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Linda Shadowborn
Dark Steel Industries
116
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Posted - 2012.05.16 22:22:00 -
[61] - Quote
The only reason for someone to say that the nightmare is anything but awe inspiring is if their skills are lacking. \ \Because frankly with mediocre skills the ship is.. crap. I bought mine way to soon, most of my gunnery skills where at 3 and i had like battheship at 2.. (I know.. i was young and foolish and needed the money!. oh wait that was that other matter.. *cough*).
And i was like, ok this ship is ok, but my domi is better. But now with almost all of the relevant skills at 5.. it is a monster.. i will take the nightmare over my old machariel against sansha/blood/drones ANY day.
The nightmare is a fantastic ship but it DEMANDS high skills more so then other ships due to the low cap and frankly only ok tank. But when you spit out the dps it can do with max skills, who needs tank? I saw someone complain about a shield tanker against laser based enemies. And who cares? the tank is kinda secondary to the DPS, the 4 tach II you should be sporting is your tank. |

James Amril-Kesh
4S Corporation RAZOR Alliance
238
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Posted - 2012.05.16 23:42:00 -
[62] - Quote
I don't get what people are complaining about. The tank on a Nightmare is more than enough for pretty much any lvl 4 mission (not counting DPS tank) if I recall correctly.. Support showing T2 and faction frequency crystal damage in the info window. |

Sphit Ker
Dreddit Test Alliance Please Ignore
102
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Posted - 2012.05.17 03:22:00 -
[63] - Quote
Well, dammit. It seam that my opinion and experiences with Nightmare obviously does not represent the general consensus so ima go ahead and say it once again: only nuggets will spend a BILLION ISK to acquire a Nightmare. It ain't enough hurt-per-space-bucks and I have yet to hear anything that proves me wrong.
It's tracking ability, on a good day, only matches non-bonused projectiles and the damage output is falling short once you consider the static DPS profile and capacitor dependency it have to live with. It's agility is too damn low to outmanoeuvre anything quicker than a trimarked dominic. It's a gank magnet and it's going to die to anything that is not an high sec generic L4.
Nightmare needs a boost. It's got nothing it can count on if it does not involve a specific and mindless NPC type. Vindicator enjoys obscene DPS and great web capability. Machariel is the ultimate BB. Bar none. Speed, agility, firepower. It's got it all and then some. Bhaalgorn is the ultimate heavy tackler. Rattlesnake can have a tank that is properly legendary. Nightmare?
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Drakarin
Omnitech Corporation Wonder Kids
6
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Posted - 2012.05.20 10:03:00 -
[64] - Quote
Verity Sovereign wrote:Well... I don't cap boost my nightmare, I buffer tank it - its what you'd do if you were insane/rich enough to use it in fleet combat, and its what you do in incursions. Buffer tanks are also much better protection against gank than active tank. Its also what I do when I dual box, and have my alt in a rattler take all the aggro.... But it still has trouble just firing its darn lasers.
Don't people often fit arty to abaddons? IMO, thats when you know there is a problem...
If your history of the Apoc bonuses is right, its essentially a 3 bonus ship... like a Pirate BS...
Some people are not happy with the idea of simply adding a lot of padding to the ship and praying you come out alive. Some people like to fit a regenerative technologically appropriate defense that does not depend on you killing the enemy faster than they can kill you, but simply resisting their damage output completely. That is a proper defense.
I am rather sick of active tanking being so inferior. Capacitor is the problem, few ships have the cap regeneration to sustain themselves even before factoring in that almost everyone has a NOS nowadays.
A multiple Billion isk ship should not be a wtfpwnsolo mobile, but it most certainly should be possible to reasonably fit it and be cap stable. That is not much to ask and does not make it overpowered.
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James Amril-Kesh
4S Corporation RAZOR Alliance
248
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Posted - 2012.05.21 01:36:00 -
[65] - Quote
Drakarin wrote:Most new players don't have the two billion isk required to get the ship and modules to fly it. You don't need fully maxed skills, the weapons at level 5 and everything else at 4 is acceptable. Well maybe you shouldn't be PVPing in a Nightmare if the cost is an issue for you. Support showing T2 and faction frequency crystal damage in the info window. |
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