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Apollo Gabriel
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Posted - 2009.03.16 05:51:00 -
[1]
Hey CCP et al,
Love the expansion! Sadly my laptop video card died, I guess I played too much eve since the release.
Anyways, just wanted to throw a positive comment out there, many people never seem to be happy, well I am !
AG
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Ravans
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Posted - 2009.03.16 06:11:00 -
[2]
expansion seems to have killed mine as well, severe artifacts after as little as 1 minute ingame :(
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damgood85
Gallente Excelsior Solar Management Stargate Experiment 626
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Posted - 2009.03.16 07:34:00 -
[3]
Originally by: Ravans expansion seems to have killed mine as well, severe artifacts after as little as 1 minute ingame :(
guess you'll be training archaeology then.
Originally by: CCP Whisper Boo hoo. Cry some more.
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Thuul'Khalat
Gallente Veto Corp
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Posted - 2009.03.16 07:40:00 -
[4]
Originally by: damgood85
Originally by: Ravans expansion seems to have killed mine as well, severe artifacts after as little as 1 minute ingame :(
guess you'll be training archaeology then.
I see what you did there... ---
Need a new signature? |

Zhora Six
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Posted - 2009.03.16 08:41:00 -
[5]
I dunno if this was a problem for anyone, but it's a good idea to set the graphics - presentation interval to 1. ___________________________________ Always enjoy your virtual synthetic psychotropics in moderation. |

Apollo Gabriel
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Posted - 2009.03.16 12:25:00 -
[6]
I wish it were only artifacts, my card stopped responding, some unrecoverable VPU error and now software is being used to render and the machine is painfully slow, aka the video card isnt' working. Turned the machine off for hours to let it cool down, my guess is since it was an older laptop, it simply had enough... who knows.
Can't swap it out, so ... well fly safe all!
Apollo
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Ms Delerium
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Posted - 2009.03.16 12:29:00 -
[7]
Originally by: Zhora Six I dunno if this was a problem for anyone, but it's a good idea to set the graphics - presentation interval to 1.
I set 4 as I thought it was best performance, but I dont really know LMAO
so 1 is the fastest one for old gfx cards???
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Maahes
Caldari Colour of Disillusionment
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Posted - 2009.03.16 12:40:00 -
[8]
I too have been having issues with the graphics card after updating to this patch. I have 2 x liquid cooled ATI 3870 X2's with Crossfire enabled. Since the patch both cards and the CPUs have been running extremely hot eventually leading up to a BSOD and reboot. It doesn't happen with any other game, or before the patch. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.03.16 12:42:00 -
[9]
So interval levels do what?
And yes I also noticed the GPU temperature being slightly higher than before...
Secure 3rd party service |
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Ms Delerium
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Posted - 2009.03.16 12:44:00 -
[10]
I think its because warp, jump and WH new effects... it really slows down my rig. It must be hard-stressing for gfx card lol
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Minerva IV
Caldari
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Posted - 2009.03.16 12:46:00 -
[11]
Originally by: Chribba So interval levels do what?
And yes I also noticed the GPU temperature being slightly higher than before...
So it isnt just me......
I have a huge desk fan trying to cool mine!
At least when it burns out i will have a good excuse to upgrade.
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John Hollow
Minmatar Afterisk
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Posted - 2009.03.16 12:46:00 -
[12]
I noticed a increase in the heat of my graphics card after the quantum rise patch (I was already running premium). Eve was the only game I couldn't run an overclock on for fear of breaking my card. Ran left4dead and other much more graphic intensive games fine and the card stayed cool, but eve temps were off the charts. I heard of someone else melting their card trying to play eve too.
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Sanzorz
Amarr Mark Of Chaos
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Posted - 2009.03.16 13:14:00 -
[13]
EVE regarding Premium graphics is odd. My card dosen't seem to work that much hard when I'm actually in space doing missions etc. However, it can go rather high and typically freeze EVE if I'm just idling in the station...
I was told changing to the Invertal One under the General tab, and ever since it haven't crashed in station. It can still go somewhat high in temperature though.
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ry ry
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Posted - 2009.03.16 13:17:00 -
[14]
Edited by: ry ry on 16/03/2009 13:17:52 didn't Old-Eve used to hammer the CPU, wheras now most of the of graphical load has moved to the GPU?
i know a lot of people running 2 clients on one multi-core machine who have reported slightly better FPS post-patch.
my FPS have gone up with 1 client running on a dual-core AMD with a crappy underclocked passively cooled graphics card. although i'm probably doomed to melt it going by this thread :(
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Slem Fyr
Hollywood Talent Agency
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Posted - 2009.03.16 13:30:00 -
[15]
They should put the option to turn off station effects in the premium version. I used to run the standard version of EVE on my laptop with a GMA 950, and it was much better than now. I wish it was possible to turn off a lot more effects for those with low end cards or who just don't give a damn about how it looks. |

Khlitouris RegusII
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Posted - 2009.03.16 13:31:00 -
[16]
Loving the new improved client my card runs a lot cooler than it did with the old premium.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.03.16 13:33:00 -
[17]
on one machine I have an ATI 800X - this seems to run hotter, my Nvidia machines seem to run cooler -   -- BIG Lottery, BIG Deal, InEve |

Cors
It's A Trap
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Posted - 2009.03.16 13:46:00 -
[18]
HINT: When idleing in a station, hit ESC. If you listen, you'll hear your GPU's Fan slow down. Something in the station environments kicks all my video card's fans up to max. I assume it's something in the station is taxing the GPU heavily.
CCP: Find out what it is that's causeing this, and fix it please. When in space, my vid card temps are around 35C. When in station it ramps up to 80C. This is on a GTX 260 896 megs of ram, in an Antec 900 case with 3 120mm fans on high, and 1 200mm fan on high.
My CPU temps are between IDLE 30C and 40C Max load.
My "Old" PC does the same.. sorta.. It has a passive heatsink, in the same antech 900 case with the same fans on max speed. Its GPU normally idles at 37C and max's at 43C in space. In stations it "idles" at 82C.
CPU Temps on this PC are 28C and 39C Idle/max.
SIG:
FULL WINDOWS CLIENT 1.9gig |

Roemy Schneider
BINFORD
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Posted - 2009.03.16 13:51:00 -
[19]
hummm one of my HDDs died, taking the rest of the raid0 with it ofc those millions of small data streams probably didnt profit from that anyways but sure raised my room temperature by a couple degrees - putting the gist back into logistics |

Jobby
Minmatar UNITED STAR SYNDICATE
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Posted - 2009.03.16 14:51:00 -
[20]
I was doing L4s with 4 accounts on 1 PC the other day, great frame rates, too.
I will check out my gfx card temperature next time, though.
/me goes back to crossing fingers.
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Taedrin
Gallente Golden Mechanization Protectorate
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Posted - 2009.03.16 15:03:00 -
[21]
Originally by: Chribba So interval levels do what?
And yes I also noticed the GPU temperature being slightly higher than before...
Interval levels determine how often EVE renders the environment. Interval immediate tells EVE to render the environment as often and as fast as it possibly can
interval one tells EVE to render a single frame every time the screen refreshes.
I presume that interval two tells EVE to render every otehr time the screen refreshes, interval three tells EVE to render every third time the screen refreshes, etc etc... I also presume that setting EVE to interval one is the same as "vsynch".
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.03.16 15:16:00 -
[22]
Originally by: Taedrin Edited by: Taedrin on 16/03/2009 15:09:03
Originally by: Chribba So interval levels do what?
And yes I also noticed the GPU temperature being slightly higher than before...
Interval levels determine how often EVE renders the environment. Interval immediate tells EVE to render the environment as often and as fast as it possibly can
interval one tells EVE to render a single frame every time the screen refreshes.
I presume that interval two tells EVE to render every otehr time the screen refreshes, interval three tells EVE to render every third time the screen refreshes, etc etc... I also presume that setting EVE to interval one is the same as "vsynch".
EDIT: So setting a higher interval level reduces the strain on your graphics card, which should reduce the heat. "Interval Immediate" is the most GPU stressful option. Interval immediate is useless if your FPS is greater than your monitor's refresh rate, since EVE is then rendering frames that you will never see.
Ok, on one of my machines I only have immediate, default and one. But I would guess level 4 (if I had it) uses less GPU then -> less heat.
Secure 3rd party service |
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.03.16 15:16:00 -
[23]
How would setting "interval one" affect situations when uncapped framerate drops below screen refresh? ...
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Jana Clant
New Dawn Corp New Eden Research
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Posted - 2009.03.16 15:35:00 -
[24]
Originally by: Razin How would setting "interval one" affect situations when uncapped framerate drops below screen refresh?
If your framerate drops below your refresh rate when interval one is on, you just get each frame whenever the GPU sends it to the screen. Think of interval one as an order to the GPU saying "you can't render more than x frames per second", where x is your screen's frequency. (for example a 60 Hz screen would make the card render at most 60 frames per second)
New Eden Research, where your research gets done!
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Taedrin
Gallente Golden Mechanization Protectorate
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Posted - 2009.03.16 15:44:00 -
[25]
Originally by: Razin How would setting "interval one" affect situations when uncapped framerate drops below screen refresh?
I'm not certain, but I believe it causes EVE to wait until the screen finishes refreshing before it renders the next frame. "Interval immediate" simply tells EVE to render the frame as fast as possible and as often as possible, even if the monitor is in the middle of drawing the frame on the screen. This can cause "image tear", as the top half of the screen might be displaying an old frame while the bottom half is displaying a new frame. "Interval one" tells EVE to wait until the monitor has finished drawing on the screen before re-rendering. This can cause a bit of lag
TL;DR version: "Interval immediate" can cause an image distortion called "tearing". "Interval one" can cause graphical lag. Both problems are usually not very noticeable.
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Taedrin
Gallente Golden Mechanization Protectorate
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Posted - 2009.03.16 15:57:00 -
[26]
Perhaps a visual demonstration will show the difference between interval one, and interval immediate when your FPS is BELOW your screens refresh rate.
In this example, your FPS is 5/6 of the refresh rate.
Interval immediate: f1 f2 f3 f4 f5 f6 1111 1111 2222 3333 4444 6666 1111 2222 2222 3333 4444 6666 1111 2222 3333 3333 4444 6666 1111 2222 3333 4444 4444 6666
Interval one: f1 f2 f3 f4 f5 f6 1111 1111 3333 3333 5555 6666 1111 1111 3333 3333 5555 6666 1111 1111 3333 3333 5555 6666 1111 1111 3333 3333 5555 6666
You see here that Interval immediate only drops frame #5, but is only able to draw a portion of frames 2-4 on time. Interval one drops frames #2 and #4 so it can get a head start on Frames #3 and #5 (so it actually finishes #5 on time) However, more frames were dropped under Interval One than interval immediate.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.03.16 16:03:00 -
[27]
Edited by: Razin on 16/03/2009 16:05:57 Thanks for the answers!
The reason I asked is that it is unclear to me how frame rendering is distributed in situations when the framerate is below screen refresh. It looks like, depending on the uncapped framerate number and the time the scene information is available for individual frame to be rendered, vsynch may cause dropped frames and an actual lowered framerate during GPU intensive scenes.
Edit: Taedrin, didn't see your last reply before I wrote this. But it seems to agree with my suspicions. ...
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Grez
Minmatar Core Contingency Ignition.
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Posted - 2009.03.16 16:05:00 -
[28]
Intveral = Vsync.
Default = driver default One = on Immediate = off --- Have a rawr on me. |

3rr0rc0d3
Amarr Universal Moose Federation
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Posted - 2009.03.16 16:39:00 -
[29]
Originally by: Ravans expansion seems to have killed mine as well, severe artifacts after as little as 1 minute ingame :(
Same here, regretfully... Artifacts to the left side of the screen, PC froze up, and when I rebooted I had artifacts even during POST. I've replaced my (somewhat older) 8800gtx to a 9800gtx which seems to hold together on regular EVE settings. Everest has been keeping a close eye on the temperatures on the new card, and I notice the GPU aswell as the memory on the card running at higher temperatures. The highest temperature I've noticed so far was 62ŚC, which is only 1ŚC below the manufacturer's supported limit. I tested this yesterday to see where I would reach those temperatures again, and strangely enough, the station interior was the evildoer. (go figure) When setting the client to keep the stationbackground static, the temperatures remained about 5ŚC lower. I've also tried setting the options mentioned above, but to no avail...
Ever since Factional Warfare was released, I've been noticing a lot more small annoyances in the client, but never anything this serious. If this is true, and EVE is making graphic cards die due to the new graphic changes, CCP has critical work to do. I feel sorry for the devs already tbh.  ______________________
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superlolzz
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Posted - 2009.03.16 17:12:00 -
[30]
Originally by: Maahes I too have been having issues with the graphics card after updating to this patch. I have 2 x liquid cooled ATI 3870 X2's with Crossfire enabled. Since the patch both cards and the CPUs have been running extremely hot eventually leading up to a BSOD and reboot. It doesn't happen with any other game, or before the patch.
you definitely need interval one :| It's basically v-sync as I was told. When I first loaded up eve I got a capacitor whine like no tommorow and getting 390+ fps. Now I get a solid 60 (80 when I'm alt tabbed out) and running 2 clients gets me a gpu temp of 53.
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