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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.03.19 20:40:00 -
[61]
Originally by: Malcanis
Originally by: Jarna
Originally by: Crumplecorn
Originally by: Ariel Devina constructive
You mean like a thread that asserts that nothing works in a game that has over 20000 people playing it right now?
I think that means nothing. WoW has over 11 million players and way less noticeable bugs than EVE. I love EVE too, but I believe Blizzard is better at addressing issues instead of shrugging them off as features so they can disregard them to make new content.
His point isn't the game sucks, but that CCP needs to fix what is broken before thigns get so out of hand that they can never all be fixed, ever.
I'd hazard a guess that WoW is rather less complex than EvE in many respects.
I would LOVE to see a bunch of college dropouts put out an emulation of EvE so that they could run unnofficial servers.
WoW had them in less than a year after the game was released. I think this more or less speaks for the difference in code between the two, myself.
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Usagi Tsukino
Aperture Harmonics
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Posted - 2009.03.19 20:43:00 -
[62]
Edited by: Usagi Tsukino on 19/03/2009 20:45:31 EVE has never played more smoothly for me than it has now. The fact that they added the 'optimize' for the video has made it so my old machine can run the new graphics engine flawlessly, I got in and out of Jita with very little delay the other day and I haven't experienced any lags when firing or doing anything else in the game since the patch.
Hate to quote a meme, but maybe you're doing it wrong.
edit: I will say that sometimes trying to move the probes around in the scanner window is a PITA, but I started EVE in 2004 and have been active most of that time and this, right now, is the best the game has ever been and ever ran. --- Usagi Tsukino // Aperture Harmonics |

Jarna
Amarr Eve University Ivy League
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Posted - 2009.03.20 18:53:00 -
[63]
Originally by: Malcanis
Originally by: Jarna
Originally by: Crumplecorn
Originally by: Ariel Devina constructive
You mean like a thread that asserts that nothing works in a game that has over 20000 people playing it right now?
I think that means nothing. WoW has over 11 million players and way less noticeable bugs than EVE. I love EVE too, but I believe Blizzard is better at addressing issues instead of shrugging them off as features so they can disregard them to make new content.
His point isn't the game sucks, but that CCP needs to fix what is broken before thigns get so out of hand that they can never all be fixed, ever.
I'd hazard a guess that WoW is rather less complex than EvE in many respects.
You are probably right that it is more complex, but the point is CCP fails to address their "features" in a timely manner so much so that the bugs are piling up so high that one day it will become unmanageable and the game will never be rightly "fixed".
As I said in another post yesterday, if CCP would take a year off from making new content (since they already have 50 bazillion expansions, more than most MMO's) they could take that year and fix all the bugs and be one of the most awesome, almost flawless games in existence. Instead, they pump tons of time into Expansions, creating more bugs that they are too slow to address, thereby making the overall game harder to fix. If they would make things the way they should work instead of sloughing everything off as "features" to keep us from "whining" about them, this game could be way better than it already is.
Don't get me wrong, I love EVE, but I can also see how CCP is overall lazy in addressing Quality issues in the long run.
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FreddyMac
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Posted - 2009.03.20 20:11:00 -
[64]
Except for STILL failing to understand that the devs that squash bugs arent usually the same devs that make new content. You dont stop new content because of bugs. You have different teams working on different stuff, thereby fixing bugs WHILE making new content. Freezing your codebase is usually only done in an emergency.
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Slapchop Gonnalovemynuts
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Posted - 2009.03.20 20:17:00 -
[65]
Killing interlopers in our w-system is working just fine...
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.03.20 20:35:00 -
[66]
Originally by: Ruze Ahkor'Murkon I would LOVE to see a bunch of college dropouts put out an emulation of EvE so that they could run unnofficial servers.
WoW had them in less than a year after the game was released. I think this more or less speaks for the difference in code between the two, myself.
Wow is also perfectly able to run off a single server in some guys basement so him and his buddies can run around in epic gear with dongs as swords where otoh an eve server side install would require an organized takeover of the universitys server room. 
Yay! Got meh sig back! ♥ Weatherman |

Jarna
Amarr Eve University Ivy League
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Posted - 2009.03.20 20:36:00 -
[67]
Originally by: FreddyMac Except for STILL failing to understand that the devs that squash bugs arent usually the same devs that make new content. You dont stop new content because of bugs. You have different teams working on different stuff, thereby fixing bugs WHILE making new content. Freezing your codebase is usually only done in an emergency.
I don't fail to understand that. Nevertheless, it seems the bug team must be a meager two programmers then. You seriously don't think the amount of problems EVE suffers from couldn't be called an emergency? Certain people may notice certain things based on their skills, but you add those all up and EVE is hugely buggy in an overall sense.

Please resize your sig to a maximum of 400 x 120 and a file size no greater than 24000 bytes - Mitnal |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.03.20 20:51:00 -
[68]
Originally by: Jarna I don't fail to understand that. Nevertheless, it seems the bug team must be a meager two programmers then. You seriously don't think the amount of problems EVE suffers from couldn't be called an emergency? Certain people may notice certain things based on their skills, but you add those all up and EVE is hugely buggy in an overall sense.
This is probably the typical inhouse size of the average game companys Q&A department. Notice all the similar if not identical computers that have nothing installed and running in the background and are meticulously up to date with drivers and are kept free of viruses and such. Now after vigorous testing on those computers squashes all the obvious bugs it gets transferred to the test server where the mix of computers gets a bit moar complicated with god knows what the userbase has installed both hardware and software wise. Again though this is a compariatively small number of players who generally tend to have well cared for systems. Then the bugs and compatibility issues that couldn't be found on clean test machines are squashed again. Time passes and a solid build is made then the descision to release goes out and all development freezes.
Now comes the fun part.
They get to release it to an installed userbase that covers all this territory with even God walking away from the pits of darkness some people call a working computer.(notice that these abominations always seem to have forum access)
I'm suprised CCP or any game company can pull it off. 
Yay! Got meh sig back! ♥ Weatherman |

BuddyKnife
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Posted - 2009.03.20 21:47:00 -
[69]
I see that CCP has failed to nerf the WAAAAAAAAmbulance. 
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eFart
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Posted - 2009.03.20 22:24:00 -
[70]
ship spinning
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.03.20 22:29:00 -
[71]
Originally by: Jarna
Originally by: FreddyMac Except for STILL failing to understand that the devs that squash bugs arent usually the same devs that make new content. You dont stop new content because of bugs. You have different teams working on different stuff, thereby fixing bugs WHILE making new content. Freezing your codebase is usually only done in an emergency.
I don't fail to understand that. Nevertheless, it seems the bug team must be a meager two programmers then. You seriously don't think the amount of problems EVE suffers from couldn't be called an emergency? Certain people may notice certain things based on their skills, but you add those all up and EVE is hugely buggy in an overall sense.
I was watching some of the Ambulation videos from the last fanfest, and Eris made mention of how CCP had significantly expanded their QA department and added a lot of new personnel there.
This leads me to believe that not only were they lacking in QA before, but they realized it and decided to make a change. Sometimes companies take a while for 'concept' to meet 'application'.
But it seems that they ARE working in the right direction. This last expansion was a breeze compared to some of the smaller one's before it (as shameful as that is meant to admit).
Though still, CCP's doing better than SOE or FunCOM, in my book. Neither of those companies can produce a semi-solid product for ****.
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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rValdez5987
Amarr PROGENITOR CORPORATION
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Posted - 2009.03.20 22:34:00 -
[72]
Originally by: Ariel Devina Like the title says as in, is there one aspect of eve that is operating at %100 norm? cause right now theres redonculous bugs in everything from sound to graphics, skills, markets etc etc?
I havent been having any issues. perhaps you can tell me what your doing wrong?
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