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1. 49-U Update - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: karttoon Liam Fremen > sadly guys Liam Fremen > CCP seems to like goons Liam Fremen > but i don't give a **** Liam Fremen > they can change all the game mechanics they want Liam Fremen > i want goons dead ...
- by Gramtar - at 2010.01.20 03:03:00
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2. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
With today's Sisi patch, all testing has come to an end. Sov and structures (including POS) were removed. I'm onlining a TCU but can't even anchor a Hub until it's claiming. I guess they don't want us testing these upgrades anymore.
- by Gramtar - at 2009.11.25 19:29:00
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3. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
Originally by: Silvarus Trighton Is this the total # of spawns that you are getting at 5? Or are these the only decent spawns you got? Because this isn't anywhere near the 20 people they said it would support. And if its 3-4 sanctums/have...
- by Gramtar - at 2009.11.25 03:24:00
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4. CCP, stop being stupid with the pirate detection array upgrade - in Test Server Feedback [original thread]
Originally by: Anisa Schardl Why are you trying to compute their value on bounties alone? If you do that, then you need to take into account that over half of the income from L4s comes from loot, salvage, and LP rewards. Just a few high me...
- by Gramtar - at 2009.11.24 21:12:00
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5. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
Level 5 up and running. Here's the long and the short of it: Gives you 1-2 Sanctums and 1-2 Havens at any one time. Isk earning potential is in the range of 20M-30M / hour. This will support between 2 and 4 people at a time. Depending on the cos...
- by Gramtar - at 2009.11.24 21:02:00
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6. CCP, stop being stupid with the pirate detection array upgrade - in Test Server Feedback [original thread]
Just finished running the highest level anomaly in our fully upgraded system. Blood Raider Sanctum has about 10 waves, with BS bounties from 1M to 1.2M, apparently the highest value deadspace spawns. With a 10% corp tax, my total take was 38M isk...
- by Gramtar - at 2009.11.24 18:21:00
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7. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
Some feedback from Sisi: 1) Hub and upgrade sizes (500K m3 for the hub, 250K for level 4 and 500K for level 5 upgrades, 400-500K for cyno beacon, jammer, and jump bridge upgrades) force people to use regular freighters to upgrade their space. For...
- by Gramtar - at 2009.11.23 23:06:00
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8. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
Originally by: Murauke sorry if this question has been asked before but what about truesec status? Does that contribute anything in the patch? Waiting on an answer from CCP whether Truesec aids in raising the indexes or improves the ch...
- by Gramtar - at 2009.11.23 22:40:00
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9. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
The displayed index levels are still screwed up. We've had a guy mining in a dread for hours, some part of that time with Hulk help, and no movement on Industrial Index. Although we installed level 4 military upgrades last night, apparently the in...
- by Gramtar - at 2009.11.22 19:54:00
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10. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
If you want to know what the Military Index upgrades are like, feel free to follow the progress in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1211774 Summary so far: 1) Index level reading of the I-Hub is unreliable...
- by Gramtar - at 2009.11.22 08:49:00
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11. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
Originally by: Rakshasa Taisab If you want to leave those other 15 insta-respawn anomalies fallow, go ahead. But don't go around complaining if you're not willing to fully exploit everything. The tier 1-2 anomalies are worthless, less...
- by Gramtar - at 2009.11.22 08:11:00
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12. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
@Sisyphus: 1) How do you set the reinforcement timer on the I-Hub? I'm pretty sure that's the structure supposed to have one. I have both starbase and station mgmt roles now, but there's no apparent option to set anything on the I-Hub. I thought ...
- by Gramtar - at 2009.11.22 02:07:00
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13. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
@Sisyphus: Couple problems today: 1) everyone shows the military index at different levels. Some show ours at level 4, while I show it at 3. Can't install lev 4 upgrades. The indicator arrow shows its gone down today, while its gone up about 30% ...
- by Gramtar - at 2009.11.21 22:56:00
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14. Bug with FLAG status + trouble raising military index + test request.. - in Test Server Feedback [original thread]
As Moon Kitten noted, we have 5 cleared anomalies and nothing new spawning. Military Index is Lev 3 + 30%, with level 2 upgrade installed and online. I noticed another, significant design problem with the approach to using large numbers of anomal...
- by Gramtar - at 2009.11.20 23:10:00
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15. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
BS belt rat bounties are roughly: 500K 650K 800K 950K 1.1M 1.25M 1.4M 1.55M 1.7M 1.85M When ratting in good truesec (Delve), I clear every spawn with rats below 1.25M, and every spawn where the total is less than 3M (sometimes higher). Ratting...
- by Gramtar - at 2009.11.18 19:17:00
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16. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
1. Any reason CCP can't just upgrade all outpost systems on Sisi to Military Level V so we can practically test your assertions? That would seem to be the easiest way to settle valid questions about the value of Cosmic Anomalies. 2. Also, why not...
- by Gramtar - at 2009.11.18 19:00:00
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17. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
To add to my previous post, I'd like to point out how CCP's plans will actually make it harder for empire residents to make a move into 0.0. With successive speed nerfs (first to Battleship hulls, and then across the board to all ship, modules, a...
- by Gramtar - at 2009.11.17 17:13:00
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18. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Since we've gone almost two weeks without answers to our basic concerns (risk vs reward out of balance between lev 4 mission running in highsec and comparable pve activities aka ratting in 0.0), I feel its safe to assume CCP plans to move ahead wi...
- by Gramtar - at 2009.11.17 16:41:00
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19. New Dev Blog: Dominion--Storming the Gates - in EVE Information Portal [original thread]
Originally by: Hunter GlobaGateways CCP just removed or deleted out about 120 pages of this thread CSM wake the **** up. Most people i talk to think its 100% wrong to have fundamental changes to their life put to them with no possibility...
- by Gramtar - at 2009.11.13 18:42:00
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20. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: JitaPriceChecker2 Do i understand it correctly 180 per month for holding a system ? WTF ?? Its even cheaper than it is now fueling POSES , and no logistic required. Talking about holding terirory just for sake of holding it...
- by Gramtar - at 2009.11.13 18:30:00
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