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Raskor
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Posted - 2003.06.21 07:03:00 -
[1]
Mara and Passari are 0.4 seclevel choke points in empire space. And you think because of that if someone doesn't want to deal with pk'rs they should move to a different region?
0.4 is not supposed to be lawless - 0.0 is. Perhaps the pirates should start playing within the spirit of the game instead of exploiting every game mechanic weakness they can find.
If I go to a 0.4 I accept the risk that someone can shoot at me and if that happens the police will not come to my aid. That does not mean however that a corp should be able to camp the gate and deploy lag beacons all over to ensure anyone warping in is lagged so bad as to guarantee the kill. And then summarily destroy every inbound ship or hold them all hostage.
If you ask me MOO got off too light being teleported out. They obviously don't seem to take the hint. Next time they set up camp in empire space they should be vaporized, pod and all. Get a taste of their own medicine.
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Raskor
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Posted - 2003.06.21 07:38:00 -
[2]
Empire space should be defended by the empire. I'm not saying there shouldn't be conflict but camping newbie areas should not be permitted. I warped to the gate in a reaper, 4 pk'rs target me, webify me, warp lock me and blow me out of the sky. Yeah, me and my mighty starter weapon were REALLY gonna contribute towards taking out players with tricked out cruisers... Uh huh.
All total 1 reaper and 5 ibis's and 1 pod destroyed. Are you really that naive to think the game will survive when a handful of players are going out of there way to chase as many newbies off as they can?
Yeah and one of the MOO bragging about how they pull in 100-200m in a weekend with their blockade. What good will that do them when CCP pulls the plug because the number of players never got high enough to pay the bills?
Edited by: Raskor on 21/06/2003 07:42:17
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Raskor
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Posted - 2003.06.21 07:48:00 -
[3]
Lonetrek is a starting region and empire space. If blockading a 0.4 is acceptable practice why even have sec levels. Just change it to 'safe', 'semi-safe' and 'better buy insurance'.
Why doesn't MOO go blockade the 0.0 systems where the big corps are strip mining the bistot and other rare ores? Too much of a challenge? I personally have no respect left for MOO after having not one, not two, but SIX newbie ships blasted to bits by cruisers. Seems to me you just want to oppress a people that are ill equipped to defend, thus it is perfectly correct for the empire to step in.
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Raskor
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Posted - 2003.06.22 06:20:00 -
[4]
<quote> It's a chokepoint but not avoidable and it's certainly easy enough to run through any player blockade. What the hell CCP. <\quote>
Certainly, eh? In the course of the 15 to 20 seconds from when they started firing and I warped out, a thorax and a rifter all but destroyed my blackbird. I escaped at under 20% armor and under 50% structure. In that same time my 2 lasers and 2 rocket launchers SCRATCHED the cruiser.
Anyhow, I've had it with the griefers and CCP's inability or refusal to deal with them. Allowing them to sit in empire space for hours on end killing anything that gates in is completely unrealistic.
Maybe eventually CCP will get their heads out of the sand and deal with MOO and their ilk. However for me it is too little too late. My 30 days expires Monday and I already hit the cancel button. I paid 50$ for the game and they got whatever they got of that. However I will NOT pay a monthly fee for a game that is ultimately made NOT fun by a pack of players that openly admit to cheating to guarantee zero risk and total reward.
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