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simon perry
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Posted - 2009.04.14 02:53:00 -
[1]
Mavrk
The Eos always upset me. Its a Creodron Battlecruiser, and it fields less heavies than a Creodron HAC? Somethings wrong there...
Zeerover
Once upon a time, not so long ago, the Eos was the king of the hill. This lasted until it met an unbeatable foe - the nerf bat. With it's 5 heavies and high slots filled with Nos'es it was nigh unbeatable. Many good PvP videos were made with those fits, some amazing 1 on 4 fights with the Eos holding the field. Then came the nos nerf, then the drone bandwidth and Eos was left collecting dust in station hangars.
CCP is very slow to rebalance things they've nerfed into oblivion.
Sign here to bring back the uberness of the eos!
/signed!
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Dirk Magnum
Royal Hiigaran Navy SCUM.
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Posted - 2009.04.14 03:00:00 -
[2]
Helios is Creodron too you know and it fields fewer drones than its T1 counterpart. Eos was broke. Nothing else in the fleet command subclass matched it, and it was better than its gank counterpart the Astarte. Maybe there should be a drone adjustment, I don't know, but there's not a lot of room to "rebalance" the ship otherwise without breaking it again.
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Unworldly1
Gallente Intergalactic Jesters Veritas Immortalis
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Posted - 2009.04.14 03:00:00 -
[3]
Originally by: simon perry With it's 5 heavies and high slots filled with Nos'es it was nigh unbeatable.
There's your problem. It's not supposed to be unbeatable. It's supposed to be a support ship, thus it's the Fleet command. Want to melt faces? Get an Astarte into optimal.
I would, however, support the drone bay size bonus being changed into a logistic-drone bandwidth bonus, allowing the Eos to field 5 heavy armour/shield maintenance bots, but only the 2large/2med/1light combat mix it currently is capable of. It doesn't need DPS, but a bit more utility wouldn't be amiss, imo.
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Acedias
Atropos Asylum
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Posted - 2009.04.14 03:08:00 -
[4]
I'd be happy with it being able to field covert ops cloaks tbh 
(But thats mostly because of how badass the damnation would look being able to decloak during an existing fight to provide support bonuses)
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.14 03:10:00 -
[5]
Eos is a support boat not an attack boat, if it where an attack boat then i would love to see more drone support but since its one of the few ships able to run 3 armor warfare links at once in a small package you can rarely beat that unless you shovel out alot for three command proteus ships which would have better bonus's than the eos.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 6Apr09 |

Jas Dor
Minmatar
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Posted - 2009.04.14 03:55:00 -
[6]
Problems with the EOS:
Information Warfare Links are some of the least used in the game. Unless CCP modifies sensor integrity to also effect lock time and range and tracking and optimal, I don't see this changing.
EOS does not have the sniper utility of the Vulture.
EOS does not have the OMG Tank of the Damnation.
EOS has very poor DPS.
EOSes non Warfare link T2 bonus is not combat useful. Really 15m extra dronebay (not bandwidth) on a ship that lacks drone bonuses. That is not a useful bonus. Names, Dates, Times, Engagements, Losses, Op-Tempo or STFU! |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.14 04:04:00 -
[7]
as a utility ship it will never acheive omg dps, if anything theyll probably nerf the other ships of its class down to its level.
information warfare links can be useful especially when first lock priority and thier lock needs to be delayed is an absolute nessecity such as stealth bomber gangs that will be springing up after the next patch sinking battleships caught alone.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 6Apr09 |

Gneeznow
North Eastern Swat Pandemic Legion
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Posted - 2009.04.14 04:25:00 -
[8]
Originally by: Jas Dor EOS has very poor DPS.
Eos is a very good pvp ship, 500 dps and a rock solid tank, it vulnerable to neuts tho
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Shereza
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Posted - 2009.04.14 05:02:00 -
[9]
Originally by: Jas Dor EOS has very poor DPS.
... If the Eos has "very poor" DPS I'd hate to hear your evaluation of the DPS put out by the Damnation, Vulture, Claymore, and Nighthawk. Given similar fittings the Eos can pull up to 16% more rDPS while using standard antimatter than the Nighthawk can with Caldari Navy missiles.
I'm not saying that an Eos with a setup "appropriate" to its role will do solid DPS, nor am I saying that the rDPS of the Eos converts into a solid amount of eDPS, especially in PvP, but when the eos pulls 16% (16.3265% to be overly exact) more rDPS with T1 ammo when compared to a Nighthawk using faction kinetic ammo I'd say that calling the DPS on it "very poor" is just a bit misleading. Heck, if you use T1 non-kinetic ammo in the nighthawk the rDPS difference rises to 30.3534_% in favor of the Eos.
Ironically, given that same "similar fittings" philosophy and T1 ammo (non-kinetic missiles) the Vulture can pull a little more (2.49480_%) rDPS than a nighthawk can, though the eDPS will be significantly in favor of the Nighthawk I'm sure.
/shrugs
You can say a lot of bad things about the Eos and be accurate, but I sincerely doubt that "very poor DPS" is one of them. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Aesheera
Amarr The Voyage of the beagle
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Posted - 2009.04.14 05:11:00 -
[10]
Eos is a very good pvp ship, 500 dps and a rock solid tank, it vulnerable to neuts tho
This.
Surely the Eos has changed, but its far from gimp. -- Project Damage. Running missions the improved way. Curious? Contact me. |
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CCP Applebabe

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Posted - 2009.04.14 05:22:00 -
[11]
Moved to " Ships & Modules ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Vanessa Vasquez
KIA Alliance
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Posted - 2009.04.14 08:24:00 -
[12]
/signed
That dronebay bonus sucks. Maybe some cap capacity or armor resistances bonus would suit it more.
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder
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Zackaryel
Caldari Echolalia. Shangri-La.
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Posted - 2009.04.14 08:39:00 -
[13]
Originally by: Vanessa Vasquez /signed
That dronebay bonus sucks. Maybe some cap capacity or armor resistances bonus would suit it more.
Those are Amarr bonuses. ---------- http://www.youtube.com/user/Zackaryel http://zackaryel.mybrute.com |

Vanessa Vasquez
KIA Alliance
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Posted - 2009.04.14 09:21:00 -
[14]
Originally by: Zackaryel
Originally by: Vanessa Vasquez /signed
That dronebay bonus sucks. Maybe some cap capacity or armor resistances bonus would suit it more.
Those are Amarr bonuses.
I know. Didn't realize they were amarr-exclusive though 
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder
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Brodde Dim
Hyper-Nova
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Posted - 2009.04.14 10:22:00 -
[15]
The EOS was too good, with 7 turrets and 5 heavy drones (even without drone bonus). This lead to a really tough nerf (It got 6 different nerfs at once if I remember correctly).
Today its not useless, but it has no role, and (unless you sit in a safespot givining bonuses) you can do everything better with another ship, and often at a much lower cost. For a while it had a small niche it could be usefull for, but then the orca arrived.
"Command Ships Skill Bonus: +15 m3 extra Drone Bay space"
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Kyang Tia
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Posted - 2009.04.14 10:44:00 -
[16]
I'd like to see an Eos like that:
Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: 10% bonus to medium drone damage and hitpoints, 3% bonus to effectiveness of Information Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. Drone Hangar 150m¦, bandwidth 50. Maybe one less turret hardpoint to compensate.
Actually, doing the same thing with the Myrmi would also be cool. These 75m¦ drone hangars are annoying. Battleruisers are meant to use medium weapons, so why not increase their drone bonus but let it only work for medium drones?
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Aionstar
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Posted - 2009.04.14 11:16:00 -
[17]
OR Battlecruiser Skill Bonus: 10% bonus to Drone control range and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: 10% bonus to medium drone damage and hitpoints, 3% bonus to effectiveness of Information Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. Drone Hangar [as Ishtar with lvl 5], bandwidth 150mbit/s. -1 highslot, +1 medslot -1 turret, +1 launcher
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.04.14 11:29:00 -
[18]
Originally by: simon perry With it's 5 heavies and high slots filled with Nos'es it was nigh unbeatable.
Except that they did two things.
First they nerfed Nos so it was useless. (I think blasters would be a better fit anyway.)
And second, they made drones keep shield damage when scooped. That rebalanced the Eos more than anything. Non-bonused heavy drones die real quick, and they provided a large amount of the ship's dps.
Problem was that they took it a step farther and nerfed the Eos specifically at the same time. Like you said, typical CCP nerfbat action.
Eos doesn't need to go back to being a god-ship. But it does need to be buffed to the point where it might be something that somebody would want to fly.
Taxman VII: Kingdom of Vlad
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.04.14 11:34:00 -
[19]
Originally by: Kyang Tia I'd like to see an Eos like that:
Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: 10% bonus to medium drone damage and hitpoints, 3% bonus to effectiveness of Information Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. Drone Hangar 150m¦, bandwidth 50. Maybe one less turret hardpoint to compensate.
Actually, doing the same thing with the Myrmi would also be cool. These 75m¦ drone hangars are annoying. Battleruisers are meant to use medium weapons, so why not increase their drone bonus but let it only work for medium drones?
This. I seriously hate 75mbit bandwidth.
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.04.14 11:49:00 -
[20]
Originally by: Kyang Tia Actually, doing the same thing with the Myrmi would also be cool. These 75m¦ drone hangars are annoying. Battleruisers are meant to use medium weapons, so why not increase their drone bonus but let it only work for medium drones?
Umm... No. It wouldn't be cool, it'd be f-tardedly stupid.
Running the 2/2/1 drone setup does massive amounts of damage. If I wanted a ship with a crappy 50m3 bandwidth I'd fly an Arbi. (Notice that I don't fly an Arbi.) If you want to change the Myrm, give it 100m3 bandwidth.
Taxman VII: Kingdom of Vlad
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Deva Blackfire
D00M.
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Posted - 2009.04.14 11:52:00 -
[21]
Only change that id like to see on eos? +1mid -1low (so previous slot layout). Except for this its rock solid ship.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.14 12:44:00 -
[22]
Originally by: TimMc
Originally by: Kyang Tia I'd like to see an Eos like that:
Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: 10% bonus to medium drone damage and hitpoints, 3% bonus to effectiveness of Information Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. Drone Hangar 150m¦, bandwidth 50. Maybe one less turret hardpoint to compensate.
Actually, doing the same thing with the Myrmi would also be cool. These 75m¦ drone hangars are annoying. Battleruisers are meant to use medium weapons, so why not increase their drone bonus but let it only work for medium drones?
This. I seriously hate 75mbit bandwidth.
Give us Gallante Navy Assault drones with 15mbit bandwidth!
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NoNah
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Posted - 2009.04.14 12:50:00 -
[23]
Originally by: Kyang Tia
Actually, doing the same thing with the Myrmi would also be cool. These 75m¦ drone hangars are annoying. Battleruisers are meant to use medium weapons, so why not increase their drone bonus but let it only work for medium drones?
Because people don't want to see it with 125mbit bandwidth.
Stop classing weapontypes by their name, if you do you would have no cruisersized missiletype and amarr would be equipping medium beam lasers on their cruisers. If any drone would be compared with a cruisergun, it's the heavy drone.
As for the Eos, right now it's got 4 bonuses, of which 3 are basically useless in most applications. Dronebay, information warfare links and armor repair amount are luxuries but they're far from make or break of any setup.
Vulture and Damnation both gets decent tanks, the vulture an awesome regeneration and the damnation a huuuge buffer. The claymore is valid as a smallgang boat or even solo.
The Eos.. is an expensive brutix, slightly better in one end, worse in another. Set the bandwidth to 50 and the commandship bonus to bandwidth instead of dronebay and you've pretty much fixed it imho. It needs to deal dps to be viable in small gangs, that way you have 2 small gang aligned and 2 fleet aligned commands. Both can work in eachothers areas but with much less success. Parrots, commence!
Postcount: 273720
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Artemis Rose
Sileo In Pacis PuPPet MasTers
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Posted - 2009.04.14 14:00:00 -
[24]
The information warfare links are far from being useless. Increased e-war strength, range and sensor strength boosts are incredibly powerful and quite underrated.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

demonfurbie
Minmatar Covert-Nexus
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Posted - 2009.04.14 14:18:00 -
[25]
the falcon nerf is kinda a boost cause with an eos in gang ya can still jam to current falcon ranges
not that i care i like the scorp for my ewar needs
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k'ehana Atthour
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Posted - 2009.04.14 14:21:00 -
[26]
Remove the turrets and let it field 5 sentrys.
I would love to see a drone ship that can snipe with fleets...
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Zeerover
DeadSpace Exploration and Investigations
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Posted - 2009.04.14 14:50:00 -
[27]
I'd like them to rebalanced the Eos. It was a bit over the top in the Revelations patch, but now it's useless - a simple increase to 125 drone bandwidth would suffice.
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H Lecter
Gallente The Black Rabbits Academy The Gurlstas Associates
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Posted - 2009.04.14 15:07:00 -
[28]
Originally by: k'ehana Atthour Remove the turrets and let it field 5 sentrys.
I would love to see a drone ship that can snipe with fleets...
And give it a Myrmidon hull pleeeeeaaaase! 
Originally by: Rells First of all, I wouldn't give you the sweat off my balls.
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2009.04.14 15:20:00 -
[29]
Originally by: H Lecter
Originally by: k'ehana Atthour Remove the turrets and let it field 5 sentrys.
I would love to see a drone ship that can snipe with fleets...
And give it a Myrmidon hull pleeeeeaaaase! 
I believe that has already been requested (numerous times) and CCP ahve stated that it's impossible due to the way their database is setup. Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Aurevoir Connard
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Posted - 2009.04.14 18:27:00 -
[30]
I agree a Myrm hull would be great. I would like to see all fleet command ships carry the tier 2 battlecruiser hulls. I am sure CCP can get it done if they wanted to, look at the helios.
Also for bonuses I always thought if you are going to have the EOS the only Fleet command ship without the ability to have a turret or Launcher in all of its high slots (currently only 5 out of 7 can carry a turret) then they should give it a Drone damage bonus, remove the turret bonus and make it 10% to hitpoints and damage on all drones. I can live with 75 bandwidth not happily but livable.
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