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Fortior
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Posted - 2004.08.21 11:49:00 -
[1]
Why you may ask? Take a look at the new ships, ie assault ships, interceptors and so on. The only difference between them and their "parents" is the colour!. So, this is why paint jobs won't be implemented for a loooong time. For CCP to differentiate between the different ships, visually speaking, they have to change their colour. Making a whole new model takes too much time since they are quite complex and need to fit into the theme of the faction.
If paint jobs were readily available to us, it would play hÇll with the current ship-system. It could in part be solved by restrictions on colour-use on the shiptype, but I think it would just be too much trouble.
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Fortior
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Posted - 2004.08.21 11:49:00 -
[2]
Why you may ask? Take a look at the new ships, ie assault ships, interceptors and so on. The only difference between them and their "parents" is the colour!. So, this is why paint jobs won't be implemented for a loooong time. For CCP to differentiate between the different ships, visually speaking, they have to change their colour. Making a whole new model takes too much time since they are quite complex and need to fit into the theme of the faction.
If paint jobs were readily available to us, it would play hÇll with the current ship-system. It could in part be solved by restrictions on colour-use on the shiptype, but I think it would just be too much trouble.
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Lester Mako
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Posted - 2004.08.21 11:53:00 -
[3]
dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
Miner, Seller of Minerals, Father |

Lester Mako
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Posted - 2004.08.21 11:53:00 -
[4]
dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
Miner, Seller of Minerals, Father |

Orestes
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Posted - 2004.08.21 12:02:00 -
[5]
The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
Join the IC! |

Orestes
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Posted - 2004.08.21 12:02:00 -
[6]
The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
Join the IC! |

Xachariah
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Posted - 2004.08.21 12:05:00 -
[7]
I dont know about the other ships, but the Minmatar Interceptors have slightly different models, too. The Slasher has different wings.
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Xachariah
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Posted - 2004.08.21 12:05:00 -
[8]
I dont know about the other ships, but the Minmatar Interceptors have slightly different models, too. The Slasher has different wings.
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Mr Nick
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Posted - 2004.08.21 12:13:00 -
[9]
They all have extra little bits stuck on them like new engines, wings etc. As the devs keep saying the reason they don't have new models is because they are tech 2 variations of the ships, not new ships all together. Look at the destroyers and battlecruisers and they look very different on the whole from the standard crusiers.
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Mr Nick
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Posted - 2004.08.21 12:13:00 -
[10]
They all have extra little bits stuck on them like new engines, wings etc. As the devs keep saying the reason they don't have new models is because they are tech 2 variations of the ships, not new ships all together. Look at the destroyers and battlecruisers and they look very different on the whole from the standard crusiers.
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Fortior
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Posted - 2004.08.21 12:17:00 -
[11]
Well, IMHO the biggest difference between inty frigs and regular frigs is the paintjob. It's really what strikes me as the biggest difference...
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Fortior
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Posted - 2004.08.21 12:17:00 -
[12]
Well, IMHO the biggest difference between inty frigs and regular frigs is the paintjob. It's really what strikes me as the biggest difference...
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Von Schnopp
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Posted - 2004.08.21 13:23:00 -
[13]
Edited by: Von Schnopp on 21/08/2004 13:25:37
Originally by: Lester Mako dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
CCP could design a number of textures for each ship and then the player can simply choose between them and the appropriate colours and markings for it. All information regarding textures, markings, decals and colours would be patched as to provide every client with all the data necessary to draw them.
When a ship jumps in, all your client has to load from that character jumping in will be ID numbers for those textures, markings, decals and colours....
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
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Posted - 2004.08.21 13:23:00 -
[14]
Edited by: Von Schnopp on 21/08/2004 13:25:37
Originally by: Lester Mako dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
CCP could design a number of textures for each ship and then the player can simply choose between them and the appropriate colours and markings for it. All information regarding textures, markings, decals and colours would be patched as to provide every client with all the data necessary to draw them.
When a ship jumps in, all your client has to load from that character jumping in will be ID numbers for those textures, markings, decals and colours....
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
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Posted - 2004.08.21 13:26:00 -
[15]
Originally by: Orestes The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
Right-Click -> Look At?
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
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Posted - 2004.08.21 13:26:00 -
[16]
Originally by: Orestes The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
Right-Click -> Look At?
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

fairimear
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Posted - 2004.08.21 14:12:00 -
[17]
TBH the only ships with diffrent decals should be event/faction and new ships that come out.
WTF would be the point in a IMPOC or FEDTHRON if it only had better stats, as they never leave empire the stats make no diffrence but the colour makes it worth flying in empire.
If u think a impoc or fedthron would be worth 5 billion when any ship can be any colour ur off ur rocker.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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fairimear
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Posted - 2004.08.21 14:12:00 -
[18]
TBH the only ships with diffrent decals should be event/faction and new ships that come out.
WTF would be the point in a IMPOC or FEDTHRON if it only had better stats, as they never leave empire the stats make no diffrence but the colour makes it worth flying in empire.
If u think a impoc or fedthron would be worth 5 billion when any ship can be any colour ur off ur rocker.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Crowley
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Posted - 2004.08.21 15:16:00 -
[19]
/me likes rockers
As has been said above the new ships have more than a paintjob and 10k different paintjobs on ships = lag
and lag = bad mmmmkay
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Crowley
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Posted - 2004.08.21 15:16:00 -
[20]
/me likes rockers
As has been said above the new ships have more than a paintjob and 10k different paintjobs on ships = lag
and lag = bad mmmmkay
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Hanns
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Posted - 2004.08.21 16:00:00 -
[21]
Originally by: Orestes The new ships have more then just a new paintjob .
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
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Hanns
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Posted - 2004.08.21 16:00:00 -
[22]
Originally by: Orestes The new ships have more then just a new paintjob .
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
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Pa1nbringr
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Posted - 2004.08.21 16:19:00 -
[23]
i just think corp logos should show up on the ships, that would be cool ----------------------
Fedaykin Naib > eh this is boring, think im going to go choke one out Pa1nbringr > sick Fedaykin Naib > lol
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Pa1nbringr
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Posted - 2004.08.21 16:19:00 -
[24]
i just think corp logos should show up on the ships, that would be cool ----------------------
Fedaykin Naib > eh this is boring, think im going to go choke one out Pa1nbringr > sick Fedaykin Naib > lol
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Orestes
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Posted - 2004.08.21 16:29:00 -
[25]
Originally by: Hanns
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
Nah. The ships are upgraded and based on specific hulls (eg, vengeance = upgraded Punisher, etc). This was the case when I first looked at the tech II ships on eve-db way, way back.
Still, it IS easier then creating entirely new ship, but to say it's dev laziness goes a bit to far 
Join the IC! |

Orestes
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Posted - 2004.08.21 16:29:00 -
[26]
Originally by: Hanns
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
Nah. The ships are upgraded and based on specific hulls (eg, vengeance = upgraded Punisher, etc). This was the case when I first looked at the tech II ships on eve-db way, way back.
Still, it IS easier then creating entirely new ship, but to say it's dev laziness goes a bit to far 
Join the IC! |

Pandora Panda
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Posted - 2004.08.21 18:51:00 -
[27]
Right now, EVE chugs trying to load a fleet of a half-dozen identical ships.
And you want them to all look different? Are you *INSANE*? -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Pandora Panda
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Posted - 2004.08.21 18:51:00 -
[28]
Right now, EVE chugs trying to load a fleet of a half-dozen identical ships.
And you want them to all look different? Are you *INSANE*? -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Gariuys
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Posted - 2004.08.21 21:54:00 -
[29]
I actually like the idea of flying upgraded versions of existing ships. It feels real somehow. Having a fleet of 100s of different hulls, don't know, would feel weird. Once you get a nicely working hull you work with it, tinker with it, upgrade, adjust, that sort of thing. You don't just go out and start all over again. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
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Posted - 2004.08.21 21:54:00 -
[30]
I actually like the idea of flying upgraded versions of existing ships. It feels real somehow. Having a fleet of 100s of different hulls, don't know, would feel weird. Once you get a nicely working hull you work with it, tinker with it, upgrade, adjust, that sort of thing. You don't just go out and start all over again. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Hanns
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Posted - 2004.08.21 22:32:00 -
[31]
Originally by: Orestes
Originally by: Hanns
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
Nah. The ships are upgraded and based on specific hulls (eg, vengeance = upgraded Punisher, etc). This was the case when I first looked at the tech II ships on eve-db way, way back.
Still, it IS easier then creating entirely new ship, but to say it's dev laziness goes a bit to far 
Prehaps lazyness was a bit harsh, more like poor time management, youd think they coulda cooked up some new ship models in the year and a half this beta.. sorry i mean game has been out
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Hanns
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Posted - 2004.08.21 22:32:00 -
[32]
Originally by: Orestes
Originally by: Hanns
Some extra twiddly bits hardly makes it an entirely new model, i personally think they were to lazy to make a new model, which isnt that complicated, its hardly like eves ships are animated, once you make a ship model, its literally ready to put into the game, you dont have to give it a skeleton and animate and give its joins movement!
Just another shortcut to release things quicker.
Nah. The ships are upgraded and based on specific hulls (eg, vengeance = upgraded Punisher, etc). This was the case when I first looked at the tech II ships on eve-db way, way back.
Still, it IS easier then creating entirely new ship, but to say it's dev laziness goes a bit to far 
Prehaps lazyness was a bit harsh, more like poor time management, youd think they coulda cooked up some new ship models in the year and a half this beta.. sorry i mean game has been out
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Orroit Arkid
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Posted - 2004.08.21 22:34:00 -
[33]
<---- wants a pink Thorax please, when you get round to tech-twoing that. Or maybe a shiny black one with extra bits on 
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Orroit Arkid
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Posted - 2004.08.21 22:34:00 -
[34]
<---- wants a pink Thorax please, when you get round to tech-twoing that. Or maybe a shiny black one with extra bits on 
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Deva Dimentia
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Posted - 2004.08.21 23:06:00 -
[35]
Edited by: Deva Dimentia on 21/08/2004 23:08:05 Why not make it client based where only the ship you paint/decals would show up on the users screen and nobody elses. That way people can people can have the ship color/decals they want but dont disturb other by haveing them download what ever colors they put on their ship,if they want to share how their ship looks they can just take a screenshot of it and post it.
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Deva Dimentia
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Posted - 2004.08.21 23:06:00 -
[36]
Edited by: Deva Dimentia on 21/08/2004 23:08:05 Why not make it client based where only the ship you paint/decals would show up on the users screen and nobody elses. That way people can people can have the ship color/decals they want but dont disturb other by haveing them download what ever colors they put on their ship,if they want to share how their ship looks they can just take a screenshot of it and post it.
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Al Thorr
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Posted - 2004.08.21 23:29:00 -
[37]
sorry you noobish friend but Lester hit the nail on the head imho.. and if you had at least thought about what you posted then you would never have posted... :)
not a flame just a pov - no disrespect intended
regards Al Thorr
I Am in shape, ROUND is a shape |

Al Thorr
|
Posted - 2004.08.21 23:29:00 -
[38]
sorry you noobish friend but Lester hit the nail on the head imho.. and if you had at least thought about what you posted then you would never have posted... :)
not a flame just a pov - no disrespect intended
regards Al Thorr
I Am in shape, ROUND is a shape |

Halseth Durn
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Posted - 2004.08.22 00:08:00 -
[39]
The day I have to look at someones lame-a$$ pink typhoon is the day I quit eve.
Oberon-Inc FEAR MY EMOTICONS |

Halseth Durn
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Posted - 2004.08.22 00:08:00 -
[40]
The day I have to look at someones lame-a$$ pink typhoon is the day I quit eve.
Oberon-Inc FEAR MY EMOTICONS |

Planet Mu
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Posted - 2004.08.22 02:09:00 -
[41]
Originally by: Orestes The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
That's a very typically CCP attitude. And it's very similar to saying "well what good is an attractive spaceship anyway? Nobody is going to look at it... are they?".
It matters to ME. And don't try to get round it by saying that paintjobs are worthless because nobody will see it... The player will see it - hell if you went blind then this game would be pointless (aside from being difficult, if not impossible to play).
What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
Seriously half the very essence of this game is lost on some people. This game wins AWARDS for it's graphics for gods sake... why does it matter so much what everyone else thinks of what your ship looks like? Why does it matter that they can or can't see it? I see my ship, I want to enjoy looking at it and everything else thankyou very much.
And to that person who pointed out that it would take ages to load - that is not necessarily true. Surely it is well within the realms of possibility that all the shiptextures in the different colours could be predownloaded? I beleive something like that could be implemented easily - even on server side, the player just tells the server what texture he is in, and the server sends the corresponding texture to the model on the viewer's screen in the same way it sends everything else.
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Planet Mu
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Posted - 2004.08.22 02:09:00 -
[42]
Originally by: Orestes The new ships have more then just a new paintjob .
Anyway, what good is a paintshop anyway? From range, there is no way of looking at another person's ship so that the decals and new colours are pointless to add.
That's a very typically CCP attitude. And it's very similar to saying "well what good is an attractive spaceship anyway? Nobody is going to look at it... are they?".
It matters to ME. And don't try to get round it by saying that paintjobs are worthless because nobody will see it... The player will see it - hell if you went blind then this game would be pointless (aside from being difficult, if not impossible to play).
What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
Seriously half the very essence of this game is lost on some people. This game wins AWARDS for it's graphics for gods sake... why does it matter so much what everyone else thinks of what your ship looks like? Why does it matter that they can or can't see it? I see my ship, I want to enjoy looking at it and everything else thankyou very much.
And to that person who pointed out that it would take ages to load - that is not necessarily true. Surely it is well within the realms of possibility that all the shiptextures in the different colours could be predownloaded? I beleive something like that could be implemented easily - even on server side, the player just tells the server what texture he is in, and the server sends the corresponding texture to the model on the viewer's screen in the same way it sends everything else.
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Negotiator
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Posted - 2004.08.22 02:28:00 -
[43]
Quote: What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
that is my dream that CCP will someday implement this. it would friggin own for fleetbattles.
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Negotiator
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Posted - 2004.08.22 02:28:00 -
[44]
Quote: What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
that is my dream that CCP will someday implement this. it would friggin own for fleetbattles.
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Aldelphius
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Posted - 2004.08.22 02:29:00 -
[45]
you CAN paint your own ships, its just that others wont be able to see your art work. I personally do it for fun, as its a great time sink when mining in high sec empire.
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Aldelphius
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Posted - 2004.08.22 02:29:00 -
[46]
you CAN paint your own ships, its just that others wont be able to see your art work. I personally do it for fun, as its a great time sink when mining in high sec empire.
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Von Schnopp
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Posted - 2004.08.22 10:23:00 -
[47]
Originally by: Von Schnopp Edited by: Von Schnopp on 21/08/2004 13:25:37
Originally by: Lester Mako dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
CCP could design a number of textures for each ship and then the player can simply choose between them and the appropriate colours and markings for it. All information regarding textures, markings, decals and colours would be patched as to provide every client with all the data necessary to draw them.
When a ship jumps in, all your client has to load from that character jumping in will be ID numbers for those textures, markings, decals and colours....
Can't beleive you all missed this.....
Perhaps I need to simplify: CCP would be able to deliver what the crowd wants: New textures, decals and personal colour schemes without unnecessary lag; it will all be included in your client like everything else that has to do with the visuals in this game.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
|
Posted - 2004.08.22 10:23:00 -
[48]
Originally by: Von Schnopp Edited by: Von Schnopp on 21/08/2004 13:25:37
Originally by: Lester Mako dude, you have no idea. Allowing players to paint their ships means every new ship I see I have to download that texture map from YOUR PC. Can you say "exploit"? If I were a ganker, which 50% of the players are, I would paint my ship every day. Me and my buds would warp to the battle and wha-la, made-to-order lag.
no thank you
CCP could design a number of textures for each ship and then the player can simply choose between them and the appropriate colours and markings for it. All information regarding textures, markings, decals and colours would be patched as to provide every client with all the data necessary to draw them.
When a ship jumps in, all your client has to load from that character jumping in will be ID numbers for those textures, markings, decals and colours....
Can't beleive you all missed this.....
Perhaps I need to simplify: CCP would be able to deliver what the crowd wants: New textures, decals and personal colour schemes without unnecessary lag; it will all be included in your client like everything else that has to do with the visuals in this game.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Galk
|
Posted - 2004.08.22 10:40:00 -
[49]
Originally by: Aldelphius you CAN paint your own ships, its just that others wont be able to see your work. I personally do it for fun, as its a great time sink when mining in high sec empire.
Yes and this is how i belive it could work.
I would absolutely love it were you able to design your own paint jobs on ships. Remember playing quake/2 years ago, the community was everything, if you didn't have a set of clan skins, you were nothing.
Because of the community i belive it would work no different here, if it were posible to have an imports folder client side, then why not have a database of downloads...
Thats how it worked back in the quake days, and how it works in nascar 2003.
Hardly anything was server side, so no anoying downloading from the server.
------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

Galk
|
Posted - 2004.08.22 10:40:00 -
[50]
Originally by: Aldelphius you CAN paint your own ships, its just that others wont be able to see your work. I personally do it for fun, as its a great time sink when mining in high sec empire.
Yes and this is how i belive it could work.
I would absolutely love it were you able to design your own paint jobs on ships. Remember playing quake/2 years ago, the community was everything, if you didn't have a set of clan skins, you were nothing.
Because of the community i belive it would work no different here, if it were posible to have an imports folder client side, then why not have a database of downloads...
Thats how it worked back in the quake days, and how it works in nascar 2003.
Hardly anything was server side, so no anoying downloading from the server.
------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

Von Schnopp
|
Posted - 2004.08.22 10:43:00 -
[51]
Uh ok, I meant like pre-made textures and decals which you can colour. It wouldn't be as personal as with home made textures but it would add to diversity at least, just think of how many possible variations you get with the corp logo system 
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
|
Posted - 2004.08.22 10:43:00 -
[52]
Uh ok, I meant like pre-made textures and decals which you can colour. It wouldn't be as personal as with home made textures but it would add to diversity at least, just think of how many possible variations you get with the corp logo system 
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Reptar
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Posted - 2004.08.22 10:59:00 -
[53]
Neon Pink Badger Mk II, mmmmmm cant wait
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Reptar
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Posted - 2004.08.22 10:59:00 -
[54]
Neon Pink Badger Mk II, mmmmmm cant wait
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Oveur
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Posted - 2004.08.22 11:13:00 -
[55]
Inhale ... exhale. There, good 
The only thing ever mentioned regarding customizing ships is showing the corp decals and it's most likely going to happen (Post-Shiva). We have some loading and rendering optimizatios which can allow it presently.
Painting ships or home made textures is not going to happen, it's commonly confused with the old beta service called "paint shop" but that was for putting a decal on your ship, the thing you currently do under the corp management.
We should also not try to compare MMOG architecture with FPS servers, the architecture is totally different and the scale is not comparable. For example, Quake servers let you load when connected to the game, we surely could do that, if you want to wait 3 hours while downloading 150.000 textures.
Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand 
Corp Decals will very likely come in. Changing more aspects, such as hue or some kind of colour overlay is a very distant possibility, at least I wouldn't rule it out. Home made textures, most likely never. But note, if this does any kind of performance hit, it ain't going in over my dead body. The last thing we need is more lag, right?  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.08.22 11:13:00 -
[56]
Inhale ... exhale. There, good 
The only thing ever mentioned regarding customizing ships is showing the corp decals and it's most likely going to happen (Post-Shiva). We have some loading and rendering optimizatios which can allow it presently.
Painting ships or home made textures is not going to happen, it's commonly confused with the old beta service called "paint shop" but that was for putting a decal on your ship, the thing you currently do under the corp management.
We should also not try to compare MMOG architecture with FPS servers, the architecture is totally different and the scale is not comparable. For example, Quake servers let you load when connected to the game, we surely could do that, if you want to wait 3 hours while downloading 150.000 textures.
Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand 
Corp Decals will very likely come in. Changing more aspects, such as hue or some kind of colour overlay is a very distant possibility, at least I wouldn't rule it out. Home made textures, most likely never. But note, if this does any kind of performance hit, it ain't going in over my dead body. The last thing we need is more lag, right?  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

ActiveX
|
Posted - 2004.08.22 11:15:00 -
[57]
Originally by: Halseth Durn The day I have to look at someones lame-a$$ pink typhoon is the day I quit eve.
Blow it up if it's existance is so damn intolerable. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
|

ActiveX
|
Posted - 2004.08.22 11:15:00 -
[58]
Originally by: Halseth Durn The day I have to look at someones lame-a$$ pink typhoon is the day I quit eve.
Blow it up if it's existance is so damn intolerable. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
|

ActiveX
|
Posted - 2004.08.22 11:19:00 -
[59]
I don't care if it's prefab, I would like to see some kind of visual customization that goes beyond which guns you mounted. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
|

ActiveX
|
Posted - 2004.08.22 11:19:00 -
[60]
I don't care if it's prefab, I would like to see some kind of visual customization that goes beyond which guns you mounted. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
|

Planet Mu
|
Posted - 2004.08.22 15:46:00 -
[61]
Originally by: Negotiator
Quote: What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
that is my dream that CCP will someday implement this. it would friggin own for fleetbattles.
Actually, as I was typing that, I was thinking to myself "dude that's not a bad idea..." - @ CCP guys do you think it would be possible to have a "text only" mode for those who want to reduce lag in fleet battles?
Could be like looking at a ship diagnostic panel if you want... just think that Negotiator is quite right on this that it would save some lag and stuff.
|

Planet Mu
|
Posted - 2004.08.22 15:46:00 -
[62]
Originally by: Negotiator
Quote: What's the point in having spaceships at all? Or doodads? Or stargates? Or planets? Why not just "represent" them with markers which tell you in plain text what they all are?
that is my dream that CCP will someday implement this. it would friggin own for fleetbattles.
Actually, as I was typing that, I was thinking to myself "dude that's not a bad idea..." - @ CCP guys do you think it would be possible to have a "text only" mode for those who want to reduce lag in fleet battles?
Could be like looking at a ship diagnostic panel if you want... just think that Negotiator is quite right on this that it would save some lag and stuff.
|

RagnarH
|
Posted - 2004.08.22 16:18:00 -
[63]
wount it be like this.....u paint your ship how ever u like it to be, then u can see the new paintjob, but not the other players 
That way it wouldn't make lag  This char is perm banned on forums :S |

RagnarH
|
Posted - 2004.08.22 16:18:00 -
[64]
wount it be like this.....u paint your ship how ever u like it to be, then u can see the new paintjob, but not the other players 
That way it wouldn't make lag  This char is perm banned on forums :S |

Hanns
|
Posted - 2004.08.22 16:38:00 -
[65]
As ive said before, i think implimenting the Homeworld style Ship painting into eve, would not give added lag, and pretty much gives alot of ship colour possibilities!
|

Hanns
|
Posted - 2004.08.22 16:38:00 -
[66]
As ive said before, i think implimenting the Homeworld style Ship painting into eve, would not give added lag, and pretty much gives alot of ship colour possibilities!
|

DigitalCommunist
|
Posted - 2004.08.22 17:19:00 -
[67]
Quote: Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand
WTF, you know they wouldn't be pink as well as I do...
neon green is where its at  _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

DigitalCommunist
|
Posted - 2004.08.22 17:19:00 -
[68]
Quote: Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand
WTF, you know they wouldn't be pink as well as I do...
neon green is where its at  _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Oveur
|
Posted - 2004.08.22 18:00:00 -
[69]
Originally by: Hanns As ive said before, i think implimenting the Homeworld style Ship painting into eve, would not give added lag, and pretty much gives alot of ship colour possibilities!
That's what I said, changing more aspects, such as hue or some kind of colour overlay (similar to how Homeworld did it) is a very distant possibility, at least I wouldn't rule it out. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.08.22 18:00:00 -
[70]
Originally by: Hanns As ive said before, i think implimenting the Homeworld style Ship painting into eve, would not give added lag, and pretty much gives alot of ship colour possibilities!
That's what I said, changing more aspects, such as hue or some kind of colour overlay (similar to how Homeworld did it) is a very distant possibility, at least I wouldn't rule it out. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.08.22 18:01:00 -
[71]
Originally by: DigitalCommunist
Quote: Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand
WTF, you know they wouldn't be pink as well as I do...
neon green is where its at 
Yeah, but pink sounded better in that context  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.08.22 18:01:00 -
[72]
Originally by: DigitalCommunist
Quote: Well, we could also do it on entering a system, then updating it every time somebody else enters the system with a new texture. That would improve load times immensely, I'm sure. I can just see the whining already. "m0o entered our system and lagged us out with their 30 ships colored with different shades of pink". Lag-on-Demand
WTF, you know they wouldn't be pink as well as I do...
neon green is where its at 
Yeah, but pink sounded better in that context  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |
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