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Huyai Tsukurit
Caldari Distillery
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Posted - 2009.05.10 09:06:00 -
[1]
So a few weeks ago the gfx card on my main puter died. While sorting the replacement I bought "starwars the best of pc" as they would actually work on my laptop. The game comes with a 14 day trial key for Starwars Galaxies.
I thought what the hell, it might be worth trying it out. All those Starwars games have rekindled my passion for lightsabres .
I started "downloading" the game through the station launch last night at around midnight. 10 hours later and it is 44% complete! I could have downloaded the full build of EVE and been playing it for 9 hours in this time.
I know folk rabble a lot about CCP and balance issues and things like that, but at least it doesn't take us forever and a day to get playing the game.
I thought updating my way into WOW a few years back was bad. (gulp I finally admitted to it).
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Sean O'Conner
Caldari HC Industries
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Posted - 2009.05.10 12:19:00 -
[2]
Edited by: Sean O''Conner on 10/05/2009 12:19:59 SWG is quite big. Several Gigs. More Gigs than EVE. And they have bad servers. Played that game for 5 years before quittin n coming here, Gave up hope on them
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.05.10 14:20:00 -
[3]
SOE, by my opinion, is the worst game company on the planet. I still have active characters and sometimes play their games, but every time I do I remind myself why I hate them so very much.
A lot of folks rabble about CCP, but I think this is because they have no perspective, or they just like to complain. There's so many worse ways to be in this business, and SOE is a prime example.
Posts by Ruze Ahkor'Murkon and Ruze |

Lord Windu
Amarr Legio V Fidelus Fidelas Constans
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Posted - 2009.05.10 14:35:00 -
[4]
From what I have seen of current games and such, SOE is the place to go when you want bargain bin mmorpgs. They games that I have played from SOE are outdated, low quality and general dissapointments. The most recent games I tried from them was City of Heroes, Vanguard and Matrix Online. Now yeah I know that Matrix Online and Vanguard are older games but still, there is no excuse for them being so ****.
☺ A Kirra Liu Presentation. Will give cyber for GTC ☺ |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.05.10 15:01:00 -
[5]
Originally by: Lord Windu From what I have seen of current games and such, SOE is the place to go when you want bargain bin mmorpgs. They games that I have played from SOE are outdated, low quality and general dissapointments. The most recent games I tried from them was City of Heroes, Vanguard and Matrix Online. Now yeah I know that Matrix Online and Vanguard are older games but still, there is no excuse for them being so ****.
City of Heroes is an NCSoft game.
That said, MxO was going downhill before SOE bought them, and only crashed harder afterward. And due to poor advertising and an odd art direction, Vanguard never got the attention it deserved. I absolutely loved PlanetSide (still a great game, despite the graphics becoming steadily dated), and SWG was probably the biggest cluster-**** in game design, though it's come a long way and today it's not such a bad game.
Everquest and Everquest II were never really my boat to begin with, though at this point they are like UO ... an institution in gaming that many adore for the memories.
Posts by Ruze Ahkor'Murkon and Ruze |

Atomos Darksun
Damage Incorporated.
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Posted - 2009.05.10 17:42:00 -
[6]
SWG was destroyed after the NGE. Don't bother. It's much more of a WoW clone now. Even though the space aspect was/is pretty awesome. And housing. Housing in that game is the best that I've ever seen, that along with crafting was 3/4 the reason I kept playing it.
Originally by: Amoxin My vent is talking to me in a devil voice...
CONVERT TO LINKIFICATION! http://myeve.eve-online.com/ingameb |

baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.05.10 18:11:00 -
[7]
SWG is dead. For how big the download is you will be shocked with how little there is to do and how much is broken for a 6 year old game.
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Daelorn
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Posted - 2009.05.10 18:15:00 -
[8]
I wish I got to play SWG before the NGE. I bought it when it came out but my computer couldn't handle it at all, looked like an awesome MMO.
How about the new Star Wars MMO coming, how does that look?
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.05.10 19:33:00 -
[9]
Originally by: Daelorn I wish I got to play SWG before the NGE. I bought it when it came out but my computer couldn't handle it at all, looked like an awesome MMO.
How about the new Star Wars MMO coming, how does that look?
Star Wars: The Old Republic looks like everything the old SOE guys wanted to do with NGE. Streamlined factions and classes, abilities at the push of a button, level-limited and overall built around the same principles that made EQ and now WoW famous: "Keep it Simple"
My wonder is whether BioWare's penchant for a good story is going to redeem the game. WoW has been the kingpin in a new breed of single-player games that share a semi-persistent area with other players (read, not a true MMO). For all intents and purposes, TOR seems to not be breaking from that idea much, even going so far as to work 'companions' so that players don't even really have to associate with each other in order to feel like they have friends.
Will it have a great storyline? You can probably bet on it. Will you be able to leave WoW (or any other number of games produced in the last four-five years), log in to TOR, and have the same control schemes and UI menu's and push-button 'powers' that your used to? You can probably bet on that, too.
The graphics are 'stylized' (read, cartoonish), the proportions of the individuals and weapons are all overdone (read, anime), and there doesn't seem to be a whole lot of freedom as far as choosing who you are and want to be (read, classes/factions).
Different? No. Unique? No. Can BioWare make it a success? Probably. Still doesn't make it an MMO.
Posts by Ruze Ahkor'Murkon and Ruze |

me bored
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Posted - 2009.05.10 20:18:00 -
[10]
Originally by: Ruze Ahkor'Murkon BioWare
Originally by: Ruze Ahkor'Murkon good story
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.05.10 20:24:00 -
[11]
Originally by: me bored
Originally by: Ruze Ahkor'Murkon BioWare
Originally by: Ruze Ahkor'Murkon good story

I've always counted BioWare as one of the better story-tellers. It's just my opinion, of course, but they seem to have far more focus on story (than, say, useless violence and gore), than other game design groups.
In that regard, they'll probably always have my respect.
Posts by Ruze Ahkor'Murkon and Ruze |

Midge Mo'yb
Antares Shipyards Hoodlums Associates
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Posted - 2009.05.10 20:44:00 -
[12]
Originally by: Daelorn I wish I got to play SWG before the NGE. I bought it when it came out but my computer couldn't handle it at all, looked like an awesome MMO.
How about the new Star Wars MMO coming, how does that look?
this the daelorn from intrepid?:P -----------------------------------------------
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me bored
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Posted - 2009.05.10 20:44:00 -
[13]
Originally by: Ruze Ahkor'Murkon
I've always counted BioWare as one of the better story-tellers. It's just my opinion, of course, but they seem to have far more focus on story (than, say, useless violence and gore), than other game design groups.
In that regard, they'll probably always have my respect.
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Midge Mo'yb
Antares Shipyards Hoodlums Associates
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Posted - 2009.05.10 20:55:00 -
[14]
Originally by: me bored
Originally by: Ruze Ahkor'Murkon
I've always counted BioWare as one of the better story-tellers. It's just my opinion, of course, but they seem to have far more focus on story (than, say, useless violence and gore), than other game design groups.
In that regard, they'll probably always have my respect.

tbh the thing that held me to SWG was its sandbox nature, the players made the content, "grinding" from 1-80 wasnt. you werent tied into any class you could do what you liked. then they made it a wow themepark game which sucked so i quit :) -----------------------------------------------
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Epegi Givo
Amarr Moral Equivalent Of War
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Posted - 2009.05.11 00:25:00 -
[15]
what I liked most about SWG was the non-combat professions in it.
You didn't have to be a warrior, you could be a trader or dancer.
You could also create cities and houses. Some people have some VERY well decorated houses out there, and whats also cool is how people found out that if you put a bunch of items together in a certain way you could create a Television or a jungle.
What made me leave SWG was a combination of 3 things.
1. they just put in an "adventure" thing for capturing a rogue imperial star destroyer. This was unlike the other adventures because you could be a rebel and capture the star destroyer for the rebellion. Or you could be neutral(privateer) and do something that I don't know of. Or you could be imperial and take it back from the rogue captain.
Now, they put all 3 quest givers in the same room. What was really stupid was that they also had huge faction flags behind them and they were saying stuff like "help capture a star destroyer for the rebellion", clearly within earshot of the imperial guy. Why the imperial guy and his two stormtroopers didn't shoot the guy was pretty bad, and is one reason why I stopped playing.
2. I was standing Overt (I was imperial) in front of the Mos Eisley starport. Then a rebel Covert Jedi ran up to the NPC storm trooper next to me, force lightninged him, and then proceeded to beat the storm trooper to death with a lightsaber.
And I couldn't lift a finger to help my imperial ally because the Jedi was in "Non-PvP mode, but able to kill NPCs".
3. I was going through the SWG forums, and saw someone mention a game called EVE. This got me curious so I went a tried the 14 day trial. 2 days later I canceled my SOE account. ------------------------------------- My other alt is a Ferrari |

Tractormech
Caldari Interstellar Proprietors
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Posted - 2009.05.11 03:30:00 -
[16]
As to the KOTOR mmo comments, remember EA now owns Bioware. That explains everything you need to know.
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Djana Libra
Caldari Federation of Freedom Fighters Aggression.
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Posted - 2009.05.11 14:07:00 -
[17]
used to be cool, they made it console ready, died a horrible death, got patched and fixed a bit, died again due to more crappy changes <SIG> I bought the wife a toy Deimos to have fun with while i play eve!
</SIG> |

Sun Clausewitz
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Posted - 2009.05.11 15:17:00 -
[18]
SOE is the worst MMO company ever.... EA comes close 2nd
Pick Three: Caldari/PVP/Solo/Success |

Kelly Dataminer
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Posted - 2009.05.11 18:42:00 -
[19]
You guys have to remember that SOE isn't really an MMO development company. They have a long history of BUYING game companies and then generally screwing them up.
SWG and COH are perfect examples. City of Heroes was where most of my old Everquest buddies went before WoW came out. It was an intermediate between the two since WoW seemed to suck pretty bad in its opening months and the raiding community was just starting to get burned out on EQ.
SWG was a sandbox with one of the most intuitive PVP, flight sim, and crafting mechanics of any MMO. To this day no one has matched the crafting aspect since the standard is now pretty much 3rd grade level. Ironically the flight sim mechanics are only found in single and multiplayer games but still not in an MMO. Today, SWG is a by-word in development circles of what NOT to do with an MMO.
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Atomos Darksun
Damage Incorporated.
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Posted - 2009.05.11 20:39:00 -
[20]
Originally by: Kelly Dataminer Today, SWG is a by-word in development circles of what NOT to do with an MMO.
Weirdly enough, it should also be the by-word as for what to do with an MMO. The ground combat alone was not what made SWG great, it was ridden with imbalance (TKM <3) and bugs, but I can't say that the space aspect, player housing, and non-combat professions made it the most brilliant MMO I've played, although EVE has taken it's place. Does anybody remember doctor lines? I have yet to see that occur in another game. Meeting people at the starport? Dant Mining Outpost? It was very much a social game, with a combat aspect. EVE's crafting system doesn't even come close to as in depth as SWG's, though.
Originally by: Amoxin My vent is talking to me in a devil voice...
CONVERT TO LINKIFICATION! http://myeve.eve-online.com/ingameb |
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.05.11 21:48:00 -
[21]
Originally by: Kelly Dataminer You guys have to remember that SOE isn't really an MMO development company. They have a long history of BUYING game companies and then generally screwing them up.
SWG and COH are perfect examples. City of Heroes was where most of my old Everquest buddies went before WoW came out. It was an intermediate between the two since WoW seemed to suck pretty bad in its opening months and the raiding community was just starting to get burned out on EQ.
SWG was a sandbox with one of the most intuitive PVP, flight sim, and crafting mechanics of any MMO. To this day no one has matched the crafting aspect since the standard is now pretty much 3rd grade level. Ironically the flight sim mechanics are only found in single and multiplayer games but still not in an MMO. Today, SWG is a by-word in development circles of what NOT to do with an MMO.
Where do people keep claiming SOE manages City of Heroes? Wrong development group. That's NCSoft. The guys who manage both City of Heroes, City of Villains, as well as Guild Wars, Tabula Rasa (till recently), and Lineage I/II.
You are correct about SOE managing games and buying out other companies work. Matrix Online was like this (originally by Monolith Productions, sold to SOE after release); Pirates of the Burning Seas (still developed by Flying Lab Software, as far as I know, but run by SOE); Star Wars Galaxies (originally Verant, till the whole company was bought by SOE); Vanguard, Saga of Heroes as well (made by Sigil Games).
SOE basically buys up games that other companies make, and manages them. What this also tends to mean, is that the development on a game is nearly halted, and very rarely will new, unique content ever come out. If it does, you end up with something that's actually been made for another game, and is just ported for each title (like the card games, or the 'collections', or even 'heroics' ... all things which started in EQ, and eventually found their way in several of the others).
And yes, SWG does a LOT of things right. But due to their bad reputation, other developers discount their achievements as being all bad. Throwing out the baby with the bathwater, so to speak. Their housing system, Jump To Lightspeed space flight, the customization options, even the original 'class' mechanics ... all perfectly fine, even great mechanics.
Posts by Ruze Ahkor'Murkon and Ruze |

Buxaroo
Reikoku KenZoku
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Posted - 2009.05.12 14:47:00 -
[22]
Originally by: Ruze Ahkor'Murkon SOE, by my opinion, is the worst game company on the planet. I still have active characters and sometimes play their games, but every time I do I remind myself why I hate them so very much.
A lot of folks rabble about CCP, but I think this is because they have no perspective, or they just like to complain. There's so many worse ways to be in this business, and SOE is a prime example.
Quoting this because it's the absolute truth. SOE is by far the worst MMO company on the planet. They ruined SWG over 3 years ago with the NGE. I played SWG for nearly 2 years before the NGE hit and I can say, although I might be bitter about it after all these years, that SWG was ruined with it. If you want to see how drastic of a change and how they screwed up the game, just google "Star Wars Galaxies NGE" and you will get a flood ov stories about the fiasco.
And you are right, all of the little moaning and *****ing and whining little girls who complain about everything in EVE have no clue how lucky we are to have a company like CCP to actually listen and actually make a great gaming experience. People whine about things all the time like they could do things better. Please, tell me a game that can handle 1000 people fighting in the SAME place without lag? Tell me a game where 50,000 people are on one server playing at once.
You can't.
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Buxaroo
Reikoku KenZoku
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Posted - 2009.05.12 14:54:00 -
[23]
Originally by: Daelorn I wish I got to play SWG before the NGE. I bought it when it came out but my computer couldn't handle it at all, looked like an awesome MMO.
How about the new Star Wars MMO coming, how does that look?
yeah, pre-NGE SWG was a great, if flawed, game. I loved it. Was a lot of sandbox in it. Even though I am an EVE/pvp nut, I am looking forward to the new KOTOR MMO. I am a fan of Bioware, their single player KOTOR games were great and Mass Effect stands out as one of my favorite gaming experiences ever. I do have some reservations about the graphics aspect of it (a bit too cartoonish for me but I am prepared to look past that if they deliver a good story/adventure experience) and I am not sure about the PVP aspect of it, but I am really looking forward to this. I am sure they are having a free hand at managing the game without LucasArts fumbling it all up like they have done to every game in the last 5 years. I can't really think of one LA game that was good in recent memory. I am prepared if it's going to be mainly PVE based, it is after all Star Wars, and as long as the adventure and exploration is fun I will get into it. I am a Star Wars fan after all.
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Cado Orgo
Trill Crabulas
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Posted - 2009.05.12 22:47:00 -
[24]
SWG was ruined before the New Game Experience (NGE) came out. It's downward spiral started when the Combat Upgrade (CU) was introduced and the game never recovered. The NGE came out not long after the CU as a way for them to take a shot in the dark and hopefully improve upon the mess they made with the CU. The game was not without it's flaws Pre-CU, but they would've been better off just fixing the imbalances and leaving the game the way it was. I would probably still be playing it to this day if that were the case.
DJK Stratis, Pre-CU SWG - Bria Server, Bria 4 Life
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Kelly Dataminer
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Posted - 2009.05.13 16:24:00 -
[25]
Quote: Weirdly enough, it should also be the by-word as for what to do with an MMO. The ground combat alone was not what made SWG great, it was ridden with imbalance (TKM <3) and bugs, but I can't say that the space aspect, player housing, and non-combat professions made it the most brilliant MMO I've played, although EVE has taken it's place. Does anybody remember doctor lines? I have yet to see that occur in another game. Meeting people at the starport? Dant Mining Outpost? It was very much a social game, with a combat aspect. EVE's crafting system doesn't even come close to as in depth as SWG's, though.
Originally by: Ruze Ahkor'Murkon
And yes, SWG DID a LOT of things right. But due to their bad reputation, other developers discount their achievements as being all bad. Throwing out the baby with the bathwater, so to speak. Their housing system, Jump To Lightspeed space flight, the customization options, even the original 'class' mechanics ... all perfectly fine, even great mechanics.
Problem there is that its all past tense. Much of what you speak of was removed. Other developers have a good handle on the parts that did work and every once in a while an MMORPG will come out with their own version whether its crafting (Darkfall), city building (Age of Conan), or social stuff (WAR). Unfortunately the devs are rarely allowed to go down those roads and the blueprint for an MMORPG is controlled as much by them as it is the marketing department and bean counters. Hence why so many MMORPG's are copy/pasta WoW clones with some small twist.
While the Combat Upgrades was bad, it was livable. People were able to adapt without too much effort, although some of us lost millions of credits and never reimbursed with the changes (I made high potency high damage CM spider poisons that would make your eyes bleed using materials I scoured the universe for months). But the NGE stripped everything good from SWG and left it a shell of its former self.
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Dong Ninja
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Posted - 2009.05.13 16:51:00 -
[26]
Oh man, SWG has memories for me (go Intrepid server and SGO!) and it was my first MMO, the game was excellent, and I even managed to land a few Jedi kills as a BH (eye shot spam was overpowered). I feel glad I left just before the NGE and spaceflight expansion because it may have killed all the good memories I had from it. It was a shame SOE decided to screw it up, or I might be playing today.
Originally by: Xen Gin Indeed, upgrading an MS OS is like taking a **** into a cake mixture, then complaining that it doesn't taste good when it's all done.
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Blacksilk
Caldari LEGION OF THE POTATO PEOPLE
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Posted - 2009.05.13 18:17:00 -
[27]
Couldnt help sticking my oar in here.
Over the last six years of playing Eve, I have from time to to time tried other MMO's. As you can see I am still here and the reason for this many people have explained above.
They say Eve isnt for everyone, the only conclusion I can come to is 'intelectual' people play Eve. 'Other' types of people play the rest - the word casual comes to mind.
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Cado Orgo
Trill Crabulas
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Posted - 2009.05.13 23:21:00 -
[28]
Originally by: Dong Ninja Oh man, SWG has memories for me (go Intrepid server and SGO!) and it was my first MMO, the game was excellent, and I even managed to land a few Jedi kills as a BH (eye shot spam was overpowered). I feel glad I left just before the NGE and spaceflight expansion because it may have killed all the good memories I had from it. It was a shame SOE decided to screw it up, or I might be playing today.
The "spaceflight expansion" a.k.a. Jump-to-Lightspeed came out prior to the CU and NGE. I believe it was the first expasion for SWG barring the mounts and vehicles. It was actually a great addition to the game and really helped flesh out the Star Wars experience, imo. Everything after that was garbage.
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Bestofworst
Gallente Double Eagle Enterprises
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Posted - 2009.05.13 23:27:00 -
[29]
SOE is good for only one thing: Taking your money. ---- <Insert Wit> |

Herr Rambler
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Posted - 2009.05.14 20:26:00 -
[30]
Dizzy KD FTW
Nybody here who played on Gorath?
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