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deathscyth76
Caldari Holy Knights X The Last Stand
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Posted - 2009.05.06 20:47:00 -
[1]
Why the blob-bashing?
I've always felt that Fleets are the coolest part of EVE. Regardless of the "tactics" a blob uses (Think : Goons & Frigates), I think it's all a wonderful thing.
What a bunch of whiners. "Just put down the laser, Give me all your ISKies - And everyone walks out alive. |
Grek Forto
Malevolent Intentions
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Posted - 2009.05.06 20:53:00 -
[2]
Cus people keep bringing ships till it becomes a lag fest (mostly in 0.0).
Cus people are afraid to fight with less people then the enemy fleet.
Originally by: Stitcher It's "Caldari", not "Caldarians". One Caldari, three Caldari, all the Caldari are doing Caldari things using Caldari tools in a Caldari way.
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deathscyth76
Caldari Holy Knights X The Last Stand
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Posted - 2009.05.06 20:56:00 -
[3]
And I see nothing wrong with any of that.
I just find it rediculous that amount of complaints I see screaming,
"ZOMG, n00b blobberz!!!1111oneelevvn" "Just put down the laser, Give me all your ISKies - And everyone walks out alive. |
Xennith
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2009.05.06 21:03:00 -
[4]
Id imagine that if your enemy consistantly brought 5 times your number to every fight it would get tiresome after a while.
That being said, people fight for different reasons, I fight for fun, some people fight to defend their turf, some fight for epeen and some for other reasons. I dont for a second think thats its reasonable to expect everyone to fight how I want them to fight. Lets face it, I want to kill them and they want to kill me, if they need 10 guys to do that then I'll take it as a compliment that they fear me that much and change my tactics to suit.
I think people bash blobs because I honestly believe that most people deep down enjoy small gang pvp more than fleet pvp, fewer blobs = more small gangs = more fights = more fun. |
Furb Killer
Gallente
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Posted - 2009.05.06 21:04:00 -
[5]
Looks what happens when a 5 men fleet gets attacked by 25 others. They scream everywhere they got blobbed and that they just wanted good pvp. What kind of good pvp do they want? Preferably ganking someone 5v1, but then it is small gang combat, and not blobbing, amirite? ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Issaries Valran
Caldari
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Posted - 2009.05.06 21:12:00 -
[6]
Large fleets engagements are can be cool when fighting each other, blobs and blob tactics are not. Nothing is less fun nor is it particularly uninteresting as being targeted and then instantly vaporized, or being made infective and unable to do anything than other watch your HPs drop. Blobs are not cool or fun. And the fact that Eve is become more and more blobby with no one really wanting to fight unless they out number their enemy.
Devs made a mistake when they made large fleet engagements all mostly about numbers and not strategy and tactics. And with the way things are there really is no reason not to blob. Which is sad.
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FOl2TY8
Tribal Liberation Force
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Posted - 2009.05.06 21:25:00 -
[7]
Originally by: Issaries Valran Large fleets engagements are can be cool when fighting each other, blobs and blob tactics are not. Nothing is less fun nor is it particularly uninteresting as being targeted and then instantly vaporized, or being made infective and unable to do anything than other watch your HPs drop. Blobs are not cool or fun. And the fact that Eve is become more and more blobby with no one really wanting to fight unless they out number their enemy.
Devs made a mistake when they made large fleet engagements all mostly about numbers and not strategy and tactics. And with the way things are there really is no reason not to blob. Which is sad.
Blobs have nothing to do with CCP. There is nothing that they could do to limit the size of fleets. If there are 60 people that want to get together and fight than what the hell can CCP do to stop that? Seriously dude, you sound so bitter. Maybe you should get more friends? ---------- This post brought to you by the worst PVP'er in Eve |
Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.06 21:32:00 -
[8]
"If you're fighting fair, you're doing it wrong" - military wisdom
People don't like to lose, plain and simple. The best way that you can help insure against losing is to bring superior capability and the cheapest and easiest way to do that is with superior numbers. That's what we as a species have learned from millenia of warefare and it's not likely to change any time soon.
Since people don't like to lose, they tend to get grumpy when they do. They obviously don't want to blame their loss on anything they did, so they lash out at the first thing they see. 'ZOMG they blobbed us' 'WTF that Falcon had us all permajammed' et cetera, ad nauseum.
In short, it's human nature. The loser whines and the winner usually comes back with a bigger gang.
The real question is what does the loser do about it? -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Rajere
No Trademark
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Posted - 2009.05.06 22:08:00 -
[9]
Quote: if they need 10 guys to do that then I'll take it as a compliment that they fear me that much and change my tactics to suit.
Confirm 100%. I'm a bit fond of the local smack myself so I usually make sure the other gang knows exactly how pathetic they are and force them to admit they need their 2-3:1 odds to even consider engaging simply because they know how terrible they are at this game compared to us(which is saying alot since we're p. terrible), just depends on who it is and how highly they think of themselves and how much they need their egos brought down in line with their actual pvp prowess (or rather, lack there of). Then again there's a lot of groups out there who frankly need the 3:1 to even stand a chance so i don't give them too much grief, but regardless of who it is I always thank them for the compliment -showing how terrified they are of us- either way.
The main thing I hate about blobbers isn't the numbers, it's the sitting around holding my d#ck waiting for them to collect enough X's that they feel they need before they'll even consider undocking to fight. Nowadays we tend to just announce ourselves in local when we enter another groups home system, basically something like, "Hey, we've got 8 guys in fleet, ship1, 2xship2, ship3, 3xship4, ship5. We're sitting on the ___ gate. If you want a fight, you've got 5 minutes"
The opinions expressed in my posts do represent my corp -------------------------- NOTR |
ThrashPower
Gallente
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Posted - 2009.05.06 22:30:00 -
[10]
Nobody will (willingly) engage a fleet they define as a blob. ie blobs deny other players pvp, hence the hate.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.05.06 22:44:00 -
[11]
Originally by: Furb Killer Looks what happens when a 5 men fleet gets attacked by 25 others. They scream everywhere they got blobbed and that they just wanted good pvp. What kind of good pvp do they want? Preferably ganking someone 5v1, but then it is small gang combat, and not blobbing, amirite?
This is the first time I've ever agreed with you on anything. Its why I don't care if my 5-man gang gets blobbed, because I'm not going to have 4 guys sit out from a fight when we find 1 ship.
When I see 20+ ships on my lossmail, I laugh - then move on. Its why I try to avoid expensive ships for pvp - there's no guarantee the other guy will give you a 'fair fight'.
Important Internet Spaceship League Wants You |
Expendable Pilot
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Posted - 2009.05.06 23:16:00 -
[12]
King Leonidas: WTF? Persian Blob FTL! All I wanted was PvP!
X3RX3S: Dude you've been PWND!lolololol!
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Arcane Azmadi
Caldari First Flying Wing Inc Primary.
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Posted - 2009.05.07 09:02:00 -
[13]
Blobs are practical, realistic, a smart move and a natural progression of a game of EVE's style. Blobs are NOT, however, good PvP. They take all skill out of the equation and turn it into a game of numbers. PvP where skill is a non-factor is NOT what you would call good game design.
While large fleet-to-fleet combat is probably THE most fantastic feature of EVE, battles that are forgone conclusions due to one side outnumbering the other by 5-1 reduce your 3 years of skill training and billions of isk worth of military hardware to a waste of effort. And there's nothing whatsoever we can do about it. So sad. We can either put up with it or go play something else. (By the way, that's not just a "shut up" to people who aren't happy by the way, there's no shame in going to look for a game with more balanced PvP.)
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FlyinS
Caldari Planetary Industry and Trade Organization
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Posted - 2009.05.07 09:11:00 -
[14]
Originally by: Bronson Hughes "If you're fighting fair, you're doing it wrong" - military wisdom
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fogbird
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Posted - 2009.05.07 09:57:00 -
[15]
think you mix up fleet fights and blobs. its two different things in my understanding.
the first is cool even when numbers differ, the second is done by pussies. as a solo roamer i sure can take it as a compliment that the guy in the already superior ship jumps in 5 of his friends from the neighbor system to get the kill. nonetheless i have no respect for them. still i must say its a rush and better than no fight at all.
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Thercon Jair
Minmatar Nex Exercitus Skunk-Works
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Posted - 2009.05.07 10:12:00 -
[16]
Originally by: Issaries Valran Large fleets engagements are can be cool when fighting each other, blobs and blob tactics are not. Nothing is less fun nor is it particularly uninteresting as being targeted and then instantly vaporized, or being made infective and unable to do anything than other watch your HPs drop. Blobs are not cool or fun. And the fact that Eve is become more and more blobby with no one really wanting to fight unless they out number their enemy.
Devs made a mistake when they made large fleet engagements all mostly about numbers and not strategy and tactics. And with the way things are there really is no reason not to blob. Which is sad.
Hey, there's at least titans. Gather your fleet for hours, travel 40 jumps, get double or triple DDed and then wake up in your clone vat 300mil poorer, for all the fun of shopping for your gear, getting it in place, travelling 40 jumps. And then you even have the effects turned off because you're in a large fleet. And that means you don't even see the nice DD effect. Nada. Just *dead*
That's how warfare works today. Bubble fleet, get titans in, DD, warp out. Fight done. Real men do it the hard way: fly Minmatar! |
Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.05.07 10:38:00 -
[17]
Edited by: Vaerah Vahrokha on 07/05/2009 10:40:13
Quote:
Cus people are afraid to fight with less people then the enemy fleet
And I see nothing wrong with any of that
Checks race: Caldari.
K, most populated race feels no problems with big blobs /surprised
Quote: Blobs are practical, realistic, a smart move and a natural progression of a game of EVE's style. Blobs are NOT, however, good PvP. They take all skill out of the equation and turn it into a game of numbers. PvP where skill is a non-factor is NOT what you would call good game design
For centuries, IRL armies clashed together with "soldiers" sporting limited skill advantages. The difference was made by the generals, their moving the troops on the field often yelded to tangible results higher than just the delta in skills in the troops.
The "realistic" part that EvE is somewhat missing, is strategy, where a skilled / experienced FC would dominate with very smaller numbers by "abusing" of space anomalies / planet special manouvers / magnetic fields etc, a bit a la Star Trek movies.
This still happens, but the situations in EvE are fixed / restricted by the game mechanics: hotdrop on a gate, constructive usage of bubbles and so on, while IRL you have an infinite, not repeatable amount of small-always different variables that make the war "rich".
Finally, the bad of blobs is lag. If the game lets 200 ships in a grid, the game should manage the load of 200 ships in a grid. Else, suck it up and forcibly restrict numbers on the field like it happens in other MMOs.
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.07 10:56:00 -
[18]
Large fleet, sure, fun in some regard. Fighting another large fleet, sure, fun in some regard. Having large fleets everywhere..? Kills off the possibilities for fast-paced PvP for those who has limited time, are not interested in large fleets, etc. And the issue with large fleets is that.. you usually want a large fleet to match it.
Look back a bit, a big fleet a few years ago was 20 pilots. Now you can be outnumbered 2-3:1 even if have 500. That takes alot of time to organize, it goes slow to move, and it is not very fast-paced instant-access friendly. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.07 11:00:00 -
[19]
"Blob" is a word people use to mean "a gang with 80% or more of our own numbers that defeated us".
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.07 11:01:00 -
[20]
Originally by: Vaerah Vahrokha Edited by: Vaerah Vahrokha on 07/05/2009 10:40:13
Quote:
Cus people are afraid to fight with less people then the enemy fleet
And I see nothing wrong with any of that
Checks race: Caldari.
K, most populated race feels no problems with big blobs /surprised
Quote: Blobs are practical, realistic, a smart move and a natural progression of a game of EVE's style. Blobs are NOT, however, good PvP. They take all skill out of the equation and turn it into a game of numbers. PvP where skill is a non-factor is NOT what you would call good game design
For centuries, IRL armies clashed together with "soldiers" sporting limited skill advantages. The difference was made by the generals, their moving the troops on the field often yelded to tangible results higher than just the delta in skills in the troops.
The "realistic" part that EvE is somewhat missing, is strategy, where a skilled / experienced FC would dominate with very smaller numbers by "abusing" of space anomalies / planet special manouvers / magnetic fields etc, a bit a la Star Trek movies.
This still happens, but the situations in EvE are fixed / restricted by the game mechanics: hotdrop on a gate, constructive usage of bubbles and so on, while IRL you have an infinite, not repeatable amount of small-always different variables that make the war "rich".
Finally, the bad of blobs is lag. If the game lets 200 ships in a grid, the game should manage the load of 200 ships in a grid. Else, suck it up and forcibly restrict numbers on the field like it happens in other MMOs.
In fairness CCP have come a very long way with respect to lag.
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.07 11:07:00 -
[21]
Originally by: Malcanis "Blob" is a word people use to mean "a gang with 80% or more of our own numbers that defeated us".
It's pretty much that way, partially because alot of people get frustrated when they get heavily outnumbered, and partially because the size of fleets grow fairly fast in EVE..
..related to your comment about lag, that's definately true as well. As stated before, a large fleet a few years ago would hit some 20+ figures, and it wasn't that long ago that a system hitting 50-100 guys would crash the nodes. While things are near to unplayable at 1-1.5k people today on reinforced nodes, it still stays up.
Fleet combat has its role, definately. CCP seems to like the big numbers coming up, so do some players as well. Nothing wrong with that. One major thing for those who dislike the 'blobs' tho is what I posted before; when it does affect the other PvP as well. When everything is about size/numbers, and the small-scale/fast-paced PvP is impossible.
"In an ideal world they could co-exist in harmony" ..bring it on, hippie haters! - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Resalan
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Posted - 2009.05.07 12:11:00 -
[22]
blob are fine, they sux when they become too big and you spend 20-30 min to activate a module
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Jodi Goulsti
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Posted - 2009.05.07 12:33:00 -
[23]
Originally by: Malcanis "Blob" is a word people use to mean "a gang with 80% or more of our own numbers that defeated us".
80% < 100%
Hard to blob someone with fewer numbers.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.05.07 12:51:00 -
[24]
Originally by: Jodi Goulsti
Originally by: Malcanis "Blob" is a word people use to mean "a gang with 80% or more of our own numbers that defeated us".
80% < 100%
Hard to blob someone with fewer numbers.
Actually, I've seen it happen… (or at least the attempt to claim it was blobbing). The crying was hillarious. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Draeca
Tharri and Co.
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Posted - 2009.05.07 13:05:00 -
[25]
Edited by: Draeca on 07/05/2009 13:09:20 Because they got falcons, and thus you don't have any changes at all to go down in a honorable 1vsBlob battle. You just simply die, and all you can do is to take fighting to the local chat.
Also, it's quite fun when you go all guerilla up their blobbing asses and then they start whining that YOU can't fight fair or don't have "balls" to face them in normal conventional battle. Happens IRL too.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.07 13:23:00 -
[26]
Originally by: Expendable Pilot King Leonidas: WTF? Persian Blob FTL! All I wanted was PvP!
X3RX3S: Dude you've been PWND!lolololol!
Priceless. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Murina
Gallente The Scope
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Posted - 2009.05.07 13:31:00 -
[27]
Blobbing is mostly done by ppl who want to take space.
As soon as they have space they go onto carebearing and the occasional roaming blob style gang.
Nobody like to lose and since any module or style that allows players to (with practice) be effective against greater numbers gets nerfed to hell, blobbing is the ultimate result.
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Draeca
Tharri and Co.
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Posted - 2009.05.07 13:48:00 -
[28]
Originally by: Murina Nobody like to lose and since any module or style that allows players to (with practice) be effective against greater numbers gets nerfed to hell, blobbing is the ultimate result.
Nobody likes losing but I sure do love a good, horrible fail once in a while.
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.07 15:47:00 -
[29]
A blob is a gang that killed yours.
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