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Neo Omni
Gallente
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Posted - 2009.05.18 03:12:00 -
[1]
I keep trying to get a feel for them but cant quite get it right.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.05.18 03:13:00 -
[2]
Extreme range, bad tracking, low damage. Umm... Yeah, that's about it.
Useful if you know how and when to use them. Not good for each and every situation.
EVE issues|Mining revamp|Build stuff|Make ISK |

Nyphur
Pillowsoft
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Posted - 2009.05.18 03:17:00 -
[3]
bang bang bang bang
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.05.18 03:18:00 -
[4]
I'm more partial to zzzzzzmphfchew, zzzzzmphfchew !
EVE issues|Mining revamp|Build stuff|Make ISK |

Anubis Xian
Reavers
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Posted - 2009.05.18 03:18:00 -
[5]
They are nifty.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Nyphur
Pillowsoft
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Posted - 2009.05.18 03:22:00 -
[6]
Originally by: Akita T I'm more partial to zzzzzzmphfchew, zzzzzmphfchew !
bang bang bang
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Neo Omni
Gallente
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Posted - 2009.05.18 03:26:00 -
[7]
Seems like the larger the caliber, the worse it is. Your target has to be just about stationary for you to hit it.
The other thing is you have to hit it at the sweet spot...not to close, not to far or else you will just miss.
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Suey Syder
Alpha Lima Tango INC.
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Posted - 2009.05.18 03:49:00 -
[8]
They're super, thanks for asking.
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CCP Applebabe

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Posted - 2009.05.18 03:52:00 -
[9]
Moved to " Ships & Modules " .
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Nyphur
Pillowsoft
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Posted - 2009.05.18 03:53:00 -
[10]
Edited by: Nyphur on 18/05/2009 03:56:33
Originally by: CCP Applebabe Moved to " Ships & Modules " .
bang bang bang swoosh EDIT: On second thoughts, spamming bang bang bang in a thread that just got moved probably isn't a good idea.
Railguns vary significantly based on size. The 425mm versions deal a decent amount of damage with antimatter and the tracking is fine for missions so long as you kill everything before it gets close and use drones for close targets.
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Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.18 04:01:00 -
[11]
I like rails... but to the people that say 'tracking sucks': try artillery. :)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Haakelen
Gallente REUNI0N Against ALL Authorities
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Posted - 2009.05.18 04:15:00 -
[12]
Originally by: Akita T Useful if you know how and when to use them. Not good for each and every situation.
Quoting very good advice.
Also remember that just because Caldari have railboats and Gallente have railboats, does not mean you fit or fly them the same.
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UMEE
Gunship Diplomacy
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Posted - 2009.05.18 07:10:00 -
[13]
125mm's and 75mm's are amazing for friggies.
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Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.05.18 08:49:00 -
[14]
I think Railgun is a pretty cool guy. eh shotss far and doesn't afraid of anything.
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |

Flitz Farseeker
Gallente Interstellar Stormfront
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Posted - 2009.05.18 09:24:00 -
[15]
Good for mission running as long as you have drones to deal with ships that get in close.
In PVP they are mainly used in BS sniper fleets as they can hit out to well over 100 km.
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Murina
Gallente The Scope
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Posted - 2009.05.18 09:29:00 -
[16]
They need better tracking...so do arties.
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KAsiKUA
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Posted - 2009.05.18 09:54:00 -
[17]
Originally by: Chris Liath I think Railgun is a pretty cool guy. eh shotss far and doesn't afraid of anything.
lol thx you made my day;)
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LookLookAtMe
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Posted - 2009.05.18 11:42:00 -
[18]
Originally by: Chris Liath I think Railgun is a pretty cool guy. eh shotss far and doesn't afraid of anything.
I lol'd.
Yeah seriously they're almost entirely useless at sub-bs level for pvp, but are fine for pve. Pretty much it.
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Darzokun
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Posted - 2009.05.18 11:43:00 -
[19]
Useless there are no trains in space.
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Tau Cabalander
Caldari
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Posted - 2009.05.18 11:44:00 -
[20]
Keep in mind that railguns are long range turrets, so they are pretty much useless at hitting anything inside optimal range. Knowing your ranges, ammo, and tracking rates helps a great deal; try taping a piece of paper with them calculated to the side or bottom of your monitor if you can't remember.
Railguns have a medium falloff, and snail slow loading ammo, which makes them the most annoying turret to use. Projectile turrets have a huge falloff, so they are much more tolerant of range. Lasers have a very short falloff, hit very hard in that small range, and change crystals instantly (and T1 crystals don't wear out).
Also use the right turret for the target; a 425 mm railgun will not hit a frigate that is standing still at any range. The signature resolution on 425 mm railguns is 400 m, and a frigate's size is only a tenth of that! Signature resolution is easily the most overlooked turret attribute.
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Doomed Predator
The Graduates Morsus Mihi
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Posted - 2009.05.18 11:52:00 -
[21]
I love them.
*emote hugs his Eagles and Rokhs The 'Fendahlian Collective' strikes again |

TimMc
Gallente Brutal Deliverance
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Posted - 2009.05.18 12:04:00 -
[22]
Originally by: Doomed Predator I love them.
*emote hugs his Eagles and Rokhs
I hate them.
*emote looks angry at rail deimos and rail brutix.
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Doa De
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Posted - 2009.05.18 12:08:00 -
[23]
Edited by: Doa De on 18/05/2009 12:08:55
Originally by: Neo Omni I keep trying to get a feel for them but cant quite get it right.
A great way to agro rats so my drones can nomnomnom them to bits.  |

Gabriel Karade
Gallente Celtic Anarchy Force Of Evil
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Posted - 2009.05.18 13:21:00 -
[24]
Originally by: Tau Cabalander Keep in mind that railguns are long range turrets, so they are pretty much useless at hitting anything inside optimal range. Knowing your ranges, ammo, and tracking rates helps a great deal; try taping a piece of paper with them calculated to the side or bottom of your monitor if you can't remember.
Railguns have a medium falloff, and snail slow loading ammo, which makes them the most annoying turret to use. Projectile turrets have a huge falloff, so they are much more tolerant of range. Lasers have a very short falloff, hit very hard in that small range, and change crystals instantly (and T1 crystals don't wear out).
Also use the right turret for the target; a 425 mm railgun will not hit a frigate that is standing still at any range. The signature resolution on 425 mm railguns is 400 m, and a frigate's size is only a tenth of that! Signature resolution is easily the most overlooked turret attribute.
This is incorrect, regardless of sig radius vs. sig resolution any turret will hit any target within optimal if the target is stationary... even seen a dopey Crow pilot get smeared by a rack of Quad 3500mm Artillery because the Nagflar pilot was watching and waiting for the moment the transversal velocity dropped to 0 m/sec... --------------
Video - 'War-Machine' |

Morino Heian
Interstellar Cookies Distribution
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Posted - 2009.05.18 13:46:00 -
[25]
Originally by: Gabriel Karade This is incorrect, regardless of sig radius vs. sig resolution any turret will hit any target within optimal if the target is stationary... even seen a dopey Crow pilot get smeared by a rack of Quad 3500mm Artillery because the Nagflar pilot was watching and waiting for the moment the transversal velocity dropped to 0 m/sec...
That is pretty much how it works. I destroy frigs with my 425 railguns all the time. If they are more then 30km from you, just open fire and once they align to your ship to reach you, its more or less one shot. That of course concerns PvE. Frigate pilots in PvP should be smarter then that.
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Qui Shon
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Posted - 2009.05.18 14:48:00 -
[26]
Too much fitting and cap use for too little damage with too little tracking. Inferior to lasers, just like blasters are. That's for BS size, light hybrids can be great.
Still, some good ships get bonuses to large hybrids.
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Joss Sparq
Caldari Deep Core Mining Inc.
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Posted - 2009.05.18 15:49:00 -
[27]
Originally by: Qui Shon Too much fitting and cap use for too little damage with too little tracking. Inferior to lasers, just like blasters are. That's for BS size, light hybrids can be great.
Still, some good ships get bonuses to large hybrids.
Which is why I would want to fit Large Rail Guns on a Rokh rather than an Apocalypse ...
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Somnus Nemoris
Unforgiven Legion
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Posted - 2009.05.20 05:08:00 -
[28]
Used them for a fair while now.
Never again.
poor damage, tracking issues, and no cool turret effect.
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Jastra
Gallente Black Thorne Corporation
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Posted - 2009.05.22 17:50:00 -
[29]
Interesting topic as I was thinking of trying to retrain away from railguns...
for PvE then what is considered the optimal type of turrent ? (yes I understand that the ship bonus counts - just curious though)
I find raiguns to be annoying mainly because when you compare them to say cruise missiles, which will hit from 0-100s km they are a bit of PITA and the damage isnt great, though I assume with perfect skills it's ok... but my alts raven seriously outdamages compared to a 425mm railgun with only slighter better skills, though of course the raven doesnt get 5 heavy drones.... thats the dance I guess...
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me bored
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Posted - 2009.05.22 17:54:00 -
[30]
Wailing on stuff without having to bump it is jawesome when you're in a gang. |
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