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Jett0
Team Kitty Choke Slam
116
|
Posted - 2012.05.08 19:12:00 -
[31] - Quote
Compare Crucible 1.0 to Crucible 1.5. Inferno's release is merely the start. Occasionally plays sober |

Malcanis
Vanishing Point. The Initiative.
3702
|
Posted - 2012.05.08 19:21:00 -
[32] - Quote
We just spent :18 months: yelling at CCP to give us NO MORE NEW FEATURES FIX WHAT'S IN THE GAME ALREADY!!!
Now they're doing that.
I am OK with this. We got 4 excellent new ships in Crucible, and I expect CCP will give us some new stuff in Inferno too. But there's still a vast amount of existing stuff in EVE that could repay ~iteration~ before we need to ask for new stuff;
Industry & Mining W-space Drone Space Faction Warfare (including expanding this to Pirate Factions) Ratting/Missioning (burn it to the ground, salt the earth, erase the names from the history books and begin again) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Serge Bastana
GWA Corp Unified Church of the Unobligated
453
|
Posted - 2012.05.08 19:28:00 -
[33] - Quote
adam smash wrote:O how long WoT been around let me check... http://www.youtube.com/watch?v=_0y2wmE4lMo1 year... let's see the stats (lol) And for the past year, the army of tankmen has grown to 24 million registered users, who took part in way over 350 million battles, fired 75 billion shots with 48 billion hits, destroying almost 8 billion armored vehicles. 24million accounts LOL... okay. So age what again? 9 years of eve... still tons of bugs... WoT the largest complaint is MM... funny coming from eve players... Eve is bugs... crashing... can't jump, other BS people call not bugs... if I press jump... why does the thing not jump, not move... just sits? maybe the button should be removed then... WoT is blah I can't see a tank who has camo Everything in this match is bigger than me... HUGE bugs guys HUGE lol. Just waiting to see if they really put pysics in the game... if so ROFL eve just needs to give up already... The new wardec system is broken from the start... LOL... HUGE alliance can attack anyone... they have the isk and the cost is NOTHING anyways lol Small guy who maybe wants to do what he can... hit and run things... ya NEVER GONA HAPPEN. Goons vs a 100man alliance will be like what 50mill? 100man vs goons would be what? 1billion or something? Ya war dec system is fixed... O and you cant shed the dec so... when a huge alliance or just a much larger one attacks... your ******... might as well just quit... And good luck getting back at them if they drop the dec... you can't afford to dec... Seems fixed to me.
My reason for asking is that I would I had a good idea how long WoT has been out on the market. It's in a different stage of it's life cycle to EVE, there will be lots of expansions for such a game, which, as Ranger1 pointed out, is more of an online arcade shooter. It's good business sense to provide more content in expansions like you mentioned to keep people playing and bring in more subs.
You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.
WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Malcanis
Vanishing Point. The Initiative.
3703
|
Posted - 2012.05.08 19:28:00 -
[34] - Quote
Oh yeah and let's not forget 0.0 Sovereignty
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Ranger 1
Ranger Corp
1821
|
Posted - 2012.05.08 19:30:00 -
[35] - Quote
Now that I think about it, and even more elegant solution would be to charge a standard base fee for a war and then have an additional cost based on the DIFFERENCE (higher or lower) in member population.
So if (pulling numbers out of my butt) the standard war dec fee is 100m, and the charge is 1m per difference in members (whether plus or minus) you get 100m + (1m x difference) = Total War Dec fee for one week.
Corp A with 100 members decs Corp B with 10 members (or vice versa). 100m + 90m = 190M per week.
Corp A with 100 members decs Alliance C with 3000 members (or vice versa). 100m + 2billion 900m = 3billion per week.
If Alliance C with 3000 members dec alliance D with 3000 members. 100m per week.
Simple and sweet, solves both issues.
It discourages little guys from being either picked on or preying on larger entities. It encourages wars between similar sized opponents. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

MotherMoon
Native Freshfood Minmatar Republic
642
|
Posted - 2012.05.08 19:30:00 -
[36] - Quote
Dbars Grinding wrote:standard no feature expansion. nothing to see here move along.
Yeah because missiles isn't a huge feature that eve has been waiting for 9 years to get.
*rolls eyes* |

NiteNinja
Celtic Cartage And Hauling Dark Knights of New Eden
0
|
Posted - 2012.05.08 19:34:00 -
[37] - Quote
The only thing i really have noticed with Inferno is different GUI sounds, icons to show status above the HUD, the terrible location of the percentages of shield/armor/structure, and the update or two EVERY DAY.
Maybe CCP should test these updates more before releasing? I am sick of updating, especially when I have limited Internet.
EDIT: Oh yeah, almost forgot, torpedo miss animations. |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1141
|
Posted - 2012.05.08 19:36:00 -
[38] - Quote
There is plenty of content in Inferno - even they would pull the unified inventory back to the drawing board.
Get |

Malcanis
Vanishing Point. The Initiative.
3705
|
Posted - 2012.05.08 19:38:00 -
[39] - Quote
Ranger 1 wrote:Now that I think about it, and even more elegant solution would be to charge a standard base fee for a war and then have an additional cost based on the DIFFERENCE (higher or lower) in member population.
So if (pulling numbers out of my butt) the standard war dec fee is 100m, and the charge is 1m per difference in members (whether plus or minus) you get 100m + (1m x difference) = Total War Dec fee for one week.
Corp A with 100 members decs Corp B with 10 members (or vice versa). 100m + 90m = 190M per week.
Corp A with 100 members decs Alliance C with 3000 members (or vice versa). 100m + 2billion 900m = 3billion per week.
If Alliance C with 3000 members dec alliance D with 3000 members. 100m per week.
Simple and sweet, solves both issues.
It discourages little guys from being either picked on or preying on larger entities. It encourages wars between similar sized opponents.
But then my 5-man empire alt wardec corp can't dec Goons for 50M a week so CCP are owned by mittens whargle garble Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

adam smash
University of Caille Gallente Federation
62
|
Posted - 2012.05.08 19:47:00 -
[40] - Quote
Serge Bastana wrote:You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.
OH NO YOU GOT ME I WAS BOTTING
Cause somehow that matters?
IDC about features how about BUG FIXS?
Point here is... the exp is more broken ****... more things to learn 1 ****** dec system to another more ****** dec system...
WoT could STOP doing any updates and I'd still keep playing it and everyone I know would... its press a button and get pvp...
Has only a few bugs...
I forgot about the dumb **** move of the ship shield/armor/hull readout...
Point here is 1 year old game has way more subs, is F2P no ******* sub + hey you want to dress up your worthless char MOAR MONEY! bullshit.
They are working on 2 other games... that are just as epic.
Updates come out all the time with
Rebalance New tanks New maps New effects Etc.
WoT is like one BIG update and then no patchs to fix it... cause it aint broken
New game... patch once... 9 year old game
Patch Patch Reboot Patch Break launcher Patch launcher Hot fix
lol
|

J3ssica Alba
Federal Navy Academy Gallente Federation
340
|
Posted - 2012.05.08 19:52:00 -
[41] - Quote
Holy crap there is no pleasing you guys. Go play WoT then and buy your golden ammo for tanks lol This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Tippia
Sunshine and Lollipops
6487
|
Posted - 2012.05.08 19:53:00 -
[42] - Quote
Ranger 1 wrote:Now that I think about it, and even more elegant solution would be to charge a standard base fee for a war and then have an additional cost based on the DIFFERENCE (higher or lower) in member population. Yes.
Although my favourite is more of a GÇ£size multiplier differenceGÇ£ than just a straight up numerical difference.
abs( ln( attacker / defender ) / ln( base multiplier ) ) +ù difference cost + base cost.
in other words, with a base multiplier of 2, if you attack a corp that is 2 times bigger or smaller, you pay (say) 50M for the difference and 50M in base cost. Attack a target that's 4 times bigger or smaller, you pay 100M for the difference and 50M base cost. Attack a target that's the exact same size, and you just pay the base cost.
If Sunshine and Lollipops wardecs the Goons (or vice versa), the cost will be 610M, because they're about 2-¦-¦ times larger than we are. However, if some random alliance of 3500:ish members decs the goons, the cost will be back to just 100M.
This gives you a lot of variables to modify to get the right effect: how cheap should any war be? How much do you have to pay for imbalanced sizes? What counts as an GÇ£imbalanced sizeGÇ¥? It's that last part that really makes the thing interesting.
Say that the above numbers still made it too easy to attack an over/undersized target, but also made it too costly to attack a GÇ£fairGÇ¥ target, let's switch the numbers around GÇö the base multiplier is 1.25 (the cost increases for every 25% larger or smaller the target is); the difference cost is 100M; the base cost is 5M. Now, it would cost me 3.3bn a week to go after the goons, but for the aforementioned random alliance, it would only cost 315M/week (and likewise, it would cost the four of us in SLOPS 626M to go after some poor little one-man corp). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

ElQuirko
Gravit Negotii Rogue Elements.
669
|
Posted - 2012.05.08 19:57:00 -
[43] - Quote
Zimmy Zeta wrote:Aren't ccp still planing to remove the tiers of some ship classes with inferno, to make every ship useful in its role? Now that would be a massive change, even if only frigates were affected...
Got pushed back, which is one of my main griefs. CISPA - Readin' your secret corptheft mails since 2012 |

Guttripper
State War Academy Caldari State
120
|
Posted - 2012.05.08 20:00:00 -
[44] - Quote
J3ssica Alba wrote:Holy crap there is no pleasing you guys. Go play WoT then and buy your golden ammo for tanks lol
For as many whiners littering these forums, there are an equal number of CCP ass kissers praising every change deemed for good (and never bad) as the best online gaming has to offer.
For the former, it is best to keep them simply as "whiners". But for the latter, back in my old EverQuest days, they were labeled as VAKs (Verant Ass Kissers) and then later SAKs (Sony Ass Kissers). Perhaps they'll subtly adopt the title as CAKs (CCP Ass Kissers), though they will not admit to it. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
875
|
Posted - 2012.05.08 20:02:00 -
[45] - Quote
Rewriting hisec's decade-old crimewatch system essentially from scratch and overhauling EVE's equally ancient UI are heavy undertakings that are essential to more emphatic changes in EVE. Much like how Carbon was underwhelming when it was first introduced into EVE, but in the end was essential in making the DUST 514/EVE link possible |

Ranger 1
Ranger Corp
1821
|
Posted - 2012.05.08 20:02:00 -
[46] - Quote
adam smash wrote:Serge Bastana wrote:You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.
OH NO YOU GOT ME I WAS BOTTING Cause somehow that matters? IDC about features how about BUG FIXS? Point here is... the exp is more broken ****... more things to learn 1 ****** dec system to another more ****** dec system... WoT could STOP doing any updates and I'd still keep playing it and everyone I know would... its press a button and get pvp... Has only a few bugs... I forgot about the dumb **** move of the ship shield/armor/hull readout... Point here is 1 year old game has way more subs, is F2P no ******* sub + hey you want to dress up your worthless char MOAR MONEY! bullshit. They are working on 2 other games... that are just as epic. Updates come out all the time with Rebalance New tanks New maps New effects Etc. WoT is like one BIG update and then no patchs to fix it... cause it aint broken New game... patch once... 9 year old game Patch Patch Reboot Patch Break launcher Patch launcher Hot fix lol
I hear Skylander is pretty stable to, sounds like you'd love it. My 7yr old does.  When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

ElQuirko
Gravit Negotii Rogue Elements.
669
|
Posted - 2012.05.08 20:03:00 -
[47] - Quote
Guttripper wrote: For as many whiners littering these forums, there are an equal number of CCP ass kissers praising every change deemed for good (and never bad) as the best online gaming has to offer.
For the former, it is best to keep them simply as "whiners". But for the latter, back in my old EverQuest days, they were labeled as VAKs (Verant Ass Kissers) and then later SAKs (Sony Ass Kissers). Perhaps they'll subtly adopt the title as CAKs (CCP Ass Kissers), though they will not admit to it.
Surely, since CCP is already an acronym, it'd be CCPAKs? CISPA - Readin' your secret corptheft mails since 2012 |

Ranger 1
Ranger Corp
1821
|
Posted - 2012.05.08 20:05:00 -
[48] - Quote
Guttripper wrote:J3ssica Alba wrote:Holy crap there is no pleasing you guys. Go play WoT then and buy your golden ammo for tanks lol For as many whiners littering these forums, there are an equal number of CCP ass kissers praising every change deemed for good (and never bad) as the best online gaming has to offer. For the former, it is best to keep them simply as "whiners". But for the latter, back in my old EverQuest days, they were labeled as VAKs (Verant Ass Kissers) and then later SAKs (Sony Ass Kissers). Perhaps they'll subtly adopt the title as CAKs (CCP Ass Kissers), though they will not admit to it.
Odd, I see people discussing their mix of likes and dislikes about new proposals, with the wiser crowd noting that things are incomplete to test and could easily change based on feed back.
It's a perception thing I guess. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Takseen
University of Caille Gallente Federation
160
|
Posted - 2012.05.08 20:42:00 -
[49] - Quote
adam smash wrote:Serge Bastana wrote:You sound like one of those who were caught botting by Sreegs and co and you're just butthurt. You aren't making reasoned argument against the game, you just sound like a 12 year old that had their ice cream taken away.
WoT could STOP doing any updates and I'd still keep playing it and everyone I know would... its press a button and get pvp... Point here is 1 year old game has way more subs, is F2P no ******* sub + hey you want to dress up your worthless char MOAR MONEY! bullshit.
Call of Duty also has "press a button and get pvp". That's not ragging on CoD, its a fun game, but that's not what Eve is trying to offer.
Honestly I'm baffled by the comparison of World of Tanks to Eve. Might as well compare it to League of Legends or Team Fortress 2.
Back on topic, Malcanis makes a fair point, We mostly asked CCP to stop and fix existing stuff. Wardecs and FW being two things that needed a fair bit of fixing. Oh well, even if the expansion is bad there's still the Alliance Tourney to look forward to.
|

AureoBroker
Natural Inventions
37
|
Posted - 2012.05.08 20:44:00 -
[50] - Quote
Please people, you're taking someone who ends all his posts with "lol" seriously? (or, actually, were - luckyly no one's doing that by page 3!) Let the idiots lay in the own idiocy. Missiles are a feature enough, TBH. Also seems we're getting FW iteration, wardec iteration, probably the start of tiericide, inventory n' stuff. We all asked for this, and the community is mostly happy with this. Won't be Incursion-like amount of content, but who cares? Content is player created. |

Takseen
University of Caille Gallente Federation
160
|
Posted - 2012.05.08 20:45:00 -
[51] - Quote
Nicolo da'Vicenza wrote:Rewriting hisec's decade-old crimewatch system essentially from scratch and overhauling EVE's equally ancient UI are heavy undertakings that are essential to more emphatic changes in EVE. Much like how Carbon was underwhelming when it was first introduced into EVE, but in the end was essential in making the DUST 514/EVE link possible
I thought the main benefit of Carbon was it let them fix UI stuff way more easily? And let them tackle lag more easily. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
132
|
Posted - 2012.05.08 20:51:00 -
[52] - Quote
ElQuirko wrote:Zimmy Zeta wrote:Aren't ccp still planing to remove the tiers of some ship classes with inferno, to make every ship useful in its role? Now that would be a massive change, even if only frigates were affected... Got pushed back, which is one of my main griefs. Are they not doing the first few frigs that were being discussed in F&I? |

Sunviking
The Shining Knights
57
|
Posted - 2012.05.08 21:41:00 -
[53] - Quote
To be honest, the most exciting thing I have seen so far in that list is the CPU Rigs.
So many cool fittings will be possible with these.
Rokh with 5 x Mining Upgrades anyone?
And a whole lot more... |

admiral root
Red Galaxy Persona Non Gratis
60
|
Posted - 2012.05.08 22:26:00 -
[54] - Quote
Ranger 1 wrote:Odd, I see people discussing their mix of likes and dislikes about new proposals, with the wiser crowd noting that things are incomplete to test and could easily change based on feed back.
It's a perception thing I guess.
Well, if people like you would just stop being so bloody open-minded and conveniently pigeon-hole yourself under "fanboi" or "hater", things would be so much easier.  |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1072
|
Posted - 2012.05.08 22:26:00 -
[55] - Quote
You'll find that CCP actually does releases very similar to WoT.
Crucible was like 7.0 for tanks
and 7.1, 2 and 3 where like Crucible 1.1, 3, and 5. Add up all of those parts of Crucible and you get the whole sum of the Crucible expansion. CCP's been doing this sorta thing since Incursion (1.0, ammo changes, and new windowed mode features, 1.1, Christmas introduction of Noctis, removal of learning skills, 1.3, actual incursions and character creator, 1.4 and 1.5 were improvements on the character creator and the removal of agent quality and the agent division changes)
That's how Inferno is gonna work too. Escalation was kinda like a Crucible 1.7 or a Inferno 0.9. Inferno 1.0 is gonna have a bunch of stuff but stuff like the ship lines that were being mentioned and stuff like ring mining might not be here till Inferno 1.2 or 3. In reality they really aren't expansions, but the name changes and new logins are pretty cool :P
Just stop trying to treat them like and giving them the expectations of anything else you ever had that was considered expansions cause these aren't them. They're more constant iterative patches really. The expansion names mostly works as a method to sort changes chronologically and to easily organize the progress for the devs. Crucible 1.20 starts getting a bit silly.
"Was it 1.15 or 1.17 that we did that feature on?" The Drake is a Lie |

adam smash
University of Caille Gallente Federation
62
|
Posted - 2012.05.08 22:43:00 -
[56] - Quote
eve vs wot is a fuckin nissan vs a toyota... SAME ****
Fact stands the wardec system is still broken Crime watch removed trying to help said corps... I want the OLDDDD UI back... took how many years to fix it?
Sorry you guys are just butt hurt I can grab a game that is eve... Battle button is highsec/low
Clan wars = null...
You noobs know you can take land in WoT yes?
lol is because you guys make me laugh so much
My gold ammo... As we showed CCP is just slow.
They got people paying a sub + nex store RL money...
Will just take time for the gold ammo in eve...
You already lost that with eve being pay to play and micro transactions.
I'll take f2p over getting ****** twice anyday.
Still comes down to in 1 year WoT has giving crazy amounts of updates, it takes the sametime for CCP to say they are going to do something...
All comes down to it is gimped...
Fanbois can say whatever... I leaned of WoT from the eve forums thank god for the eve forums. |

Masamune Dekoro
School of Applied Knowledge Caldari State
125
|
Posted - 2012.05.08 23:00:00 -
[57] - Quote
Vera Algaert wrote:"CCP should focus on fixing what's broken over shiny"
"CCP should focus on shiny over fixes"
can't have both.
Result: CCP Breaks Shiny things. |

Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
125
|
Posted - 2012.05.08 23:03:00 -
[58] - Quote
adam smash wrote:Yes I do, dont care... they took time not to **** it up like CCP...
CCP rushs out **** full of bugs... server reboots, crashes...
Games running smooth to me.
Also lul... about new ships...
New tanks Rebalance New maps Bug fixs
March was a HUGE change + again tanks maps fixs...
Sorry but eve is just failing more and more... let's see the game get out of beta.
Why do pods still come out of warp too far from the gates to jump at warp to 0 Why can I not jump because I am cloaked... Etc etc etc... Why don't you marry it then? There should be a rather awesome pic here |

Mathias Hex
130
|
Posted - 2012.05.09 00:28:00 -
[59] - Quote
Sounds like a game I don't really give a **** about, go play it if it's so awesome STFU and GTFO I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |

Mars Theran
EVE Rogues EVE Rogues Alliance
184
|
Posted - 2012.05.09 00:57:00 -
[60] - Quote
I think the smallest thing on that list is the avatar changes. The rest is massive in terms of probable workload and I think we can be glad that CCP put the effort into these things.
New ships will come in time, but IIRC a lot of players that protested last year were unhappy about the prospect of adding ships and even modules, or upgrading graphics at the expense of core mechanics. This list seems to be mostly focused on the Core mechanics with a bit of this and that here and there.
Frankly, I'm happy with it. I like new stuff as much as the next guy, (that likes new stuff), but EVEs core mechancis need some serious work and this list is working on that.
Next, I'd like to see POS reworked, changes to player owned stations, (functional but sort of fubar; I'll explain in a minute), and particularly ships redesigned, which they are doing incrementally now.The ships are among the most important. Even though it doesn't make EVE unplayable with them as they are, they are still very important.
Regarding Player owned Stations:
These things are sort of wierd. On one hand, they are very useful in a lot of respects, but they are permanent undestroyable, lockable, and capable of changing hands in an instant.
They are sort of over powered, and also very limited in other respects. I'm not sure what to make of them, but I do wish players would choose better names for them. Player choice of course, but it's weird wandering into a sysatem or looking at the map and finding a station called "Tony's Burgers and Fries," for example.
Frankly, I'd be happy if they were named in a specific fashion using Alliance name, station type, or parameters the players could set or choose from. Simplify things, and the name changes automatically when the station changes hands. I don't even know if the Station names can be changed currently.
Frankly, I think 10 Titans should be able to blow one up in a matter of an hour or so.
Other than that, I think they could use some adjustments to functionality to make them more useful and less of a Clone storage and hangar array. I don't really remember but I think they had rather limited capabilities with regards to industry and such, which shouldn't be the case I think.
I'll check in game later when I think of it.
Alltogether, I'm impressed with this expasion and I hope CCP continues doing more of the same. Also, WoT can kick out multi-toys without issue because it is ultimately a very simple game design. EVE isn't. Alliance Auction - EVE Rogues: https://forums.eveonline.com/default.aspx?g=posts&m=1215438#post1215438 |
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