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Thread Statistics | Show CCP posts - 40 post(s) |
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CCP Tuxford
C C P C C P Alliance
309
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Posted - 2012.05.02 14:31:00 -
[61] - Quote
Aryth wrote: Wardecs not being able to be fired upon. This results when a wardec is in place in only one direction. From what I understand, this is a quite old bug. Perhaps it can be fixed with the wardec revamp.
As far as I understand this defect it has been fixed with the new wardecs. We'll likely put in some additional (more sane) checks though.
https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates |
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Vile rat
GoonWaffe Goonswarm Federation
1191
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Posted - 2012.05.02 14:31:00 -
[62] - Quote
CCP Veritas wrote:Aryth wrote:TIDI makes the Blackscreening issue much worse. We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?
If you want to smug it up in this thread you go right ahead ok? |
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CCP Explorer
C C P C C P Alliance
361
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Posted - 2012.05.02 14:32:00 -
[63] - Quote
Drago Palermus wrote:CCP Explorer wrote:We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories. And we thank CCP for creating an environment where almost anything is possible, giving enough time and effort. When things started getting wonky on Friday you all could have simply said "screw it, it's the weekend!" and went home. Instead there were fixes to Crimewatch, reinforcing of nodes, and a perfect execution of TiDi. It is great to know that after nine years this game still receives so much support from the the developers. Thanks for the feedback!
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Chribba
Otherworld Enterprises Otherworld Empire
3348
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Posted - 2012.05.02 14:33:00 -
[64] - Quote
I WAS THERE!
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Aryth
GoonWaffe Goonswarm Federation
43
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Posted - 2012.05.02 14:34:00 -
[65] - Quote
CCP Veritas wrote:Aryth wrote:TIDI makes the Blackscreening issue much worse. We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?
Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do. |
TheButcherPete
Specter Syndicate CORE Alliance
150
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Posted - 2012.05.02 14:36:00 -
[66] - Quote
CCP Tuxford wrote:Aryth wrote: Wardecs not being able to be fired upon. This results when a wardec is in place in only one direction. From what I understand, this is a quite old bug. Perhaps it can be fixed with the wardec revamp.
As far as I understand this defect it has been fixed with the new wardecs. We'll likely put in some additional (more sane) checks though.
ohai Dad :D My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
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Mr Bigwinky
4U Services Inc. Talocan United
213
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Posted - 2012.05.02 14:36:00 -
[67] - Quote
Lapine Davion wrote:CCP Explorer wrote:Mr Bigwinky wrote:CCP Explorer wrote:We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories. I realise this is your stance (as it should be) but that is not how your blog reads. "Led by Goonswarm...jaw-dropping...stood in awe..." etc. etc." Just sayin' Very clear; we are not taking sides. Don't give in Explorer, these "people", this rabble, just want CCP to condemn Goons for everything. They would absolutely LOVE to see the entirety of the CFC banned from the game. Give these commoners no quarter, and neither will we. The removal of goonswarm would affect me and my little wormhole friends... how exactly? You were right about your badposting but wrong in assuming that it made you funny.
I'm not questioning whether or not you take sides. Just informing you that the blog sounds skewed. Welcome to EVE online, here's your rubix cube, go F*** yourself GÖÑ |
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CCP Veritas
C C P C C P Alliance
472
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Posted - 2012.05.02 14:39:00 -
[68] - Quote
Aryth wrote:CCP Veritas wrote:Aryth wrote:TIDI makes the Blackscreening issue much worse. We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime? Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do. Well damn, time to keep up the search then. If you happen to have any known instances with char names and times please eve-mail me.
Vile rat wrote:If you want to smug it up in this thread you go right ahead ok? Got most of that out of my system at Fanfest CCP Veritas - Senior Programmer - EVE Software |
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Lapine Davion
Outer Ring Applied Logistics
307
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Posted - 2012.05.02 14:39:00 -
[69] - Quote
Mr Bigwinky wrote:Lapine Davion wrote:CCP Explorer wrote:Mr Bigwinky wrote:CCP Explorer wrote:We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories. I realise this is your stance (as it should be) but that is not how your blog reads. "Led by Goonswarm...jaw-dropping...stood in awe..." etc. etc." Just sayin' Very clear; we are not taking sides. Don't give in Explorer, these "people", this rabble, just want CCP to condemn Goons for everything. They would absolutely LOVE to see the entirety of the CFC banned from the game. Give these commoners no quarter, and neither will we. The removal of goonswarm would affect me and my little wormhole friends... how exactly? You were right about your badposting but wrong in assuming that it made you funny. I'm not questioning whether or not you take sides. Just informing you that the blog sounds skewed.
"The removal of goonswarm would affect me and my little wormhole friends... You were right about your badposting but...it made you funny."
See, I can quote things out of context and make what you said completely different, too. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Ispia Jaydrath
Reib Autonomous Industries
59
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Posted - 2012.05.02 14:44:00 -
[70] - Quote
gazarsgo wrote:Shinzhi Xadi wrote:You CCP jerks act like goons are heroes... cheering them, and quoting them in a dev blog?? I really have no respect for you anymore, but we all know, you don't give a damn about what a high sec player thinks of you.
If your so hell bent on EVE being a game of pirates and griefers, why do you even have concord and high sec??
Yeah, yeah, now the low/null dorks are all going to flame me, go ahead, I don't care. Obligatory "u mad?" If you want to play with pretty princesses, rainbows, and unicorns online, then this isn't the game for you
OT but I would totally play that. |
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corestwo
Goonfleet Investment Banking
231
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Posted - 2012.05.02 14:45:00 -
[71] - Quote
Weaselior wrote:anyone who thinks they'll be safe just carrying low amounts of cargo should look at the freighter we ganked with 144 thrashers and soil themselves in terror
similarly, anyone that thinks they'll be safe because they have slave implants and +hull HP implants should look at the freighter we ganked (and podded) that had just that. |
Thomas Kreshant
Republic Military School Minmatar Republic
15
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Posted - 2012.05.02 14:46:00 -
[72] - Quote
Just a few questions if you don't mind.
So we obviously had the population cap on the system as mentioned in the blog this as I doubt a whole lot of market trade was happening that day was it still needed due to crimewatch not really scaling well in highsec ?
Given the server needed a population cap if high sec players had filled the system with warm bodies then Burn Jita wouldn't have happened at all?
If that's the case will the reworking of Crimewatch that is occuring improve it's performance enough to rid highsec of population caps? |
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CCP Diagoras
C C P C C P Alliance
841
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Posted - 2012.05.02 14:46:00 -
[73] - Quote
So, kill totals!
Jita solarsystem, April 26th, 27th, 28th, 29th.
NOTE: Lost to NPCs is for losses where *only* NPCs were involved in destroying the ship.
5,319 different characters lost at least one ship. 4,037 lost at least one ship to another player and 2,695 lost at least one to NPCs.
Killed by NPCs (including police): 5,363 Killed by players: 10,880
Alliances scoring most final blows: Goonswarm Federation2188 Test Alliance Please Ignore450 Moar Tears223 Against ALL Authorities189 Noir. Mercenary Group163 Push Interstellar Network154 Tactical Narcotics Team153 Blue Nation151 Valkyrie Coalition130 THORN Alliance126
Alliances who lost the most ships: Goonswarm Federation3998 Test Alliance Please Ignore1548 Fatal Ascension661 Red-Frog397 Tactical Narcotics Team376 Fidelas Constans254 SpaceMonkey's Alliance201 Gentlemen's Agreement140 Test Friends Please Ignore115 C0NVICTED108
Ships lost total, by type: Thrasher4453 Capsule2595 Ibis1912 Tornado1546 Velator628 Impairor519 Reaper478 Rifter410 Catalyst276 Condor203 Cormorant193 Executioner124 Merlin108 Typhoon101 Kestrel98 Atron91 Rupture89 Dominix85 Caldari Shuttle83 Hurricane80
Ships lost total, by group: Destroyer4995 Rookie ship3537 Capsule2595 Battlecruiser1832 Frigate1734 Battleship328 Cruiser256 Industrial225 Shuttle220 Interceptor127
Ships lost to other players, by type: Capsule2595 Thrasher2366 Tornado1297 Ibis899 Velator318 Impairor300 Reaper254 Rifter208 Catalyst144 Cormorant116 Condor100 Typhoon96 Dominix84 Hurricane75 Drake72 Executioner70 Merlin66 Rupture62 Atron55 Heron51
Ships lost to other players, by group: Destroyer2664 Capsule2595 Rookie ship1771 Battlecruiser1560 Frigate1017 Battleship312 Industrial206 Cruiser174 Shuttle150 Interceptor98
Ships lost to NPCs, by type: Thrasher2087 Ibis1013 Velator310 Tornado249 Reaper224 Impairor219 Rifter202 Catalyst132 Condor103 Cormorant77 Executioner54 Kestrel49 Merlin42 Atron36 Caldari Shuttle35 Coercer35 Incursus30 Rupture27 Slasher24 Vigil24
Ships lost to NPCs, by group: Destroyer2331 Rookie ship1766 Frigate717 Battlecruiser272 Cruiser82 Shuttle70 Stealth Bomber38 Interceptor29 Assault Ship19 Industrial19
Characters who scored the most final blows: Neshirana151 Lord Xander144 shood9988142 Vermona109 Shuyen Kyuu108 Meltmind2100 Biced86 Gordane78 Zatler66 Hosha64
I can come up with more on request :) CCP Diagoras - Like EVE stats? Follow me on twitter! |
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Jarin Arenos
Card Shark Industries
7
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Posted - 2012.05.02 14:47:00 -
[74] - Quote
CCP Guard wrote:Precisely. I find consequences to be so much more interesting than immunity ;)
With this sort of thing, I'd almost expect some sort of larger-scaled response by the Caldari Navy. I would find it an fascinating in-game event if the Caldari declared war on the GSF in retaliation. Almost immersion-breaking to see no response from them. Great kick-off to Inferno, maybe? :D |
corestwo
Goonfleet Investment Banking
233
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Posted - 2012.05.02 14:48:00 -
[75] - Quote
CCP Diagoras wrote: I can come up with more on request :)
Total skillpoints lost as a result of podding with an alpha clone?
Jarin Arenos wrote:CCP Guard wrote:Precisely. I find consequences to be so much more interesting than immunity ;) With this sort of thing, I'd almost expect some sort of larger-scaled response by the Caldari Navy. I would find it an fascinating in-game event if the Caldari declared war on the GSF in retaliation. Almost immersion-breaking to see no response from them. Great kick-off to Inferno, maybe? :D Unilateral declaration of war on a player faction by an NPC faction has been a source of...lets say "drama"...in the past.
It'd be fun, I'm just sayin'. |
Aryth
GoonWaffe Goonswarm Federation
45
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Posted - 2012.05.02 14:48:00 -
[76] - Quote
CCP Veritas wrote:Aryth wrote:CCP Veritas wrote:Aryth wrote:TIDI makes the Blackscreening issue much worse. We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime? Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do. Well damn, time to keep up the search then. If you happen to have any known instances with char names and times please eve-mail me. Vile rat wrote:If you want to smug it up in this thread you go right ahead ok? Got most of that out of my system at Fanfest
I am asking around. Hard when people don't remember exactly which KM was blackscreen and which weren't. Some would just die to faction while trying to warp off etc. Hopefully someone has a good memory. |
Jarin Arenos
Card Shark Industries
7
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Posted - 2012.05.02 14:51:00 -
[77] - Quote
corestwo wrote:[quote=CCP Diagoras]Unilateral declaration of war on a player faction by an NPC faction has been a source of...lets say "drama"...in the past. It'd be fun, I'm just sayin'. Oh? Only in the game for a year or so, and my history of past events is a bit... spotty. Something like this has happened before?
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Mr Bigwinky
4U Services Inc. Talocan United
213
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Posted - 2012.05.02 14:53:00 -
[78] - Quote
CCP Diagoras wrote:Lightning fast statistics.. Incredible amount of carnage.
As for requests, how about:
GÇó Freighters lost, by type GÇó Alliance who lost the most industrial ships GÇó People that lost the most ships GÇó People that lost the most capsules
Thanks! Welcome to EVE online, here's your rubix cube, go F*** yourself GÖÑ |
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CCP Veritas
C C P C C P Alliance
474
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Posted - 2012.05.02 14:54:00 -
[79] - Quote
Thomas Kreshant wrote:Just a few questions if you don't mind.
So we obviously had the population cap on the system as mentioned in the blog this as I doubt a whole lot of market trade was happening that day was it still needed due to crimewatch not really scaling well in highsec ?
Given the server needed a population cap if high sec players had filled the system with warm bodies then Burn Jita wouldn't have happened at all?
If that's the case will the reworking of Crimewatch that is occuring improve it's performance enough to rid highsec of population caps? The majority of the ambient load in Jita on a normal day is due to player movements - jumping in/out, docking/undocking and switching ships (voluntarily or otherwise). These are fairly expensive actions, and since they were still happening in large number during the event, I'm fairly safe assuming that they were a bulk of the ambient load in this event as well. We have a project in the pipe for solving this load.
The refactoring of Crimewatch should help the spikes come down a fair bit as well, so I suspect that a similar event done in, say, a year from now should have a very different performance characteristic. CCP Veritas - Senior Programmer - EVE Software |
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CCP Explorer
C C P C C P Alliance
366
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Posted - 2012.05.02 14:54:00 -
[80] - Quote
CCP Explorer wrote:Zhentar wrote:Any chance we could also get the list of dead ships in Jita from Friday - Sunday? I'll ask around and see if CCP Diagoras can provide details. And he posted, see above. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Aebe Amraen
Logolepsy
12
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Posted - 2012.05.02 14:54:00 -
[81] - Quote
Quote:We wanted to keep things fairly low at this point as we had found a few bugs in how Crime Watch worked under Time Dilation.
Can we get some details on this bug? Specifically, Friday morning (EVE time) I was hanging out in Jita killing GCC folks, and somehow got concorded without receiving a warning popup before shooting. The person I got concorded for supposedly killing (sec status drops for both aggression and killing) doesn't show up on my kill log. I petitioned it but haven't yet received a reply.
Any chance this is related? |
corestwo
Goonfleet Investment Banking
235
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Posted - 2012.05.02 14:55:00 -
[82] - Quote
Jarin Arenos wrote:corestwo wrote:Unilateral declaration of war on a player faction by an NPC faction has been a source of...lets say "drama"...in the past. It'd be fun, I'm just sayin'. Oh? Only in the game for a year or so, and my history of past events is a bit... spotty. Something like this has happened before? Edit: It's not like they'd even need out of game info. CCP Diagoras' statistics there very clearly show GSF and Test at the heart of this unprovoked terrorist attack at the heart of Caldari space. <.<
It's very much a back in the day thing but quite awhile ago the Serpentis declared war on the then-dominant Band of Brothers. The Serpentis armada was wiped out and just happened to drop plenty of juicy X-Type and officer loot for the victorious BoB. As you might imagine, there were plenty of accusations of favoritism. |
Stephen Haags
4S Corporation RAZOR Alliance
10
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Posted - 2012.05.02 14:55:00 -
[83] - Quote
corestwo wrote:CCP Diagoras wrote: I can come up with more on request :)
Total skillpoints lost as a result of podding with an alpha clone?
I concurr this is prolly the most interesting/important information not available through the API, CCP pls deliver!
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Iamien
Dreddit Test Alliance Please Ignore
110
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Posted - 2012.05.02 14:55:00 -
[84] - Quote
CCP Diagoras wrote:I can come up with more on request :)
Price index change in relation to previous week? |
Zhentar
Wildly Inappropriate Goonswarm Federation
14
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Posted - 2012.05.02 14:55:00 -
[85] - Quote
CCP Explorer wrote:CCP Explorer wrote:Zhentar wrote:Any chance we could also get the list of dead ships in Jita from Friday - Sunday? I'll ask around and see if CCP Diagoras can provide details. And he posted, see above.
Dev of the hour, right here, it's official. You can wear a party hat and everything. |
corestwo
Goonfleet Investment Banking
235
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Posted - 2012.05.02 14:57:00 -
[86] - Quote
Iamien wrote:CCP Diagoras wrote:I can come up with more on request :) Freighter Losses?
57 total as well as 14 jump freighters.
Freighters: http://www.eve-kill.net/?a=kill_detail&kll_id=13186847 http://www.eve-kill.net/?a=kill_detail&kll_id=13190205 http://www.eve-kill.net/?a=kill_detail&kll_id=13187828 http://www.eve-kill.net/?a=kill_detail&kll_id=13188249 http://www.eve-kill.net/?a=kill_detail&kll_id=13189033 http://www.eve-kill.net/?a=kill_detail&kll_id=13189241 http://www.eve-kill.net/?a=kill_detail&kll_id=13189794 http://www.eve-kill.net/?a=kill_detail&kll_id=13190066 http://www.eve-kill.net/?a=kill_detail&kll_id=13190206 http://www.eve-kill.net/?a=kill_detail&kll_id=13190745 http://www.eve-kill.net/?a=kill_detail&kll_id=13194205 http://www.eve-kill.net/?a=kill_detail&kll_id=13194558 http://www.eve-kill.net/?a=kill_detail&kll_id=13195123 http://www.eve-kill.net/?a=kill_detail&kll_id=13195863 http://www.eve-kill.net/?a=kill_detail&kll_id=13196219 http://www.eve-kill.net/?a=kill_detail&kll_id=13196563 http://www.eve-kill.net/?a=kill_detail&kll_id=13197995 http://www.eve-kill.net/?a=kill_detail&kll_id=13198203 http://www.eve-kill.net/?a=kill_detail&kll_id=13199419 http://www.eve-kill.net/?a=kill_detail&kll_id=13201154 http://www.eve-kill.net/?a=kill_detail&kll_id=13201757 http://www.eve-kill.net/?a=kill_detail&kll_id=13201920 http://www.eve-kill.net/?a=kill_detail&kll_id=13202828 http://www.eve-kill.net/?a=kill_detail&kll_id=13204070 http://www.eve-kill.net/?a=kill_detail&kll_id=13203324 http://www.eve-kill.net/?a=kill_detail&kll_id=13203785 http://www.eve-kill.net/?a=kill_detail&kll_id=13204153 http://www.eve-kill.net/?a=kill_detail&kll_id=13205479 http://www.eve-kill.net/?a=kill_detail&kll_id=13205778 http://www.eve-kill.net/?a=kill_detail&kll_id=13206491
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Lapine Davion
Outer Ring Applied Logistics
308
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Posted - 2012.05.02 14:58:00 -
[87] - Quote
Jarin Arenos wrote:CCP Guard wrote:Precisely. I find consequences to be so much more interesting than immunity ;) With this sort of thing, I'd almost expect some sort of larger-scaled response by the Caldari Navy. I would find it an fascinating in-game event if the Caldari declared war on the GSF in retaliation. Almost immersion-breaking to see no response from them. Great kick-off to Inferno, maybe? :D
Because enforcing the law between capsuleers is purely the job of Concord? That is what Concord was created for, lore-wise. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
MotherMoon
Native Freshfood Minmatar Republic
582
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Posted - 2012.05.02 14:59:00 -
[88] - Quote
nice going CCP, you've almost brought eve online to the point you used to advertise it a few years ago!
Keep going! polish polish our game!
-New crazy fancy UI, like in the trailers shows new players how transversal works, shows off eve combat. -new item window! let us finally find our stuff. -new ship models and paint jobs! -Missiles! <3 no more 1st impressions of eve being "so the missiles just pop out of the middle of your ship?" -shots missing and shots hitting shields/armor/hull in different spots! having shields stop the attacks from hitting your hull. -Warp speed mechanics overhauled -Dust 514 integration / make sov warfare in 0.0 "fun" -Multiple characters in Captains quarters / a general area for avatars to meet? -fix lag! which you seem to be achieving! -Shiplines finally, an eve where every ship has a role!
Once all of these changes finally come through, eve will finally be the awesome game it was meant to be imo. This dev blog is just another step in that direction. Can't wait to see eve finally Mature! Eve 2.0 is coming!
Oh, and then please, as long as you keep a balance team running, go back and do more jesus features. Just please, don't get distracted! Your so close! We're so close!
I look forward to the day eve is the largest mmo ever! |
Bloodpetal
Mimidae Risk Solutions
615
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Posted - 2012.05.02 14:59:00 -
[89] - Quote
Based on this player comment from the devblog, I'd like to point towards one of my threads concerning overview filtering.
Quote:Among the Jita Burners complaints are few and praise is plentiful, but we all agree that without TiDi none of this would have been possible. In fact, after asking all of our allies what they thought I only received one complaint! The only real problems that I was asked to mention was blackscreening on undock and not being able to make a war target only overview.
https://forums.eveonline.com/default.aspx?g=posts&m=840818#post840818
Thanks! Mimidae Risk Solutions Recruiting |
xOm3gAx
Stain of Mind Twilight Imperium
1
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Posted - 2012.05.02 15:00:00 -
[90] - Quote
This was very reminiscent of when zombie took yulai. You old people know what im talking about, with some key differences obviously =)
Good show.
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