinterMJ I wouldn't over-play Shiva, chances are none of the main alliances will adopt the new 'alliance' system and just CALL themselves (as is done now) part of an alliance instead of CONNECT using the new game mechanics (mainly due to cost - why even bother if you can avoid it etc.).
Think you're pretty much closest to the truth, though a few of the smaller alliances may go with the mechanics just for convenience issues.
I do think POS's will make defending large areas more difficult, and some alliances may shrink just to establish better defensible chokepoints. There may be more brush wars over localized resources instead of the current dominant 4-5 region spanning, 20+ jump raiding party wars we see now. Also, I think a lot of POS's may be utilized on a corp by corp, or individual by individual basis instead of an alliance wide concerted effort.
There'll be some alliance specific POS's of course, but the whole issue of packing up and leaving an alliance means a whole lot more if you have to abandon your POS's if the split isn't on good terms.
If POS's can be built in fringe empire areas, (0.4 to 0.1) I think we'll see a whole new batch of alliances crop up that are married to Empire space, and maybe even challenging the 0.0 alliances.
The changes won't happen overnight, but I think once the first POS complexes begin construction, 2-3 months will change the political map drastically.
Also, another thing entirely, will be established by then as a side effect of the tech II equipment's method of introduction and that's that certain pieces of ordnance, weapons, ships, modules, etc. will be controlled by a limited number of people who will be either in the same alliance, area of space, or other limiting factor they have in common.
Someone, somewhere in eve is going to be have almost exclusive use of a whole class of equipment, and their wars will begin to reflect this in ways that 'race ship vs race ship' doesn't happen now. Alliances may begin to have 'equipment flavors' because of their tech II (and eventually tech III) equipment access, and some pirates/privateers may raid their space specifically to gain these items from loot drops. Smuggling, out of a corp trying to exclusively control that particular resource, becomes a viable play tactic as slow leaks make the moles and more subtle corp thieves very rich.
|

Nafri
|
Posted - 2004.08.17 18:21:00 -
[57]
it will be lovly to see how many POS alliances can control and hold
looking forward to **** them Wanna fly with me?
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Nafri
|
Posted - 2004.08.17 18:21:00 -
[58]
it will be lovly to see how many POS alliances can control and hold
looking forward to **** them Wanna fly with me?
|

Propehcy
|
Posted - 2004.08.17 18:31:00 -
[59]
I want tech 3 mining vessels. to curb these bloody mineral shortages 
-Prophecy
** Ex-CA Rep and Ex-CA Member **
http://www.designegrafix.com/eve/prop5.jpg
Props Chop Shop: Ships, Arms, and Armaments producer for Northern Eve! Located at Torrinos 5 - 6 - Home Guard Assembley.
The Prop And Notferr Chronicles
Notferr> Propehcy Owns me! Yet I feel so much Fear in his Evil Presence! Propehcy> Bow Down, You know who your Master is. Notferr> Only Prop is King!! Only Prop!! I Am nothing! Propehcy> I think Stav would be Proud.
Propehcy> I Need a Tool... Where is that Notferr...
[ 2004.09.11 28:63:98 ] Propehcy 2004.09.11 29:05:33.3 combat Your Miner II perfectly strikes Notferr, wrecking for WTFPWNAGE. |

Propehcy
|
Posted - 2004.08.17 18:31:00 -
[60]
I want tech 3 mining vessels. to curb these bloody mineral shortages 
-Prophecy
** Ex-CA Rep and Ex-CA Member **
http://www.designegrafix.com/eve/prop5.jpg
Props Chop Shop: Ships, Arms, and Armaments producer for Northern Eve! Located at Torrinos 5 - 6 - Home Guard Assembley.
The Prop And Notferr Chronicles
Notferr> Propehcy Owns me! Yet I feel so much Fear in his Evil Presence! Propehcy> Bow Down, You know who your Master is. Notferr> Only Prop is King!! Only Prop!! I Am nothing! Propehcy> I think Stav would be Proud.
Propehcy> I Need a Tool... Where is that Notferr...
[ 2004.09.11 28:63:98 ] Propehcy 2004.09.11 29:05:33.3 combat Your Miner II perfectly strikes Notferr, wrecking for WTFPWNAGE. |
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