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Vincent Athen
Merch Industrial GoonSwarm
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Posted - 2009.03.13 23:23:00 -
[1]
From the patch notes:
Quote: * Changes have been made to the collision mechanics in the physics simulation. Massive objects will be less affected when bumped by smaller objects.
The changes they made to the collision mechanics seem to have worked as stated in the patch notes. Smaller ships now bump larger ones less.
However, there seems to have been an unintended side effect of this change: capitals bump each other massive distances at high velocities.
When does this occur?
- Fleet warping from one location to another.
- Jumping to a cynosural field.
- Undocking.
As far as I can tell, this is the result of having collision activated while clipped into another object, which then ejects the objects away from each other. This happened before the collision mechanics change, but has become much more extreme since then.
Here's an example of a capital bump:
The two selected dreadnoughts were fleet warped to the same location as me in a small group of capitals, and were bumped the huge distances pictured above. Gang warping, jumping together, or even undocking two capital ships at the same time all carry a significant chance for these bumps, which can send a normally very slow ship massive distances, rendering them unable to warp for upwards of several minutes, and also possibly spreading edges of a fleet past the hard coded lock range limit of 250km (if two people are bumped in opposite directions and each travel ~150km as pictured above). The current mechanics available to move capitals around as a fleet are almost unusable because of these bumps.
This needs to change, and it needs to change fast. |

Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.03.13 23:35:00 -
[2]
If it's that massive an effect, I agree totally.
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Autopilot Engaged
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Posted - 2009.03.13 23:37:00 -
[3]
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Grann Thefauto
Internal Anarchy
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Posted - 2009.03.13 23:39:00 -
[4]
Thats insane. Looks like fun though actually.
You should probably report this as a bug if you haven't already.
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Tenshiin
Duragon Pioneer Group GoonSwarm
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Posted - 2009.03.13 23:42:00 -
[5]
This is a massive issue. Fix it.
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Gramtar
GoonFleet GoonSwarm
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Posted - 2009.03.13 23:55:00 -
[6]
To add to the original post, while registering my support:
We tried various techniques to minimize bumping last night, including limiting the number of capitals warping to a specific 10km distance interval to as low as 3-5. The problem is minimized when doing this and when all ships arrive on grid at the same time. Bumping occurs, and it's worse than pre-Apocrypha, but seemed somewhat manageable. When just one ship warps in late to the same location, the remainder fly like bowling pins. Something is seriously screwed up in the mass / inertia calculations here.
With only 20 capitals warping to the same point, my estimate is at least 1/5 will consistently be bumped large distances (50 km or more). In larger capital fleets, the bumping frequency will likely be even more pronounced.
Clearly, this is not working as intended, and CCP should begin working on a resolution immediately. I hope they acknowledge the issue, and offer to reimburse capitals lost due to long range bumps in the interim.
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Kurik Chryllos
GoonFleet GoonSwarm
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Posted - 2009.03.13 23:57:00 -
[7]
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EdFromHumanResources
GoonFleet GoonSwarm
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Posted - 2009.03.13 23:57:00 -
[8]
Edited by: EdFromHumanResources on 13/03/2009 23:59:59 Motherships can very easily bump caps offgrid. 500+ km away simply by warping in at the same point or cynoing into the same beacon ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they promote ***gotism -Zurrar
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Vx15i
GoonFleet GoonSwarm
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Posted - 2009.03.13 23:59:00 -
[9]
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.03.14 00:20:00 -
[10]
Definitely valid concerns that need to be addressed
I also want to say that I am disappointed with the bumping nerf mechanics for smaller ships. Bumping, while unnatural, offers very interesting tactical situations. Bumping a carrier out of dock range with battleships and HACs used to be pretty fun and balanced.
This is one of those cases where we shouldn't make the game more realistic, instead favor the fun factor. Strong bumping mechanics add an extra dimension to combat, making smaller ships more valuable against larger ones.
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Snowden Vel
GoonFleet GoonSwarm
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Posted - 2009.03.14 00:31:00 -
[11]
The patch definitely broke the hell out of bumping and it needs to be fixed to preserve normal capship combat and operations.
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The Slayer
GoonFleet GoonSwarm
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Posted - 2009.03.14 00:42:00 -
[12]
I support this unless they bring back pos bowling, then keep it in pls
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Tar'an Tula
GoonFleet GoonSwarm
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Posted - 2009.03.14 00:43:00 -
[13]
this is a huge problem. supporting this issue.
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OldPueblo
DarkStar 1 GoonSwarm
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Posted - 2009.03.14 00:46:00 -
[14]
Totally broke.
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BonzaiDNA
GoonFleet GoonSwarm
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Posted - 2009.03.14 00:53:00 -
[15]
No.... its cool. I love trying to shoot pos anywhere from 20km to 130km from my original warp in. It adds a whole new level of wtf to the complexity of this game. |

Virtuoso DeToure
GoonFleet GoonSwarm
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Posted - 2009.03.14 01:09:00 -
[16]
I can't imagine what is happening now was an intended design decision by CCP.
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Jamin Berry
GoonFleet GoonSwarm
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Posted - 2009.03.14 01:10:00 -
[17]
Ridiculous.
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Davor
Merch Industrial GoonSwarm
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Posted - 2009.03.14 01:12:00 -
[18]
Definitely supporting this.
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Sovereign533
The Collective Against ALL Authorities
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Posted - 2009.03.14 01:23:00 -
[19]
oh god, they didn't...
*Your signature file has been removed for the inclusion of inappropriate language. -- Fallout 3 |

Korerin Mayul
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Posted - 2009.03.14 01:27:00 -
[20]
this one is going to be a massive nightmare to fix... i suggest - make big ships squidgey, problem solved :D
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Professor Dumbledore
GoonFleet GoonSwarm
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Posted - 2009.03.14 02:06:00 -
[21]
fix it
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Kelly Smith
Band of Brothers
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Posted - 2009.03.14 02:07:00 -
[22]
yes
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sally bestonge3
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Posted - 2009.03.14 02:09:00 -
[23]
fix this issue
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2009.03.14 02:09:00 -
[24]
fix the issue
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dena chan
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Posted - 2009.03.14 02:10:00 -
[25]
fixu
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Daac Iomen
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Posted - 2009.03.14 02:16:00 -
[26]
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dena chan2
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Posted - 2009.03.14 02:30:00 -
[27]
yes please
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Sally Bestonge
GoonFleet GoonSwarm
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Posted - 2009.03.14 02:32:00 -
[28]
yes
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sally bestonge4
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Posted - 2009.03.14 02:38:00 -
[29]
please fix it
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sally bestonge2
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Posted - 2009.03.14 02:40:00 -
[30]
supporintg
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