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Lady Starfire
State War Academy Caldari State
32
|
Posted - 2012.05.12 20:29:00 -
[61] - Quote
Zhade Lezte wrote:The thing I heard a while ago was that they were considering buffing invention chances in nullsec to give it a niche. Hisec is even now the best for T1 as the masses of minerals can be moved easily, WH is the best for T3 for obvious reasons, and null would supposedly be the best for T2. Something that a lot of hiseccers are ignorant of is how badly station mechanics in NPC outposts hinder nullsec manufacturing. A lot of stuff needs to be done in two or even three stations (refining, laboratory, manufacturing), and carting stuff around in a freighter is a lot less of a big deal than in hisec. With this and the troubles of importing lowend minerals, even goons that do manufacturing often just do it on hisec alts. Buffing invention chance isn't even much of a way to address these problems, and I'm not sure how much it'll even matter as it'll just mean T2 BPCs being made in null and sold to highsec manufacturers. It may actually be a significant thing if the FW changes to datacores increase their costs, as right now the biggest costs in T2 production tend to be the manufacturing costs. I'm sure there's a couple exceptions I'm not aware of but vOv anyways back to the sky is falling the sky is falling 
A lot of the time its not even just three stations in between 3 stations each in a different system. It really SNIPPAs your time away.
ONE OUTPOST per system really sucks some times. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1395
|
Posted - 2012.05.14 12:14:00 -
[62] - Quote
Mortimer Civeri wrote:Mara Rinn, I used to get a chuckle out of your histrionic hyperbole, but now it is getting tedious. Welcome to my block list.
The last person to accuse me of histrionics did so in relation to my statements in the Research Agent guide about CCP Soundwave wanting to remove RP accrual from R&D agents (August 2011). You can bury your head in the sand, add me to your block list, and tell the Dungeon Master, "I DISBELIEVE!"*
Disbelieve all you want. There are no illusions to dispel.
One day, when you pull your head out of your nether regions and acknowledge that CCP Soundwave follows through with his threats, you can come back to this post and realise that the histrionic screaming you were tired of hearing was your own.
* thanks Jester
|

Zeoxan
Tormentum Insomniae Raiden.
0
|
Posted - 2012.05.14 14:29:00 -
[63] - Quote
This cant happen for a simple reason, I dont know what soundwave meant by this statement.
CCP is an enterprise and as such his goal is to earn money, not entertain people, if by earning money they can entertain people its ok, much better.
They want to have a lot of accounts active and paid.
I dont remember where did i read that most of the accounts are on hi-sec, this is a fact, a lot of eve players are players that have their little space on hi-sec and do industry cause it entertains them, they pay their acccounts to do some mining at the time of the day they want and build some tech II in a very small scale with their industrial skills and the dont want to be disturbed by anyone else, they dont want to look for cyno logistics joining corporations buying jump freighters and hauling 900k m3 to a null system.
If you take away this, people will cancel their accounts and CCP goal will not be achived, its true that soundwave was a goonswarm director sometime ago everybody knows that but soundwave will be cut off the moment the number of active accounts decrease, so i doubt he will take this step, the step that needs to be taken is not to nerf hi-sec production but buff null sec harvesting in everyway and buff null sec stations.
And plz a BPO to compess mineral not ore plz, its embarassing having to build T1 cannons to move them to 0.0 and produce there |

clixor
Celluloid Gurus
21
|
Posted - 2012.05.14 17:24:00 -
[64] - Quote
Zeoxan wrote:
If you take away this, people will cancel their accounts and CCP goal will not be achived
There is something called long term strategy. One thing CCP learned hard way last year. If they keep EVE more balanced in the long run, they keep their subscribers as well. If they wanted to make all hi-sec dwellers happy CCP could do so instantly but like i said i think this is part of longer term approach.
This T2 change (whatever it'll be) is aimed to increase interaction between players (shoving it down their throats is also a qualification) and as a former largish T2 producer i don't think it's that bad at all. Because, well, t2 is about the most autistic profession there is as it stands now. |

Avvalina
DVA Enterprises
2
|
Posted - 2012.05.14 17:52:00 -
[65] - Quote
Mara Rinn wrote:Avvalina wrote:I and my alts vote 'against' movement of T2 production into low/null sec. GÇ£The avalanche has already started. It is too late for the pebbles to vote.GÇ¥ GÇö Ambassador Kosh, Babylon 5 Well then, it's time to make sure that Transport Ships V makes its way into some skill queues. |

Katja Faith
Republic Military School Minmatar Republic
93
|
Posted - 2012.05.14 18:00:00 -
[66] - Quote
Avvalina wrote:Mara Rinn wrote:Avvalina wrote:I and my alts vote 'against' movement of T2 production into low/null sec. GÇ£The avalanche has already started. It is too late for the pebbles to vote.GÇ¥ GÇö Ambassador Kosh, Babylon 5 Well then, it's time to make sure that Transport Ships V makes its way into some skill queues.
Getting max skills on Bustard and Crane (for example) is a thing of beauty.  |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1402
|
Posted - 2012.05.14 22:18:00 -
[67] - Quote
Avvalina wrote:Well then, it's time to make sure that Transport Ships V makes its way into some skill queues.
Indeed :)
Any hisec care bear who dabbles in PI needs to know that the profits from low sec PI are well worth the effort of scouting and running around in cloaky ships. There are catches of course, and some people even resort to launching their products rather than picking them up at a POCO.
I have been allowing myself to wallow in the cesspit of hisec care bearing for too long.
|

Derath Ellecon
Washburne Holdings Situation: Normal
196
|
Posted - 2012.05.14 22:32:00 -
[68] - Quote
Mara Rinn wrote:Avvalina wrote:Well then, it's time to make sure that Transport Ships V makes its way into some skill queues. Indeed :) Any hisec care bear who dabbles in PI needs to know that the profits from low sec PI are well worth the effort of scouting and running around in cloaky ships. There are catches of course, and some people even resort to launching their products rather than picking them up at a POCO. I have been allowing myself to wallow in the cesspit of hisec care bearing for too long.
Really? Have you ever looked at the ship bonuses from the transport ship skill? Basically useless. |

Javajunky
Eternity INC. Goonswarm Federation
20
|
Posted - 2012.05.15 00:11:00 -
[69] - Quote
So do you think CCP soundwave is laughing his a$$ off saying let these guys sweat it out angry doomsayers always come up with funny ideas.
Best bet...moon ring mining allows for non-regional goo to get extracted from rings, Tech found in Delve for example. Therefore CCP gets a two'fer, more T2 production in Null Sec and breaking up some cartel I keep hearing about.
...mmmmk'ay?
Thank you for all your doomsday chuckles - obligatory - can I haz your stuffz...
|

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1403
|
Posted - 2012.05.15 01:52:00 -
[70] - Quote
Derath Ellecon wrote:Really? Have you ever looked at the ship bonuses from the transport ship skill? Basically useless.
The greater bonus from Transport Ships is at level 1 where you get to fly the hull, fit a covops cloak and run through gatecamps.
The remaining bonuses help you survive a little longer when you get caught because you chose not to send the covops frigate in first :) |

Derath Ellecon
Washburne Holdings Situation: Normal
196
|
Posted - 2012.05.15 02:15:00 -
[71] - Quote
Mara Rinn wrote:Derath Ellecon wrote:Really? Have you ever looked at the ship bonuses from the transport ship skill? Basically useless. The greater bonus from Transport Ships is at level 1 where you get to fly the hull, fit a covops cloak and run through gatecamps. The remaining bonuses help you survive a little longer when you get caught because you chose not to send the covops frigate in first :)
I guess flying the gallente versions I see zero benefit above 1 considering I'd never even attempt to active armot tank either.
Even shield tanked however, if you get caught you are likely to die. Certainly not something I'd waste taking to 5. |

Katalci
Creative Cookie Procuring Veto Corp
82
|
Posted - 2012.05.15 02:49:00 -
[72] - Quote
I love this change. I'll get to not feel bad about being too lazy to put my towers in highsec rather than convenient 0.0, and make more money due to less competition! |

ivar R'dhak
STK Scientific
46
|
Posted - 2012.05.15 08:33:00 -
[73] - Quote
Vince Snetterton wrote:What will you do with your chars?
BTW, the IF is no longer a question. It is only a matter of when and how. Unsub. Maybe come back in a year when CCP has learned YET another lesson about how they don-¦t understand their game.
IF there still is a game. If there isn-¦t, post a "congratulations notice" on the somethingawful fora.
|

0Lona 0ltor
Red Sky Morning BricK sQuAD.
27
|
Posted - 2012.05.15 14:04:00 -
[74] - Quote
ivar R'dhak wrote:Vince Snetterton wrote:What will you do with your chars?
BTW, the IF is no longer a question. It is only a matter of when and how. Unsub. Maybe come back in a year when CCP has learned YET another lesson about how they don-¦t understand their game. IF there still is a game. If there isn-¦t, post a "congratulations notice" on the somethingawful fora.
Cry more, if CCP wanted to increase sub numbers overnight they could do so by removing T2BPO now. That would allow scope for many more invention accounts to be profitable while causing the minority of T2BPO owners to rage quit. They won't because at the end of the day todays subscription numbers are not as important as developing the game and the needs of the many do not out weigh the needs of the few.
Sure EVE will lose a few high sec bears with the new manufacturing and invention changes but it's better for the game that EVE maintains a PVP and not a PVE focus. If CCP only cared about profit they would just float the company now but guess what they haven't because they want to keep the game the way they like and not pander to new owners or holders.
PVE bears please just unsub from eve, unplug your network cable and put your freelancer disc in. You can be space king with your bling in that game and when you get popped just reload last save, it's really the game for you. If not stfu move your stuff into low/null/wh and play the game. |

ivar R'dhak
STK Scientific
46
|
Posted - 2012.05.15 14:53:00 -
[75] - Quote
Yo masterbrain, this is the carebear forum. Not CAOD or General where your leet-pvpgriefer sh!tpoasts belong.
OP asked, I gave my honest answer. You can keep talking to the hand.  |

0Lona 0ltor
Red Sky Morning BricK sQuAD.
27
|
Posted - 2012.05.15 16:19:00 -
[76] - Quote
ivar R'dhak wrote:Yo masterbrain, this is the carebear forum. Not CAOD or General where your leet-pvpgriefer sh!tpoasts belong. OP asked, I gave my honest answer. You can keep talking to the hand. 
Shh now or we'll nerf incursions some more and then take level 4's out of high sec.
WOW is that way ----------------->
|

Stella SGP
209
|
Posted - 2012.05.15 21:58:00 -
[77] - Quote
0Lona 0ltor wrote:ivar R'dhak wrote:Vince Snetterton wrote:What will you do with your chars?
BTW, the IF is no longer a question. It is only a matter of when and how. Unsub. Maybe come back in a year when CCP has learned YET another lesson about how they don-¦t understand their game. IF there still is a game. If there isn-¦t, post a "congratulations notice" on the somethingawful fora. Cry more, if CCP wanted to increase sub numbers overnight they could do so by removing T2BPO now. That would allow scope for many more invention accounts to be profitable while causing the minority of T2BPO owners to rage quit. They won't because at the end of the day todays subscription numbers are not as important as developing the game and the needs of the many do not out weigh the needs of the few. Sure EVE will lose a few high sec bears with the new manufacturing and invention changes but it's better for the game that EVE maintains a PVP and not a PVE focus. If CCP only cared about profit they would just float the company now but guess what they haven't because they want to keep the game the way they like and not pander to new owners or holders. PVE bears please just unsub from eve, unplug your network cable and put your freelancer disc in. You can be space king with your bling in that game and when you get popped just reload last save, it's really the game for you. If not stfu move your stuff into low/null/wh and play the game. Oh I'm sorry I thought we were playing CCP's Eve Online! I never realized that we were playing "YOUR" Eve Online! Silly me!
Say since its your game, could you give me some PLEXes or at least cover my sub fees, so I can play "YOUR" awesome Eve Online the way its meant to be played?
Edit - Oh I nearly forgot, are those TEARS I see coming out of your little Inventor's eyes? LOL, CRY MOAR PLEASE! Peasants, Pffft... You smell. |

0Lona 0ltor
Red Sky Morning BricK sQuAD.
27
|
Posted - 2012.05.15 22:12:00 -
[78] - Quote
Hey after T2 is booted out of high and into null sec maybe I'll get me some discounted T2BPO's in a firesale next time then I'll be able to do T2 manufacture. 
Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1406
|
Posted - 2012.05.15 22:20:00 -
[79] - Quote
0Lona 0ltor wrote:Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture.
Simply having your POS in a Sov null system reduces your fuel costs dramatically. What more do you need?
|

0Lona 0ltor
Red Sky Morning BricK sQuAD.
27
|
Posted - 2012.05.15 23:13:00 -
[80] - Quote
Mara Rinn wrote:0Lona 0ltor wrote:Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture. Simply having your POS in a Sov null system reduces your fuel costs dramatically. What more do you need?
A monopoly on T2 manufacture would be nice. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1410
|
Posted - 2012.05.15 23:52:00 -
[81] - Quote
0Lona 0ltor wrote:Mara Rinn wrote:0Lona 0ltor wrote:Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture. Simply having your POS in a Sov null system reduces your fuel costs dramatically. What more do you need? A monopoly on T2 manufacture would be nice.
You already have the monopoly on tech, not sure what else you really need. Moon goo doesn't even require more work than taking your blues to the bar for a round of drinks every now and then. Best passive income source in the game :) |

0Lona 0ltor
Red Sky Morning BricK sQuAD.
27
|
Posted - 2012.05.16 15:24:00 -
[82] - Quote
Mara Rinn wrote:0Lona 0ltor wrote:Mara Rinn wrote:0Lona 0ltor wrote:Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture. Simply having your POS in a Sov null system reduces your fuel costs dramatically. What more do you need? A monopoly on T2 manufacture would be nice. You already have the monopoly on tech, not sure what else you really need. Moon goo doesn't even require more work than taking your blues to the bar for a round of drinks every now and then. Best passive income source in the game :)
Yeah but every man and his dog knows that moon goo is becoming an active process this year with harvesting at belts around the moon using new mining ship including a mining capital, when I say active I of course mean active as in bots/scripts as ice mining is an 'active' isk game. So it would be nice to have a T2 monopoly in null sec to compensate. |

Tessla Coil
Pirannha Corp
8
|
Posted - 2012.05.18 04:50:00 -
[83] - Quote
0Lona 0ltor wrote:Mara Rinn wrote:0Lona 0ltor wrote:Mara Rinn wrote:0Lona 0ltor wrote:Naming your POS CCP Soundwave gives you 10% boost to T2 Manufacture. Simply having your POS in a Sov null system reduces your fuel costs dramatically. What more do you need? A monopoly on T2 manufacture would be nice. You already have the monopoly on tech, not sure what else you really need. Moon goo doesn't even require more work than taking your blues to the bar for a round of drinks every now and then. Best passive income source in the game :) Yeah but every man and his dog knows that moon goo is becoming an active process this year with harvesting at belts around the moon using new mining ship including a mining capital, when I say active I of course mean active as in bots/scripts as ice mining is an 'active' isk game. So it would be nice to have a T2 monopoly in null sec to compensate.
Sigh....please provide a link showing unequivocally that said changes are occurring in 2012, precisely as you describe them. or you are a liar.
The null sec buddy Soundwave was seen in a Ten Ton Hammer interview discussing the potential of ring mining, but no date was established for it, no ship classes were established, other than he would like to see some kind of prospector ship. Also, the friend to null sec (after all he did the 2007 goon presentation at Fanfest), was extremely careful NOT to say that ring mining will not still be tied to sov.
It is an extremely safe bet to say that the null sec alliances will maintain the monopoly on moon goo, PLUS have complete control on all high end mins (except for the stuff that comes from wh's), PLUS a complete monopoly on T2 mfg.
But of course, this makes perfect sense, for you null sec freaks. You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk. Yeah, LESS risk. I would love to see stat showing how many Hulks were blown up in null in the past month compared to this month in high sec.
Hell, I would love to see how many mining ships are blown up in high sec vs null sec in a NON-Hulkageddon month.
|

Salo Aldeland
Luma Operations
44
|
Posted - 2012.05.18 13:15:00 -
[84] - Quote
Tessla Coil wrote:But of course, this makes perfect sense, for you null sec freaks. You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk. Yeah, LESS risk. I would love to see stat showing how many Hulks were blown up in null in the past month compared to this month in high sec.
The extra income of Null doesn't really come from increased risk, it's a benefit of being able to organize a large group of players. It's not so much risk - reward as cooperation - reward from how I see it, and that's great. The best stuff in an MMO ought to require a coordinated group effort, and one of the great things about EvE is that there isn't an upper bound to how many players you can get to pull together, and so there's also no upper bound to how much power and wealth that group and accrue.
My only real criticism is that there's hardly any middle ground. You're either achieving very little on your own or in a small group, or you're part of a mega group doing it all. That might just be a fact of EvE, that's the way the content is distributed on the spectrum between solo pilot to sov holding alliance and if after a while you feel like you're not getting far enough with your current operation you should consider the move to a large corp. But there seems to be a step missing in the progression. Going from a solo pilot or a couple of IRL buddies in a micro corp up to, say, a group of a couple dozen doesn't really get you anything. You have to go all the way to the other end of the scale before you see benefits.
Or am I wrong? I really don't know first hand, this is just my impression. Worm holes seem to be a little bit of a caveat, but by and large the idea I have is that clubbing together in High sec doesn't really get you anything, and there's no point of trying to operate in Low or Null without a fairly high minimum ability to defend yourself from the large, established groups. |

Tessla Coil
Pirannha Corp
8
|
Posted - 2012.05.18 14:31:00 -
[85] - Quote
Salo Aldeland wrote:Tessla Coil wrote:But of course, this makes perfect sense, for you null sec freaks. You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk. Yeah, LESS risk. I would love to see stat showing how many Hulks were blown up in null in the past month compared to this month in high sec.
The extra income of Null doesn't really come from increased risk, it's a benefit of being able to organize a large group of players. It's not so much risk - reward as cooperation - reward from how I see it, and that's great. The best stuff in an MMO ought to require a coordinated group effort, and one of the great things about EvE is that there isn't an upper bound to how many players you can get to pull together, and so there's also no upper bound to how much power and wealth that group and accrue. My only real criticism is that there's hardly any middle ground. You're either achieving very little on your own or in a small group, or you're part of a mega group doing it all. That might just be a fact of EvE, that's the way the content is distributed on the spectrum between solo pilot to sov holding alliance and if after a while you feel like you're not getting far enough with your current operation you should consider the move to a large corp. But there seems to be a step missing in the progression. Going from a solo pilot or a couple of IRL buddies in a micro corp up to, say, a group of a couple dozen doesn't really get you anything. You have to go all the way to the other end of the scale before you see benefits. Or am I wrong? I really don't know first hand, this is just my impression. Worm holes seem to be a little bit of an exception, but by and large the idea I have is that clubbing together in High sec doesn't really get you anything, and there's no point of trying to operate in Low or Null without a fairly high minimum ability to defend yourself from the large, established groups.
It's pointless to try to organize high sec. Here is my analogy to real life.
Imagine you live in a dirt poor country, with few natural resources and tiny means of generating income. Now, the G20, NATO, Russia, China, and the EU have all allied themselves, and have decided to destroy any other means you and the other poor nations have of making income.
Now imagine trying to form an alliance of these poor countries to fight against their oppressors. Precisely what means would these poor nations have to do so?
Open military war? Yeah, like that will work. Economic war? How can you when the major alliances in the world already control most of the wealth and want the rest of what you have.
This is the 2nd last account I have left active. The subs on the rest of my accounts have lapsed, and this one goes bye bye in early June. The only way CCP will listen is through a drop in subs. |

Montevius Williams
Eclipse Industrial Inc Order of the Void
306
|
Posted - 2012.05.18 17:32:00 -
[86] - Quote
Vince Snetterton wrote:What will you do with your chars?
BTW, the IF is no longer a question. It is only a matter of when and how.
Soundwave's has made that direct statement in the past week. The first phase of the datacore devastation is only the first step in the removal of T2 mfg from high sec.
I have no clue if he will remove T2 invention or mfg or both. I imagine it will depend on what his null sec buddies tell him is best for them.
And yes, before the null sec zealot propagandists jump in, I am insane, I am posting with an alt, high sec makes way too much money with zero risk, null sec players drive all content in the game, and good riddance to my kind from the game.
Now, to those who have thought soberly about this issue, what will you do? Would you actually try to make a go of it mfg / inventing in low / null, or will you decide on other actions with your char, including lapsing the subscription?
You need to link the source to this info. Otherwise, this is just trolling. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Haulie Berry
76
|
Posted - 2012.05.18 18:13:00 -
[87] - Quote
Tessla Coil wrote:
It's pointless to try to organize high sec. Here is my analogy to real life.
Imagine you live in a dirt poor country, with few natural resources and tiny means of generating income. Now, the G20, NATO, Russia, China, and the EU have all allied themselves, and have decided to destroy any other means you and the other poor nations have of making income.
Now imagine trying to form an alliance of these poor countries to fight against their oppressors. Precisely what means would these poor nations have to do so?
Open military war? Yeah, like that will work. Economic war? How can you when the major alliances in the world already control most of the wealth and want the rest of what you have.
This is the 2nd last account I have left active. The subs on the rest of my accounts have lapsed, and this one goes bye bye in early June. The only way CCP will listen is through a drop in subs.
Jesus christ. How do you even manage to get out of bed in the morning?
And this:
Quote:You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk.
I'm curious: 1. How much do you suppose the average null sec player's net worth increases per month? 2. How much does your net worth increase per month? |

Tessla Coil
Pirannha Corp
8
|
Posted - 2012.05.18 20:49:00 -
[88] - Quote
Haulie Berry wrote:Tessla Coil wrote:
It's pointless to try to organize high sec. Here is my analogy to real life.
Imagine you live in a dirt poor country, with few natural resources and tiny means of generating income. Now, the G20, NATO, Russia, China, and the EU have all allied themselves, and have decided to destroy any other means you and the other poor nations have of making income.
Now imagine trying to form an alliance of these poor countries to fight against their oppressors. Precisely what means would these poor nations have to do so?
Open military war? Yeah, like that will work. Economic war? How can you when the major alliances in the world already control most of the wealth and want the rest of what you have.
This is the 2nd last account I have left active. The subs on the rest of my accounts have lapsed, and this one goes bye bye in early June. The only way CCP will listen is through a drop in subs.
Jesus christ. How do you even manage to get out of bed in the morning? And this: Quote:You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk. I'm curious: 1. How much do you suppose the average null sec player's net worth increases per month? 2. How much does your net worth increase per month? 3. How much do you personally feel you should be able to increase your net worth per month in high sec? A rough estimate is fine, but I am looking for an answer in units of isk here - not, "The null guy gets eleventygajillion times richer than me."
Eve ate my post. Will try again |

Tessla Coil
Pirannha Corp
8
|
Posted - 2012.05.18 20:57:00 -
[89] - Quote
Tessla Coil wrote:Haulie Berry wrote:Tessla Coil wrote:
It's pointless to try to organize high sec. Here is my analogy to real life.
Imagine you live in a dirt poor country, with few natural resources and tiny means of generating income. Now, the G20, NATO, Russia, China, and the EU have all allied themselves, and have decided to destroy any other means you and the other poor nations have of making income.
Now imagine trying to form an alliance of these poor countries to fight against their oppressors. Precisely what means would these poor nations have to do so?
Open military war? Yeah, like that will work. Economic war? How can you when the major alliances in the world already control most of the wealth and want the rest of what you have.
This is the 2nd last account I have left active. The subs on the rest of my accounts have lapsed, and this one goes bye bye in early June. The only way CCP will listen is through a drop in subs.
Jesus christ. How do you even manage to get out of bed in the morning? And this: Quote:You know, that risk vs reward bullshit. You make 8-12 times per hour what a high player does, yet with less risk. I'm curious: 1. How much do you suppose the average null sec player's net worth increases per month? 2. How much does your net worth increase per month? 3. How much do you personally feel you should be able to increase your net worth per month in high sec? A rough estimate is fine, but I am looking for an answer in units of isk here - not, "The null guy gets eleventygajillion times richer than me." Eve ate my post. Will try again
I am not going to spend another 30 minutes typing what I lost. Bottom line, I used to live in Pure Blind, which is ****** turf, and I netted, after combat ship losses, 125 million / hour. I have friends who fly in extremely secure enclaves in null, with zero chance of losing a ship, that make well in excess of 250M / hour.
If I could make 50 M / hour in high sec, after all salvage/loot/ mfg costs were calculated, I would be satisfied. But you null sec guys think that is far far too much for high sec players to make, and are intent of trashing the means we have to hit that number: Incursions, T2 mfg, and L4's in pimped ships. |

Haulie Berry
76
|
Posted - 2012.05.18 21:09:00 -
[90] - Quote
Tessla Coil wrote:
I am not going to spend another 30 minutes typing what I lost. Bottom line, I used to live in Pure Blind, which is ****** turf, and I netted, after combat ship losses, 125 million / hour. I have friends who fly in extremely secure enclaves in null, with zero chance of losing a ship, that make well in excess of 250M / hour.
If I could make 50 M / hour in high sec, after all salvage/loot/ mfg costs were calculated, I would be satisfied. But you null sec guys think that is far far too much for high sec players to make, and are intent of trashing the means we have to hit that number: Incursions, T2 mfg, and L4's in pimped ships.
"You null sec guys"?
My income is almost wholly sourced from high sec. If I couldn't do what I do in high sec, I could do it just as well in low sec or a WH. My income will not be negatively impacted by the datacore changes and may, in fact, be positively affected.
I pull a few billion a week and I'm extremely lazy about it. Also, there's a reason I asked for NAV increases per month - not hour. Your friends who fly in extremely secure enclaves in null are not making 180B. Hourly income from Pewpew is difficult to compare to S&I income.
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