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Psiri
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Posted - 2009.04.18 18:54:00 -
[31]
Stealthbombers haven't been useful versus frigates for a long time, nor were they really good at anything else either (other than as pherhaps a poor man's Cerb).
SB's will finally have a role, I can see recon gangs gaining popularity again because of them.
Anyone who was stupid enough to train up SB's post-QR should be happy that they now are useful.
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BuckStrider
Fleem Co SIRRIUS.
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Posted - 2009.04.18 19:27:00 -
[32]
Let's see...
2 inty + 2 Rapier + multiple Bombers = Alot of blowed up ships
Awww...It's really too bad you cant instapop rifters anymore.
I tend to fly against higher quality ships and I could never instapop a inty.
Maybe I should cry to CCp?
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Mad0ne
Caldari Enterprise Estonia Cult of War
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Posted - 2009.04.18 21:06:00 -
[33]
get a clue already ffs... ----------------------------------------------- Limit cloaks to cloaking ships! Or Make covert ops`s to scan prototype and improved cloaks!!!
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Eagle Tarquinas
Gallente Gangrel Mining and Security
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Posted - 2009.04.18 21:48:00 -
[34]
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.04.18 23:00:00 -
[35]
Yes its true, you no long have the ability to one shot unmoving, untanked frigates.
It is also true that it is no longer a solo ship (and I think that is what most people are actually complaining about, whether they realize it or not).
However the ship is now far, far more effective at just about everything else. A fair trade I think.
Example:
I was flying my Purifier (I was the only SB pilot) with a small gang last night in 0.0 and we encountered a Vagabond. Needless to say, this was possibly the worst possible target for a Purifier outside of a ceptor.
When all is said and done, the only ship that out damaged my Purifier was one of the two BS with us... and only slightly at that.
If this is not your cup of tea, so be it, but so far I have found them surprisingly effective at dealing with any non-frigate target.
===== Necro-Equine Assault is only sanctioned on the forums. |

l'ga Rathorn
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Posted - 2009.04.18 23:01:00 -
[36]
I've got a 4067k alpha on my manticore.. It has a 6.65s ROF.. and brings, effectively..615 dps at 50km to anything that is webbed. I am a frigate... I can cloak.... I am happy... Please, shut the #$@%@ up.
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Mikal Drey
Atlas Alliance
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Posted - 2009.04.18 23:50:00 -
[37]
Originally by: l'ga Rathorn I've got a 4067k alpha on my manticore..
er. . .
i get 11,414 alpha on my hound
Shattered Crystal - 60 day GTC
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Gunter Bahad
Amarr
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Posted - 2009.04.19 01:03:00 -
[38]
Originally by: hodge666
Im a stealth bomber pilot who is adiccted to that 1 shoot kill on frigates i spent the last 2 weeks training to get the cruiser missles to there max dps then the patch comes out and i cant express how much stealth bombers well........... SUCK!
no more 1 hit kills on frigates and industrials and unless your in a lrg group to take down a b/s ill say there pretty usless there also.
the best thing CCP could have dont was at least keep cruiser missiles and bounuse also so the pilot had a choice between lrg or small targets.
Stealth bombers have not been able to One shot frigs since QR. If you have been too ****ing stupid to not research a ship before you invest the time in training skills for it than you sir fail. Train Missile bombardment and fit a bomb launcher, than come to 0.0 and play with us big boys.
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Wenzl
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Posted - 2009.04.19 08:25:00 -
[39]
One shot kill or not is not an issue. So shoot twice, big guy!
What is an issue is that the changes to the Manticore affect their owners big time. Make instant changes, by all means, but do give current ship owners instant relevant qualifications, weapons and ammo too! To get my ship back to a comparable capacity, I now have to spend in the vicinity of 20 million ISK and train for a month or so! I have nothing against changes, but why am I punished for them? What have I done? Why do I have to fork out ISKs and time (and a lot of both on top of it) just to be able to use my ship again in a manner that's sort of comparable to what it was capable of doing before the change?
I am now sitting on skill, launchers and ammo that I can't use, and not everybody has a top of the range cloaking device. In my case my speed dropped from 0ver 100 to 25. So now I have to get a new cloaking device too! Granted I am saving up for anyway, but where is the fairness in all this?
I could go on, because there is more (eg certain agents not wanting to know you anymore, etc), but I'm sure you all get the drift.... Changing the ship without taking into account the skills and equipment of current pilots, and without making any choices available for them, is not an improvement - it's unjust punishment for no reason....!
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logeoff now
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Posted - 2009.04.19 10:09:00 -
[40]
All ccp had to do was add siege launchers + cov ops cloak.
Why to remove cruises? Beats me... no idea, its one of the stupidest idea ever!
Thank you ccp.
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kessah
The 14K
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Posted - 2009.04.19 12:05:00 -
[41]
they knocked down 16k of armor in a matter of 30 secs on my plate battleship last night, i was surprised about that -though there were 8 of them.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.19 12:08:00 -
[42]
Originally by: Wenzl Edited by: Wenzl on 19/04/2009 08:38:19 One shot kill or not is not an issue. So shoot twice, big guy!
What is an issue is that the changes to the Manticore affect their owners big time. Make instant changes, by all means, but do give current ship owners instant relevant qualifications, weapons and ammo too! To get my ship back to a comparable capacity, I now have to spend in the vicinity of 20 million ISK and train for a month or so! I have nothing against changes, but why am I punished for them? What have I done? Why do I have to fork out ISKs and time (and a lot of both on top of it) just to be able to use my ship again in a manner that's sort of comparable to what it was capable of doing before the change?
Changes and rebalances happen. Go ask the nano guys.
20 million ISK! OH NOES!!!!1111
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Franga
NQX Innovations
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Posted - 2009.04.19 13:04:00 -
[43]
Originally by: hodge666 some players dont find the need to fight in gangs only newbis need back up.
1 shotting AFs and t1 frigs was it for you, eh? You, sir, have truely experienced EVE.
And judging from what you've mentioned in previous posts, there's a reason you don't fly in gangs. _____________________________
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Claydon
Minmatar
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Posted - 2009.04.19 13:36:00 -
[44]
Stealth bombers have now been brought into line to make them great for their role, they sneak up on a target, uncloak, fire a volley and WHAM! All these whiners saying, look at how my SB used to pwn frigs with cruise, look at my peon!!!! How sad is that, SB were not intended to pwn frigate size ships and the fact that it could be done with cruise missiles - a BS class weapon was silly. My advice to those with max cruise skills, fly a raven, they still pwn with T2 or faction ammo! Now, back to the stealth bomber, if we compare the old to the new: cruise bomber - max damage of about 3500 say, now with torps damage is about 5500-6000 with good skills and a couple of mods. Problem? These ships now compare to the old fighters that carried torps to destroy carriers in the war! We have a small, mobile ship that can CLOAK and can appear on a battlefield at any time they choose (remember, being a stealth pilot you have to choose your timing) and then you hurl very obscene abuse at a BC, BS, cap ship and you are now dealing a LOT of damage. Using T2 or faction torps is making it even more mental :P So, to CCP, I think you have done a good job, the ship now appears to have bonuses for what it was intended for. It is a specialist ship, usable in pvp or missions even as support. The ship is now not just a gank mobile for can flippers or would be pvp players who think suprising a can flipper and instapopping him is pvp. It has a role in covert gangs, can now be usable with the block ops ships to go behind enemy lines and inflict pain!
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JonnyKay
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.04.19 14:14:00 -
[45]
i dont mean to derail this topic, but i think CCP reduced the prices of bombs by making each BP construct more than one per manufacture cycle.
I'm interested in trying out bombs for skirmishes, but are they really useful?
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Atsuko Ratu
Caldari Perkone
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Posted - 2009.04.19 14:36:00 -
[46]
Originally by: JonnyKay i dont mean to derail this topic, but i think CCP reduced the prices of bombs by making each BP construct more than one per manufacture cycle.
I'm interested in trying out bombs for skirmishes, but are they really useful?
Bombs now cost around 700k isk each to make.
No, they aren't really -that- useful, unless you're fighting RR blobs or something, or really dumb hac gangs, but they can be fun to use 
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Meditril
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Posted - 2009.04.19 16:41:00 -
[47]
After my first PVP activity with my Hound I can only say: The new StealthBomber concept is great!
Even though I think there is still space for improvement. For example a additional 10% signature reduction per CovOps Skill Level would really help without making them ueber.
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BuckStrider
Fleem Co SIRRIUS.
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Posted - 2009.04.19 16:58:00 -
[48]
Originally by: Meditril After my first PVP activity with my Hound I can only say: The new StealthBomber concept is great!
Even though I think there is still space for improvement. For example a additional 10% signature reduction per CovOps Skill Level would really help without making them ueber.
If we go by your model, then at lvl 5 a bomber would have a slightly larger sig radius than an inty.
Bombers are fine now and balanced
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Sebastien LaForge
Quantum Cats Syndicate
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Posted - 2009.04.19 18:48:00 -
[49]
After trying out the new changes, they're not *too* bad. Only thing that bugs me now is the 15 second recloak time. I wish it was shorter :(
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Meditril
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Posted - 2009.04.19 19:03:00 -
[50]
Its a Stealth ship, so its okay if it has a small signature. You have to keep in mind that Interceptors are much more agile and moving much faster which makes them really hard to hit, even for small drones. The StealthBomber is a sitting duck and the few seconds you get by small signature will really improve their usage without being uber.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.04.19 19:24:00 -
[51]
The fact that it's easy to kill is the price it pays for being able to dish out incredible DPS from a huge range with a covert ops cloak equipped.
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baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.04.19 21:06:00 -
[52]
Originally by: hodge666
Im a stealth bomber pilot who is adiccted to that 1 shoot kill on frigates
I call BS you never could do this.
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Jerat
Gallente Art of War Cult of War
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Posted - 2009.04.19 21:59:00 -
[53]
Lets get 2 things straight. First: Stealthbomber is not a solo or a big fleet ship Second: In a small - medium size gang it really comes to it rights.
Since the changes I have killed most kinds of ships with bombers. I really loved flying stealthbombers when they could instapop friggs, I still liked it after CCP changed so that you could not instapop friggs/ceptors/stealthbombers. When I took it on roams ppl were joking with me bringing one (even thou I always were on the tophalf damagewise on the killmails). Today on a roam fleetmembers still laugh, but on a different reason. When I showed the damage I did agains a poor Typhoon that got in our sights they were all amased :) ppl in fleet had done damage between 1000 and 2000. My damage were 7000.
Solo you will probably not be able to kill something exept "2 volley" haulers and stupied pilots. In fleetfights your worst enemy is lag. As soon as a BS have you locked you will die horribly if you are not aligned so that you can warp out. Slightest lag and you will die.
In a medium size gang you can choose your target better. Leave the frigsize ships for ships designed to kill them, unless they are webbed, then you should paint them and let your torps fly. Cruiser size and you you will do nice dmg on as long as you paint them If you meet a hostile gang of friggs stay cloaked as they for shure will go for you as they know that you will die horribly if they as mutch as look at you :D
You have to be smart when flying a bomber, use the range in your advantage. Dont go and attack a Arazu within its disruptor rng as its not going to end well for you (solo that is). *Be aligned when attacking. *Remember, target painters and damps are you friends. *Rigs are worth it. *Drones will eat you alive
And for the love of god, have fun when you fly these little puppys, they are awsome. You just have to know how to use them.
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Rio Felsong
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Posted - 2009.04.19 22:48:00 -
[54]
Been flying SB for longer then a year and im in love with the new changes. they do have the ability to solo kill larger targets just need to pick and choice targets like always Drones imo are the biggest threat that or having his/her buddys show up with smaller ships BC sized targets and some BS are my choice when im looking for a fight
The key to flying a SB is waiting for the right moment to strike and knowing your targets
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