
RavenTesio
Liandri Corporation
18
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Posted - 2012.05.06 14:44:00 -
[1] - Quote
I don't understand the issue here really. If you're in null-sec (or low to a lesser extent) then your earning potencial is far greater.
+3 Implants via LP Stores are only 25,000,000 isk +4 Implants via LP Stores are only 60,000,000 isk
Anyone who is out in Low / Null will have spent far more than that on their ship. Sure if you purchase them from the market they are considerably more, but that said there are relatively high chances in Null-Sec for a rat to drop a single implant (such-as a low-grade Crystal or such) that cover the cost of the Skill Implants entirely.
When you add to that there are Jump Clones, sure this means for 24hrs you have the implants in that Jump Clone; but that is then entirely up to the pilot. Risk Implant Costs or have 24 hr reduced training time... for most rookies the training time difference is absolutely negliable.
Even with a full set of +4s, from Trial to Fly say a Stealth Bomber; you only get a reduction of 3 Days TOTAL. This is completely different when you're talking Battlecruisers or Tech 2 Battleships, where these implants can reduce training time by almost 2 weeks in the most extreme cases.
If anything I'd say realistically the advantage with changing this goes entirely to players who are older who need Level 5 skills with 5x + Multipliers. Who imo should already know the damn risks of flying with expensive implants (which isn't what I'd class Base Attribute Implants, when full sets of Slave / Crystal / Halo / etc... are around 1+ billion)
There has been no reasons past "Loosing Implants puts off new Players to Null-Sec", but honestly Null-Sec isn't the best environment for new players; more likely players are going to be put off by their inability to earn money, feel useless in a fleet and sheer mind-numbing boredom.
Honestly how often do Null-Sec Alliances come down to Low-Sec each week, or hell even each day? I see many of them on a daily damn basis, perhaps you should think about far more about what is ACTUALLY wrong with Null-Sec as opposed to trying to change it to get more new blood out there.
To me the system we have now is brutal, but fair and works fine. If Rookies can't handle loosing their implants in Low/Null-Sec they should stay out of them because they're not ready for it yet... combat is about either making someone else lose something, or losing something yourself - there is no grey area of carebear hand holding, the sooner Rookies learn this the better.
Not having to Learn the Learning Skills, Being Cloaked After Jumping, etc... Rookie pilots today already have more than enough advantages to train quickly and survive better; they don't need any more. |