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Luc Boye
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Posted - 2004.08.20 01:27:00 -
[61]
Originally by: Tovarishch Taking these modules out of the game would bring (in my opinion) a fantastic component to combat. It would require only a couple minor changes - double disruptor and scrambler range, introduce missile agility, and add a 'Warp in at 100km' for those who fight at long range. Individual ship speeds might need to be tweaked a bit... but it would certainly alleviate all the balancing issues regarding Caldari/Shield Tankers and the MWD penalty.
MWDs are a component of 99.9% of frigate setups... and my policy has always been that if there is an item that no one in their right mind would leave out then it needs to be looked at.
I am sure there are a couple balancing nuances that I am overlooking. Regardless, I believe that seeing this module go away would solve myriad more issues than it's removal would create.
Well, you will kinda need mwd's if you ever plan to leave Kisogo and jump to some other system...  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
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Posted - 2004.08.20 01:27:00 -
[62]
Originally by: Tovarishch Taking these modules out of the game would bring (in my opinion) a fantastic component to combat. It would require only a couple minor changes - double disruptor and scrambler range, introduce missile agility, and add a 'Warp in at 100km' for those who fight at long range. Individual ship speeds might need to be tweaked a bit... but it would certainly alleviate all the balancing issues regarding Caldari/Shield Tankers and the MWD penalty.
MWDs are a component of 99.9% of frigate setups... and my policy has always been that if there is an item that no one in their right mind would leave out then it needs to be looked at.
I am sure there are a couple balancing nuances that I am overlooking. Regardless, I believe that seeing this module go away would solve myriad more issues than it's removal would create.
Well, you will kinda need mwd's if you ever plan to leave Kisogo and jump to some other system...  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Ordo Abchao
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Posted - 2004.08.20 02:05:00 -
[63]
While you're taking out mwd's and ab's please reduce battleships and cruisers armor, shields and cap down to 200, it would add to combat because 99% of people rely on these things to live, thanks. Order out of Chaos |

Ordo Abchao
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Posted - 2004.08.20 02:05:00 -
[64]
While you're taking out mwd's and ab's please reduce battleships and cruisers armor, shields and cap down to 200, it would add to combat because 99% of people rely on these things to live, thanks. Order out of Chaos |

Darax Thulain
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Posted - 2004.08.20 08:09:00 -
[65]
Well seeing as you are being impatient enough to train for the mwd yourself to test it out. Why dont you try EW on a frig? It only takes 1-2 racial jammers at most to jam any frig and what good is their mwd then? Sure they can run but thats what its meant for.
If you really think that using a mwd is all there is to a frig then its your VIEW of frigs that is nerfed. Not their tactical use.
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Darax Thulain
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Posted - 2004.08.20 08:09:00 -
[66]
Well seeing as you are being impatient enough to train for the mwd yourself to test it out. Why dont you try EW on a frig? It only takes 1-2 racial jammers at most to jam any frig and what good is their mwd then? Sure they can run but thats what its meant for.
If you really think that using a mwd is all there is to a frig then its your VIEW of frigs that is nerfed. Not their tactical use.
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Grim Vandal
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Posted - 2004.08.20 08:24:00 -
[67]
First of all YES. Teh mwd is a "no brainer module"
But plz dont nerf the mwd!!!! It's good the way it is!
hehehe
B U T
We do need the missile changes because this will also change the need of a mwd, since it will be less usefull and we may see more different setups instead of this "no brainer" module. Oversized AB's then need to be changed of course to keep the balance again!!! Otherwise the small vessels are simply overpowerd and we want to achieve balance right?
SO DONT NERF THE MWD BUT GIVE US THE MISSILE CHANGES CUZ THEY WILL SOLVE THIS PROBLEM. 
Greetings Grim |

Grim Vandal
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Posted - 2004.08.20 08:24:00 -
[68]
First of all YES. Teh mwd is a "no brainer module"
But plz dont nerf the mwd!!!! It's good the way it is!
hehehe
B U T
We do need the missile changes because this will also change the need of a mwd, since it will be less usefull and we may see more different setups instead of this "no brainer" module. Oversized AB's then need to be changed of course to keep the balance again!!! Otherwise the small vessels are simply overpowerd and we want to achieve balance right?
SO DONT NERF THE MWD BUT GIVE US THE MISSILE CHANGES CUZ THEY WILL SOLVE THIS PROBLEM. 
Greetings Grim |

ActiveX
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Posted - 2004.08.20 09:14:00 -
[69]
I dont see how removing mwds completely would be an issue if ship speeds were reviewed.
As for Gal pilots being gimped, maybe they should mix up their weapons like the rest of us. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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ActiveX
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Posted - 2004.08.20 09:14:00 -
[70]
I dont see how removing mwds completely would be an issue if ship speeds were reviewed.
As for Gal pilots being gimped, maybe they should mix up their weapons like the rest of us. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Shan'Talasha Mea'Questa
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Posted - 2004.08.20 12:09:00 -
[71]
Anyone ever bothered asking themselves why fitting a 1 mn MWD on a Industrial also boosts their signature raduis by 500%.
Not really on topic, but close enough to it I suppose, since there are more things not quite right with MWD's.
On the other hands... all the complaints I hear about MWD being overpowered seem to come from the PvP-arena... and there is more to EVE than just PvP...
For Rat-hunting I am enjoying myself thoroughly in my Rifter with a Small Shield Booster II and a Small Capacitor Battery II to keep it going for some time... no mid-slots left here for extra speed, and still a very effective ship.
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Shan'Talasha Mea'Questa
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Posted - 2004.08.20 12:09:00 -
[72]
Anyone ever bothered asking themselves why fitting a 1 mn MWD on a Industrial also boosts their signature raduis by 500%.
Not really on topic, but close enough to it I suppose, since there are more things not quite right with MWD's.
On the other hands... all the complaints I hear about MWD being overpowered seem to come from the PvP-arena... and there is more to EVE than just PvP...
For Rat-hunting I am enjoying myself thoroughly in my Rifter with a Small Shield Booster II and a Small Capacitor Battery II to keep it going for some time... no mid-slots left here for extra speed, and still a very effective ship.
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Kleric
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Posted - 2004.08.20 13:13:00 -
[73]
Originally by: Duke Karas This is actually a good idea. MWDs hose up so many things...
BUT, the base speed of ALL ships should be multiplied by 5. Therefore the top speed of all ships IS what it is with the MWD.
Then maybe that little throttle GUI at the bottom of your HUD would be worth something 
dumb idea, then the blasterthron would still suck... cos then all other ships are as fast as the thron...
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Kleric
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Posted - 2004.08.20 13:13:00 -
[74]
Originally by: Duke Karas This is actually a good idea. MWDs hose up so many things...
BUT, the base speed of ALL ships should be multiplied by 5. Therefore the top speed of all ships IS what it is with the MWD.
Then maybe that little throttle GUI at the bottom of your HUD would be worth something 
dumb idea, then the blasterthron would still suck... cos then all other ships are as fast as the thron...
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Leneerra
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Posted - 2004.08.20 13:45:00 -
[75]
Let's be honest, it's not even the pvp comunety that is complaining. No corporate warrior sees the mwd as a problem, fitting these modules or a oversized ab means you lose offensive power, it is a trade off, stronger attack or stronger defence. I dont mind that people are able to get a way from a gatecamp, If their ship is build for that.
Complain all you want, I thought this game was to be fun for all, not just for a big BS at a gate killing everyone that passes by.
But now you started talking about the sig penalty, I yhink it is to high, sig penalty should in my opinion be something like 60% of the base speed increase modified for size difference. and why not add a mwd that has halve the speed increase, penalties, and reduced fitting needs, A module like that would be great, and add a 3MN (and 30 and 300) AB giving a apropirate speed increase (120%) at apropriate fittings
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Leneerra
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Posted - 2004.08.20 13:45:00 -
[76]
Let's be honest, it's not even the pvp comunety that is complaining. No corporate warrior sees the mwd as a problem, fitting these modules or a oversized ab means you lose offensive power, it is a trade off, stronger attack or stronger defence. I dont mind that people are able to get a way from a gatecamp, If their ship is build for that.
Complain all you want, I thought this game was to be fun for all, not just for a big BS at a gate killing everyone that passes by.
But now you started talking about the sig penalty, I yhink it is to high, sig penalty should in my opinion be something like 60% of the base speed increase modified for size difference. and why not add a mwd that has halve the speed increase, penalties, and reduced fitting needs, A module like that would be great, and add a 3MN (and 30 and 300) AB giving a apropirate speed increase (120%) at apropriate fittings
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Cuisinart
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Posted - 2004.08.20 13:58:00 -
[77]
Edited by: Cuisinart on 20/08/2004 14:01:44 Actually, the mwd is not viable for combat in a frigate as it gives you an enormous sig rad penalty making you an easy target for turrets. Thus it is far more likely to be used to outrun missiles or be used to get close (then shut off so as to avoid the penalty), or used to make a quick exit from the range of scramblers/webs. I am happy to see these penalties where frigates are concerned as I feel that they (frigs) have become too good...
edit; and for the record, i'm against removing mwd's.
Vision without action is a daydream
Action without vision is a nightmare |

Cuisinart
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Posted - 2004.08.20 13:58:00 -
[78]
Edited by: Cuisinart on 20/08/2004 14:01:44 Actually, the mwd is not viable for combat in a frigate as it gives you an enormous sig rad penalty making you an easy target for turrets. Thus it is far more likely to be used to outrun missiles or be used to get close (then shut off so as to avoid the penalty), or used to make a quick exit from the range of scramblers/webs. I am happy to see these penalties where frigates are concerned as I feel that they (frigs) have become too good...
edit; and for the record, i'm against removing mwd's.
Vision without action is a daydream
Action without vision is a nightmare |

Fendor Atar
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Posted - 2004.08.20 14:22:00 -
[79]
Well the MWD has become such a large part of ship setups a change would take enormus amounts of work to balance.. everything would have to be checked and balanced even if you give ships more speed instead.
and as everyone says MWD gives huge penaltys to shiled, signature radius and cap... thats not enough?
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Fendor Atar
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Posted - 2004.08.20 14:22:00 -
[80]
Well the MWD has become such a large part of ship setups a change would take enormus amounts of work to balance.. everything would have to be checked and balanced even if you give ships more speed instead.
and as everyone says MWD gives huge penaltys to shiled, signature radius and cap... thats not enough?
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lordmix
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Posted - 2004.08.20 16:00:00 -
[81]
nerf them i tell ya why the **** would we wanna kill mwd's????
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lordmix
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Posted - 2004.08.20 16:00:00 -
[82]
nerf them i tell ya why the **** would we wanna kill mwd's????
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MachZERO
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Posted - 2004.08.20 16:02:00 -
[83]
Edited by: MachZERO on 20/08/2004 16:11:54
Get rid of MWD's
AHHHHHAAAAAHAAAAAAHAAAAAAA!!! WAAAAAHAAAHAAHAAAA!!!!
You CAN'T be serious!
You been gimped by an inty lately?
OK... maybe i'm a little too harsh, but COME ON!!! I just learned MWD skill! Lemme have some fun first!  --------------------------------------------- "Rang Rang" Something no one wants in eve. Pray that it never comes. They are locusts... You've been warned... ------------------------------------ |

MachZERO
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Posted - 2004.08.20 16:02:00 -
[84]
Edited by: MachZERO on 20/08/2004 16:11:54
Get rid of MWD's
AHHHHHAAAAAHAAAAAAHAAAAAAA!!! WAAAAAHAAAHAAHAAAA!!!!
You CAN'T be serious!
You been gimped by an inty lately?
OK... maybe i'm a little too harsh, but COME ON!!! I just learned MWD skill! Lemme have some fun first!  --------------------------------------------- "Rang Rang" Something no one wants in eve. Pray that it never comes. They are locusts... You've been warned... ------------------------------------ |

Krendig
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Posted - 2004.08.20 17:04:00 -
[85]
Frequently, nerfs are called for on any tactic that the poster can't figure out a counter to.
Having said that, it's pretty obvious that CCP feels all ships should be slow, ponderous beasts that hang in the air exactly the way that bricks don't.
(apologies to D. Adams)
--Krendig
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Krendig
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Posted - 2004.08.20 17:04:00 -
[86]
Frequently, nerfs are called for on any tactic that the poster can't figure out a counter to.
Having said that, it's pretty obvious that CCP feels all ships should be slow, ponderous beasts that hang in the air exactly the way that bricks don't.
(apologies to D. Adams)
--Krendig
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IRONxRchxenson
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Posted - 2004.08.20 17:09:00 -
[87]
Losers....
I didn't pay for a skill to get it taken away by bumping up my base speed in a frigate, I also didn't train to get the skill only to render it usless.
Take that nerf bat and wack yourself over the head withit a couple times.
**waiting**
There, did that feel good you Nerf Bat swinger.
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IRONxRchxenson
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Posted - 2004.08.20 17:09:00 -
[88]
Losers....
I didn't pay for a skill to get it taken away by bumping up my base speed in a frigate, I also didn't train to get the skill only to render it usless.
Take that nerf bat and wack yourself over the head withit a couple times.
**waiting**
There, did that feel good you Nerf Bat swinger.
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Tikl3r
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Posted - 2004.08.20 17:27:00 -
[89]
Could you guys imagine a race with no mwds, it would be so slow and boring :(
and i would never get my friggy over 150km/s ;)
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Tikl3r
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Posted - 2004.08.20 17:27:00 -
[90]
Could you guys imagine a race with no mwds, it would be so slow and boring :(
and i would never get my friggy over 150km/s ;)
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