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UberNero
Gallente The Python Cartel.
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Posted - 2009.05.21 22:54:00 -
[1]
So my corp has recently war decked another corp who like to fly fleets of 20 or so merlins through our space, been using a vexor and they`ve been cannon fodder so far, just wondering what would be the best gallente ship/fit to take on these swarms.
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SuiJuris
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Posted - 2009.05.21 23:03:00 -
[2]
Vexor is definitely a good choice, I like the arbitrator a bit more but its Amarr so meh, If you want something beefier look to the Myrmidon as far as Gallente goes, but Drone boats are a excellent counter for frigates. --- Its like my mom always said... "I knew I should of drowned that one." |
Neo Providence
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Posted - 2009.05.21 23:24:00 -
[3]
yea, the vexor is a great ship against frigates. but still i don't think any ship would be good against 20 merlins. i mean they can jams you and pick your drones off one by one. i say friends with vexors is also a good choose. lol
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Vyllana
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Posted - 2009.05.21 23:35:00 -
[4]
I'd look at the Ishtar.
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Captain Sage
Certo Cita
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Posted - 2009.05.21 23:44:00 -
[5]
I know your Gallente, and the advice everyone has given is spot on for u....just like to say that a friend in a Zealot should be able to insta-pop 2 or 3 frigates before ur drones ever got near them ;)
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Firvain
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Posted - 2009.05.21 23:46:00 -
[6]
use smartbombs? or sb with bombs...
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Car Wars
Pigs In Space United Proletariat Privateer Alliance
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Posted - 2009.05.21 23:47:00 -
[7]
brutix with blasters, rip em appart
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Anubis Xian
Reavers
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Posted - 2009.05.22 00:19:00 -
[8]
If you have already been fighting them successfully, why do you need our help?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2009.05.22 00:23:00 -
[9]
myrm with small guns and loads of light drones and dual rep booya!
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Warrio
GoonSwarm
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Posted - 2009.05.22 01:06:00 -
[10]
Don't use a HAC or Recon. They might kill well but one HAC/Recon loss will be worth more than their entire fleet several times over and all it takes is a BB to **** in your Wheeties. sXe |
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Derek Sigres
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Posted - 2009.05.22 08:01:00 -
[11]
Originally by: Firvain use smartbombs? or sb with bombs...
Neither is a terribly good choice. The Merlin doesn't really have any pressing need to get close enough to get hit by a smartbomb and regular bombs will only work if you catch them unware (and in the appropiate space).
Destroyers are the logical choice, but this only holds true in groups where one can at least muster half the numbers that the enemy can (and even then it's an iffy fight and losses will be high on both sides).
The droneboat lineup is probably the best choice for the job, and thanks to the fact that these guys are flying merlins (one of the slower frigates) means that hobgoblin II's are more than capable of catching and mauling frigates. The Ishtar seems like the most sensible choice in general, but the Domi would work as well (and Domi's are incredibly cheap to replace, not to mention it's other advantages). Slap on some fast tracking guns along with flights of light drones and the problem pretty much takes care of itself.
From my perspective as a caldari player, I'd opt for a Cerb/Caracal armed with assault missiles. There are a handful of Afrigs that can probably prove a match for the Assault Caracal but there isnt' a frigate in existance that can survive for long (especially T1) within the Cerb's orb of death.
Regardless of what ship you choose, the solution will still require having enough team mates at your disposal to make it a good fight. 20 merlins are capable of rapidly shredding most any target, so until you can gurantee at least 2:1 odds there isn't much to gain standing and fighting. From that perspective, the Ishtar is probably the best bet simply because it has the capacity to get the hell if need be where as the Myrm/Domi is more likely to have to stand and fight.
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Rajere
No Trademark
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Posted - 2009.05.22 09:06:00 -
[12]
If they're staying out at range, Try using a passive Shield tanked Sentry Dominix with Garde IIs outside a station sitting on the undock. Leave your Garde's on aggressive and they'll volley merlin's as they aggro on you. By the time they've got you down to your peak shield recharge, you should have killed enough to permatank the rest until they leave/die.
The opinions expressed in my posts do represent my corp -------------------------- NOTR |
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.22 09:50:00 -
[13]
Originally by: Derek Sigres From my perspective as a caldari player, I'd opt for a Cerb/Caracal armed with assault missiles. There are a handful of Afrigs that can probably prove a match for the Assault Caracal but there isnt' a frigate in existance that can survive for long (especially T1) within the Cerb's orb of death.
I've met this Merlin fleet as well. We warped a beam Zealot, my AML Cerb and a Domi into it. It was hilarious. The Cerb and Zealot both got eight final blows; the Domi got none, probably because every target that he tried to lock got blown up before it was locked or while drones were still travelling.
AML Cerb is arguably the best ship for this. Decent buffer, immune to TDs, resistant to ECM (FOFs), no ability for the frigs to get under its guns. Just solid, inescapable DPS anywhere within ~90 km.
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Ig Neus
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Posted - 2009.05.22 11:50:00 -
[14]
As people said, with Gallente stick to Drone ships. Vexor - Myrmidon - Dominix. In fact Myrmidon will probably be the best choice.
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Sidus Isaacs
Gallente
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Posted - 2009.05.22 11:57:00 -
[15]
Sounds like fun times :). Wish I met that cool gangs, T1 frigs ftw :D. (even tho they die all to fast its still lols).
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http://desusig.crumplecorn.com/sigs.html |
Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.05.22 12:00:00 -
[16]
Try a heavily tanked Dominix with 2 webs and Light Neutron Blasters if they get in close.
If they prefer long range, Rajere has a good mention with the sentry drone Dominix setup. If they like to be all over the place, you can mix it up with some smartbombs, medium energy neuts and light drones.
You'll tear 'em to shreds. Sounds like you've got some great opportunity to rack up some kills!
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Neuronai
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Posted - 2009.05.22 12:07:00 -
[17]
If you can fly Gallente Battleships then...
[Dominix, lol smartbombs] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Armor Thermic Hardener II Armor Kinetic Hardener II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Damage Control II
100MN MicroWarpdrive I Heavy Capacitor Booster II, Cap Booster 800 Medium Capacitor Booster II, Cap Booster 800 Medium Capacitor Booster II, Cap Booster 800 Fleeting Propulsion Inhibitor I
Large YF-12a Smartbomb Large YF-12a Smartbomb Large 'Vehemence' I Shockwave Charge Large 'Vehemence' I Shockwave Charge Large Degenerative Concussion Bomb I Large Degenerative Concussion Bomb I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
This is just a fit I made when I was bored in EFT...It seems quite appropriate.
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.22 12:10:00 -
[18]
Originally by: Gneeznow myrm with small guns and loads of light drones and dual rep booya!
- I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Spectre3353
Gallente The Python Cartel.
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Posted - 2009.05.22 13:24:00 -
[19]
Yea these guys have definitely provided some solid entertainment for corps in the area:
http://pcmk2.griefwatch.net/?p=engagement&kill=1790 ----- The Python Cartel - My Pirate Blog |
Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.22 13:26:00 -
[20]
If you're willing to stray away from Gallente ships just a tad, try an Arty Thrasher. Gunnery support skills, along with the Destroyer skill, transfer equally between both races so all you'd need to do is train Minmatar Frigate III and Small Projectile to IV or so to get yourself into a tried-and-true frigate killing machine. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
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Trader20
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Posted - 2009.05.22 17:11:00 -
[21]
Edited by: Trader20 on 22/05/2009 17:12:08 Neuronai's fit.
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Shardrael
Caldari Titan Industries Technology Team
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Posted - 2009.05.22 19:11:00 -
[22]
sleipnir.
god I wish gangs of 20 merlins would attack me when im in a sleip
tbh though any command ship can do because you could tank the whole gang long enough to cut it in half and then you can tank the remainder indefinetly. Signature locked. Please submit a petition to discuss the matter further. Navigator |
Fourty Niner
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Posted - 2009.05.22 19:48:00 -
[23]
One of the missile Indicitors (Heretic, Flycatcher), for the joy of the fight. Standard launchers for the FOFs, or rocket launchers for more joy. You probably still need some numbers, and lets face it loosing an Indicitor is still gonna cost you a lot more than a merlin. But I still recon Id call combat with 6 to 20 Odds, cos lets face it, it would be a laugh. (Then depending on how badly we lost/or won, change contact odds)
For the win, a couple of super tanked command ships, again the missile ones, damnation or vulture, (Or even the drake).
http://BIGLottery.BIG-EVE.com |
Lindsay Logan
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Posted - 2009.05.22 20:00:00 -
[24]
AML Cerb would be the best imo :)
Great threm/kin resistance and just own any frigs period.
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Black Mack
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Posted - 2009.05.23 00:09:00 -
[25]
Me and a buddy killed a gang of 12 merlins a while back, it was an awesome fight. He was in a bait Osprey, I was in a dual-repped myrm. 20 frigates can bring a lot of damage, so having a strong tank will be essential.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.05.23 00:31:00 -
[26]
105k ehp so you will have all the time you need to kill them off one by one. With the drone mods in the mids even hammerheads will keep up to and hit an afterburning merlin and hobgoblins will do the same to a mwd fitted one. Of course with 4 heavy neuts pretty much anything that gets within 25km is dead in the water regardless.
[Dominix, Escort Carrier] Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Damage Control II
Omnidirectional Tracking Link I Drone Navigation Computer I Drone Navigation Computer I Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Drone Link Augmentor I Drone Link Augmentor I
[empty rig slot] [empty rig slot] [empty rig slot]
Originally by: Fifinella As to trying to scare me with 0.0/lowsec, well,..... I've been there, and wasn't very scared at all. Only a little.
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Arkeladin
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Posted - 2009.05.23 00:37:00 -
[27]
Originally by: Lindsay Logan AML Cerb would be the best imo :)
Great threm/kin resistance and just own any frigs period.
If you were going to do that, just use the standard HAMDrake fit, but replace the HAMs with assault launchers - you could be shooting at 2 Merlins at once with 7 AMLs fitted, ort just about instapop one depending on skills..
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Arkeladin
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Posted - 2009.05.23 00:40:00 -
[28]
Edited by: Arkeladin on 23/05/2009 00:41:30
Originally by: Zeba 105k ehp so you will have all the time you need to kill them off one by one. With the drone mods in the mids even hammerheads will keep up to and hit an afterburning merlin and hobgoblins will do the same to a mwd fitted one. Of course with 4 heavy neuts pretty much anything that gets within 25km is dead in the water regardless.
[Dominix, Escort Carrier] Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Reinforced Bulkheads II Damage Control II
Omnidirectional Tracking Link I Drone Navigation Computer I Drone Navigation Computer I Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Heavy Energy Neutralizer II Drone Link Augmentor I Drone Link Augmentor I
[empty rig slot] [empty rig slot] [empty rig slot]
Problem with all the Dominix fits out there, is if the enemy FC has any kind of clue, he'd primary the drones and/or bring along a missileboat to take out sentries from outside neut range. Once the drones are dead any Dominix is pretty fangless. Not to mention that Merlins are split-weapon ships, so any that are neuted could still fire their missiles...
I could just see the comments in Local once the Dom had llost all it's drones, and thhe Merlins are just orbiting it laying down the smacktalk...
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.05.23 00:54:00 -
[29]
Originally by: Arkeladin Problem with all the Dominix fits out there, is if the enemy FC has any kind of clue, he'd primary the drones and/or bring along a missileboat to take out sentries from outside neut range. Once the drones are dead any Dominix is pretty fangless. Not to mention that Merlins are split-weapon ships, so any that are neuted could still fire their missiles...
I could just see the comments in Local once the Dom had llost all it's drones, and thhe Merlins are just orbiting it laying down the smacktalk...
Well I'm hoping the guy in the domi has a bit of backup and that this was just the bait to get them to aggro. Tbh no single ship is going to kill off 20 merlins if the fc has a clue anyways. Its just going to get outright destroyed or might manage to pop a few merlins before they all run away. But the cool thing about eve though is that those mythical competant fc are actually pretty rare so the odds will probably be quite good they will all simply spiral into thier doom. Its a super cheap setup anyways after insurance so what is there to lose?
Originally by: Fifinella As to trying to scare me with 0.0/lowsec, well,..... I've been there, and wasn't very scared at all. Only a little.
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Phantom Slave
JUDGE DREAD Inc.
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Posted - 2009.05.23 05:02:00 -
[30]
Sounds like a job for a Titan Pilot!
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