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BombStrike
Ministry of War
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Posted - 2009.09.23 08:12:00 -
[121]
Originally by: Iria Ahrens Edited by: Iria Ahrens on 13/08/2009 04:08:39
Originally by: Irida Mershkov The thing that bugs me the most, is that frigates, which are well, frigates, and are pretty big, a Rifter is about the size of a 747 if I remember correctly. Yet, they maneuver like fighters.
I think this entire thread is funny, but this one really made me lol. In Honor Harrington, a penance, which is essentially a parasite landing boat that fits inside a frigate's boat bay and has no warp capability is described specifically as being about the size as 747.
Scale for spaceships is based on the innards of a ship not seagoing equivalents. Since this technology doesn't exist for real, authors have to make assumption about how "big" each essential subsystem is.
Warp Systems Thrust Systems Comms Particle shielding Inertial control. Antigravity.
In "Sci-fantasy" like Star Trek and especially Star Wars, where the Authors barely even pay lip service to such things, you end up with really small ships. But lots of other authors come up with even bigger ships. Babylon 5 had an explorer ship docked for a time that was bigger than the space system itself, it was described as just ONE HUGE ENGINE.
...
Shielding, the Shields presumadely take up mass too, but how big does a shield have to be cover a specific area, and how quickly does that change? Again, many authors don't even think about it and just magic it in. But another thing making ships big is attempting to create shields that have a given number of HP and can extend to a given distance.
Antigravity: how big does an anti-gravity engine have to be and how does it scale with ship size? Something again, lots of author's will barely pay lip service to, Star Trek has "anti-grav" plating that is essentially the size of floor tiles. How convenient, Not so in other books.
Don't compare EVE ship sizes to ships in Books/movies where the author didn't even consider these things, compare them to ships of author's that did. And you'll have a whole different perspective about ship sizes.
If anything, I think a lot of ships should be made bigger, especially carriers.
While I agree with you on many points - if we continue in this way, ships should be a lot larger and complex, thus things like battleships, carriers, dreadnoughts and maybe even cruisers should cost an insanely huge amount of money, making them out of reach for the young pilot killing a bunch of pirates or mining rocks and only the major faction armies would be using them. Cruisers could maybe bought by a bunch of players working for weeks to make the money, and they'd have to operate it all together to get something out of it.
No seriously, EVE, while aiming for a realistic world, shouldn't push it too far, most ships are ok by their size while I agree that carriers which should be made bigger ( they have insane cargos, can transport unpackaged ships ) to reflect their current capabilities.
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Sa'Shena
Amarr
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Posted - 2009.09.23 08:46:00 -
[122]
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Kail Storm
Caldari The Unforgiving.
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Posted - 2009.09.23 17:52:00 -
[123]
To the guy that said "real sci-fi" novelists had figured out that ships would be the size of moons and that comms arrays thru subspace would be ginormous have to remember mos tthose storys etc were thought up in the 70`s when relays in a chip were the size of dimes and we used all manual switches etc
This is a nano age and in the nano age everything will be 1 millionth the size of the 60`s novelists, in fact Nano`s in theory work like little tiny army ants and we surmise that coms through space will be tiny [10 millionth the size of a cell] with a antenna array will stretch out to there furthest distance and manually play a game of telephone.
Also they will repair holes etc by funnelig out and creating bridges to plug holes rather than having to cordan of areas of the ship etc like ships of old. Basically if you imagine an 8 legged super ai nano bot and imagine trillions of them and a ability to make raw material into more new nanos the possibilites arent just endless but enevitably smaller.
Think about a capsuleer who is connected via nueral control to 25 trillion nanobots that can form bridges or communicate and rapid speeds or even be used as weapons to attack other ships...This is the real future so ships in eve can be way smaller and still true to real sci fi. In fact our nano stuff now impress`s
Shields theoretically could be million of nanos all griping onto there neighbors 8 other legs and creating a super strong shield of super dense hard and translucent layer. Imagine the matrix squid machines and all they could do when they were in force x that by trillions and that is what could happen. If you run, You`ll only die tired :) |

Kaylee Juuna
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Posted - 2009.09.23 22:12:00 -
[124]
Edited by: Kaylee Juuna on 23/09/2009 22:13:28 Does anyone have any more size comparison pictures?
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Crewman Jenkins
Caldari Malicious Demi-Lancers
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Posted - 2009.09.23 23:42:00 -
[125]
I have always wished that the animations for the weapons would look like an entire array of weapons were firing. One turret would still be one turret, but it would look like 5 were firing.
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Dessie Enta
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Posted - 2009.09.24 03:54:00 -
[126]
Originally by: Tesh Sevateem There really is no reason to make them so huge - better to make frigates rather small - perhaps 8-10 meters instead of the current 40.
But Frigates aren't small ships...
For example lets look at some real world frigates.
http://www.naval-technology.com/projects/hydra/images/hydra_frigate1.jpg http://upload.wikimedia.org/wikipedia/commons/6/6b/Chilean_frigate,_US_cruiser_and_Peruvian_frigate_050711-N-4374S-005.jpg http://sciencedude.freedomblogging.com/files/2008/08/frigate-copy.jpg
They don't look like they're 8-10m long 
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Kail Storm
Caldari The Unforgiving.
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Posted - 2009.09.24 04:58:00 -
[127]
Well since our frigs are really fighters, fast nimble interceptors they arent what we consider frigates...otherwise we need to be able to pilot fighters out of mom`s etc and still the fighters in ga,me are massive way to big.
So yeah frigs are light fast ships that intercept other craft but since we are half navy half airforce we need fighters . If you run, You`ll only die tired :) |

Vixisti
The Scope
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Posted - 2009.09.24 07:44:00 -
[128]
This entire thread is ridiculous. Check out some book art from early Assimov novels if you want to see even bigger space ships!
The artists in Eve are second to none in the sci-fi genre and if they want to portray ships as being km long in some cases that's fine with me 
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.12.05 01:37:00 -
[129]
I love that ships are big, I just dislike how it's nearly impossible to immerse yourself in this size. I'm very happy with the new Field of view, which helps somewhat with the scale.
What they need to do next is drastically increase the size of all weaponry ( the weapon models on the ships, as well as the actual effect).
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Dacryphile
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Posted - 2009.12.05 02:16:00 -
[130]
Originally by: Drakarin I love that ships are big, I just dislike how it's nearly impossible to immerse yourself in this size. I'm very happy with the new Field of view, which helps somewhat with the scale.
What they need to do next is drastically increase the size of all weaponry ( the weapon models on the ships, as well as the actual effect).
I dislike necro threads.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.12.05 02:20:00 -
[131]
Edited by: Drakarin on 05/12/2009 02:22:07
Originally by: Lisento Slaven
Originally by: Jagga Spikes
actually, EVE weapons are underpowered. modern (20-th century) weapons philosophy is "one shot-one kill". basically, it takes one solid hit to disable a target of equal size. but, that would be no fun, would it?
They're not underpowered...defensive systems in EVE are overpowered. Even structure in EVE is more powerful then any armor plating in the "real world".
Shielding is appropriately powerful.
Armor is, perhaps, TOO powerful. Though given the advanced state of our societies and factions and the new materials we have access to, it's not so unreasonable. But hell, I don't think there's any kind of material that can survive an impact from a 50 megaton equivalent nuclear bomb (which torpedo's are AT LEAST as powerful as).
Structure, I've always thought, should be only a few hundred hit points even on the largest of ships. It's structure. No resistances, just your basic weak hull.
 Originally by: Dacryphile
Originally by: Drakarin I love that ships are big, I just dislike how it's nearly impossible to immerse yourself in this size. I'm very happy with the new Field of view, which helps somewhat with the scale.
What they need to do next is drastically increase the size of all weaponry ( the weapon models on the ships, as well as the actual effect).
I dislike necro threads.
Better than creating the same thread again. I was just searching Google for EvE real life ship sizes, and I came across this. 
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Saxton Hale
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Posted - 2009.12.05 02:46:00 -
[132]
Edited by: Saxton Hale on 05/12/2009 02:46:32 This site needs to add the EVE ships. It's fail enough to include Halo's Halo and the alien ship from Crysis, so they should be on there.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.12.05 03:16:00 -
[133]
I also agree that fighters should replace frigates as the fast/agile ships. Frigates are way too big.
This, or all Battleship class ships and up should be scaled up in size. Especially capital ships, as stated many times they're simply far too small (besides perhaps titans) to be able to transport other ships inside them.
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