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Shak'Rah
Gallente A1 Mega Corp FOUNDATI0N
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Posted - 2009.04.02 01:06:00 -
[1]
so i got off on a randomness rant in battleclinic, and i actually have hopes up that CCP will make jovians a playable race within the next couple of years. i won't be around enough to appreciate if they do or not but i hope for those future eve players we can get this rolling. so here's my wall of text in battleclinic:
"you know, i hope they do introduce jovians as the next race playable race. i mean, eve is big and great and all and there are so many options but the four major races now are just kinda stale, i guess. it would be interesting to see what kind of stuff ccp would come up with for them. maybe a new type of weapon, like guided plasma or something, might be suitably jovian. and *GASP* they would hull-tank! that would be awesomeness! awesomesauce in a bottle!! it would be a true hero tank, because if your tank fails, you are screwed. some other random thoughts, they'd have drones that dealt a small amount of damage across all four resistances.... but they would be equal to other drones in terms of total damage output... that would be very interesting. and then the guided plasma projectors would have certain magnetic frequencies in order to dictate range... but guided plasma would be a short-range weapon. what would their long-range weapon be? ooohhhhhhhh they wouldn't have a long-range weapon, that guided plasma would be one-range fits all, and the different magnetic frequencies would dictate plasma mass and thus damage at a certain range... and the damage mods would be something like plasma induction or something... oh damn, i should get a degree for this stuff!"
so yeah, i think it would be really cool if CCP allowed us to play as the jovians. i mean, how cool would that be? they would have some totally awesome ships, and items, and that would open up another couple of regions controlled by the jove, and then around that there would be the same low-sec and null-sec space, where everyone and everything is fair game. i would love to see what the capital ships look like, and the dessie and battlecruisers and everything. i mean, i think the nyx is awesomesauce but a jove mom? freaking nuts-in-awesomesauce. and then the jove titan. maybe it won't be a dis-proportioned.... thing, or a giant mushroom (no offense CCP). oh! i got it! it'll be a truffel! lol anyway, i really want to see, or at least hear, that jovians might be a playable race in the future.
For the Future -Shak Imperfection is beauty, madness is genius, and it is better to be absolutely ridiculous than absolutely boring. |

Xindi Kraid
Gene Works
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Posted - 2009.04.02 01:14:00 -
[2]
I Too would love to see Jovians, a couple of notes though.
Blasters ARE plasma cannons. Hull tanking is kinda stupid, besides, I would think somone as advanced as the Jovians would shield tank, that would also balance fleets out, Amarr and Gallente would armor tanke, Caldari and Jove would Shield tank, and Minmatar would be mixed.
Anyways, besides the Jovians, I'd like to see some more faction ships, perhaps some that aren't just reskins of racial ships, and it would also be cool if archeology gave the ability to uncover blueprints for ships from dead races such as the sleepers and yan jung.
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 01:17:00 -
[3]
This would be a terrible idea. The Jove are overpowered already and adding them to the game is quite unecessary. They would just end up being the next Achura anyway. It will never happen and if i recall correctly, some devs/GMs are still Jove unless they've all changed to be our Amarr overlords now.
But the short of it is Jove=overpowered.
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Terraform
Gallente Recreation Of The World
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Posted - 2009.04.02 01:18:00 -
[4]
You are never going to see a race as advanced as the Jove as a playable race.
Especially not since they are the Developer-specific race.
And how cool would Jove be when everyone and their moms dog was playing them? the mystery would be gone, and they would just be an overpowered achura, just cooler-looking.
The whole idea itself is ridiculous.
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Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 01:22:00 -
[5]
Originally by: Terraform You are never going to see a race as advanced as the Jove as a playable race.
they would just be an overpowered achura, just cooler-looking.
Actually the Jove are pretty ugly from what I've seen 
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Kora Zilesti
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Posted - 2009.04.02 01:22:00 -
[6]
Jovians = Bungie's Recon Armor, minus the giving it to everyone not long from now part.
I'd rather have Sangheili. ;D
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Xindi Kraid
Gene Works
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Posted - 2009.04.02 01:23:00 -
[7]
Originally by: Kyle Langdon This would be a terrible idea. The Jove are overpowered already and adding them to the game is quite unecessary. They would just end up being the next Achura anyway. It will never happen and if i recall correctly, some devs/GMs are still Jove unless they've all changed to be our Amarr overlords now.
But the short of it is Jove=overpowered.
Wheres the proof that jove are overpowered? The only time anyone has fought them in game was wwhen a dev took a ship out in SISI, and we all know they are hacking bastards.
Better tech != overpowered, the Caldari are supposed to have the best military and all of the expensive tech and we can see how that's going.
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.04.02 01:30:00 -
[8]
Originally by: Xindi Kraid
Originally by: Kyle Langdon This would be a terrible idea. The Jove are overpowered already and adding them to the game is quite unecessary. They would just end up being the next Achura anyway. It will never happen and if i recall correctly, some devs/GMs are still Jove unless they've all changed to be our Amarr overlords now.
But the short of it is Jove=overpowered.
Wheres the proof that jove are overpowered? The only time anyone has fought them in game was wwhen a dev took a ship out in SISI, and we all know they are hacking bastards.
Better tech != overpowered, the Caldari are supposed to have the best military and all of the expensive tech and we can see how that's going.
Backstory my friend. Backstory. ______________________________________________ Haruhiist since December 2008
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Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 01:30:00 -
[9]
Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
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Crimsonjade
Amarr Secret Service
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Posted - 2009.04.02 01:33:00 -
[10]
Edited by: Crimsonjade on 02/04/2009 01:33:16
Originally by: Xindi Kraid
Originally by: Kyle Langdon
But the short of it is Jove=overpowered.
Wheres the proof that jove are overpowered? The only time anyone has fought them in game was wwhen a dev took a ship out in SISI, and we all know they are hacking bastards.
actually swear the dev corpse someone had, came from a jovian ship. but hell. that was 2003 and i barely remember it and pretty sure the devs deleted the thread by now hehe
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Eldern Minderhost
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Posted - 2009.04.02 01:41:00 -
[11]
Originally by: Kyle Langdon Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
That was pre-capsule technology. Given the Jovian disease it's fair to assume that all Jove ships are capsule ships.
Then think about what your average missioner in a capsuleer ship does to whole fleets of NPC non-capsule ships.
My idea of a jovian mothership is a focused DD beam with a fast cooldown. So much higher damage but much lower AoE.
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Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 01:44:00 -
[12]
Originally by: Eldern Minderhost
Originally by: Kyle Langdon Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
That was pre-capsule technology. Given the Jovian disease it's fair to assume that all Jove ships are capsule ships.
Then think about what your average missioner in a capsuleer ship does to whole fleets of NPC non-capsule ships.
My idea of a jovian mothership is a focused DD beam with a fast cooldown. So much higher damage but much lower AoE.
This is true but should we really let people be able to fly these ships? I mean for as long as I can remember no one has been allowed to be the Jove. Why ruin the mystery behind them?
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Xindi Kraid
Gene Works
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Posted - 2009.04.02 01:44:00 -
[13]
Edited by: Xindi Kraid on 02/04/2009 01:46:08
Originally by: Kyle Langdon Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
I can tell you didn't read it, because it describes how the Jovians won through better tactics and information as well as sowing confision in the amarrian ranks.
Also that was a while ago, how do we know the other empires haven't caught up with the Jove?
Anyways, it can still be balanced. No one complains about T2 ships being overpowered because they take longer to train, adn no one complains about faction ships because they are more expensive. If you make the advanced tech Jove ships more expensive and longer to train for then it does add some balance. If you could by two battleships of other races for the price of one Jove battleship, then it being one and a half times as powerful isn't as big of an advantage
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

SchirmerN
Amarr x13 X13 Alliance
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Posted - 2009.04.02 01:47:00 -
[14]
Wall of text! |

Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 01:51:00 -
[15]
Originally by: Xindi Kraid Edited by: Xindi Kraid on 02/04/2009 01:46:08
Originally by: Kyle Langdon Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
I can tell you didn't read it, because it describes how the Jovians won through better tactics and information as well as sowing confision in the amarrian ranks.
Also that was a while ago, how do we know the other empires haven't caught up with the Jove?
Anyways, it can still be balanced. No one complains about T2 ships being overpowered because they take longer to train, adn no one complains about faction ships because they are more expensive. If you make the advanced tech Jove ships more expensive and longer to train for then it does add some balance. If you could by two battleships of other races for the price of one Jove battleship, then it being one and a half times as powerful isn't as big of an advantage
First of all I did read the chronicle. The point isn't making the ships longer to train for or adding them for that matter. It's about making the race playable. I was giving an example of why they would be overpowered should they be implemented. The Jove have spies in the highest echelons of every government. You may as well give Jove players an "I win" button on their ships. But that's not the point. I don't think EVE needs another race to be added; especially when they have such an illustrious history of always winning.
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Shak'Rah
Gallente A1 Mega Corp FOUNDATI0N
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Posted - 2009.04.02 01:55:00 -
[16]
honestly, jovians aren't all that overpowered. let's take into consideration what some people have mentioned as backstory. if anyone has read The Battle of VakÆAtioth, and of course read the short story that precedes that event, you will realize that the Amarrian fleet that went to Jovian space would have won that battle, had the commander or said fleet not given the Joves detailed information on the Amarrian ships, their fleet's tactics, and what ships were in command, etc. The only reason the Joves won that battle was because they had the information about the Amarrian fleet, and planned accordingly. What is the greatest weapon of war, if it is not knowledge? Simply put, the Jovians are not, in fact, overpowered, but at a nearly equal level to the other races.
I think that, if jovians are not introduced as a playable race, another race should be created. honestly, as i said in my OP, the original four races have gotten rather stale. i just want a new race. new ships are nice and all but they use the same old stuff. i want something really new Imperfection is beauty, madness is genius, and it is better to be absolutely ridiculous than absolutely boring. |

Xindi Kraid
Gene Works
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Posted - 2009.04.02 01:55:00 -
[17]
Originally by: Kyle Langdon
First of all I did read the chronicle. The point isn't making the ships longer to train for or adding them for that matter. It's about making the race playable. I was giving an example of why they would be overpowered should they be implemented. The Jove have spies in the highest echelons of every government. You may as well give Jove players an "I win" button on their ships. But that's not the point. I don't think EVE needs another race to be added; especially when they have such an illustrious history of always winning.
Having a spy network isn't an instant win button. Besides, the battles are empire on epire, just because the Jovian FLEET beats the Amarr FLEET does not mean that Jovian players would beat other players, for non military work I can't see that spy network being open for private use.
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 02:15:00 -
[18]
Originally by: Xindi Kraid
Originally by: Kyle Langdon
First of all I did read the chronicle. The point isn't making the ships longer to train for or adding them for that matter. It's about making the race playable. I was giving an example of why they would be overpowered should they be implemented. The Jove have spies in the highest echelons of every government. You may as well give Jove players an "I win" button on their ships. But that's not the point. I don't think EVE needs another race to be added; especially when they have such an illustrious history of always winning.
Having a spy network isn't an instant win button. Besides, the battles are empire on epire, just because the Jovian FLEET beats the Amarr FLEET does not mean that Jovian players would beat other players, for non military work I can't see that spy network being open for private use.
Here's the stats for Jove ships. Take a gander and tell me what you think.
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Shak'Rah
Gallente A1 Mega Corp FOUNDATI0N
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Posted - 2009.04.02 02:19:00 -
[19]
Edited by: Shak''Rah on 02/04/2009 02:19:36 okay, so the battleship is obviously everything tanked... but the resists aren't that far off from an amarr ship's. the only thing with the jove battleship is the ability to use just about everything with 8 highs 8 mids and 8 lows. all their other ships, on the other hand, have slot layouts like any other caldari ship i've seen Imperfection is beauty, madness is genius, and it is better to be absolutely ridiculous than absolutely boring. |

Kyle Langdon
Gallente Killson Corp
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Posted - 2009.04.02 02:23:00 -
[20]
And you are correct about the ships. This would present a problem to Jove pilots and the other races. Does CCP nerf teh Jove battleship thus taking away from the backstory or let Jove BSes fly all around in skilled hands? IMO its better to just leave teh Jove alone.
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Shak'Rah
Gallente A1 Mega Corp FOUNDATI0N
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Posted - 2009.04.02 02:29:00 -
[21]
Edited by: Shak''Rah on 02/04/2009 02:30:19 then we need another new race... if you read the gallente description, it says they are "long descended from the french." so lets make a race descended from the germans, or maybe from the russians, or if you want some arrogant we're-holier-than-thou ppl then we can have them descended from the americans. how fun would that be? then the ships could fire nukes or something, like nuke-warhead-somethings. would be interesting. ideas? Imperfection is beauty, madness is genius, and it is better to be absolutely ridiculous than absolutely boring. |

Xindi Kraid
Gene Works
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Posted - 2009.04.02 02:32:00 -
[22]
Originally by: Kyle Langdon
Originally by: Xindi Kraid
Originally by: Kyle Langdon
First of all I did read the chronicle. The point isn't making the ships longer to train for or adding them for that matter. It's about making the race playable. I was giving an example of why they would be overpowered should they be implemented. The Jove have spies in the highest echelons of every government. You may as well give Jove players an "I win" button on their ships. But that's not the point. I don't think EVE needs another race to be added; especially when they have such an illustrious history of always winning.
Having a spy network isn't an instant win button. Besides, the battles are empire on epire, just because the Jovian FLEET beats the Amarr FLEET does not mean that Jovian players would beat other players, for non military work I can't see that spy network being open for private use.
Here's the stats for Jove ships. Take a gander and tell me what you think.
THose haven't been balanced since they haven't been added to the game proper, you can use that as evidence, even the ships that were in the game from day one were changed. If Jove were added in, they would be balanced accordingly.
Besides, those stats are close to navy issue ships, no one complains about those since they are expensive beyond their use, if jove are similarly expensive then what's the problem?
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Neo Omni
Gallente
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Posted - 2009.04.02 02:46:00 -
[23]
Forget the jove, we need an entirely new race or two. Hybrid mixes of the other races found in the outer reaches of EVE space.
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Xindi Kraid
Gene Works
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Posted - 2009.04.02 02:56:00 -
[24]
Well there are 4 other ancient races.
The Sleepers, Takmahl, Talocan and Yan Jung.
The sleepers have made an appearance as enemies, no reason one of the others can't make an appearance as well.
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.04.02 02:59:00 -
[25]
Let us contradict the backstory, and bring one of EVE's more enigmatic elements under the spotlight, for the sake of adding a new race to a game where which race you are is utterly inconsequential anyway.
In what way could this be a bad idea. -
DesuSigs |

Fi Vantage
Minmatar New Ligion
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Posted - 2009.04.02 03:11:00 -
[26]
New races means new content, which is nice. But the new races don't have to be playable for the content to be playable. Therefore, it's not really new races that we want, just new content.
Besides, having new races would muck up the factional warfare and make it all seem meaningless, which is fine in a novel or single player game, but not in an MMO.
Leave the Jove alone.
Fake Edit: The Jove don't need to tank. They hack your ships and get you to shoot CONCORD.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.04.02 03:13:00 -
[27]
Originally by: Shak'Rah the original four races have gotten rather stale. i just want a new race. new ships are nice and all but they use the same old stuff. i want something really new
The NATIONS were never of great consequence. By the way, all are of the HUMAN RACE. Even the Jove. From Apocrypha onwards (March 10, 2009), the nations are of even LESS of a consequence - before, at least you used to get some half-decent skillsets depending on race/school, now it's "everybody's nearly identical". Also, you can start as any bloodline you want, and be ready to start working for that nation's sworn enemies in a matter of MINUTES after character creation. The only thing bloodlines even marginally matter is how your portrait looks... which is to say, basically almost not at all. Even if we do get ambulation eventually ("walking in stations"), it's still no big deal, since the difference would only be purely cosmetic.
So, no, we don't NEED new "races", and we certainly don't "need the Jovians to be a playable race".
Want new ships ? Well, there's plenty of factions that miss a huge ship line-up (all NPC pirate factions only have ONE of each a frigate, a cruiser and a battleship... and the four empires only have one additional cruiser each... if you want new ships, there's PLENTY of places you could introduce new ships). _ Create a character || Fit a ship || Get some ISK |

Eventy One
Magellan Exploration and Survey
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Posted - 2009.04.02 05:35:00 -
[28]
Originally by: Shak'Rah ... oh damn, i should get a degree for this stuff!"
Before obtaining a degree of any sort, you're likely going to have to show some knowledge of capitalization and punctuation.

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Eventy One
Magellan Exploration and Survey
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Posted - 2009.04.02 05:41:00 -
[29]
Originally by: Kyle Langdon Edited by: Kyle Langdon on 02/04/2009 01:31:09 This is overpowered my friend.
EDIT: tl;dr verison: Jove kills a bunch of Amarr and they go crying back to empire :P
Yes but Amarr have had some lov'n in patches since then much stronger now!
BTW the Jove are not the dev race .. all the devs are non-jovian again. Ask TomB.
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Artassaut
Minmatar Oblivion Amalgamated
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Posted - 2009.04.02 06:09:00 -
[30]
Edited by: Artassaut on 02/04/2009 06:09:53 Chances are, it will be Talocan for flyable ships.
Considering their structures and ships are popping up in Sleeper Space.
Clarified --- The Gate: Lol, try targeting me in a fleet fight. The Station: No U. |
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