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Thread Statistics | Show CCP posts - 40 post(s) |

Jarin Arenos
Card Shark Industries
7
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Posted - 2012.05.02 15:00:00 -
[91] - Quote
corestwo wrote:It's very much a back in the day thing but quite awhile ago the Serpentis declared war on the then-dominant Band of Brothers. The Serpentis armada was wiped out and just happened to drop plenty of juicy X-Type and officer loot for the victorious BoB. As you might imagine, there were plenty of accusations of favoritism. Seems like it'd be easy to avoid this sort of pitfall in future events. Though I guess it'd be difficult to avoid bringing up distasteful old reminders for longer-term players.
Edit: Still, just the simple response of the Caldari faction setting GSF/CFC as a semi-permanent -10 (as opposed to relying on the relatively broken sec status mechanic) would be an interesting development, even if they aren't tossing easily-smashed fleets into nullsec. |

Aryth
GoonWaffe Goonswarm Federation
46
|
Posted - 2012.05.02 15:01:00 -
[92] - Quote
Note, many of the kills happened in perimeter and sobi. Especially some of the most expensive. So you may want to include those in the stats. |

Thomas Kreshant
Republic Military School Minmatar Republic
15
|
Posted - 2012.05.02 15:01:00 -
[93] - Quote
CCP Veritas wrote:Thomas Kreshant wrote:Just a few questions if you don't mind.
So we obviously had the population cap on the system as mentioned in the blog this as I doubt a whole lot of market trade was happening that day was it still needed due to crimewatch not really scaling well in highsec ?
Given the server needed a population cap if high sec players had filled the system with warm bodies then Burn Jita wouldn't have happened at all?
If that's the case will the reworking of Crimewatch that is occuring improve it's performance enough to rid highsec of population caps? The majority of the ambient load in Jita on a normal day is due to player movements - jumping in/out, docking/undocking and switching ships (voluntarily or otherwise). These are fairly expensive actions, and since they were still happening in large number during the event, I'm fairly safe assuming that they were a bulk of the ambient load in this event as well. We have a project in the pipe for solving this load. The refactoring of Crimewatch should help the spikes come down a fair bit as well, so I suspect that a similar event done in, say, a year from now should have a very different performance characteristic.
Thanks for the reply and interesting, I look forward to the changes and I'm sure blogs  |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
87
|
Posted - 2012.05.02 15:03:00 -
[94] - Quote
CCP smugness in the devblog and in these posts is very well deserved.
The dilemma: is CFC happy that CCP finally delivered an environment where Burn Jita is not only possible, but actually enjoyable; or is CCP happy that CFC gave them the chance to showoff their best server-fu?
In the end, everyone is happy that the sandbox works as intended, both technically and as player-driven content. << THE RABBLE BRIGADE >> |

corestwo
Goonfleet Investment Banking
235
|
Posted - 2012.05.02 15:04:00 -
[95] - Quote
Katrina Bekers wrote:CCP smugness in the devblog and in these posts is very well deserved.
The dilemma: is CFC happy that CCP finally delivered an environment where Burn Jita is not only possible, but actually enjoyable; or is CCP happy that CFC gave them the chance to showoff their best server-fu?
In the end, everyone is happy that the sandbox works as intended, both technically and as player-driven content.
Can't it be both? I mean CCP did ask for more extensive tests of TiDi at fanfest...  |

Thomas Kreshant
Republic Military School Minmatar Republic
15
|
Posted - 2012.05.02 15:07:00 -
[96] - Quote
Katrina Bekers wrote: In the end, everyone is happy.
I'm sure there are a some that may not fit that statement  |
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CCP Veritas
C C P C C P Alliance
478

|
Posted - 2012.05.02 15:07:00 -
[97] - Quote
Aebe Amraen wrote:Quote:We wanted to keep things fairly low at this point as we had found a few bugs in how Crime Watch worked under Time Dilation. Can we get some details on this bug? Specifically, Friday morning (EVE time) I was hanging out in Jita killing GCC folks, and somehow got concorded without receiving a warning popup before shooting. The person I got concorded for supposedly killing (sec status drops for both aggression and killing) doesn't show up on my kill log. I petitioned it but haven't yet received a reply. Any chance this is related? Quite possible. Petitioning is the right route, the GMs are aware of what was going on. I'm sure their queue is mildly impressive after all this  CCP Veritas - Senior Programmer - EVE Software |
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Aryth
GoonWaffe Goonswarm Federation
47
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Posted - 2012.05.02 15:09:00 -
[98] - Quote
Katrina Bekers wrote:CCP smugness in the devblog and in these posts is very well deserved.
The dilemma: is CFC happy that CCP finally delivered an environment where Burn Jita is not only possible, but actually enjoyable; or is CCP happy that CFC gave them the chance to showoff their best server-fu?
In the end, everyone is happy that the sandbox works as intended, both technically and as player-driven content.
Both
We know this wasn't possible even a year ago. This was actually attempted once before, the concord spawn crashed the node.
Nerfing boomeranging was a slight damper as that was the original basis of the thrasher fleet, but it didn't change our ability for carnage in general.
Everyone won with this event. Except of course the guys flying 15B isk freighters that got popped. |

Valkyrs
Deep Vein Trading
4
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Posted - 2012.05.02 15:12:00 -
[99] - Quote
Awesome stuff CCP, both on tweaking the system while these dynamic battles are going on but also providing the stats and graphs to get some sense of scale for those of us not willing to risk our lives to see it!
Keep it up. |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1065
|
Posted - 2012.05.02 15:23:00 -
[100] - Quote
http://i328.photobucket.com/albums/l338/Xenoninja42/datgraph.png The Drake is a Lie |

Imuran
Zentor Industries
10
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Posted - 2012.05.02 15:24:00 -
[101] - Quote
Been in Eve a fair time now and the fact that the Jita node supported this type of activity and numbers shows how far CCP have come in addressing the lag monster with both hardware and software solutions. Very well done to all those invovled over the years in this process.
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I Love Boobies
All Hail Boobies
100
|
Posted - 2012.05.02 15:24:00 -
[102] - Quote
Looks like CCP wanted Burn Jita to happen just to test their server load and TiDi, and also to promote their server and game. Really does sound like some kind of collusion going on between certain parties and CCP. ;) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o )
The world would be a better place if boobies ran the world instead of boobs. |
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CCP Diagoras
C C P C C P Alliance
847

|
Posted - 2012.05.02 15:25:00 -
[103] - Quote
Mr Bigwinky wrote:CCP Diagoras wrote:Lightning fast statistics.. Incredible amount of carnage. As for requests, how about: GÇó Freighters lost, by type GÇó Alliance who lost the most industrial ships GÇó People that lost the most ships GÇó People that lost the most capsules Thanks!
I won't go into individual people for losses, sorry! But the others (Jita only, the previous post with kill links included neighbouring systems):
Freighters: 37 Obelisk17 Charon14 Fenrir4 Providence2
Jump Freighters: 9 Rhea6 Nomad1 Anshar1 Ark1
Of the 337 "industrial" ships lost (I expanded it to be not just industrials but freighters, jump freighters, transport ships, exhumers, mining barges and industrial command ships), alliances who lost the most:
Goonswarm Federation28 Test Alliance Please Ignore5 Loosely Affiliated Pirates Alliance4 Fatal Ascension4 Tactical Narcotics Team3
On the SP lost front, I'll take a look but will probably take a while before I can get to that. CCP Diagoras - Like EVE stats? Follow me on twitter! |
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Louis deGuerre
The Dark Tribe Against ALL Authorities
282
|
Posted - 2012.05.02 15:25:00 -
[104] - Quote
CCP karkur wrote:I have not seen that defect... could you please explain better? If would also be excellent if you could file a bugreport from within the client, because then we get your settings so it will be easier for us to figure out if there is some problem with the settings. The first thing that comes to mind is whether you have the "neutral" unchecked, and those guys are neutral (and since the overview settings are the way they are, iirc, if you have some category a character belongs to unchecked it will not display him/her in the overview). I am not saying you don't know what you are doing, just the only thing that comes to mind right now 
Bug ID 106977 Overview Broken : No longer possible to make a -¦blue-only-¦ filter. Reported 2011.01.30 19:56 Status Attached to a defect.
It was the introduction of the 'Pilot has no standing' criteria which broke this. What it comes down to it is impossible to filter out neutrals these days. While this is not a big problem in 0.0 (except for logistics) it is a big problem in highsec. Note that this was working before above mentioned change.
Thanks for responding. FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
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CCP Masterplan
C C P C C P Alliance
293

|
Posted - 2012.05.02 15:28:00 -
[105] - Quote
Aebe Amraen wrote:Quote:We wanted to keep things fairly low at this point as we had found a few bugs in how Crime Watch worked under Time Dilation. Can we get some details on this bug? Specifically, Friday morning (EVE time) I was hanging out in Jita killing GCC folks, and somehow got concorded without receiving a warning popup before shooting. The person I got concorded for supposedly killing (sec status drops for both aggression and killing) doesn't show up on my kill log. I petitioned it but haven't yet received a reply. Any chance this is related?
This issue originally came up in this thread. Because the Jita node was running dilated, it effectively meant neighbouring systems on other nodes were running at a sped-up rate (relatively speaking). This caused some issues with clients - specifically a client in Jita believing that a bad guy had 15 minutes of 'Jita-time' GCC. However if that bad guy had left Jita, spent his GCC time elsewhere, and then returned (so from the PoV of Jita he had fast-forwarded through time), the server would happily accept that he was now innocent (having served his time). But your client (running dilated due to Jita-time) might think he had maybe 7 minutes of GCC left. Hence why he appears red to you. When you try to fire on him, your client sees the (incorrect) red flag, and so doesn't give the usual "Are you sure - CONCORDOKKEN?" warning. The server receives your open-fire request, and happily follows it. It then happily bring in CONCORD to kill you for attacking an innocent person. (This is now reminding me of studying Special Relativity and the Twin Paradox )
The server had the full information and did the right thing. The client had incomplete and incorrect information and did the wrong thing. These kind of 'incomplete information' trade-offs are absolutely essential to obtaining any kind of scalability. Normally you make certain assumptions (such as "15 minutes here is the same as 15 minutes there") in order to bring down client-server interactions to a sane level.
On Friday evening, we live-fixed a solution for this on to the Jita node. This fix was then rolled out to all nodes during the Saturday-morning downtime.
The GMs are aware of the particularities of this defect, and are working through a number of related cases. If someone has petitioned a loss like this, then it will get looked at as they get through the queue. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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corestwo
Goonfleet Investment Banking
238
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Posted - 2012.05.02 15:29:00 -
[106] - Quote
CCP Diagoras wrote:Mr Bigwinky wrote:CCP Diagoras wrote:Lightning fast statistics.. Incredible amount of carnage. As for requests, how about: GÇó Freighters lost, by type GÇó Alliance who lost the most industrial ships GÇó People that lost the most ships GÇó People that lost the most capsules Thanks! I won't go into individual people for losses, sorry! But the others (Jita only, the previous post with kill links included neighbouring systems): Freighters: 37Obelisk17 Charon14 Fenrir4 Providence2 Jump Freighters: 9Rhea6 Nomad1 Anshar1 Ark1 Of the 337 "industrial" ships lost (I expanded it to be not just industrials but freighters, jump freighters, transport ships, exhumers, mining barges and industrial command ships), alliances who lost the most: Goonswarm Federation28 Test Alliance Please Ignore5 Loosely Affiliated Pirates Alliance4 Fatal Ascension4 Tactical Narcotics Team3 On the SP lost front, I'll take a look but will probably take a while before I can get to that.
Ah yes, my links did include outside Jita. Occasionally we'd engage in the surrounding systems to keep something juicy from escaping, especially when population caps were low and people couldn't get in.  |

Aryth
GoonWaffe Goonswarm Federation
51
|
Posted - 2012.05.02 15:32:00 -
[107] - Quote
Yes, the population cap meant that ganking in Jita was actually the wrong choice for most of the weekend. Nice juicy targets would stack up trying to get into Jita and getting the node full message. So you had plenty of time to scan them all and blow them up. So anytime the node was full, we jumped into another system and ganked everyone waiting to get in.
Good times. |

Drago Palermus
GoonWaffe Goonswarm Federation
25
|
Posted - 2012.05.02 15:33:00 -
[108] - Quote
MotherMoon wrote:-Missiles! <3 no more 1st impressions of eve being "so the missiles just pop out of the middle of your ship?" This is in the works: http://www.youtube.com/watch?list=UU3cxDDMpYTZ7PqZma4NdNuA&feature=player_detailpage&v=XNc8VAmtO5E#t=180s
MotherMoon wrote:-Multiple characters in Captains quarters / a general area for avatars to meet?
 |

corestwo
Goonfleet Investment Banking
241
|
Posted - 2012.05.02 15:44:00 -
[109] - Quote
MotherMoon wrote:-Multiple characters in Captains quarters / a general area for avatars to meet?
No. This path is a dark one, filled with terrors and things unspeakable. We do not want to go down it. |

Ines Fy
Heroes of the Past Goonswarm Federation
39
|
Posted - 2012.05.02 15:46:00 -
[110] - Quote
CCP Veritas wrote:Aryth wrote:TIDI makes the Blackscreening issue much worse. We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?
this happen to me several times, I had to log out and in so I can see anything. It happen friday night, saturday morning before the downtime and later the hot patch, it also happen sunday, but less times. All the times it happen, TIdi had kick in. |

Vincent Athena
V.I.C.E. Comic Mischief
630
|
Posted - 2012.05.02 15:53:00 -
[111] - Quote
CCP Masterplan wrote:.......... Description of the crimewatch bug.............
What happens now? What was the fix?
I could see:
Inform all clients of the correct time GCC time when someone jumps into system; Make the 15 minute timer not subject to TiDi; Something else...?
What was the fix? http://vincentoneve.wordpress.com/ |

Pole Dancer
Obvious Alt Corp New Eden Research.
0
|
Posted - 2012.05.02 15:58:00 -
[112] - Quote
Is it just me that finds it amusing that CCP drops the F word (evading the profanity filter) twice in a document that's going to be widely linked to from gaming news sites which also has a large PEGI 12 rating at the bottom?
What a F*** up!
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Nomad I
University of Caille Gallente Federation
62
|
Posted - 2012.05.02 16:01:00 -
[113] - Quote
Louis deGuerre wrote:[quote=CCP karkur]I have not seen that defect... could you please explain better? If would also be It was the introduction of the 'Pilot has no standing' criteria which broke this. What it comes down to it is impossible to filter out neutrals these days. While this is not a big problem in 0.0 (except for logistics) it is a big problem in highsec. Note that this was working before above mentioned change.
Thanks for responding.
------------------ BUG -------------------- No it isn't a filter problem. The information about alliance or corp is missing after a session change. Those pilots are neutral to others. It's an annoying bug in 0.0. It happens with heayv server load. ------------------ BUG -------------------- |

Blue Harrier
46
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Posted - 2012.05.02 16:02:00 -
[114] - Quote
Although I didnGÇÖt take part I did watch the GÇÿLive StreamGÇÖ from the event most evenings, thanks to the guys who set that up it was great in 720P on my laptop, better than watching TV.
So, well done to the CCP Devs for getting Eve to the point of being able to host such an event without bursting into flames and without failing under load (I hope you gave the poor hamsters a day off as a reward).
I must give credit to the Goons and their FCGÇÖs for being able to organise the event. Watching the groups of ships warping in and out, clustering at bookmarks and swooping back to wrought havoc on the masses was entertaining to say the least.
I still could not believe the freighters that undocked at the top of the carnage and still tried to make it to a gate, silly, brave, foolish or just unable to read their surroundings, your guess is as good as mine.
So CCP that event alone must have given you terabytes of data to sift through and ponder over, must have been worth many SiSi mass tests.
Thanks again guys. The Goons for the organisation, the live stream guys for going into harms way and CCP for letting it happen.
"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982. |

Sara Rae
NED-Clan Goonswarm Federation
0
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Posted - 2012.05.02 16:11:00 -
[115] - Quote
Could you add some corp stats? |
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CCP Explorer
C C P C C P Alliance
369

|
Posted - 2012.05.02 16:16:00 -
[116] - Quote
Katrina Bekers wrote:CCP smugness in the devblog and in these posts is very well deserved.
The dilemma: is CFC happy that CCP finally delivered an environment where Burn Jita is not only possible, but actually enjoyable; or is CCP happy that CFC gave them the chance to showoff their best server-fu?
In the end, everyone is happy that the sandbox works as intended, both technically and as player-driven content. We're happy to be able to provide good service to anyone that wants to make a splash. 
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
369

|
Posted - 2012.05.02 16:17:00 -
[117] - Quote
corestwo wrote:Katrina Bekers wrote:CCP smugness in the devblog and in these posts is very well deserved.
The dilemma: is CFC happy that CCP finally delivered an environment where Burn Jita is not only possible, but actually enjoyable; or is CCP happy that CFC gave them the chance to showoff their best server-fu?
In the end, everyone is happy that the sandbox works as intended, both technically and as player-driven content. Can't it be both? I mean CCP did ask for more extensive tests of TiDi at fanfest...  And we sure got that testing. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Lapine Davion
Outer Ring Applied Logistics
309
|
Posted - 2012.05.02 16:17:00 -
[118] - Quote
Pole Dancer wrote:Is it just me that finds it amusing that CCP drops the F word (evading the profanity filter) twice in a document that's going to be widely linked to from gaming news sites which also has a large PEGI 12 rating at the bottom?
What a F*** up!
Hint: CCP doesn't care about your sensitive little pre-teen ears. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
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CCP Explorer
C C P C C P Alliance
369

|
Posted - 2012.05.02 16:18:00 -
[119] - Quote
Imuran wrote:Been in Eve a fair time now and the fact that the Jita node supported this type of activity and numbers shows how far CCP have come in addressing the lag monster with both hardware and software solutions. Very well done to all those invovled over the years in this process. Thank you!  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Jon Hellguard
X-COM
4
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Posted - 2012.05.02 16:25:00 -
[120] - Quote
i was there. great work at ccp with real solid improvement on massgameplay for us players.
however... i'm terribly annoyed by the fact that thousands of pilots are not allowed to blow up jita station. c'mon ccp... you self introduced the cycle of eve and you self showed us the mudflation issue. your great, in fact awesome at not delivering much of a change - but opening up a window of opportunity to blow that station up would not just give eve a breaking news but us players a real cool moment to take part in. In fact... some might have tried to defend it?
it's 2012 - not just the world should end. Let's pre-play the economic failure and destruction in-game. c'mon grow some f* balls! |
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