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Kel Xevix
Caldari Industrial Vultures
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Posted - 2009.05.11 17:32:00 -
[1]
Hi all.
I've got both amarr and gal lvl 4 agents and am aiming to be flying a maruder in the future.
I already have Gal BS V so I'm just working towards AWU at the moment but my question is would I be better getting the paladin over the kronos.
In EFT the kronos seems to kick out more dps and the paladin but the volley is nearly double on the paladin.
I just think its the numbers which are confusing me so any advice would be greatful.
Thanks.
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insidion
Caldari Last of the Technocracy
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Posted - 2009.05.11 17:58:00 -
[2]
Rule #1: fly only what you can afford to lose Rule #2: fly what you love Rule #3: use the best tool for the job Rule #4: don't let EFT determine things for you, just use it to get an idea Rule #5: if in doubt, test on SiSi
Paladin has a slight edge imo, but that's largely just due to my personal preference/playstyle. I'm often surprised at how a ship 'feels' compared to it's actual stats. My navy mega is still one of my favorite ships even though blasters 'suck'. I fly it in a completely different manner from say my nightmare, but which is better? I don't know or really care, I love 'em both. =)
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small chimp
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Posted - 2009.05.11 18:03:00 -
[3]
?
Paladin is supposed to do more dps than kronos? I think you are doing something wrong?
If you are doing missions mostly against kinetic weak races go for kronos? Also nothing prevents you from having both.
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comrade captain
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Posted - 2009.05.11 18:18:00 -
[4]
Well said small chimp, get both and use the paladin vs em weak rats and the kronos vs kinetic weak ones,
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Benedikt Miloslav
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Posted - 2009.05.11 18:25:00 -
[5]
Biggest difference between the two is that the Kronos is usually fitted with rails, due to the poor range of blasters, while the Paladin is fitted with pulses, due to their nice range.
Paladin ends up with more DPS while the Kronos, obviously, with more range and volley damage. Kronos also has slightly better damage types that will allow you to do most gallente and caldari missions, while the Paladin is better off working for Amarr only.
So yeah, take your pick. I prefer the Paladin assuming similar circumstances, but as long as you aren't using a Vargur, you're good.
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Reiisha
Evolution KenZoku
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Posted - 2009.05.11 18:55:00 -
[6]
If you're getting less DPS from a Paladin than a Kronos for PvE... Something has gone very wrong.
You use tachyons on a Paladin, and no other weapon. No pulses or beams.
"If you do things right, people won't be sure you've done anything at all"
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Benedikt Miloslav
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Posted - 2009.05.11 19:11:00 -
[7]
Originally by: Reiisha If you're getting less DPS from a Paladin than a Kronos for PvE... Something has gone very wrong.
You use tachyons on a Paladin, and no other weapon. No pulses or beams.
Paladins fit Pulses for the same reason Golems fit Torps. There's no point being able to hit further than 40km, if you want to use tractors at all. And if you don't want to use tractors, there's very little reason to upgrade to a Marauder, especially the paladin.
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Traderboz
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Posted - 2009.05.11 19:30:00 -
[8]
Yeah, seriously, Tachyons are just terrible on Paladin/Nightmare. Who would ever want to fit them?
...
Wait, what?
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Leandro Salazar
Better Dead Then Smeg
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Posted - 2009.05.11 19:33:00 -
[9]
Originally by: Benedikt Miloslav Paladins fit Pulses for the same reason Golems fit Torps. There's no point being able to hit further than 40km, if you want to use tractors at all. And if you don't want to use tractors, there's very little reason to upgrade to a Marauder, especially the paladin.
False. For a number of reasons.
1. If you are in it for the isk, you only really care where your BS wrecks end up. Meds and small wrecks, who cares. So being able to waste cruisers and frigs way out helps. 2. Some rats orbit at up to 51km, good luck with pulses there. 3. Sometimes you just wanna kill stuff at range quick and clear the clump this created directly with your salvager 4. Torps can hit out to 55 km, not just 40. 5. Tachys outdps pulses at 40km. Not to mention the much higher volley. 6. Officer Tachyons (and Megabeams) >>>> Office Pulse (since pulse without scorch = suck)
So yes, a really good Paladin fits Tachyons and/or Megabeams. Not Pulses. And if you are reading this, you have arrived at the signature without noticing...
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Mr Reeth
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Posted - 2009.05.11 19:41:00 -
[10]
A Paladin with tachs is pure carebear win.
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Benedikt Miloslav
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Posted - 2009.05.11 19:55:00 -
[11]
Originally by: Leandro Salazar
Originally by: Benedikt Miloslav Paladins fit Pulses for the same reason Golems fit Torps. There's no point being able to hit further than 40km, if you want to use tractors at all. And if you don't want to use tractors, there's very little reason to upgrade to a Marauder, especially the paladin.
False. For a number of reasons.
1. If you are in it for the isk, you only really care where your BS wrecks end up. Meds and small wrecks, who cares. So being able to waste cruisers and frigs way out helps. 2. Some rats orbit at up to 51km, good luck with pulses there. 3. Sometimes you just wanna kill stuff at range quick and clear the clump this created directly with your salvager 4. Torps can hit out to 55 km, not just 40. 5. Tachys outdps pulses at 40km. Not to mention the much higher volley. 6. Officer Tachyons (and Megabeams) >>>> Office Pulse (since pulse without scorch = suck)
So yes, a really good Paladin fits Tachyons and/or Megabeams. Not Pulses.
I stand corrected. I wonder why so many people fit pulses, though.
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Washell Olivaw
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Posted - 2009.05.11 21:29:00 -
[12]
Originally by: Benedikt Miloslav
I stand corrected. I wonder why so many people fit pulses, though.
Because many people don't think.
/zombie voice Pulse apoc gooood zombie logic pulse pally goood
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Jennz
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Posted - 2009.05.11 22:44:00 -
[13]
Paladin & Nightmare have monster PG and only require 4 guns to be fitted. Frankly they should come with tachyons hardwired to the hull.
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Terianna Eri
Amarr Scrutari
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Posted - 2009.05.12 01:30:00 -
[14]
Confirming that Paladin is pretty much the best, especially with Tachyons. The only reason pulses get used over tachs on mission ships is that tachyons are brutally hard to fit, and the sacrifices you need to make to get the bloody things online isn't worth the advantages over pulse. This is especially true as the Apoc's range bonus makes even T1 pulse a usable option.
Once you have a ship that can fit Tachs though without sacrificing 2 lowslots to RCU IIs and has the cap to actually run them (read: not the Apoc or Abaddon) the ability to take the damage output of megapulse and throw it out at 2-3x the range is pretty much awesome. The fact that you're not stuck dealing like 80% EM damage (Scorch) against the vast majority of targets and can use the more favorable em/therm split of multifrequency helps too, to the point where I can use Tachs against Angels pretty easily.
I don't fly the Kronos but since blasters are a viable option for all of, what, two missions, you end up comparing a Railgun Kronos to a Tachyon Paladin and, well... __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Jaffnar Borg
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Posted - 2009.05.12 07:54:00 -
[15]
I would like to see Kronos' Drone Bandwidth increased to 100, this would even it almost out.
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NeoTheo
Dark Materials Heretic Nation
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Posted - 2009.05.12 12:46:00 -
[16]
Edited by: NeoTheo on 12/05/2009 12:46:20
Originally by: Reiisha If you're getting less DPS from a Paladin than a Kronos for PvE... Something has gone very wrong.
You use tachyons on a Paladin, and no other weapon. No pulses or beams.
Quoting to emphasise that Ex-BoB members dont know how to PVE ;)
Dark Materials |

Xapharia
WOLIMAZO INC
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Posted - 2009.05.12 13:12:00 -
[17]
Originally by: NeoTheo Edited by: NeoTheo on 12/05/2009 12:46:20
Originally by: Reiisha If you're getting less DPS from a Paladin than a Kronos for PvE... Something has gone very wrong.
You use tachyons on a Paladin, and no other weapon. No pulses or beams.
Quoting to emphasise that Ex-BoB members dont know how to PVE ;)
Quoting a quoter that doesn't know how or what to quote. I never saw you down in the war .
On a more serious note... Paladin+Tachs = Win. Never flown a Kronos before but if you do missions against rats with high EM resist Kronos is the way to go. Paladin is a beast when it comes to dealing with EM/Therm rats however, so it all comes down to what kinds of rats you will fight against. I went for the Paladin myself, but that was only because of where I was going to use it (well, never liked rails for some reason but meh...).
Getting both is always nice, but not everyone wants to use that much isk and skill time to be able to do all missions super-fast. A Golem is a kind of a hybrid in that way, it can do all kinds of missions decently, but the Kronos and Paladin does them better against their respective damage types. _________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.05.12 19:41:00 -
[18]
Originally by: Benedikt Miloslav Biggest difference between the two is that the Kronos is usually fitted with rails, due to the poor range of blasters, while the Paladin is fitted with pulses, due to their nice range.
Paladin ends up with more DPS while the Kronos, obviously, with more range and volley damage. Kronos also has slightly better damage types that will allow you to do most gallente and caldari missions, while the Paladin is better off working for Amarr only.
So yeah, take your pick. I prefer the Paladin assuming similar circumstances, but as long as you aren't using a Vargur, you're good.
No, Paladins should be used with Tachys (most people do that anyway).
Paladin ends up with sligthly less range but a hell lot of more Dps
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.12 19:51:00 -
[19]
Paladin wins in terms of pure DPS potential if you ignore damage type Kronos wins in terms of damage types (i.e. more NPCs are weak against Kin/Therm than EM/Therm but not by much) Paladin wins in terms of flexibility of gun type (i.e. Tachs and Pulses both work on a wide range of missions, Blasters not so much) Kronos wins in terms of fitting (you can pretty much always put an AB on a Kronos if you want, but not on a Tach Pally)
They're both incredibly useful and neither one is clearly 'better' than the other. Overall, I'd say having one of each to cover your damage types would be the best bet.
-------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
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