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Verloc Nostromo
Black Mesa
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Posted - 2009.04.13 20:42:00 -
[31]
Edited by: Verloc Nostromo on 13/04/2009 20:43:06 Keep your missile bonuses AWAY from my Rokh dammit!! I'm not usually given to flaming but seriously, stop stealing my air and my bandwidth.
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2009.04.13 22:03:00 -
[32]
The OP doesn't have a clue about what he was talking. If this isn't a troll thread I pity him. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2009.04.13 22:24:00 -
[33]
Terrible balance suggest thread
Battleships are all ok and balanced, only a few guns need some tweaking like blasters and projectiles... ________________________________________ [img]http://www.atlas-alliance.com/killboard-new/sig.php/4652/alliancerank/signature.jpg[/img |
Megan Maynard
Minmatar Out of Order Tenth Legion
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Posted - 2009.04.13 22:35:00 -
[34]
Originally by: God's Secret
The Gallente lineup seems rather cool @ first glance, the tank&gank Hyperion, the fleet sniper & awesome gank boat witch is the Mega complimented by the extremly versatile Dominix.. the ships don't really have issues.. the weapon sistems do. Blasters need a Huge range boost, something inline with 50% to optiomal and 50& to falloff.. and also the drones, witch imo need an overhaul..
Why so blasters are exactly like autocannons? They all ready track the best, and do the most dps at short range then any other weapon....
You just want your solo pwnmobile back, screw that. Stop, hammer time. |
God's Secret
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Posted - 2009.04.13 23:21:00 -
[35]
Originally by: Megan Maynard
Originally by: God's Secret
The Gallente lineup seems rather cool @ first glance, the tank&gank Hyperion, the fleet sniper & awesome gank boat witch is the Mega complimented by the extremly versatile Dominix.. the ships don't really have issues.. the weapon sistems do. Blasters need a Huge range boost, something inline with 50% to optiomal and 50& to falloff.. and also the drones, witch imo need an overhaul..
Why so blasters are exactly like autocannons? They all ready track the best, and do the most dps at short range then any other weapon....
You just want your solo pwnmobile back, screw that.
Nope, that's not the reason.. even tho' the old Mega was an excelent ship, it really was the least creative and challanging BS i think.. with the cookie cutter setups, and the 'lock, activate web/disruptor, activate guns, wait for the target to pop' style of flghting, much like the current Geddon/Abaddon witch are even more static.. The reason i think a range boost is needed, is due to the speed and scram changes that came with the 'Nano Nerf'... witch hurt blasters(and ACs) somewhat more then the rest, CCP also made sure that the Torps/HAMs/Rochets get some punishemt too.. Anyway, maybe not such a huge boost, tbh i was thinking more about small and medium blasters when i proposed the 50%/50& bonus to optimal/falloff.. Thanks for the reply..
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Enden Assulu
Caldari Blood Money Inc. Blood Money Cartel
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Posted - 2009.04.13 23:23:00 -
[36]
Please leave the hype with its rep bonus or it will end up being the same as the mega why would anyone want that
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.04.13 23:27:00 -
[37]
Originally by: Megan Maynard
Originally by: God's Secret
The Gallente lineup seems rather cool @ first glance, the tank&gank Hyperion, the fleet sniper & awesome gank boat witch is the Mega complimented by the extremly versatile Dominix.. the ships don't really have issues.. the weapon sistems do. Blasters need a Huge range boost, something inline with 50% to optiomal and 50& to falloff.. and also the drones, witch imo need an overhaul..
Why so blasters are exactly like autocannons? They all ready track the best, and do the most dps at short range then any other weapon....
You just want your solo pwnmobile back, screw that.
Everytime somebody asks for a range boost on Blasters I ask myself whey he don¦t simply uses Lasers. A Blaster should be a total diffrent Weapon System as a Laser(and AKs) and It should lead to a serious advantage at close range. Well after several month playing QR I can admit the advantage never was the Blaster, It was the Blaster + 90% Web.
Blasters are actualy closer to AKs atm as you think, you can¦t track most of the targets decend at close range so you keep range and kill stuff with Null. I would even admit it has a funny note since actualy this wasn¦t my thing in the start and I switched from Minmatar to Gallente back then because I liked the very close range more.
Also true, people want Blasterships to be solomobiles again, since they are anything atm but not good solo ships in most of the cases.
Btw, the OP fails or trolls or both. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.04.13 23:41:00 -
[38]
After amarr, you failed. You have shown you have no idea what you are talking about.
I love the hyperion for its tanking role. You can deal good damage AND tank good damage incoming for a short period of time. Incredible ship. And the Rokh needs to be hybrids so caldari have a hybrid platform in the BS line, and so they have some form of fleet sniper.
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Shereza
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Posted - 2009.04.14 00:37:00 -
[39]
This thread has lots of BS but little balance. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |
Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.04.14 03:51:00 -
[40]
I pretty much disagree with everything, OP.
Most BSes are fine, but some things I wouldn't mind seeing: -Mael with optimal range bonus instead of shield boost bonus to make it a proper sniper. -Switch the Hype and the Mega's bonuses (thus making the Mega the dedicated blaster boat, while the Hype becomes the sniper) -Switch the Aba and the Apoc's bonuses.
So in essence, make all the tier 3s the dedicated snipers.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.04.14 06:09:00 -
[41]
Originally by: TraininVain Guys. We got trolled. By a master.
a master with multi coloured text
seriously tempest is fine, phoon with 6 missile slots , mael has huge alpha (no mention of abadon out alphaing), removing scorps ewar role?, missile rokh.......
ccp fix mining agent missions % pls |
Furb Killer
Gallente
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Posted - 2009.04.14 08:33:00 -
[42]
Well tbh god secret's suggestions are about as bad as those from the OP. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Anjor
Minmatar Advanced Security And Asset Protection
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Posted - 2009.04.14 10:47:00 -
[43]
Since the original poster was a complete moron, I figured why not give an ōactualö set of proposals that would be good for BS rebalancing. Amarr :
Abaddon ū This ship is an amazingly versatile weapon platform. With good skills you can get an effective weapon system and an effective passive or active tank. The only thing this ship could honestly use is what all the Amarr BSĘs could use, a very slight base speed increase of 3-4 m/s.
Apocalypse - PG and CPU are good for a tier 2, itĘs bonuses give it a very effective long range sniper and even a good gank boat for better ranging pulses. Only upgrade I could see giving it is the same as Abaddon, a base 3-4 m/s movement upgrade.
Armageddon ū Another amazing ship, especially when you consider its 125m3 drone bay which also gives it a hell of a punch added to its turret layout. This ship really doesnĘt need any improvements, possibly a slight 3-4m/s speed to help it for its short range combat ability, which wouldnĘt make it any faster than the Hyperion. Gallente :
Hyperion ū Not much I can really comment on this ship, as I have only flown it two times. It has an improved slot layout for up close and personal with 5 medĘs but I personally prefer the mega if you have higher skills. The Hyperion is easier to fit with lower skills which I think appeals to that crowd. It does have a better base speed overall and is an effective tanker when it has to be.
Megathron ū This ship is an awesome ship, the only thing it could use is a small CPU upgrade. With 687.5 CPU, it can make fitting very tight sometimes, with 695 or so with level 5 electronics that would help levitate this problem greatly without overpowering the ship. Its slot layout is good, the bonuses good. The only other thing I could see it using is maybe 200 more cap, but thatĘs about it.
Dominix ū Is very balanced overall, with a good slot layout, good balance in weapon systems, this ship is a good run for its money and I honestly couldnĘt think of any way to change it as it performs very well already. Blasters: In reality all they need is a 20% optimum bonus and a 15% falloff bonus. This would help with the 10-20km range issues, and not make them overpowered as that only gives a Large Neutron II a change of roughly 5km Opt range with Antimatter and 11.8km Falloff, nothing amazing. This is also taking into consideration level 5 gunnery skills.
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It's great being amar...wait im Minmatar that plays amarr..Great im really ****ed... |
Anjor
Minmatar Advanced Security And Asset Protection
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Posted - 2009.04.14 10:48:00 -
[44]
Minmatar :
Maelstrom ū Great alphastrike, good boat overall and the only change it could do with is a base 2-3 m/s speed boost, as for a minmatar ship itĘs pretty slow compared to Amarrą
Tempest ū This ship needs some love. Give it 300 more grid, 30 more CPU, and a 7th turret slot. That will help even this ship out some and give it better damage and combat ability.
Typhoon ū Honestly this ship also needs some love. I will come out by saying give it +1 turret and +1 launcher, this will allow a player to pick and choose their weapon systems better based on their overall skills. Autocannons: In reality all they need is a 15% optimum bonus and a 25% falloff bonus. This would help with the range issues and not make them too much alike the Blasters, giving them different layouts as that only gives a 800mm IIĘs a change of roughly 4km Opt range with EMP and 25km Falloff, nothing amazing. This is also taking into consideration level 5 gunnery skills. The damage is still a bit low but I think overall the damage adjustments need to be made differently on small-large tierĘs and that would require another thread. Caldari :
Rokh ū Amazing sniper ship, able to get some great ranges and do so with better damaging ammo which allows it to give some good DPS in fleet engagements. ItĘs passive buffer tank is also good, and overall is an amazing addition to the Caldari Navy, and something that was needed for a long time. No complaints about this ship that I can think of. Raven ū Fine as isą
Scorpion ū Good ship, great at its job, the only thing I personally would like to see it get is another turret and launcher slot, as itĘs not a true DPS ship but the extra damage couldnĘt hurt with it not having a damage bonus in the first place. Keeping the same grid would mean a bit of adjustment to equip another turret or launcher, so they would have to lose way in ECM ability to do so.
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It's great being amar...wait im Minmatar that plays amarr..Great im really ****ed... |
Sonreir
Gallente Band of Builders Inc. Libera Alliance
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Posted - 2009.04.14 12:15:00 -
[45]
This is a troll thread, right? If not, let's just say I disagree with EVERY SINGLE POINT made by the OP.
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God's Secret
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Posted - 2009.04.14 12:41:00 -
[46]
Originally by: Furb Killer Well tbh god secret's suggestions are about as bad as those from the OP.
And argumenting an idea/position is just lame i see.. facts are vulgar, and best avoided.. Also.. rain is wet i hear!
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Wai Ng'Tse
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Posted - 2009.04.14 16:03:00 -
[47]
Edited by: Wai Ng''Tse on 14/04/2009 16:04:15 Problem, eve?
I guess it was just too obvious, though A+ for effort?
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Caffeine Junkie
Atomic Battle Penguins
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Posted - 2009.04.14 16:15:00 -
[48]
Originally by: Wai Ng'Tse Gallente :
Hyperion - The Federation realised Gallente needed the "ultimate blasterboat", but instead they made a "versatile gunboat". Well done boys. The hyperion is meant to be a high damaging ship, but bring one out to PvP and lulz will ensue among your friends. Remove its useless 7.5% armor rep bonus (blaster boats don't repair during fights!) and give it an armor HP amount bonus. +1 low slot, -1 medium slot couldn't hurt either but with the HP bonus is unnecessary. Right now, this ship is different enough from a megathron, but not in a good way.
Then it would be a Megathron, not like a Megathron but actually a Megathron.
The Rokh is a great ship as it is.
Stopped reading after the Hyp as you clearly have no idea what you are talking about.
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Caffeine Junkie
Atomic Battle Penguins
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Posted - 2009.04.14 16:20:00 -
[49]
Originally by: Wai Ng'Tse
Tempest - Tempest is a well balanced ship, with the ability much like the dominix, to fit an armor tank for tanking or a shield tank for ganking. Nothing ought to be changed.
Okay so I did read a bit more and wish I hadn't. The one BS that probably does need some attention you have said doesn't need changing!
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Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2009.04.14 16:42:00 -
[50]
IMHO, all you ppl whining about ACs and Blasters, simply don't fly those ships out of "fear of not being uber since I'm not FOTM"... BSs work, and I cannot see why Geddons work in RR setups and AC Tempests don't... I certainly cannot see why blasterthrons don't work either...when those did work even pre-nano-nerf...
And plz, do not give me that "web-nerf" crap that works BOTH-WAYS... Just like the nano-nerf, and the scram boost... Even a Brutixes work and are regularly flown ffs...
OK, I can see why ppl believe the Apoc / Rokh have some unique attributes for sniping fleets, tho I cannot be convinced that CR BSs are weak...those have their niche, and gate / station campers now it very well...
You all dream of solo-pwn-roaming in BSs me things...well, unless you are dreaming of nano-phoons and such, what killed you before, will kill you now: blobbing or a better BS setup/pilot. Get on with it...grow some @@ and forget the "I-get shot = I bail" nano era... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |
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TraininVain
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Posted - 2009.04.14 16:44:00 -
[51]
Originally by: Wai Ng'Tse Edited by: Wai Ng''Tse on 14/04/2009 16:04:15 Problem, eve?
I guess it was just too obvious, though A+ for effort?
Pretty good, pretty good. I think the missile bonus for the Rokh was over-egging it though.
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God's Secret
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Posted - 2009.04.14 18:14:00 -
[52]
Originally by: Diomidis IMHO, all you ppl whining about ACs and Blasters, simply don't fly those ships out of "fear of not being uber since I'm not FOTM"... BSs work, and I cannot see why Geddons work in RR setups and AC Tempests don't... I certainly cannot see why blasterthrons don't work either...when those did work even pre-nano-nerf...
And plz, do not give me that "web-nerf" crap that works BOTH-WAYS... Just like the nano-nerf, and the scram boost... Even a Brutixes work and are regularly flown ffs...
OK, I can see why ppl believe the Apoc / Rokh have some unique attributes for sniping fleets, tho I cannot be convinced that CR BSs are weak...those have their niche, and gate / station campers now it very well...
You all dream of solo-pwn-roaming in BSs me things...well, unless you are dreaming of nano-phoons and such, what killed you before, will kill you now: blobbing or a better BS setup/pilot. Get on with it...grow some @@ and forget the "I-get shot = I bail" nano era...
Very true to some extent.. what i was saying is that some weapon sistems.. ACs, Blasters and unguided missiles could use a 'little' boost without making them overpowered.. the ships are ok, mostly.. infact i just got Minnie BS 5 on my main and i love them, especialy the Pest.. ALOT more flexible then the Amarr BSs i used to fly.. Anyway, no major overhaul is needed except for Drones imo..
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.04.14 19:42:00 -
[53]
Originally by: Diomidis IMHO, all you ppl whining about ACs and Blasters, simply don't fly those ships out of "fear of not being uber since I'm not FOTM"... BSs work, and I cannot see why Geddons work in RR setups and AC Tempests don't... I certainly cannot see why blasterthrons don't work either...when those did work even pre-nano-nerf...
And plz, do not give me that "web-nerf" crap that works BOTH-WAYS... Just like the nano-nerf, and the scram boost... Even a Brutixes work and are regularly flown ffs...
OK, I can see why ppl believe the Apoc / Rokh have some unique attributes for sniping fleets, tho I cannot be convinced that CR BSs are weak...those have their niche, and gate / station campers now it very well...
You all dream of solo-pwn-roaming in BSs me things...well, unless you are dreaming of nano-phoons and such, what killed you before, will kill you now: blobbing or a better BS setup/pilot. Get on with it...grow some @@ and forget the "I-get shot = I bail" nano era...
Actualy from someone that flown Blasterthron solo during the Nano age and still can¦t give up on it, it was way more powerfull during the nano age(since it was effective at web range and could force our nano overlords quite fast out of point range). The Blaster Ship was allways the inversed nano ship(exept Taranis and Navy Exequeror), the key was to get in Web range not stay out of it.
Ofc Web Nerf and Scram Boost works both ways. It was a 400% boost in movement under Webs what creates the a big tracking problem for a Weapon that is designed to work at extrem close range and actualy with a 90% Web in mind. The greater movement adds now quite some tracking problems and makes dedicate range fare harder what reduces effective DPS by a huge amount and letting you now fail in battles in what you would have a fair chance pre QR(Thorax vs Rupture for example). This gooes so fare that I tend to avoid Web Range with my Mega more than I realy go for Web range against ships that are smaller than BS. Switch to Null and use Blasters like Aks it is faster, more effective and more flexible.
The Scrambler is a great mod untill you realize if you bring people down to scram range you wouldn¦t require on at all(exept on Frigs) on a Blastership. On the other side it is the perfect mod to outrange Blasterships in Web Range under BS size and even imoblisie Blaster BS that they can¦t follow the target and have to stick with (extrem hard to hit)tacklers while the main targets get out of range.
The 60% Web is ok on Mini Ships(exept Huggin\Rapier), it is mostly ok for Amarr Ships, I personaly can¦t comment on Caldari ones(since I don¦t fly them) but it is fail on Blasterships(note not Gallente as a hole but Blasterships), if you actualy try to use them solo + brute force + close range.
Blaster ships are lacking her spirit, it isn¦t anyones coup of tea to use ship in the do or die way but blaster ships shoud represent a tool that make things happen for the ones realy keen on dooing so(like me). Simple ships that tank with the abiltiy to take down ships in her range effectivly and making people think twice to challange them on her range.
After flying blaster ships for 2 years now im not realy satisfied with it atm, it lacks definition, it lacks edge, it lacks the brute power, it lacks soul.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.04.14 19:44:00 -
[54]
Originally by: TraininVain
Originally by: Wai Ng'Tse Edited by: Wai Ng''Tse on 14/04/2009 16:04:15 Problem, eve?
I guess it was just too obvious, though A+ for effort?
Pretty good, pretty good. I think the missile bonus for the Rokh was over-egging it though.
Also saying Pest is ok was way to obvious, you could have done better. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Dimitryy
Gallente Aquila Victrix DEFI4NT
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Posted - 2009.04.14 22:21:00 -
[55]
I honestly have to disagree on the entire premise. In my opinion Eve has been getting too homogeneous, and variety between the races is a good thing. You are not locked into your race's ships, and if each race had one good A one good B and one good C, that would just be boring. I'd much rather have each race vastly different, and requiring totally different play-styles.
Put it in the player's hands to train for the type of ships they want, rather than in CCP's hands to make them all the same.
Peace,
-Dimi ------------------------------------------
Jack Blackstone > Dimitryy I hope you die. |
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