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Thread Statistics | Show CCP posts - 2 post(s) |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
0
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Posted - 2012.05.07 03:17:00 -
[1] - Quote
Gevlin wrote:remember drones boats are a ship that can be versitle changing drones etc. Drones should be a little bit weaker than other types of fire power. When they add in the ability to blow up turrets and missile launchers, sure. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.08 19:07:00 -
[2] - Quote
Five Thirty wrote:Battleships and Battlecruisers have drone bays to field light drones as a defense against frigates. Don't you mean they have drone bays to field ECM drones as a defense against anything? |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.09 21:01:00 -
[3] - Quote
Airto TLA wrote:I believe the slow buf from CCP is related to a few very distinct issue, First the range of variance in damage from the most dangerous drone users to the weakest is significantly larger than the most dangerous gun user, this means the module will have a a disproportionate effect on the applied DPS of the "big" users vs the supplemental users.
Second as far as I know the big drone users ships are considered solid choices, the DOMI, Ishtar and Gila (vexor and arbitor varients may fall here as well). This where s real problem lies if you buff a slightly unpowered ship to much you get FOTM if you overbuff a already balanced ship it becomes the most OP thing ever, the boards fill with tears.
The last issue is a caariers, CCP just nerfed super caps to get them out of the subcap murdering business, last thing we all need is more carriers are overpowered nonsence, like someone above said 2200+ DPS Thantos may be a little over the top for pvp and PVE
-1 |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.09 22:39:00 -
[4] - Quote
Airto TLA wrote:Um 13-15 sentry drones/ heavy Drones, not 10. So the base damage with one tech II sentry drone rig gets closer to 1k. Set the modifier at 23% like some above were asking for ... then 6 months later add a faction version doing + 28%. Stuff 2-3 (not sure of stack with sentry rigs) of these on and the ship and boom we have 1500+ DPS (sorry about the 2200 number I took it from a post higher up the thread without verifying).
It is not about the standard ship, it is what happens at the extremes and can we have something that suddely disbalances. Yeah anything but the occasional Drone control units are now considered taboo, but when the answer is 1500 DPS with solid range, good tracking that can be switched out for lower but very effective anti -frig or anti cruiser DPS (with 3 extrins at 23% we more than a 50% damage buff) , with a massive tank (even after gimping for the Drone pimping), for the price of a slightly pimped faction BS, you know someone is going to do it. And then more people are going to do it.
You also dismissed my point without addressing the stronger argument in point 2 that the Domi, Gila are considered good and the Ishtar is considered at least adequate in PVE/solo small group PVP and we are in effect buffing all of them. Don't forget it does not take much to go from slightly unerpowered to to FOTM, look how small the buff were to angel ships insolation a while ago they went from basic unflown to the king of the hill.
I am not saying the modules values are set properly for the damage bonuses they may be to low at 12%, we need to see what happens at the extremes as well as the net effect of difficult to fit and minor bump to DPS the Curse gets over a BCS for its two missles, the beauty of Eve is also its biggest problem, flexibility. The issues often arise when someone uses a new rules, module, ship or ammo in an unexpected way. I am pretty sure that at least a few of the people screaming for "moar buffs" have already figured it out and are prepping to abuse it until it is nerfed. -1
LaserzPewPew wrote:If you aren't aware, blaster megas are terrible. I remember when blaster boats used to be dreaded. Of course, when they nerfed MWD such that scrams shut it down, it made blasters nonviable; but, that nerf was still badly needed in many ways because you had the whole "NANO ALL THE THINGS" trend going on up until then. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.11 11:50:00 -
[5] - Quote
Tenga Halaris wrote:[Dominix, Mother Drone]
Large Armor Repairer II Armor Thermic Hardener II Armor Kinetic Hardener II Energized Adaptive Nano Membrane II Extrinsic Damage Amplifier II Extrinsic Damage Amplifier II Extrinsic Damage Amplifier II
Omnidirectional Tracking Link II Drone Navigation Computer II Cap Recharger II Cap Recharger II 100MN Afterburner II
Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Control Unit I Drone Link Augmentor II
Large Drone Speed Augmentor II Large Drone Scope Chip II Large Auxiliary Nano Pump I
Ogre II x10 Hobgoblin II x10
That would be awesome...
You know that wouldn't work unless DCUs gave +25 drone bandwidth each or something, right? |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.11 21:33:00 -
[6] - Quote
Bent Barrel wrote:You know that that's just the dronebay config right ? 2 waves of Ogres and 2 waves of Hammers ... 2 waves of Ogres and 2 waves of Hobgoblins, actually. But if he wasn't planning on being able to use all 10 Ogres at once then why even bother with 5 DCU's? Being able to use 10 lights at once isn't a good enough reason to use 5 high slots on those. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.11 23:22:00 -
[7] - Quote
Kahega Amielden wrote:...And droneships still have guns. Even bonused guns in most cases. The Domi already dumps out good DPS with blasters. By this logic, Khanid and Sansha pre-2.0 were better than they are now. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.14 16:45:00 -
[8] - Quote
Jame Jarl Retief wrote:Also remember that even with mods and rigs, drones (especially heavies) are still significantly slower than missiles Unless you cough up 3 mid slots for a few DNC II's. Then you have crackwarriors that go 12 km/s, which is fast enough to mess up the drone AI and make it unable to figure out when to shut off the MWD, thereby leaving it unable to hit your target or return to your drone bay and with a huge sig radius. Useful!!111 |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.14 20:18:00 -
[9] - Quote
Gabriel Karade wrote:GǪbin this module, give the drone boats a hard-wired bonus to fitting Drone Control Units and add bandwidth per DCU. Nah, don't bin the damage mod (but definitely buff the damage modifier), but subcab DCU's would be good to make it be akin to fitting more or less turrets. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
1
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Posted - 2012.05.14 22:12:00 -
[10] - Quote
GetSirrus wrote:For the EDA I do have a vested interest in this module being High Slot. Time to speak up now, if you feel the same way. No, leave it low slot, add subcap DCU's. |
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Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
4
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Posted - 2012.05.15 21:33:00 -
[11] - Quote
Bouh Revetoile wrote:Drone boat are already useful in current balance state ... As an auxiliary weapon system only. Meaning, ships like the Ishtar, Rattlesnake, and Gila are gimped.
19% is much better, but it still needs that extra few % such that they are on par with the mounted weapon damage mods, otherwise, gunboats will still be preferable (not to mention you can't overheat drones). |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
4
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Posted - 2012.05.16 21:01:00 -
[12] - Quote
GeeBee wrote:3) There is no mod (except an widely unused rig) that gives drones more hitpoints, as a stand alone mod it would be useless, but maybe as a passive bonus on all drone mods it could be useful. Adding it as a passive bonus to all drone mods would be too awkward for CCP to consider. The drone durability skill needs a buff, though; 5 drones with the damage of 10 drones and the HP of 5 drones is not equivalent to 10 drones with the damage of 10 and the HP of 10 as it was back when drone boats had the +1 extra drone per skill level bonus. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
5
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Posted - 2012.05.19 17:32:00 -
[13] - Quote
Gorki Andropov wrote:Where are these darned things on the test server? I can't seem to find them on the 100isk seeded markets.
Thanks They've been renamed to Drone Damage Amplifier. |

Tankn00blicus
sleep Deprivation INC. LLC KRYSIS.
5
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Posted - 2012.05.23 00:39:00 -
[14] - Quote
Drone damage amplifiers are OP, my (nearly) 1700 DPS lolfit dominix is proof of this loolololoolololololololololl
[Dominix, our 1698 DPS domi overlords]
Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Tracking Computer II Tracking Computer II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Cap Recharger II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Hybrid Burst Aerator I Large Ancillary Current Router I Large Capacitor Control Circuit I
Garde II x5 |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
6
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Posted - 2012.05.31 03:12:00 -
[15] - Quote
DARKSTAR POWNYOUALL wrote:QQ Because Winmatar doesn't rely on drones, therefore they can't win. |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
6
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Posted - 2012.06.01 06:44:00 -
[16] - Quote
Pinky Denmark wrote:why don't you stop crying about getting robbed when you just received an EXTRA option compared before the module was introduced So, by your logic, Drone Navigation Computers are good?
Pinky Denmark wrote:Yet again you fail to understand drone ships are balanced to be equal with other ships WITHOUT having drone damage modules, so CCP wants to make sure they don't tip the balance too much... So, by your logic, the gun bonus on the Ishtar is useful and balanced? |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
6
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Posted - 2012.06.02 05:00:00 -
[17] - Quote
Pinky Denmark wrote:Tank: I think you misunderstood my point. I believe Drone Navigation Computers is an extra option that will give drone users an advantage in certain situations. Having medium drones able to catch up with frigates seems nice. Having your heavy drones reach their target faster seems nice. Usually people prefer other modules due to limited medslots, but the option is still there... Sorry for misunderstanding you when I jumped to the conclusion that you think Drone Navigation Computers are good. I now understand that you think Drone Navigation Computers are good. |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.05 20:47:00 -
[18] - Quote
Pinky Denmark wrote:Tank : If you would ask a neutral unbiased question about that module it would be a better answer. There is a difference between good and balanced. The drone navigation computer isn't a bad module... If you were to use coherent reasoning it would be a better answer. Your second sentence is also a logic fail; "balanced" and "not good" are contradictory. If you're unable to argue correctly then at least go for all-out troll logic. |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.06 23:29:00 -
[19] - Quote
Pinky Denmark wrote:Tank - Maybe it's just hard to make up a coherent answer when the question you made up was biased. You never get a real answer if you try to manipulate people into a specific answer... It's called "reductio ad absurdum". |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.07 03:28:00 -
[20] - Quote
Pinky Denmark wrote:I'd be more focused to see what CCP will do about ships like the Ishtar suddenly capable of pulling way more dps than any other HAC? Good luck getting your ultra slow heavies to actually apply that DPS. Also, false:
Quote:[Deimos, U NO CAN OUTDPS AN ISHTAR you say?] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II [etc. low slot] [etc. low slot] [etc. low slot]
[etc. med slot] [etc. med slot] [etc. med slot]
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M [etc. high slot]
Medium Hybrid Burst Aerator I Medium Hybrid Collision Accelerator I 760 DPS without heat, 874 with, as opposed to 733 on an Ishtar using Ogre II's fitted with 3 DDA's. Add on another 158.4 DPS with a flight of Hammerhead II's for a grand total of 918 DPS/1032 overheated.
Quote:the drone ships having a 10% drone bonus giving the game a few balance spikes... You mean like the Winmatar ships with 5% bonuses to damage and RoF? Also keep in mind there is no overheating of drones. |
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Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.07 16:27:00 -
[21] - Quote
Pinky Denmark wrote:[Ishtar, You can haz satisfaction?] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II [empty low slot] [empty low slot]
Experimental 10MN MicroWarpdrive I [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M [empty high slot] [empty high slot]
Ogre II x5 Ok, now try filling the rest of the slots with the slim amount of CPU you have left after fitting guns on an Ishtar (unpractical shitfits don't count). Since you are using blasters and heavy drones a prop mod is required, preferably MWD. (Before you ask, 2xEANM II, 1xDCU, 1xExperimental 10MN MWD I, 1xFleeting Propulsion Inhibitor I, 1xFaint Epsilon Warp Scrambler I, 1xMedium Unstable Power Fluctuator I on the Deimos fit, if it runs out of PG replace the rigs with Medium Hybrid Burst Aerator II and Medium Trimark Armor Pump I.) |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.07 20:38:00 -
[22] - Quote
Pinky Denmark wrote:Give it up - Maybe the Ishtar doesn't beat ALL other HACs but it's pretty close... What? I'm not giving up anything, you did; i.e. so much for this statement:Pinky Denmark wrote:I'd be more focused to see what CCP will do about ships like the Ishtar suddenly capable of pulling way more dps than any other HAC? |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.07 22:31:00 -
[23] - Quote
Pinky Denmark wrote:It's a problem with the Ishtar because it can deal out more dps than most HACs and it can do it while at range... Ishtars are pretty evasive. You're going to have to get in close before deploying the heavies if you want them to do much of anything, close enough to be in point/web range, and if it's a decently fast target you have to keep them webbed and/or scrammed or else the drones will be stuck in a cycle of burning towards the target, stopping to hit, target burns away immediately after, drones burn towards it again, and so on, and end up only applying a fraction of their DPS on average. If you're using blasters that's another thing keeping you in close range.
Quote:And I don't give up, I just think it's pretty pedantric of you to keep discussion going on such a childish level. Good luck with your further protests on the drone module So any time someone makes a counterargument against your claims it's "childish" and "nitpicking"? That's pretty childish yourself. |

Tankn00blicus
sleep Deprivation INC. LLC The Skeleton Crew
7
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Posted - 2012.06.08 15:38:00 -
[24] - Quote
Pinky Denmark wrote:Try to get out of your tunnel vision. I never claimed the Ishtar was better at everything I didn't claim you did either, but nice strawman.
Quote:Ishtar DPS boosted almost 55% DPS w/ 3 mods in a shield/kite configuration (475 -> 733 DPS with drones only) A Zealot, for example, gets a 65% DPS boost with 3 Heat Sink II's (387 -> 639), and?
Quote:Ishtar (and Deimos) can out dps the other HACs with a huge margin Gallente racial strength is raw DPS, as I stated before.
Quote:But the Ishtar can do it from 60km when working with a tackler Drones might not be perfect but people cannot use ecm to negate Ishtar DPS Ogre II's have a MWD speed of 1.05 km/s, so it will take about a minute for them to traverse that 60km distance, plenty of time for at least a couple to get popped. That can be done via guns, other drones, or smartbombs which counter drones completely. That can be better than ECM in a way, since ECM doesn't destroy your guns and permanently reduce your DPS.
Quote:Ishtar can switch to other drones for other types of targets (With a loss of DPS) Hammerhead II's with 3 DDAs on an Ishtar do 365 DPS; going back to the Zealot, that's less DPS than it can do with no Heat Sinks fitted, so that's a pretty hefty loss of DPS. |
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