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1. Sticky:[Rubicon 1.1] Omnidirectional Tracking Links - in Player Features and Ideas Discussion [original thread]
Capqu wrote: why don't drone control range modules have stacking penalties yet its 2014 fozzie http://www.eve-wiki.net/index.php?title=Stacking_penalty Quote: If a module with the stacking penalty is added along with a module that enha...
- by Tankn00blicus - at 2014.01.16 20:34:00
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2. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Mirthander Kane wrote: I thought about this, and i think it might have to do with the fact that people buy plex with ratting isk, thus taking away from CCP's monthly income - now they introduce this to lower the isk gains, meaning less plex and...
- by Tankn00blicus - at 2014.01.14 19:59:00
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3. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
ESS: Biggest buff to awoxers ever. Additional awoxing toons require additional accounts. Additional accounts make additional money for CCP. That is surely the entire reason for it. Remember, when I doubt, I'm right.
- by Tankn00blicus - at 2014.01.14 19:52:00
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4. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Flex Carter wrote: CCP, please show me on the doll where my Diemos touched you guys to warrant this drastic change. Geez They wanted to make absolutely sure that the people who haven't already switched from Diemosts to superior-in-almost-eve...
- by Tankn00blicus - at 2013.07.19 02:26:00
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5. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: ISHTAR - We are replacing the medium hybrid damage bonus with a drone bonus and removing one high slot to put its total 1 below the rest of the class, as is standard for drone-focused ships. Role Bonus: 50% reduction in MicroWa...
- by Tankn00blicus - at 2013.07.18 19:49:00
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6. The use of Reactive Armor Hardeners - in EVE General Discussion [original thread]
Muad 'dib wrote: unstack its bonuses like a dcu. Done. Reactive Armor Hardener already doesn't stack with regular hardeners (it does stack with DCUs though).
- by Tankn00blicus - at 2012.10.07 01:11:00
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7. the heavy missile will be nebuff in the winter patch? really? - in Ships and Modules [original thread]
Xindi Kraid wrote: Depending on your drone skills, and if you have Gallente BS, the Rattlesnake is starting to look decent. The Rattlesnake is amazing when set up as a sentry drone sniper (it can keep pace with a Nightmare), but this setup is ...
- by Tankn00blicus - at 2012.10.07 00:44:00
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8. So Caldari and Minmatar can play 'select a damage', amarr gallente get s... - in Test Server Feedback [original thread]
Selectable damage type isn't really a game changer when everyone just blindly grabs EM projectile ammo and kinetic missiles anyway. Lasers are great weapons despite the damage type restriction. Blasters, on the other hand, not so much, and giving ...
- by Tankn00blicus - at 2012.09.26 00:12:00
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9. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Robby Titan wrote: Someone joked earlier about us being able to give donations. I was wondering if there actually was a way. I know it wouldn't be much. But I love this tool, I use it all the time, I tell others to use it and when they don't I ...
- by Tankn00blicus - at 2012.08.11 22:38:00
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10. Hulk Resist Nerf or Mistake? - in Test Server Feedback [original thread]
From the dev blog: Quote: With the increase to shield hit points, the shield resistance bonus of Exhumers was making the gap between Mining Barges and Exhumers a bit too big, so we reduced the bonus from 7.5% per level to 5% per level. Terrible...
- by Tankn00blicus - at 2012.08.03 19:09:00
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11. Hulk Resist Nerf or Mistake? - in Test Server Feedback [original thread]
Someone was whining that it's unfair that you need to go all the way up to a tornado just to alpha a hulk, so CCP fixed that.
- by Tankn00blicus - at 2012.08.03 12:41:00
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12. Observations and recommendations after 2 years in Drone BoatsGÇÅ - in Ships and Modules [original thread]
Sukur wrote: If you are 50km (75km in an ishtar) away from the enemy you can simply warp out when they break your tank, being already alingned, you have to get alfaed to get killed. Do you think that is a small thing?. Not unique to drones, lo...
- by Tankn00blicus - at 2012.07.22 19:55:00
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13. tech 3 frigates - in Ships and Modules [original thread]
A CCP dev posted in another thread a while back (too tired to go find the link) that T3 frigates are not likely to happen as they would be too fragile for the price tag.
- by Tankn00blicus - at 2012.07.22 06:36:00
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14. Observations and recommendations after 2 years in Drone BoatsGÇÅ - in Ships and Modules [original thread]
warzonetemp wrote: I got a simple way to fix your PvP problems, eliminate the 5 drones limitation, but keep the bandwidth limitation. In ships like the Domi, Ishtar, Gila, and Rattlesnake, you have 125 m3 worth of bandwith for 5 heavies or 5 se...
- by Tankn00blicus - at 2012.07.22 06:33:00
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15. So Angel Cartel ships are gonna get V3'd. - in Ships and Modules [original thread]
Bro, it needs the space camo to blend in with the space forests.
- by Tankn00blicus - at 2012.07.22 06:05:00
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16. ASB for armor - in Test Server Feedback [original thread]
Soi Mala wrote: Yes, all races should have the same playstyles. DESTROY ALL DIVERSITY! Making one thing even more superior over another does a much better job of destroying diversity. Daneel Trevize wrote: Clearly you're utterly wrong t...
- by Tankn00blicus - at 2012.07.15 00:54:00
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17. Market search changes. They're TERRIBLE. - in Test Server Feedback [original thread]
It needs to be sorted the same way things are under the variants tab of any given item; searching for, for example, "large shield booster" gives you a huge mess if you are just looking for the T2 variant.
- by Tankn00blicus - at 2012.07.14 22:36:00
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18. ASB for armor - in Test Server Feedback [original thread]
Aglais wrote: Your armor boats' ability to rack up truly ludicrous amounts of EHP not enough for you? Then can we have Gallente have bonuses to armor resists rather than armor rep amount?
- by Tankn00blicus - at 2012.07.13 02:16:00
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19. Fix Ancillary boosters - in Ships and Modules [original thread]
Bill Serkoff2 wrote: Requesting Ancillary Armor Repairer But that would buff Gallente, and we can't have that.
- by Tankn00blicus - at 2012.07.06 17:37:00
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20. NaglFar - in Ships and Modules [original thread]
According to CCP logic, the Nag is perfectly balanced because it's the fastest dread. Speed not counting for anything while in siege mode is, of course, a total non-issue. Something people aren't pointing out in this thread is that you've got an ...
- by Tankn00blicus - at 2012.07.05 20:41:00
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